Mercurial > pidgin
annotate plugins/SIGNALS @ 4234:64d834b6caf2
[gaim-migrate @ 4480]
Fix a crash which happened under the following circumstances
(and maybe other, similar circumstances):
1) Add an ICQ buddy that requires authorization to an AIM screen
names buddy list
2) Do not request authorization
3) Delete the buddy from your buddy list
It crashes because of some code that attempts to free the same
memory twice. It's all good.
Oh, also:
741 packets transmitted, 462 packets received, +11 duplicates, 37% packet loss
That's Time Warner cable for you.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Tue, 07 Jan 2003 23:24:20 +0000 |
parents | b791019b2492 |
children | 3196d9044a45 |
rev | line source |
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93 | 1 enum gaim_event { |
2 event_signon = 0, | |
3 event_signoff, | |
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4 event_away, |
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5 event_back, |
93 | 6 event_im_recv, |
7 event_im_send, | |
8 event_buddy_signon, | |
9 event_buddy_signoff, | |
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10 event_buddy_away, |
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11 event_buddy_back, |
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12 event_buddy_idle, |
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13 event_buddy_unidle, |
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14 event_blist_update, |
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15 event_chat_invited, |
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16 event_chat_join, |
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17 event_chat_leave, |
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18 event_chat_buddy_join, |
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19 event_chat_buddy_leave, |
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20 event_chat_recv, |
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21 event_chat_send, |
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22 event_warned, |
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23 event_quit, |
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24 event_new_conversation, |
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25 event_set_info, |
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26 event_draw_menu, |
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27 event_im_displayed_sent, |
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28 event_im_displayed_rcvd, |
2993 | 29 event_chat_send_invite, |
30 event_got_typing, | |
3461 | 31 event_del_conversation, |
3517 | 32 event_connecting, |
93 | 33 }; |
34 | |
35 To add a signal handler, call the fuction gaim_signal_connect with the | |
36 following arguments: | |
37 | |
94
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38 void *, enum gaim_event, void *, void * |
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39 |
3190 | 40 The first arg is the handle that was passed to gaim_plugin_init. You did |
94
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41 save it, right? |
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42 The second arg is hopefully obvious. |
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43 The third arg is a pointer to a function that takes various args |
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44 depending on which event you're dealing with. |
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45 The fourth arg is any data you want to send to your function, as a final |
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46 argument. |
93 | 47 |
94
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48 To remove a signal handler, call the function gaim_signal_disconnect with the |
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49 following arguments: |
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50 |
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51 void *, enum gaim_event, void * |
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52 |
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53 The first arg is the handle that was passed to gaim_signal_init. |
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54 The second arg is hopefully obvious. |
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55 The third arg is a pointer to the function you attached. |
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56 |
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57 Note that it deletes *all* functions matching the function you pass, not just |
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58 one. Sorry, that's just the way it works. |
93 | 59 |
60 So here are the args that get passed to your functions in various events: | |
61 | |
62 event_signon: | |
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63 struct gaim_connection *gc |
93 | 64 |
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65 'gc' is the new connection. |
93 | 66 |
67 event_signoff: | |
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68 struct gaim_connection *gc |
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69 |
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70 'gc' is the connection that is about to go offline. This is called before |
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71 serv_close is, so you still have a chance to get one last message out. |
93 | 72 |
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73 event_away: |
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74 struct gaim_connection *gc, char *state, char *message |
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75 |
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76 'gc' is the connection. Duh. |
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77 'state' is confusing. We'll save that for now. |
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78 'message' is the away message to be used. |
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79 |
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80 Each protocol sets up what away states it can have. These are all char *, |
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81 and when the connection goes away it uses one of those. That's what state |
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82 is. |
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83 |
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84 There's no way of telling from state and message whether you're actually |
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85 away; it only gives state information, and a possible message. |
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86 |
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87 However, the protocols also are very nice (usually) and will set gc->away |
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88 if they're in an away-like state (e.g. Away or N/A for ICQ, etc). You can |
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89 use that for a more rigid (read "boolean") way of checking away-ness. |
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90 |
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91 event_back: |
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92 (none) |
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93 |
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94 This is deprecated and will not be called again. It will probably be |
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95 removed eventually. |
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96 |
93 | 97 event_im_recv: |
3163 | 98 struct gaim_connection *gc, char **who, char **text, guint32 *flags |
93 | 99 |
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100 'gc' is the connection that received the message. |
93 | 101 'who' is the username of the person who sent the message. |
102 'text' is the actual strict text (with HTML tags and all) of the | |
103 message they sent. | |
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104 'flags' is message flags. |
93 | 105 |
106 Note that you can modify these values. (You are encouraged to do so!) | |
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107 Note that *other* plugins can also modify these values, so you should |
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108 check that they are not NULL, and try not to leave them as NULL. |
93 | 109 |
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110 gc was placed as the first arg as opposed to the third for intuitiveness. |
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111 Unfortunately, it means that most plugins that use this event need to be |
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112 slightly modified and then recompiled. |
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113 |
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114 flags is actually a bit mask. AND with IM_FLAG_AWAY to see if they were |
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115 away, etc. |
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116 |
93 | 117 event_im_send: |
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118 struct gaim_connection *gc, char *who, char **text |
93 | 119 |
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120 'gc' is the connection that you are about to send the message through. |
93 | 121 'who' is the username of the person you're sending the message to. |
122 'text' is the actual strict text (with HTML tags and all) of the | |
123 message you're sending. | |
124 | |
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125 Note that you can modify outgoing text. The **text points to a g_malloc'd |
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126 data chunk that contains the text. If your plugin changes it, it should |
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127 either not add length to the string, or g_free *text and g_malloc a new |
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128 segment. Since plugins can modify this, you should not try and remember it |
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129 in your plugin. |
93 | 130 |
131 event_buddy_signon: | |
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132 struct gaim_connection *gc, char *who |
93 | 133 |
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134 'who' is who signed on. (There is currently no way to see which connection |
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135 reported that the buddy came online. Hopefully this will happen soon.) |
93 | 136 |
137 event_buddy_signoff: | |
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138 struct gaim_connection *gc, char *who |
93 | 139 |
140 'who' is who signed off. | |
116 | 141 |
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142 event_buddy_away: |
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143 struct gaim_connection *gc, char *who |
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144 |
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145 'who' is who went away. |
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146 |
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147 event_buddy_back: |
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148 struct gaim_connection *gc, char *who |
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149 |
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150 'who' is who is no longer away. |
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151 |
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152 event_buddy_idle: |
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153 struct gaim_connection *gc, char *who |
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154 |
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155 'who' is who went idle. |
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156 |
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157 event_buddy_unidle: |
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158 struct gaim_connection *gc, char *who |
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159 |
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160 'who' is who is no longer idle. |
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161 |
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162 event_blist_update: |
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163 (none) |
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164 |
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165 called when the idle times are updated in the buddy list |
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166 |
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167 event_chat_invited: |
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168 struct gaim_connection *gc, char *who, char *room, char *message |
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169 |
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170 'gc' is the connection that received the invitation. |
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171 'who' is who invited you to a chat room. |
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172 'room' is the room they invited you to. |
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173 'message' is the (optional) message they sent to invite you, and may be |
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174 an empty string. |
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175 |
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176 event_chat_join: |
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177 struct gaim_connection *gc, int id, char *room |
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178 |
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179 'gc' is the connection that joined the room. |
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180 'id' is the id of the room. See, each room is given an id unique |
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181 within the connection. The struct conversation*'s in gc->buddy_chats |
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182 have an 'id' field that's only used if it's is_chat member is TRUE. |
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183 'id' is the *only* way to detect which chat room you actually mean, |
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184 because the name of the chat room is not always unique (for example, |
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185 MSN always uses "MSN Chat" as its name, since group chats in MSN |
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186 don't actually have names). |
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187 'room' is the chat room that you have just joined. |
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188 |
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189 event_chat_leave: |
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190 struct gaim_connection *gc, int |
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191 |
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192 'gc' is the connection that joined the room. |
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193 'id' is the id of the chat room that you have just left. |
391
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194 |
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195 event_chat_buddy_join: |
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196 struct gaim_connection *gc, int id, char *who |
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197 |
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198 'gc' is the connection that the chat room is attached to. |
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199 'id' is the id of the room the person joined. |
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200 'who' is the screenname of the person who joined. |
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201 |
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202 This is also triggered upon entering the room for every person in the |
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203 room, including yourself. (E.g. if you join a room that already had 3 |
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204 people in it this will be called 4 times, once for each of them and |
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205 once again for you. You will not always be the last one this is called |
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206 for though.) |
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207 |
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208 event_chat_buddy_leave: |
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209 struct gaim_connection *gc, int id, char *who |
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210 |
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211 'gc' is the connection that the chat room is attached to. |
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212 'id' is the id of the room the person left. |
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213 'who' is the screenname of the person who left. |
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214 |
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215 event_chat_recv: |
3163 | 216 struct gaim_connection *gc, int id, char **who, char **text |
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217 |
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218 'gc' is the connection that received the message. |
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219 'who' should be too. |
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220 'text' is the message that got sent. |
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221 'id' is the id of the room that received the message (see |
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222 event_chat_join) |
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223 |
3163 | 224 Like event_im_recv, you are allowed and encouraged to change |
225 these values | |
226 | |
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227 Note that because of the bizarre way chat works, you also receive |
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228 messages that you send. I didn't design it, AOL did. |
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229 |
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230 event_chat_send: |
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231 struct gaim_connection *gc, int id, char **text |
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232 |
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233 'gc' is the connection that the message is about to be sent on. |
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234 'id' is the id of the room to which you're sending the message. |
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235 'text' is what you're about to say, linkified/HTML-ized, but not |
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236 TOC-escaped. |
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237 |
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238 Be aware that you receive messages you send (as noted above). This |
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239 event will be called before you actually send the message though. |
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240 The **text pointer behaves the same as the **text pointer for the |
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241 event_im_send event above; so read the note about it there. |
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242 |
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243 event_warned: |
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244 struct gaim_connection *gc, char *who, int level |
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245 |
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246 'gc' is the account that got warned. |
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247 'who' is who warned you. Note that this can be NULL, indicating either |
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248 an anonymous warning, or your warning level has dropped. |
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249 'level' is your new warning level. |
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250 |
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251 event_quit: |
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252 (none) |
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253 |
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254 Called when gaim quits normally. This can be called from either the |
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255 signed on state or the signed off state (from either the Cancel button |
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256 in the login window or the Quit option in the File menu on the buddy |
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257 list). If gaim dies or is murdered, this won't be called. It's not my |
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258 fault, it's Seg's. |
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259 |
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260 event_new_conversation: |
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261 char *who |
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262 |
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263 'who' is who the conversation is with. This gets called when a new |
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264 conversation window is created. You can use find_conversation(char *) |
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265 to then find the struct conversation * and modify those values. |
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266 |
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267 event_set_info: |
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268 struct gaim_connection *gc, char *info |
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269 |
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270 Called when the user sends his profile to the server. 'info' is the |
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271 profile being sent. |
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272 |
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273 event_draw_menu: |
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274 GtkWidget *menu, char *name |
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275 |
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276 Called when you right-click on a buddy. |
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277 |
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278 'menu' is the menu that is about to be displayed. |
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279 'name' is the name of the buddy that was clicked. |
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280 |
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281 event_im_displayed_sent: |
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282 struct gaim_connection *gc, char *who, char **what |
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283 |
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284 This is called after what you send is displayed but before it's |
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285 actually sent. That is, when the user clicks the "send" button |
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286 in an IM window, first it gets passed to event_im_send handlers, |
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287 then it gets displayed, then it gets passed to these handlers, and |
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288 then it gets sent over the wire. This is useful for when you want |
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289 to encrypt something on the way out. |
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290 |
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291 'gc' is the connection the message is sent on. |
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292 'who' is who the message is for. |
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293 'what' is what was sent. It's expected that you modify this. If |
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294 you set *what to NULL the message won't be sent, but the preferred |
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295 way of doing this is to attach to event_im_send so that it really |
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296 won't be displayed at all. |
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297 |
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298 event_im_displayed_rcvd: |
3517 | 299 struct gaim_connection *gc, char *who, char *what, guint32 flags, time_t time |
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300 |
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301 This is called after what you receive is displayed. This is useful |
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302 for displaying an autoresponse after the message that triggered it. |
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303 There are a bunch of things that are odd about this, especially |
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304 when dealing with being away, so be careful. |
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305 |
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306 'gc' is the connection the message was received on. |
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307 'who' is who sent the message. |
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308 'what' is what was sent. |
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309 'flags' is flags on the message. |
3517 | 310 'time' is the time the message was received--it may be very different from the |
311 time this signal gets called | |
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312 |
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313 event_chat_send_invite: |
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314 struct gaim_connection *gc, int id, char *who, char **msg |
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315 |
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316 This is called just before you're about to invite someone. It's |
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317 useful for if you want to pass someone a key so that they can |
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318 participate in a group encrypted chat (ahem). |
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319 |
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320 'gc' is the connection the invite is sent on. |
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321 'id' is the id of the room you're inviting them to. |
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322 'who' is who you're inviting. |
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323 'msg' is the message they'll receive when they're invited. It may be |
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324 NULL. Setting this to NULL won't stop the invitation from going thru. |
2993 | 325 |
326 event_got_typing: | |
327 struct gaim_connection *gc, char *who | |
328 | |
329 This is called when a buddy starts typing you and is called | |
330 differently depending on the protocol. MSN requires that a | |
331 conversation is already in progress, and may send more than | |
332 one notification while typing. OSCAR can receive typing | |
333 notifications in direct IMs, and Yahoo can receive them any | |
334 time. | |
335 | |
336 'gc' is the connection the typing is sent to. | |
337 'who' is the person typing to you. | |
3517 | 338 |
3461 | 339 event_del_conversation: |
340 struct conversation *c | |
341 | |
342 This is called when a conversation window is closed. It is | |
343 called before any memory is deallocated so you are able to | |
344 access any data related to the conversation without breaking | |
345 anything. | |
346 | |
3570 | 347 'c' is the conversation being closed. |
348 | |
3554 | 349 event_connecting: |
3517 | 350 struct aim_user *u |
351 | |
352 This is called when Gaim attempts to bring a user on-line. The | |
3554 | 353 boolean u->connecting is set to true, and connecting_count |
3517 | 354 incremented. The attempt can end with event_signon or event_signoff |
355 being called, depending upon whether the attempt was a sucess or | |
356 a failure. In both cases, u->connecting is set to false and the | |
357 counter decremented. | |
3570 | 358 |
3554 | 359 'u' is the account being connected. |