annotate src/debug.h @ 11682:699daa6808d4

[gaim-migrate @ 13968] The log size label doesn't need extra space when the window is resized. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Mon, 17 Oct 2005 13:11:07 +0000
parents 921f64947cad
children fc464a0abccc
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1 /**
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2 * @file debug.h Debug API
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3 * @ingroup core
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4 *
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5 * gaim
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6 *
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7 * Gaim is the legal property of its developers, whose names are too numerous
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8 * to list here. Please refer to the COPYRIGHT file distributed with this
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9 * source distribution.
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10 *
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11 * This program is free software; you can redistribute it and/or modify
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12 * it under the terms of the GNU General Public License as published by
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13 * the Free Software Foundation; either version 2 of the License, or
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14 * (at your option) any later version.
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15 *
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16 * This program is distributed in the hope that it will be useful,
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17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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19 * GNU General Public License for more details.
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20 *
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21 * You should have received a copy of the GNU General Public License
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22 * along with this program; if not, write to the Free Software
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23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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24 */
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25 #ifndef _GAIM_DEBUG_H_
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26 #define _GAIM_DEBUG_H_
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27
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28 #include <glib.h>
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29 #include <stdarg.h>
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30
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31 /**
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32 * Debug levels.
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33 */
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34 typedef enum
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35 {
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36 GAIM_DEBUG_ALL = 0, /**< All debug levels. */
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37 GAIM_DEBUG_MISC, /**< General chatter. */
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38 GAIM_DEBUG_INFO, /**< General operation Information. */
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39 GAIM_DEBUG_WARNING, /**< Warnings. */
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40 GAIM_DEBUG_ERROR, /**< Errors. */
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41 GAIM_DEBUG_FATAL /**< Fatal errors. */
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42
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43 } GaimDebugLevel;
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45 /**
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46 * Debug UI operations.
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47 */
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48 typedef struct
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49 {
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50 void (*print)(GaimDebugLevel level, const char *category,
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51 const char *format, va_list args);
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52 } GaimDebugUiOps;
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53
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54 #ifdef __cplusplus
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55 extern "C" {
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56 #endif
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57
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58 /**************************************************************************/
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59 /** @name Debug API */
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60 /**************************************************************************/
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61 /**
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62 * Outputs debug information.
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63 *
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64 * @param level The debug level.
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65 * @param category The category (or @c NULL).
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66 * @param format The format string.
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67 */
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68 void gaim_debug(GaimDebugLevel level, const char *category,
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69 const char *format, ...);
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70
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71 /**
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72 * Outputs misc. level debug information.
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73 *
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74 * This is a wrapper for gaim_debug(), and uses GAIM_DEBUG_MISC as
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75 * the level.
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76 *
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77 * @param category The category (or @c NULL).
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78 * @param format The format string.
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79 *
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80 * @see gaim_debug()
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81 */
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82 void gaim_debug_misc(const char *category, const char *format, ...);
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83
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84 /**
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85 * Outputs info level debug information.
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86 *
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87 * This is a wrapper for gaim_debug(), and uses GAIM_DEBUG_INFO as
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88 * the level.
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89 *
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90 * @param category The category (or @c NULL).
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91 * @param format The format string.
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92 *
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93 * @see gaim_debug()
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94 */
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95 void gaim_debug_info(const char *category, const char *format, ...);
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96
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97 /**
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98 * Outputs warning level debug information.
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99 *
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100 * This is a wrapper for gaim_debug(), and uses GAIM_DEBUG_WARNING as
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101 * the level.
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102 *
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103 * @param category The category (or @c NULL).
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104 * @param format The format string.
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105 *
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106 * @see gaim_debug()
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107 */
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108 void gaim_debug_warning(const char *category, const char *format, ...);
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109
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110 /**
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111 * Outputs error level debug information.
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112 *
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113 * This is a wrapper for gaim_debug(), and uses GAIM_DEBUG_ERROR as
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114 * the level.
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115 *
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116 * @param category The category (or @c NULL).
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117 * @param format The format string.
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118 *
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119 * @see gaim_debug()
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120 */
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121 void gaim_debug_error(const char *category, const char *format, ...);
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122
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123 /**
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124 * Outputs fatal error level debug information.
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125 *
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126 * This is a wrapper for gaim_debug(), and uses GAIM_DEBUG_ERROR as
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127 * the level.
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128 *
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129 * @param category The category (or @c NULL).
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130 * @param format The format string.
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131 *
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132 * @see gaim_debug()
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133 */
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134 void gaim_debug_fatal(const char *category, const char *format, ...);
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135
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136 /**
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137 * Enable or disable printing debug output to the console.
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138 *
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139 * @param enabled TRUE to enable debug output or FALSE to disable it.
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140 */
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141 void gaim_debug_set_enabled(gboolean enabled);
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142
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143 /**
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144 * Check if console debug output is enabled.
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145 *
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146 * @return TRUE if debuggin is enabled, FALSE if it is not.
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147 */
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148 gboolean gaim_debug_is_enabled();
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149
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150 /*@}*/
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151
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152 /**************************************************************************/
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153 /** @name UI Registration Functions */
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154 /**************************************************************************/
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155 /*@{*/
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156
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157 /**
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158 * Sets the UI operations structure to be used when outputting debug
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159 * information.
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160 *
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161 * @param ops The UI operations structure.
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162 */
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163 void gaim_debug_set_ui_ops(GaimDebugUiOps *ops);
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164
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165 /**
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166 * Returns the UI operations structure used when outputting debug
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167 * information.
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168 *
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169 * @return The UI operations structure in use.
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170 */
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171 GaimDebugUiOps *gaim_debug_get_ui_ops(void);
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172
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173 /*@}*/
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174
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175 /**************************************************************************/
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176 /** @name Debug Subsystem */
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177 /**************************************************************************/
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178 /*@{*/
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179
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180 /**
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181 * Initializes the debug subsystem.
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182 */
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183 void gaim_debug_init(void);
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184
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185 /*@}*/
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186
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187 #ifdef __cplusplus
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188 }
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189 #endif
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190
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191 #endif /* _GAIM_DEBUG_H_ */