annotate src/gtkeventloop.c @ 11176:6932df31225f

[gaim-migrate @ 13283] Fix a buglet in auto linkifying mailto: things, which was causing the MSN prpl to have kittens trying to parse what was being sent. Also fixup the MSN parsing code to be more accomodating in what it accepts from the core - as this code was originally borrowed from the Zephyr prpl, robustify Zephyr in a similar way. Unfortunately I have no way of testing the Zephyr fixes. committer: Tailor Script <tailor@pidgin.im>
author Stu Tomlinson <stu@nosnilmot.com>
date Sun, 31 Jul 2005 15:21:31 +0000
parents 8e97c8befc0b
children
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1 /**
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2 * @file gtk_eventloop.c Gaim Event Loop API (gtk implementation)
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3 * @ingroup gtkui
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4 *
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5 * gaim
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6 *
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7 * Gaim is the legal property of its developers, whose names are too numerous
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8 * to list here. Please refer to the COPYRIGHT file distributed with this
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9 * source distribution.
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10 *
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11 * This program is free software; you can redistribute it and/or modify
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12 * it under the terms of the GNU General Public License as published by
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13 * the Free Software Foundation; either version 2 of the License, or
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14 * (at your option) any later version.
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15 *
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16 * This program is distributed in the hope that it will be useful,
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17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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19 * GNU General Public License for more details.
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20 *
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21 * You should have received a copy of the GNU General Public License
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22 * along with this program; if not, write to the Free Software
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23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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24 */
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25
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26 #include <glib.h>
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27 #include "gtkeventloop.h"
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28 #include "eventloop.h"
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29
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30 #define GAIM_GTK_READ_COND (G_IO_IN | G_IO_HUP | G_IO_ERR)
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31 #define GAIM_GTK_WRITE_COND (G_IO_OUT | G_IO_HUP | G_IO_ERR | G_IO_NVAL)
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32
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33 typedef struct _GaimGtkIOClosure {
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34 GaimInputFunction function;
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35 guint result;
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36 gpointer data;
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37
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38 } GaimGtkIOClosure;
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39
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40 static void gaim_gtk_io_destroy(gpointer data)
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41 {
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42 g_free(data);
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43 }
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44
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45 static gboolean gaim_gtk_io_invoke(GIOChannel *source, GIOCondition condition, gpointer data)
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46 {
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47 GaimGtkIOClosure *closure = data;
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48 GaimInputCondition gaim_cond = 0;
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49
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50 if (condition & GAIM_GTK_READ_COND)
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51 gaim_cond |= GAIM_INPUT_READ;
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52 if (condition & GAIM_GTK_WRITE_COND)
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53 gaim_cond |= GAIM_INPUT_WRITE;
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54
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55 #if 0
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56 gaim_debug(GAIM_DEBUG_MISC, "gtk_eventloop",
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57 "CLOSURE: callback for %d, fd is %d\n",
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58 closure->result, g_io_channel_unix_get_fd(source));
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59 #endif
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60
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61 #ifdef _WIN32
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62 if(! gaim_cond) {
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63 #if DEBUG
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64 gaim_debug(GAIM_DEBUG_MISC, "gtk_eventloop",
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65 "CLOSURE received GIOCondition of 0x%x, which does not"
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66 " match 0x%x (READ) or 0x%x (WRITE)\n",
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67 condition, GAIM_GTK_READ_COND, GAIM_GTK_WRITE_COND);
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68 #endif /* DEBUG */
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69
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70 return TRUE;
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71 }
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72 #endif /* _WIN32 */
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73
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74 closure->function(closure->data, g_io_channel_unix_get_fd(source),
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75 gaim_cond);
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76
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77 return TRUE;
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78 }
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79
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80 static guint gaim_gtk_input_add(gint fd, GaimInputCondition condition, GaimInputFunction function,
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81 gpointer data)
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82 {
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83 GaimGtkIOClosure *closure = g_new0(GaimGtkIOClosure, 1);
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84 GIOChannel *channel;
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85 GIOCondition cond = 0;
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86
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87 closure->function = function;
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88 closure->data = data;
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89
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90 if (condition & GAIM_INPUT_READ)
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91 cond |= GAIM_GTK_READ_COND;
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92 if (condition & GAIM_INPUT_WRITE)
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93 cond |= GAIM_GTK_WRITE_COND;
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94
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95 channel = g_io_channel_unix_new(fd);
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96 closure->result = g_io_add_watch_full(channel, G_PRIORITY_DEFAULT, cond,
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97 gaim_gtk_io_invoke, closure, gaim_gtk_io_destroy);
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98
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99 #if 0
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100 gaim_debug(GAIM_DEBUG_MISC, "gtk_eventloop",
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101 "CLOSURE: adding input watcher %d for fd %d\n",
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102 closure->result, fd);
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103 #endif
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104
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105 g_io_channel_unref(channel);
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106 return closure->result;
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107 }
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108
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109 static GaimEventLoopUiOps eventloop_ops =
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110 {
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111 g_timeout_add,
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112 (guint (*)(guint))g_source_remove,
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113 gaim_gtk_input_add,
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114 (guint (*)(guint))g_source_remove
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115 };
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116
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117 GaimEventLoopUiOps *
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118 gaim_gtk_eventloop_get_ui_ops(void)
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119 {
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120 return &eventloop_ops;
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121 }