Mercurial > pidgin
annotate src/core.c @ 11176:6932df31225f
[gaim-migrate @ 13283]
Fix a buglet in auto linkifying mailto: things, which was causing the
MSN prpl to have kittens trying to parse what was being sent.
Also fixup the MSN parsing code to be more accomodating in what it
accepts from the core - as this code was originally borrowed from the
Zephyr prpl, robustify Zephyr in a similar way.
Unfortunately I have no way of testing the Zephyr fixes.
committer: Tailor Script <tailor@pidgin.im>
author | Stu Tomlinson <stu@nosnilmot.com> |
---|---|
date | Sun, 31 Jul 2005 15:21:31 +0000 |
parents | ebb02ea3c789 |
children | bb0d7b719af2 |
rev | line source |
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1 /** |
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2 * @file core.c Gaim Core API |
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3 * @ingroup core |
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4 * |
2416 | 5 * gaim |
6 * | |
8046 | 7 * Gaim is the legal property of its developers, whose names are too numerous |
8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
9 * source distribution. | |
2416 | 10 * |
11 * This program is free software; you can redistribute it and/or modify | |
12 * it under the terms of the GNU General Public License as published by | |
13 * the Free Software Foundation; either version 2 of the License, or | |
14 * (at your option) any later version. | |
15 * | |
16 * This program is distributed in the hope that it will be useful, | |
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
19 * GNU General Public License for more details. | |
20 * | |
21 * You should have received a copy of the GNU General Public License | |
22 * along with this program; if not, write to the Free Software | |
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
24 */ | |
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25 #include "internal.h" |
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26 #include "cipher.h" |
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27 #include "connection.h" |
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28 #include "conversation.h" |
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29 #include "core.h" |
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30 #include "debug.h" |
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31 #include "network.h" |
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32 #include "plugin.h" |
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33 #include "pounce.h" |
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34 #include "prefs.h" |
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35 #include "privacy.h" |
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36 #include "proxy.h" |
10418 | 37 #include "savedstatuses.h" |
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38 #include "signals.h" |
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39 #include "sslconn.h" |
9944 | 40 #include "status.h" |
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41 #include "sound.h" |
2416 | 42 |
11171 | 43 #ifdef HAVE_DBUS |
44 # include "dbus-server.h" | |
45 #endif | |
46 | |
47 | |
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48 struct GaimCore |
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49 { |
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50 char *ui; |
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51 |
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52 void *reserved; |
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53 }; |
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54 |
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55 static GaimCoreUiOps *_ops = NULL; |
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56 static GaimCore *_core = NULL; |
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57 |
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58 STATIC_PROTO_INIT |
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59 |
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60 gboolean |
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61 gaim_core_init(const char *ui) |
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62 { |
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63 GaimCoreUiOps *ops; |
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64 GaimCore *core; |
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65 |
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66 g_return_val_if_fail(ui != NULL, FALSE); |
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67 g_return_val_if_fail(gaim_get_core() == NULL, FALSE); |
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68 |
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69 _core = core = g_new0(GaimCore, 1); |
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70 core->ui = g_strdup(ui); |
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71 core->reserved = NULL; |
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72 |
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73 ops = gaim_core_get_ui_ops(); |
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74 |
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75 /* The signals subsystem is important and should be first. */ |
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76 gaim_signals_init(); |
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77 |
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78 gaim_signal_register(core, "quitting", gaim_marshal_VOID, NULL, 0); |
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79 |
10087 | 80 /* The prefs subsystem needs to be initialized before static protocols |
81 * for protocol prefs to work. */ | |
82 gaim_prefs_init(); | |
83 | |
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84 gaim_debug_init(); |
10448 | 85 |
9944 | 86 if (ops != NULL) |
87 { | |
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88 if (ops->ui_prefs_init != NULL) |
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89 ops->ui_prefs_init(); |
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90 |
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91 if (ops->debug_ui_init != NULL) |
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92 ops->debug_ui_init(); |
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93 } |
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94 |
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95 gaim_debug_register_category("main"); |
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96 |
11171 | 97 #ifdef HAVE_DBUS |
98 gaim_dbus_init(); | |
99 #endif | |
100 | |
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101 /* Initialize all static protocols. */ |
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102 static_proto_init(); |
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103 |
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104 /* Since plugins get probed so early we should probably initialize their |
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105 * subsystem right away too. |
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106 */ |
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107 gaim_plugins_init(); |
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108 gaim_plugins_probe(GAIM_PLUGIN_EXT); |
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109 |
10418 | 110 gaim_status_init(); |
111 gaim_savedstatuses_init(); | |
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112 gaim_accounts_init(); |
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113 gaim_ciphers_init(); |
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114 gaim_connections_init(); |
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115 gaim_conversations_init(); |
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116 gaim_blist_init(); |
7431 | 117 gaim_log_init(); |
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118 gaim_buddy_icons_init(); |
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119 gaim_network_init(); |
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120 gaim_privacy_init(); |
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121 gaim_pounces_init(); |
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122 gaim_proxy_init(); |
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123 gaim_sound_init(); |
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124 gaim_ssl_init(); |
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125 |
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126 if (ops != NULL && ops->ui_init != NULL) |
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127 ops->ui_init(); |
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128 |
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129 return TRUE; |
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130 } |
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131 |
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132 void |
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133 gaim_core_quit(void) |
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134 { |
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135 GaimCoreUiOps *ops; |
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136 GaimCore *core = gaim_get_core(); |
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137 |
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138 g_return_if_fail(core != NULL); |
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139 |
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140 /* The self destruct sequence has been initiated */ |
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141 gaim_signal_emit(gaim_get_core(), "quitting"); |
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142 |
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143 /* Transmission ends */ |
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144 gaim_connections_disconnect_all(); |
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145 |
8235 | 146 /* Save .xml files, remove signals, etc. */ |
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147 gaim_ssl_uninit(); |
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148 gaim_pounces_uninit(); |
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149 gaim_blist_uninit(); |
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150 gaim_ciphers_uninit(); |
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151 gaim_conversations_uninit(); |
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152 gaim_connections_uninit(); |
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153 gaim_buddy_icons_uninit(); |
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154 gaim_accounts_uninit(); |
10418 | 155 gaim_savedstatuses_uninit(); |
156 gaim_status_uninit(); | |
8235 | 157 gaim_prefs_uninit(); |
10322 | 158 gaim_sound_uninit(); |
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159 |
10448 | 160 gaim_debug_info("main", "Unloading all plugins\n"); |
9649 | 161 gaim_plugins_destroy_all(); |
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162 |
9649 | 163 ops = gaim_core_get_ui_ops(); |
164 if (ops != NULL && ops->quit != NULL) | |
165 ops->quit(); | |
166 | |
10479 | 167 gaim_plugins_uninit(); |
9649 | 168 gaim_signals_uninit(); |
9633 | 169 |
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170 if (core->ui != NULL) { |
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171 g_free(core->ui); |
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172 core->ui = NULL; |
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173 } |
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174 |
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175 /* I think this is where this should go */ |
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176 gaim_debug_unregister_category("main"); |
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177 |
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178 g_free(core); |
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179 |
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180 _core = NULL; |
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181 } |
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182 |
7646 | 183 gboolean |
184 gaim_core_quit_cb(gpointer unused) | |
185 { | |
186 gaim_core_quit(); | |
187 | |
188 return FALSE; | |
189 } | |
190 | |
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191 const char * |
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192 gaim_core_get_version(void) |
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193 { |
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194 return VERSION; |
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195 } |
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196 |
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197 const char * |
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198 gaim_core_get_ui(void) |
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199 { |
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200 GaimCore *core = gaim_get_core(); |
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201 |
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202 g_return_val_if_fail(core != NULL, NULL); |
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203 |
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204 return core->ui; |
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205 } |
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206 |
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207 GaimCore * |
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208 gaim_get_core(void) |
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209 { |
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210 return _core; |
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211 } |
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212 |
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213 void |
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214 gaim_core_set_ui_ops(GaimCoreUiOps *ops) |
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215 { |
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216 _ops = ops; |
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217 } |
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218 |
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219 GaimCoreUiOps * |
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220 gaim_core_get_ui_ops(void) |
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221 { |
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222 return _ops; |
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223 } |