14192
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1 /**
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2 * @file savedstatuses.c Saved Status API
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3 * @ingroup core
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4 *
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5 * gaim
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6 *
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7 * Gaim is the legal property of its developers, whose names are too numerous
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8 * to list here. Please refer to the COPYRIGHT file distributed with this
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9 * source distribution.
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10 *
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11 * This program is free software; you can redistribute it and/or modify
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12 * it under the terms of the GNU General Public License as published by
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13 * the Free Software Foundation; either version 2 of the License, or
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14 * (at your option) any later version.
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15 *
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16 * This program is distributed in the hope that it will be useful,
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17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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19 * GNU General Public License for more details.
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20 *
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21 * You should have received a copy of the GNU General Public License
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22 * along with this program; if not, write to the Free Software
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23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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24 */
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25 #include "internal.h"
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26
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27 #include "debug.h"
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28 #include "idle.h"
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29 #include "notify.h"
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30 #include "savedstatuses.h"
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31 #include "dbus-maybe.h"
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32 #include "status.h"
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33 #include "util.h"
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34 #include "xmlnode.h"
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35
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36 /**
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37 * The maximum number of transient statuses to save. This
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38 * is used during the shutdown process to clean out old
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39 * transient statuses.
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40 */
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41 #define MAX_TRANSIENTS 5
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42
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43 /**
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44 * The default message to use when the user becomes auto-away.
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45 */
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46 #define DEFAULT_AUTOAWAY_MESSAGE _("I'm not here right now")
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47
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48 /**
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49 * The information stores a snap-shot of the statuses of all
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50 * your accounts. Basically these are your saved away messages.
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51 * There is an overall status and message that applies to
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52 * all your accounts, and then each individual account can
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53 * optionally have a different custom status and message.
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54 *
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55 * The changes to status.xml caused by the new status API
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56 * are fully backward compatible. The new status API just
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57 * adds the optional sub-statuses to the XML file.
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58 */
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59 struct _GaimSavedStatus
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60 {
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61 char *title;
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62 GaimStatusPrimitive type;
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63 char *message;
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64
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65 /** The timestamp when this saved status was created. This must be unique. */
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66 time_t creation_time;
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67
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68 time_t lastused;
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69
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70 unsigned int usage_count;
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71
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72 GList *substatuses; /**< A list of GaimSavedStatusSub's. */
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73 };
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74
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75 /*
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76 * TODO: If a GaimStatusType is deleted, need to also delete any
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77 * associated GaimSavedStatusSub's?
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78 */
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79 struct _GaimSavedStatusSub
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80 {
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81 GaimAccount *account;
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82 const GaimStatusType *type;
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83 char *message;
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84 };
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85
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86 static GList *saved_statuses = NULL;
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87 static guint save_timer = 0;
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88 static gboolean statuses_loaded = FALSE;
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89
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90 /*
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91 * This hash table keeps track of which timestamps we've
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92 * used so that we don't have two saved statuses with the
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93 * same 'creation_time' timestamp. The 'created' timestamp
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94 * is used as a unique identifier.
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95 *
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96 * So the key in this hash table is the creation_time and
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97 * the value is a pointer to the GaimSavedStatus.
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98 */
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99 static GHashTable *creation_times;
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100
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101 static void schedule_save(void);
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102
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103 /*********************************************************************
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104 * Private utility functions *
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105 *********************************************************************/
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106
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107 static void
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108 free_saved_status_sub(GaimSavedStatusSub *substatus)
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109 {
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110 g_return_if_fail(substatus != NULL);
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111
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112 g_free(substatus->message);
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113 GAIM_DBUS_UNREGISTER_POINTER(substatus);
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114 g_free(substatus);
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115 }
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116
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117 static void
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118 free_saved_status(GaimSavedStatus *status)
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119 {
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120 g_return_if_fail(status != NULL);
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121
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122 g_free(status->title);
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123 g_free(status->message);
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124
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125 while (status->substatuses != NULL)
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126 {
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127 GaimSavedStatusSub *substatus = status->substatuses->data;
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128 status->substatuses = g_list_remove(status->substatuses, substatus);
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129 free_saved_status_sub(substatus);
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130 }
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131
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132 GAIM_DBUS_UNREGISTER_POINTER(status);
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133 g_free(status);
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134 }
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135
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136 /*
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137 * Set the timestamp for when this saved status was created, and
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138 * make sure it is unique.
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139 */
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140 static void
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141 set_creation_time(GaimSavedStatus *status, time_t creation_time)
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142 {
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143 g_return_if_fail(status != NULL);
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144
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145 /* Avoid using 0 because it's an invalid hash key */
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146 status->creation_time = creation_time != 0 ? creation_time : 1;
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147
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148 while (g_hash_table_lookup(creation_times, &status->creation_time) != NULL)
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149 status->creation_time++;
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150
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151 g_hash_table_insert(creation_times,
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152 &status->creation_time,
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153 status);
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154 }
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155
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156 /**
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157 * A magic number is calcuated for each status, and then the
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158 * statuses are ordered by the magic number. The magic number
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159 * is the date the status was last used offset by one day for
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160 * each time the status has been used (but only by 10 days at
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161 * the most).
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162 *
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163 * The goal is to have recently used statuses at the top of
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164 * the list, but to also keep frequently used statuses near
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165 * the top.
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166 */
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167 static gint
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168 saved_statuses_sort_func(gconstpointer a, gconstpointer b)
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169 {
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170 const GaimSavedStatus *saved_status_a = a;
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171 const GaimSavedStatus *saved_status_b = b;
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172 time_t time_a = saved_status_a->lastused +
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173 (MIN(saved_status_a->usage_count, 10) * 86400);
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174 time_t time_b = saved_status_b->lastused +
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175 (MIN(saved_status_b->usage_count, 10) * 86400);
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176 if (time_a > time_b)
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177 return -1;
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178 if (time_a < time_b)
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179 return 1;
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180 return 0;
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181 }
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182
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183 /**
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184 * Transient statuses are added and removed automatically by
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185 * Gaim. If they're not used for a certain length of time then
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186 * they'll expire and be automatically removed. This function
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187 * does the expiration.
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188 */
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189 static void
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190 remove_old_transient_statuses()
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191 {
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192 GList *l, *next;
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193 GaimSavedStatus *saved_status, *current_status;
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194 int count;
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195 time_t creation_time;
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196
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197 current_status = gaim_savedstatus_get_current();
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198
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199 /*
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200 * Iterate through the list of saved statuses. Delete all
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201 * transient statuses except for the first MAX_TRANSIENTS
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202 * (remember, the saved statuses are already sorted by popularity).
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203 */
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204 count = 0;
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205 for (l = saved_statuses; l != NULL; l = next)
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206 {
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207 next = l->next;
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208 saved_status = l->data;
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209 if (gaim_savedstatus_is_transient(saved_status))
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210 {
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211 if (count == MAX_TRANSIENTS)
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212 {
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213 if (saved_status != current_status)
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214 {
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215 saved_statuses = g_list_remove(saved_statuses, saved_status);
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216 creation_time = gaim_savedstatus_get_creation_time(saved_status);
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217 g_hash_table_remove(creation_times, &creation_time);
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218 free_saved_status(saved_status);
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219 }
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220 }
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221 else
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222 count++;
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223 }
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224 }
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225
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226 if (count == MAX_TRANSIENTS)
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227 schedule_save();
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228 }
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229
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230 /*********************************************************************
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231 * Writing to disk *
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232 *********************************************************************/
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233
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234 static xmlnode *
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235 substatus_to_xmlnode(GaimSavedStatusSub *substatus)
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236 {
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237 xmlnode *node, *child;
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238
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239 node = xmlnode_new("substatus");
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240
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241 child = xmlnode_new_child(node, "account");
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242 xmlnode_set_attrib(child, "protocol", gaim_account_get_protocol_id(substatus->account));
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243 xmlnode_insert_data(child, gaim_account_get_username(substatus->account), -1);
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244
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245 child = xmlnode_new_child(node, "state");
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246 xmlnode_insert_data(child, gaim_status_type_get_id(substatus->type), -1);
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247
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248 if (substatus->message != NULL)
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249 {
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250 child = xmlnode_new_child(node, "message");
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251 xmlnode_insert_data(child, substatus->message, -1);
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252 }
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253
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254 return node;
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255 }
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256
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257 static xmlnode *
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258 status_to_xmlnode(GaimSavedStatus *status)
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259 {
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260 xmlnode *node, *child;
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261 char buf[21];
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262 GList *cur;
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263
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264 node = xmlnode_new("status");
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265 if (status->title != NULL)
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266 {
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267 xmlnode_set_attrib(node, "name", status->title);
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268 }
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269 else
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270 {
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271 /*
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272 * Gaim 1.5.0 and earlier require a name to be set, so we
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273 * do this little hack to maintain backward compatability
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274 * in the status.xml file. Eventually this should be removed
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275 * and we should determine if a status is transient by
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276 * whether the "name" attribute is set to something or if
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277 * it does not exist at all.
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278 */
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279 xmlnode_set_attrib(node, "name", "Auto-Cached");
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280 xmlnode_set_attrib(node, "transient", "true");
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281 }
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282
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283 snprintf(buf, sizeof(buf), "%lu", status->creation_time);
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284 xmlnode_set_attrib(node, "created", buf);
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285
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286 snprintf(buf, sizeof(buf), "%lu", status->lastused);
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287 xmlnode_set_attrib(node, "lastused", buf);
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288
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289 snprintf(buf, sizeof(buf), "%u", status->usage_count);
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290 xmlnode_set_attrib(node, "usage_count", buf);
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291
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292 child = xmlnode_new_child(node, "state");
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293 xmlnode_insert_data(child, gaim_primitive_get_id_from_type(status->type), -1);
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294
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295 if (status->message != NULL)
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296 {
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297 child = xmlnode_new_child(node, "message");
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298 xmlnode_insert_data(child, status->message, -1);
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299 }
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300
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301 for (cur = status->substatuses; cur != NULL; cur = cur->next)
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302 {
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303 child = substatus_to_xmlnode(cur->data);
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304 xmlnode_insert_child(node, child);
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305 }
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306
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307 return node;
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308 }
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309
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310 static xmlnode *
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311 statuses_to_xmlnode(void)
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312 {
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313 xmlnode *node, *child;
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314 GList *cur;
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315
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316 node = xmlnode_new("statuses");
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317 xmlnode_set_attrib(node, "version", "1.0");
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318
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319 for (cur = saved_statuses; cur != NULL; cur = cur->next)
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320 {
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321 child = status_to_xmlnode(cur->data);
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322 xmlnode_insert_child(node, child);
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323 }
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324
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325 return node;
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326 }
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327
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328 static void
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329 sync_statuses(void)
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330 {
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331 xmlnode *node;
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332 char *data;
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333
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334 if (!statuses_loaded)
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335 {
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336 gaim_debug_error("status", "Attempted to save statuses before they "
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337 "were read!\n");
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338 return;
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339 }
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340
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341 node = statuses_to_xmlnode();
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342 data = xmlnode_to_formatted_str(node, NULL);
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343 gaim_util_write_data_to_file("status.xml", data, -1);
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344 g_free(data);
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345 xmlnode_free(node);
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346 }
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347
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348 static gboolean
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349 save_cb(gpointer data)
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350 {
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351 sync_statuses();
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352 save_timer = 0;
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353 return FALSE;
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354 }
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355
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356 static void
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357 schedule_save(void)
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358 {
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359 if (save_timer == 0)
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360 save_timer = gaim_timeout_add(5000, save_cb, NULL);
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361 }
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362
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363
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364 /*********************************************************************
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365 * Reading from disk *
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366 *********************************************************************/
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367
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368 static GaimSavedStatusSub *
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369 parse_substatus(xmlnode *substatus)
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370 {
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371 GaimSavedStatusSub *ret;
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372 xmlnode *node;
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373 char *data;
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374
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375 ret = g_new0(GaimSavedStatusSub, 1);
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376 GAIM_DBUS_REGISTER_POINTER(ret, GaimSavedStatusSub);
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377
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378 /* Read the account */
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379 node = xmlnode_get_child(substatus, "account");
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380 if (node != NULL)
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381 {
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382 char *acct_name;
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383 const char *protocol;
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384 acct_name = xmlnode_get_data(node);
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385 protocol = xmlnode_get_attrib(node, "protocol");
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386 if ((acct_name != NULL) && (protocol != NULL))
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387 ret->account = gaim_accounts_find(acct_name, protocol);
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388 g_free(acct_name);
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389 }
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390
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391 if (ret->account == NULL)
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392 {
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393 g_free(ret);
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394 return NULL;
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395 }
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396
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397 /* Read the state */
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398 node = xmlnode_get_child(substatus, "state");
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399 if ((node != NULL) && ((data = xmlnode_get_data(node)) != NULL))
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400 {
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401 ret->type = gaim_status_type_find_with_id(
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402 ret->account->status_types, data);
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403 g_free(data);
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404 }
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405
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406 /* Read the message */
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407 node = xmlnode_get_child(substatus, "message");
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408 if ((node != NULL) && ((data = xmlnode_get_data(node)) != NULL))
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409 {
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410 ret->message = data;
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411 }
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412
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413 return ret;
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414 }
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415
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416 /**
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417 * Parse a saved status and add it to the saved_statuses linked list.
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418 *
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419 * Here's an example of the XML for a saved status:
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420 * <status name="Girls">
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421 * <state>away</state>
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422 * <message>I like the way that they walk
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423 * And it's chill to hear them talk
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424 * And I can always make them smile
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425 * From White Castle to the Nile</message>
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426 * <substatus>
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427 * <account protocol='prpl-oscar'>markdoliner</account>
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428 * <state>available</state>
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429 * <message>The ladies man is here to answer your queries.</message>
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430 * </substatus>
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431 * <substatus>
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432 * <account protocol='prpl-oscar'>giantgraypanda</account>
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433 * <state>away</state>
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434 * <message>A.C. ain't in charge no more.</message>
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435 * </substatus>
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436 * </status>
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437 *
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438 * I know. Moving, huh?
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439 */
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440 static GaimSavedStatus *
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441 parse_status(xmlnode *status)
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442 {
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443 GaimSavedStatus *ret;
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444 xmlnode *node;
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445 const char *attrib;
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446 char *data;
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447 int i;
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448
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449 ret = g_new0(GaimSavedStatus, 1);
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450 GAIM_DBUS_REGISTER_POINTER(ret, GaimSavedStatus);
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451
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452 attrib = xmlnode_get_attrib(status, "transient");
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453 if ((attrib == NULL) || (strcmp(attrib, "true")))
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454 {
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455 /* Read the title */
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456 attrib = xmlnode_get_attrib(status, "name");
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457 ret->title = g_strdup(attrib);
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458 }
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459
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460 if (ret->title != NULL)
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461 {
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462 /* Ensure the title is unique */
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463 i = 2;
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464 while (gaim_savedstatus_find(ret->title) != NULL)
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465 {
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466 g_free(ret->title);
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467 ret->title = g_strdup_printf("%s %d", attrib, i);
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468 i++;
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469 }
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470 }
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471
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472 /* Read the creation time */
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473 attrib = xmlnode_get_attrib(status, "created");
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474 set_creation_time(ret, (attrib != NULL ? atol(attrib) : 0));
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475
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476 /* Read the last used time */
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477 attrib = xmlnode_get_attrib(status, "lastused");
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478 ret->lastused = (attrib != NULL ? atol(attrib) : 0);
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479
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480 /* Read the usage count */
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481 attrib = xmlnode_get_attrib(status, "usage_count");
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482 ret->usage_count = (attrib != NULL ? atol(attrib) : 0);
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483
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484 /* Read the primitive status type */
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485 node = xmlnode_get_child(status, "state");
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486 if ((node != NULL) && ((data = xmlnode_get_data(node)) != NULL))
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487 {
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488 ret->type = gaim_primitive_get_type_from_id(data);
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489 g_free(data);
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490 }
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491
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492 /* Read the message */
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493 node = xmlnode_get_child(status, "message");
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494 if ((node != NULL) && ((data = xmlnode_get_data(node)) != NULL))
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495 {
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496 ret->message = data;
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497 }
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498
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499 /* Read substatuses */
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500 for (node = xmlnode_get_child(status, "substatus"); node != NULL;
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501 node = xmlnode_get_next_twin(node))
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502 {
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503 GaimSavedStatusSub *new;
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504 new = parse_substatus(node);
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505 if (new != NULL)
|
|
506 ret->substatuses = g_list_prepend(ret->substatuses, new);
|
|
507 }
|
|
508
|
|
509 return ret;
|
|
510 }
|
|
511
|
|
512 /**
|
|
513 * Read the saved statuses from a file in the Gaim user dir.
|
|
514 *
|
|
515 * @return TRUE on success, FALSE on failure (if the file can not
|
|
516 * be opened, or if it contains invalid XML).
|
|
517 */
|
|
518 static void
|
|
519 load_statuses(void)
|
|
520 {
|
|
521 xmlnode *statuses, *status;
|
|
522
|
|
523 statuses_loaded = TRUE;
|
|
524
|
|
525 statuses = gaim_util_read_xml_from_file("status.xml", _("saved statuses"));
|
|
526
|
|
527 if (statuses == NULL)
|
|
528 return;
|
|
529
|
|
530 for (status = xmlnode_get_child(statuses, "status"); status != NULL;
|
|
531 status = xmlnode_get_next_twin(status))
|
|
532 {
|
|
533 GaimSavedStatus *new;
|
|
534 new = parse_status(status);
|
|
535 saved_statuses = g_list_prepend(saved_statuses, new);
|
|
536 }
|
|
537 saved_statuses = g_list_sort(saved_statuses, saved_statuses_sort_func);
|
|
538
|
|
539 xmlnode_free(statuses);
|
|
540 }
|
|
541
|
|
542
|
|
543 /**************************************************************************
|
|
544 * Saved status API
|
|
545 **************************************************************************/
|
|
546 GaimSavedStatus *
|
|
547 gaim_savedstatus_new(const char *title, GaimStatusPrimitive type)
|
|
548 {
|
|
549 GaimSavedStatus *status;
|
|
550
|
|
551 /* Make sure we don't already have a saved status with this title. */
|
|
552 if (title != NULL)
|
|
553 g_return_val_if_fail(gaim_savedstatus_find(title) == NULL, NULL);
|
|
554
|
|
555 status = g_new0(GaimSavedStatus, 1);
|
|
556 GAIM_DBUS_REGISTER_POINTER(status, GaimSavedStatus);
|
|
557 status->title = g_strdup(title);
|
|
558 status->type = type;
|
|
559 set_creation_time(status, time(NULL));
|
|
560
|
|
561 saved_statuses = g_list_insert_sorted(saved_statuses, status, saved_statuses_sort_func);
|
|
562
|
|
563 schedule_save();
|
|
564
|
|
565 return status;
|
|
566 }
|
|
567
|
|
568 void
|
|
569 gaim_savedstatus_set_title(GaimSavedStatus *status, const char *title)
|
|
570 {
|
|
571 g_return_if_fail(status != NULL);
|
|
572
|
|
573 /* Make sure we don't already have a saved status with this title. */
|
|
574 g_return_if_fail(gaim_savedstatus_find(title) == NULL);
|
|
575
|
|
576 g_free(status->title);
|
|
577 status->title = g_strdup(title);
|
|
578
|
|
579 schedule_save();
|
|
580 }
|
|
581
|
|
582 void
|
|
583 gaim_savedstatus_set_type(GaimSavedStatus *status, GaimStatusPrimitive type)
|
|
584 {
|
|
585 g_return_if_fail(status != NULL);
|
|
586
|
|
587 status->type = type;
|
|
588
|
|
589 schedule_save();
|
|
590 }
|
|
591
|
|
592 void
|
|
593 gaim_savedstatus_set_message(GaimSavedStatus *status, const char *message)
|
|
594 {
|
|
595 g_return_if_fail(status != NULL);
|
|
596
|
|
597 g_free(status->message);
|
|
598 if ((message != NULL) && (*message == '\0'))
|
|
599 status->message = NULL;
|
|
600 else
|
|
601 status->message = g_strdup(message);
|
|
602
|
|
603 schedule_save();
|
|
604 }
|
|
605
|
|
606 void
|
|
607 gaim_savedstatus_set_substatus(GaimSavedStatus *saved_status,
|
|
608 const GaimAccount *account,
|
|
609 const GaimStatusType *type,
|
|
610 const char *message)
|
|
611 {
|
|
612 GaimSavedStatusSub *substatus;
|
|
613
|
|
614 g_return_if_fail(saved_status != NULL);
|
|
615 g_return_if_fail(account != NULL);
|
|
616 g_return_if_fail(type != NULL);
|
|
617
|
|
618 /* Find an existing substatus or create a new one */
|
|
619 substatus = gaim_savedstatus_get_substatus(saved_status, account);
|
|
620 if (substatus == NULL)
|
|
621 {
|
|
622 substatus = g_new0(GaimSavedStatusSub, 1);
|
|
623 GAIM_DBUS_REGISTER_POINTER(substatus, GaimSavedStatusSub);
|
|
624 substatus->account = (GaimAccount *)account;
|
|
625 saved_status->substatuses = g_list_prepend(saved_status->substatuses, substatus);
|
|
626 }
|
|
627
|
|
628 substatus->type = type;
|
|
629 g_free(substatus->message);
|
|
630 substatus->message = g_strdup(message);
|
|
631
|
|
632 schedule_save();
|
|
633 }
|
|
634
|
|
635 void
|
|
636 gaim_savedstatus_unset_substatus(GaimSavedStatus *saved_status,
|
|
637 const GaimAccount *account)
|
|
638 {
|
|
639 GList *iter;
|
|
640 GaimSavedStatusSub *substatus;
|
|
641
|
|
642 g_return_if_fail(saved_status != NULL);
|
|
643 g_return_if_fail(account != NULL);
|
|
644
|
|
645 for (iter = saved_status->substatuses; iter != NULL; iter = iter->next)
|
|
646 {
|
|
647 substatus = iter->data;
|
|
648 if (substatus->account == account)
|
|
649 {
|
|
650 saved_status->substatuses = g_list_delete_link(saved_status->substatuses, iter);
|
|
651 g_free(substatus->message);
|
|
652 g_free(substatus);
|
|
653 return;
|
|
654 }
|
|
655 }
|
|
656 }
|
|
657
|
|
658 gboolean
|
|
659 gaim_savedstatus_delete(const char *title)
|
|
660 {
|
|
661 GaimSavedStatus *status;
|
|
662 time_t creation_time, current, idleaway;
|
|
663
|
|
664 status = gaim_savedstatus_find(title);
|
|
665
|
|
666 if (status == NULL)
|
|
667 return FALSE;
|
|
668
|
|
669 saved_statuses = g_list_remove(saved_statuses, status);
|
|
670 creation_time = gaim_savedstatus_get_creation_time(status);
|
|
671 g_hash_table_remove(creation_times, &creation_time);
|
|
672 free_saved_status(status);
|
|
673
|
|
674 schedule_save();
|
|
675
|
|
676 /*
|
|
677 * If we just deleted our current status or our idleaway status,
|
|
678 * then set the appropriate pref back to 0.
|
|
679 */
|
|
680 current = gaim_prefs_get_int("/core/savedstatus/default");
|
|
681 if (current == creation_time)
|
|
682 gaim_prefs_set_int("/core/savedstatus/default", 0);
|
|
683
|
|
684 idleaway = gaim_prefs_get_int("/core/savedstatus/idleaway");
|
|
685 if (idleaway == creation_time)
|
|
686 gaim_prefs_set_int("/core/savedstatus/idleaway", 0);
|
|
687
|
|
688 return TRUE;
|
|
689 }
|
|
690
|
|
691 const GList *
|
|
692 gaim_savedstatuses_get_all(void)
|
|
693 {
|
|
694 return saved_statuses;
|
|
695 }
|
|
696
|
|
697 GList *
|
|
698 gaim_savedstatuses_get_popular(unsigned int how_many)
|
|
699 {
|
|
700 GList *popular = NULL;
|
|
701 GList *cur;
|
|
702 int i;
|
|
703 GaimSavedStatus *current, *next;
|
|
704
|
|
705 /* We don't want the current status to be in the GList */
|
|
706 current = gaim_savedstatus_get_current();
|
|
707
|
|
708 /* Copy 'how_many' elements to a new list */
|
|
709 i = 0;
|
|
710 cur = saved_statuses;
|
|
711 while ((i < how_many) && (cur != NULL))
|
|
712 {
|
|
713 next = cur->data;
|
|
714 if ((next != current) && (!gaim_savedstatus_is_transient(next)
|
|
715 || gaim_savedstatus_get_message(next) != NULL))
|
|
716 {
|
|
717 popular = g_list_prepend(popular, cur->data);
|
|
718 i++;
|
|
719 }
|
|
720 cur = cur->next;
|
|
721 }
|
|
722
|
|
723 popular = g_list_reverse(popular);
|
|
724
|
|
725 return popular;
|
|
726 }
|
|
727
|
|
728 GaimSavedStatus *
|
|
729 gaim_savedstatus_get_current(void)
|
|
730 {
|
|
731 if (gaim_savedstatus_is_idleaway())
|
|
732 return gaim_savedstatus_get_idleaway();
|
|
733 else
|
|
734 return gaim_savedstatus_get_default();
|
|
735 }
|
|
736
|
|
737 GaimSavedStatus *
|
|
738 gaim_savedstatus_get_default()
|
|
739 {
|
|
740 int creation_time;
|
|
741 GaimSavedStatus *saved_status = NULL;
|
|
742
|
|
743 creation_time = gaim_prefs_get_int("/core/savedstatus/default");
|
|
744
|
|
745 if (creation_time != 0)
|
|
746 saved_status = g_hash_table_lookup(creation_times, &creation_time);
|
|
747
|
|
748 if (saved_status == NULL)
|
|
749 {
|
|
750 /*
|
|
751 * We don't have a current saved status! This is either a new
|
|
752 * Gaim user or someone upgrading from Gaim 1.5.0 or older, or
|
|
753 * possibly someone who deleted the status they were currently
|
|
754 * using? In any case, add a default status.
|
|
755 */
|
|
756 saved_status = gaim_savedstatus_new(NULL, GAIM_STATUS_AVAILABLE);
|
|
757 gaim_prefs_set_int("/core/savedstatus/default",
|
|
758 gaim_savedstatus_get_creation_time(saved_status));
|
|
759 }
|
|
760
|
|
761 return saved_status;
|
|
762 }
|
|
763
|
|
764 GaimSavedStatus *
|
|
765 gaim_savedstatus_get_idleaway()
|
|
766 {
|
|
767 int creation_time;
|
|
768 GaimSavedStatus *saved_status = NULL;
|
|
769
|
|
770 creation_time = gaim_prefs_get_int("/core/savedstatus/idleaway");
|
|
771
|
|
772 if (creation_time != 0)
|
|
773 saved_status = g_hash_table_lookup(creation_times, &creation_time);
|
|
774
|
|
775 if (saved_status == NULL)
|
|
776 {
|
|
777 /* We don't have a specified "idle" status! Weird. */
|
|
778 saved_status = gaim_savedstatus_find_transient_by_type_and_message(
|
|
779 GAIM_STATUS_AWAY, DEFAULT_AUTOAWAY_MESSAGE);
|
|
780
|
|
781 if (saved_status == NULL)
|
|
782 {
|
|
783 saved_status = gaim_savedstatus_new(NULL, GAIM_STATUS_AWAY);
|
|
784 gaim_savedstatus_set_message(saved_status, DEFAULT_AUTOAWAY_MESSAGE);
|
|
785 gaim_prefs_set_int("/core/savedstatus/idleaway",
|
|
786 gaim_savedstatus_get_creation_time(saved_status));
|
|
787 }
|
|
788 }
|
|
789
|
|
790 return saved_status;
|
|
791 }
|
|
792
|
|
793 gboolean
|
|
794 gaim_savedstatus_is_idleaway()
|
|
795 {
|
|
796 return gaim_prefs_get_bool("/core/savedstatus/isidleaway");
|
|
797 }
|
|
798
|
|
799 void
|
|
800 gaim_savedstatus_set_idleaway(gboolean idleaway)
|
|
801 {
|
|
802 GList *accounts, *node;
|
|
803 GaimSavedStatus *old, *saved_status;
|
|
804
|
|
805 if (gaim_savedstatus_is_idleaway() == idleaway)
|
|
806 /* Don't need to do anything */
|
|
807 return;
|
|
808
|
|
809 /* Changing our status makes us un-idle */
|
|
810 if (!idleaway)
|
|
811 gaim_idle_touch();
|
|
812
|
|
813 old = gaim_savedstatus_get_current();
|
|
814 gaim_prefs_set_bool("/core/savedstatus/isidleaway", idleaway);
|
14361
|
815 saved_status = idleaway ? gaim_savedstatus_get_idleaway()
|
|
816 : gaim_savedstatus_get_default();
|
|
817
|
|
818 if (idleaway && (gaim_savedstatus_get_type(old) != GAIM_STATUS_AVAILABLE))
|
|
819 /* Our global status is already "away," so don't change anything */
|
|
820 return;
|
14192
|
821
|
|
822 accounts = gaim_accounts_get_all_active();
|
|
823 for (node = accounts; node != NULL; node = node->next)
|
|
824 {
|
|
825 GaimAccount *account;
|
|
826 GaimPresence *presence;
|
|
827 GaimStatus *status;
|
|
828
|
|
829 account = node->data;
|
|
830 presence = gaim_account_get_presence(account);
|
|
831 status = gaim_presence_get_active_status(presence);
|
|
832
|
|
833 if (!idleaway || gaim_status_is_available(status))
|
|
834 gaim_savedstatus_activate_for_account(saved_status, account);
|
|
835 }
|
|
836
|
|
837 g_list_free(accounts);
|
|
838
|
|
839 gaim_signal_emit(gaim_savedstatuses_get_handle(), "savedstatus-changed",
|
|
840 saved_status, old);
|
|
841 }
|
|
842
|
|
843 GaimSavedStatus *
|
|
844 gaim_savedstatus_get_startup()
|
|
845 {
|
|
846 int creation_time;
|
|
847 GaimSavedStatus *saved_status = NULL;
|
|
848
|
|
849 creation_time = gaim_prefs_get_int("/core/savedstatus/startup");
|
|
850
|
|
851 if (creation_time != 0)
|
|
852 saved_status = g_hash_table_lookup(creation_times, &creation_time);
|
|
853
|
|
854 if (saved_status == NULL)
|
|
855 {
|
|
856 /*
|
|
857 * We don't have a status to apply.
|
|
858 * This may be the first login, or the user wants to
|
|
859 * restore the "current" status.
|
|
860 */
|
|
861 saved_status = gaim_savedstatus_get_current();
|
|
862 }
|
|
863
|
|
864 return saved_status;
|
|
865 }
|
|
866
|
|
867
|
|
868 GaimSavedStatus *
|
|
869 gaim_savedstatus_find(const char *title)
|
|
870 {
|
|
871 GList *iter;
|
|
872 GaimSavedStatus *status;
|
|
873
|
|
874 g_return_val_if_fail(title != NULL, NULL);
|
|
875
|
|
876 for (iter = saved_statuses; iter != NULL; iter = iter->next)
|
|
877 {
|
|
878 status = (GaimSavedStatus *)iter->data;
|
|
879 if ((status->title != NULL) && !strcmp(status->title, title))
|
|
880 return status;
|
|
881 }
|
|
882
|
|
883 return NULL;
|
|
884 }
|
|
885
|
|
886 GaimSavedStatus *
|
|
887 gaim_savedstatus_find_by_creation_time(time_t creation_time)
|
|
888 {
|
|
889 GList *iter;
|
|
890 GaimSavedStatus *status;
|
|
891
|
|
892 for (iter = saved_statuses; iter != NULL; iter = iter->next)
|
|
893 {
|
|
894 status = (GaimSavedStatus *)iter->data;
|
|
895 if (status->creation_time == creation_time)
|
|
896 return status;
|
|
897 }
|
|
898
|
|
899 return NULL;
|
|
900 }
|
|
901
|
|
902 GaimSavedStatus *
|
|
903 gaim_savedstatus_find_transient_by_type_and_message(GaimStatusPrimitive type,
|
|
904 const char *message)
|
|
905 {
|
|
906 GList *iter;
|
|
907 GaimSavedStatus *status;
|
|
908
|
|
909 for (iter = saved_statuses; iter != NULL; iter = iter->next)
|
|
910 {
|
|
911 status = (GaimSavedStatus *)iter->data;
|
|
912 if ((status->type == type) && gaim_savedstatus_is_transient(status) &&
|
|
913 (((status->message == NULL) && (message == NULL)) ||
|
|
914 ((status->message != NULL) && (message != NULL) && !strcmp(status->message, message))))
|
|
915 {
|
|
916 return status;
|
|
917 }
|
|
918 }
|
|
919
|
|
920 return NULL;
|
|
921 }
|
|
922
|
|
923 gboolean
|
|
924 gaim_savedstatus_is_transient(const GaimSavedStatus *saved_status)
|
|
925 {
|
|
926 g_return_val_if_fail(saved_status != NULL, TRUE);
|
|
927
|
|
928 return (saved_status->title == NULL);
|
|
929 }
|
|
930
|
|
931 const char *
|
|
932 gaim_savedstatus_get_title(const GaimSavedStatus *saved_status)
|
|
933 {
|
|
934 const char *message;
|
|
935
|
|
936 g_return_val_if_fail(saved_status != NULL, NULL);
|
|
937
|
|
938 /* If we have a title then return it */
|
|
939 if (saved_status->title != NULL)
|
|
940 return saved_status->title;
|
|
941
|
|
942 /* Otherwise, this is a transient status and we make up a title on the fly */
|
|
943 message = gaim_savedstatus_get_message(saved_status);
|
|
944
|
|
945 if ((message == NULL) || (*message == '\0'))
|
|
946 {
|
|
947 GaimStatusPrimitive primitive;
|
|
948 primitive = gaim_savedstatus_get_type(saved_status);
|
|
949 return gaim_primitive_get_name_from_type(primitive);
|
|
950 }
|
|
951 else
|
|
952 {
|
|
953 char *stripped;
|
|
954 static char buf[64];
|
|
955 stripped = gaim_markup_strip_html(message);
|
|
956 gaim_util_chrreplace(stripped, '\n', ' ');
|
|
957 strncpy(buf, stripped, sizeof(buf));
|
|
958 buf[sizeof(buf) - 1] = '\0';
|
|
959 if ((strlen(stripped) + 1) > sizeof(buf))
|
|
960 {
|
|
961 /* Truncate and ellipsize */
|
|
962 char *tmp = g_utf8_find_prev_char(buf, &buf[sizeof(buf) - 4]);
|
|
963 strcpy(tmp, "...");
|
|
964 }
|
|
965 g_free(stripped);
|
|
966 return buf;
|
|
967 }
|
|
968 }
|
|
969
|
|
970 GaimStatusPrimitive
|
|
971 gaim_savedstatus_get_type(const GaimSavedStatus *saved_status)
|
|
972 {
|
|
973 g_return_val_if_fail(saved_status != NULL, GAIM_STATUS_OFFLINE);
|
|
974
|
|
975 return saved_status->type;
|
|
976 }
|
|
977
|
|
978 const char *
|
|
979 gaim_savedstatus_get_message(const GaimSavedStatus *saved_status)
|
|
980 {
|
|
981 g_return_val_if_fail(saved_status != NULL, NULL);
|
|
982
|
|
983 return saved_status->message;
|
|
984 }
|
|
985
|
|
986 time_t
|
|
987 gaim_savedstatus_get_creation_time(const GaimSavedStatus *saved_status)
|
|
988 {
|
|
989 g_return_val_if_fail(saved_status != NULL, 0);
|
|
990
|
|
991 return saved_status->creation_time;
|
|
992 }
|
|
993
|
|
994 gboolean
|
|
995 gaim_savedstatus_has_substatuses(const GaimSavedStatus *saved_status)
|
|
996 {
|
|
997 g_return_val_if_fail(saved_status != NULL, FALSE);
|
|
998
|
|
999 return (saved_status->substatuses != NULL);
|
|
1000 }
|
|
1001
|
|
1002 GaimSavedStatusSub *
|
|
1003 gaim_savedstatus_get_substatus(const GaimSavedStatus *saved_status,
|
|
1004 const GaimAccount *account)
|
|
1005 {
|
|
1006 GList *iter;
|
|
1007 GaimSavedStatusSub *substatus;
|
|
1008
|
|
1009 g_return_val_if_fail(saved_status != NULL, NULL);
|
|
1010 g_return_val_if_fail(account != NULL, NULL);
|
|
1011
|
|
1012 for (iter = saved_status->substatuses; iter != NULL; iter = iter->next)
|
|
1013 {
|
|
1014 substatus = iter->data;
|
|
1015 if (substatus->account == account)
|
|
1016 return substatus;
|
|
1017 }
|
|
1018
|
|
1019 return NULL;
|
|
1020 }
|
|
1021
|
|
1022 const GaimStatusType *
|
|
1023 gaim_savedstatus_substatus_get_type(const GaimSavedStatusSub *substatus)
|
|
1024 {
|
|
1025 g_return_val_if_fail(substatus != NULL, NULL);
|
|
1026
|
|
1027 return substatus->type;
|
|
1028 }
|
|
1029
|
|
1030 const char *
|
|
1031 gaim_savedstatus_substatus_get_message(const GaimSavedStatusSub *substatus)
|
|
1032 {
|
|
1033 g_return_val_if_fail(substatus != NULL, NULL);
|
|
1034
|
|
1035 return substatus->message;
|
|
1036 }
|
|
1037
|
|
1038 void
|
|
1039 gaim_savedstatus_activate(GaimSavedStatus *saved_status)
|
|
1040 {
|
|
1041 GList *accounts, *node;
|
|
1042 GaimSavedStatus *old = gaim_savedstatus_get_current();
|
|
1043
|
|
1044 g_return_if_fail(saved_status != NULL);
|
|
1045
|
|
1046 /* Make sure our list of saved statuses remains sorted */
|
|
1047 saved_status->lastused = time(NULL);
|
|
1048 saved_status->usage_count++;
|
|
1049 saved_statuses = g_list_remove(saved_statuses, saved_status);
|
|
1050 saved_statuses = g_list_insert_sorted(saved_statuses, saved_status, saved_statuses_sort_func);
|
|
1051
|
|
1052 accounts = gaim_accounts_get_all_active();
|
|
1053 for (node = accounts; node != NULL; node = node->next)
|
|
1054 {
|
|
1055 GaimAccount *account;
|
|
1056
|
|
1057 account = node->data;
|
|
1058
|
|
1059 gaim_savedstatus_activate_for_account(saved_status, account);
|
|
1060 }
|
|
1061
|
|
1062 g_list_free(accounts);
|
|
1063
|
|
1064 gaim_prefs_set_int("/core/savedstatus/default",
|
|
1065 gaim_savedstatus_get_creation_time(saved_status));
|
|
1066 gaim_savedstatus_set_idleaway(FALSE);
|
|
1067
|
|
1068 gaim_signal_emit(gaim_savedstatuses_get_handle(), "savedstatus-changed",
|
|
1069 saved_status, old);
|
|
1070 }
|
|
1071
|
|
1072 void
|
|
1073 gaim_savedstatus_activate_for_account(const GaimSavedStatus *saved_status,
|
|
1074 GaimAccount *account)
|
|
1075 {
|
|
1076 const GaimStatusType *status_type;
|
|
1077 const GaimSavedStatusSub *substatus;
|
|
1078 const char *message = NULL;
|
|
1079
|
|
1080 g_return_if_fail(saved_status != NULL);
|
|
1081 g_return_if_fail(account != NULL);
|
|
1082
|
|
1083 substatus = gaim_savedstatus_get_substatus(saved_status, account);
|
|
1084 if (substatus != NULL)
|
|
1085 {
|
|
1086 status_type = substatus->type;
|
|
1087 message = substatus->message;
|
|
1088 }
|
|
1089 else
|
|
1090 {
|
|
1091 status_type = gaim_account_get_status_type_with_primitive(account, saved_status->type);
|
|
1092 if (status_type == NULL)
|
|
1093 return;
|
|
1094 message = saved_status->message;
|
|
1095 }
|
|
1096
|
|
1097 if ((message != NULL) &&
|
|
1098 (gaim_status_type_get_attr(status_type, "message")))
|
|
1099 {
|
|
1100 gaim_account_set_status(account, gaim_status_type_get_id(status_type),
|
|
1101 TRUE, "message", message, NULL);
|
|
1102 }
|
|
1103 else
|
|
1104 {
|
|
1105 gaim_account_set_status(account, gaim_status_type_get_id(status_type),
|
|
1106 TRUE, NULL);
|
|
1107 }
|
|
1108 }
|
|
1109
|
|
1110 void *
|
|
1111 gaim_savedstatuses_get_handle(void)
|
|
1112 {
|
|
1113 static int handle;
|
|
1114
|
|
1115 return &handle;
|
|
1116 }
|
|
1117
|
|
1118 void
|
|
1119 gaim_savedstatuses_init(void)
|
|
1120 {
|
|
1121 void *handle = gaim_savedstatuses_get_handle();
|
|
1122
|
|
1123 creation_times = g_hash_table_new(g_int_hash, g_int_equal);
|
|
1124
|
|
1125 /*
|
|
1126 * Using 0 as the creation_time is a special case.
|
|
1127 * If someone calls gaim_savedstatus_get_current() or
|
|
1128 * gaim_savedstatus_get_idleaway() and either of those functions
|
|
1129 * sees a creation_time of 0, then it will create a default
|
|
1130 * saved status and return that to the user.
|
|
1131 */
|
|
1132 gaim_prefs_add_none("/core/savedstatus");
|
|
1133 gaim_prefs_add_int("/core/savedstatus/default", 0);
|
|
1134 gaim_prefs_add_int("/core/savedstatus/startup", 0);
|
|
1135 gaim_prefs_add_bool("/core/savedstatus/startup_current_status", TRUE);
|
|
1136 gaim_prefs_add_int("/core/savedstatus/idleaway", 0);
|
|
1137 gaim_prefs_add_bool("/core/savedstatus/isidleaway", FALSE);
|
|
1138
|
|
1139 load_statuses();
|
|
1140
|
|
1141 gaim_signal_register(handle, "savedstatus-changed",
|
|
1142 gaim_marshal_VOID__POINTER_POINTER, NULL, 2,
|
|
1143 gaim_value_new(GAIM_TYPE_SUBTYPE,
|
|
1144 GAIM_SUBTYPE_SAVEDSTATUS),
|
|
1145 gaim_value_new(GAIM_TYPE_SUBTYPE,
|
|
1146 GAIM_SUBTYPE_SAVEDSTATUS));
|
|
1147 }
|
|
1148
|
|
1149 void
|
|
1150 gaim_savedstatuses_uninit(void)
|
|
1151 {
|
|
1152 remove_old_transient_statuses();
|
|
1153
|
|
1154 if (save_timer != 0)
|
|
1155 {
|
|
1156 gaim_timeout_remove(save_timer);
|
|
1157 save_timer = 0;
|
|
1158 sync_statuses();
|
|
1159 }
|
|
1160
|
|
1161 while (saved_statuses != NULL) {
|
|
1162 GaimSavedStatus *saved_status = saved_statuses->data;
|
|
1163 saved_statuses = g_list_remove(saved_statuses, saved_status);
|
|
1164 free_saved_status(saved_status);
|
|
1165 }
|
|
1166
|
|
1167 g_hash_table_destroy(creation_times);
|
|
1168
|
|
1169 gaim_signals_unregister_by_instance(gaim_savedstatuses_get_handle());
|
|
1170 }
|
|
1171
|