annotate plugins/statenotify.c @ 6552:65dc4d34f280

[gaim-migrate @ 7074] We like it when data can be passed through callbacks. committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Thu, 21 Aug 2003 08:52:55 +0000
parents aefe4067d3a3
children 42fdf16f1dad
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1 #include "internal.h"
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2
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3 #include "blist.h"
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4 #include "conversation.h"
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5 #include "debug.h"
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6 #include "signals.h"
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7
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8 static void
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9 write_status(struct buddy *buddy, const char *message)
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10 {
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11 GaimConversation *conv;
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12 const char *who;
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13 char buf[256];
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14
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15 conv = gaim_find_conversation_with_account(buddy->name, buddy->account);
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16
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17 if (conv == NULL)
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18 return;
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19
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20 who = gaim_get_buddy_alias(buddy);
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21
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22 g_snprintf(buf, sizeof(buf), message, who);
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23
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24 gaim_conversation_write(conv, NULL, buf, -1, WFLAG_SYSTEM, time(NULL));
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25 }
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26
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27 static void
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28 buddy_away_cb(struct buddy *buddy, void *data)
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29 {
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30 write_status(buddy, _("%s has gone away."));
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31 }
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32
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33 static void
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34 buddy_unaway_cb(struct buddy *buddy, void *data)
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35 {
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36 write_status(buddy, _("%s is no longer away."));
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37 }
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38
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39 static void
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40 buddy_idle_cb(struct buddy *buddy, void *data)
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41 {
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42 write_status(buddy, _("%s has become idle."));
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43 }
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44
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45 static void
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46 buddy_unidle_cb(struct buddy *buddy, void *data)
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47 {
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48 write_status(buddy, _("%s is no longer idle."));
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49 }
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50
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51 static gboolean
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52 plugin_load(GaimPlugin *plugin)
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53 {
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54 void *blist_handle = gaim_blist_get_handle();
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55
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56 gaim_signal_connect(blist_handle, "buddy-away",
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57 plugin, GAIM_CALLBACK(buddy_away_cb), NULL);
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58 gaim_signal_connect(blist_handle, "buddy-back",
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59 plugin, GAIM_CALLBACK(buddy_unaway_cb), NULL);
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60 gaim_signal_connect(blist_handle, "buddy-idle",
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61 plugin, GAIM_CALLBACK(buddy_idle_cb), NULL);
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62 gaim_signal_connect(blist_handle, "buddy-unidle",
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63 plugin, GAIM_CALLBACK(buddy_unidle_cb), NULL);
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64
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65 return TRUE;
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66 }
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67
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68 static GaimPluginInfo info =
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69 {
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70 2, /**< api_version */
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71 GAIM_PLUGIN_STANDARD, /**< type */
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72 NULL, /**< ui_requirement */
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73 0, /**< flags */
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74 NULL, /**< dependencies */
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75 GAIM_PRIORITY_DEFAULT, /**< priority */
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76
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77 NULL, /**< id */
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78 N_("Buddy State Notification"), /**< name */
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79 VERSION, /**< version */
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80 /** summary */
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81 N_("Notifies in a conversation window when a buddy goes or returns from "
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82 "away or idle."),
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83 /** description */
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84 N_("Notifies in a conversation window when a buddy goes or returns from "
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85 "away or idle."),
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86 "Christian Hammond <chipx86@gnupdate.org>", /**< author */
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87 GAIM_WEBSITE, /**< homepage */
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88
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89 plugin_load, /**< load */
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90 NULL, /**< unload */
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91 NULL, /**< destroy */
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92
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93 NULL, /**< ui_info */
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94 NULL /**< extra_info */
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95 };
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96
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97 static void
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98 init_plugin(GaimPlugin *plugin)
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99 {
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100 }
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101
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102 GAIM_INIT_PLUGIN(statenotify, init_plugin, info)