annotate plugins/statenotify.c @ 6444:601c2a52d74a

[gaim-migrate @ 6953] Some buddy pounce fixes from Kevin Stange. He says, "GAIM_TYPED = typing stopped event, GAIM_TYPING = typing started event (before it was GAIM_TYPED & GAIM_TYPING both were typing started). this also makes pounce sounds work (pounce file string error) and the start-typing event is now maintained when the pounce file is read on startup. that last one was another mistake with a string value in the pounces.xml file" committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Wed, 13 Aug 2003 06:05:03 +0000
parents 3683471e1417
children 70d5122bc3ff
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1 #include "internal.h"
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2
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3 #include "blist.h"
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4 #include "conversation.h"
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5 #include "debug.h"
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6
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7 static void
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8 write_status(GaimConnection *gc, char *who, const char *message)
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9 {
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10 GaimConversation *conv;
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11 struct buddy *b;
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12 char buf[256];
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13
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14 conv = gaim_find_conversation_with_account(who, gc->account);
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15
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16 if (conv == NULL)
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17 return;
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18
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19 if ((b = gaim_find_buddy(gc->account, who)) != NULL)
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20 who = gaim_get_buddy_alias(b);
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21
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22 g_snprintf(buf, sizeof(buf), "%s %s", who, message);
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23
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24 gaim_conversation_write(conv, NULL, buf, -1, WFLAG_SYSTEM, time(NULL));
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25 }
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26
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27 static void
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28 buddy_away_cb(GaimConnection *gc, char *who, void *data)
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29 {
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30 write_status(gc, who, _("has gone away."));
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31 }
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32
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33 static void
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34 buddy_unaway_cb(GaimConnection *gc, char *who, void *data)
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35 {
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36 write_status(gc, who, _("is no longer away."));
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37 }
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38
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39 static void
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40 buddy_idle_cb(GaimConnection *gc, char *who, void *data)
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41 {
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42 write_status(gc, who, _("has become idle."));
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43 }
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44
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45 static void
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46 buddy_unidle_cb(GaimConnection *gc, char *who, void *data)
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47 {
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48 write_status(gc, who, _("is no longer idle."));
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49 }
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50
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51 static gboolean
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52 plugin_load(GaimPlugin *plugin)
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53 {
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54 gaim_signal_connect(plugin, event_buddy_away, buddy_away_cb, NULL);
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55 gaim_signal_connect(plugin, event_buddy_back, buddy_unaway_cb, NULL);
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56 gaim_signal_connect(plugin, event_buddy_idle, buddy_idle_cb, NULL);
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57 gaim_signal_connect(plugin, event_buddy_unidle, buddy_unidle_cb, NULL);
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58
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59 return TRUE;
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60 }
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61
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62 static GaimPluginInfo info =
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63 {
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64 2, /**< api_version */
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65 GAIM_PLUGIN_STANDARD, /**< type */
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66 NULL, /**< ui_requirement */
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67 0, /**< flags */
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68 NULL, /**< dependencies */
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69 GAIM_PRIORITY_DEFAULT, /**< priority */
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70
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71 NULL, /**< id */
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72 N_("Buddy State Notification"), /**< name */
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73 VERSION, /**< version */
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74 /** summary */
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75 N_("Notifies in a conversation window when a buddy goes or returns from "
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76 "away or idle."),
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77 /** description */
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78 N_("Notifies in a conversation window when a buddy goes or returns from "
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79 "away or idle."),
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80 "Christian Hammond <chipx86@gnupdate.org>", /**< author */
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81 GAIM_WEBSITE, /**< homepage */
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82
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83 plugin_load, /**< load */
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84 NULL, /**< unload */
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85 NULL, /**< destroy */
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86
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87 NULL, /**< ui_info */
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88 NULL /**< extra_info */
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89 };
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90
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91 static void
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92 init_plugin(GaimPlugin *plugin)
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93 {
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94 }
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95
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96 GAIM_INIT_PLUGIN(statenotify, init_plugin, info)