Mercurial > pidgin
annotate src/blist.c @ 10400:6a043ae92db6
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I'm about to go home for the holidays, so I figured I'd commit this before
I left so someone else could pick up on it while I'm gone.
committer: Tailor Script <tailor@pidgin.im>
author | Sean Egan <seanegan@gmail.com> |
---|---|
date | Sun, 19 Dec 2004 20:32:32 +0000 |
parents | aab0c9508318 |
children | 26eac2362c32 |
rev | line source |
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5228 | 1 /* |
2 * gaim | |
3 * | |
8046 | 4 * Gaim is the legal property of its developers, whose names are too numerous |
5 * to list here. Please refer to the COPYRIGHT file distributed with this | |
6 * source distribution. | |
5228 | 7 * |
8 * This program is free software; you can redistribute it and/or modify | |
9 * it under the terms of the GNU General Public License as published by | |
10 * the Free Software Foundation; either version 2 of the License, or | |
11 * (at your option) any later version. | |
12 * | |
13 * This program is distributed in the hope that it will be useful, | |
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
16 * GNU General Public License for more details. | |
17 * | |
18 * You should have received a copy of the GNU General Public License | |
19 * along with this program; if not, write to the Free Software | |
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
21 * | |
22 */ | |
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23 #include "internal.h" |
5228 | 24 #include "blist.h" |
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25 #include "conversation.h" |
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26 #include "debug.h" |
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27 #include "notify.h" |
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28 #include "prefs.h" |
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29 #include "privacy.h" |
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30 #include "prpl.h" |
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31 #include "server.h" |
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32 #include "signals.h" |
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33 #include "util.h" |
7132 | 34 #include "xmlnode.h" |
5228 | 35 |
36 #define PATHSIZE 1024 | |
37 | |
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38 GaimBuddyList *gaimbuddylist = NULL; |
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39 static GaimBlistUiOps *blist_ui_ops = NULL; |
9285 | 40 static guint blist_save_timer = 0; |
5228 | 41 |
7693 | 42 struct gaim_blist_node_setting { |
43 enum { | |
44 GAIM_BLIST_NODE_SETTING_BOOL, | |
45 GAIM_BLIST_NODE_SETTING_INT, | |
46 GAIM_BLIST_NODE_SETTING_STRING | |
47 } type; | |
48 union { | |
49 gboolean boolean; | |
50 int integer; | |
51 char *string; | |
52 } value; | |
53 }; | |
54 | |
55 | |
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56 |
5228 | 57 /***************************************************************************** |
58 * Private Utility functions * | |
59 *****************************************************************************/ | |
60 static GaimBlistNode *gaim_blist_get_last_sibling(GaimBlistNode *node) | |
61 { | |
62 GaimBlistNode *n = node; | |
63 if (!n) | |
64 return NULL; | |
65 while (n->next) | |
66 n = n->next; | |
67 return n; | |
68 } | |
6695 | 69 |
5228 | 70 static GaimBlistNode *gaim_blist_get_last_child(GaimBlistNode *node) |
71 { | |
72 if (!node) | |
73 return NULL; | |
74 return gaim_blist_get_last_sibling(node->child); | |
75 } | |
76 | |
5247 | 77 struct _gaim_hbuddy { |
78 char *name; | |
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79 GaimAccount *account; |
5758 | 80 GaimBlistNode *group; |
5247 | 81 }; |
82 | |
9285 | 83 static guint _gaim_blist_hbuddy_hash(struct _gaim_hbuddy *hb) |
5247 | 84 { |
85 return g_str_hash(hb->name); | |
86 } | |
87 | |
9285 | 88 static guint _gaim_blist_hbuddy_equal(struct _gaim_hbuddy *hb1, struct _gaim_hbuddy *hb2) |
5247 | 89 { |
5758 | 90 return ((!strcmp(hb1->name, hb2->name)) && hb1->account == hb2->account && hb1->group == hb2->group); |
5247 | 91 } |
92 | |
6742 | 93 static void _gaim_blist_hbuddy_free_key(struct _gaim_hbuddy *hb) |
94 { | |
95 g_free(hb->name); | |
96 g_free(hb); | |
97 } | |
98 | |
10378 | 99 void gaim_contact_invalidate_priority_buddy(GaimContact *contact) |
100 { | |
101 g_return_if_fail(contact != NULL); | |
102 | |
103 contact->priority_valid = FALSE; | |
104 } | |
105 | |
106 static void gaim_contact_compute_priority_buddy(GaimContact *contact) | |
6843 | 107 { |
108 GaimBlistNode *bnode; | |
9949 | 109 GaimBuddy *new_priority = NULL; |
9285 | 110 |
111 g_return_if_fail(contact != NULL); | |
112 | |
6870 | 113 contact->priority = NULL; |
9949 | 114 for (bnode = ((GaimBlistNode*)contact)->child; |
115 bnode != NULL; | |
116 bnode = bnode->next) | |
117 { | |
6843 | 118 GaimBuddy *buddy; |
7420 | 119 |
9285 | 120 if (!GAIM_BLIST_NODE_IS_BUDDY(bnode)) |
6843 | 121 continue; |
9949 | 122 |
6843 | 123 buddy = (GaimBuddy*)bnode; |
9949 | 124 |
9285 | 125 if (!gaim_account_is_connected(buddy->account)) |
6843 | 126 continue; |
9949 | 127 if (new_priority == NULL) |
128 new_priority = buddy; | |
129 else | |
130 { | |
131 int cmp; | |
132 | |
10368 | 133 cmp = gaim_presence_compare(gaim_buddy_get_presence(new_priority), |
134 gaim_buddy_get_presence(buddy)); | |
9949 | 135 |
136 if (cmp > 0 || (cmp == 0 && | |
10368 | 137 gaim_prefs_get_bool("/core/contact/last_match"))) |
9949 | 138 { |
139 new_priority = buddy; | |
140 } | |
141 } | |
6843 | 142 } |
9949 | 143 |
144 contact->priority = new_priority; | |
10378 | 145 contact->priority_valid = TRUE; |
6843 | 146 } |
147 | |
9285 | 148 static gboolean blist_save_callback(gpointer data) |
149 { | |
150 gaim_blist_sync(); | |
151 blist_save_timer = 0; | |
152 return FALSE; | |
153 } | |
154 | |
9741 | 155 static void schedule_blist_save() |
9285 | 156 { |
157 if (blist_save_timer != 0) | |
158 gaim_timeout_remove(blist_save_timer); | |
159 blist_save_timer = gaim_timeout_add(1000, blist_save_callback, NULL); | |
160 } | |
161 | |
6843 | 162 |
5228 | 163 /***************************************************************************** |
164 * Public API functions * | |
165 *****************************************************************************/ | |
166 | |
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167 GaimBuddyList *gaim_blist_new() |
5228 | 168 { |
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169 GaimBuddyList *gbl = g_new0(GaimBuddyList, 1); |
5228 | 170 |
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171 gbl->ui_ops = gaim_blist_get_ui_ops(); |
5228 | 172 |
6742 | 173 gbl->buddies = g_hash_table_new_full((GHashFunc)_gaim_blist_hbuddy_hash, |
174 (GEqualFunc)_gaim_blist_hbuddy_equal, | |
175 (GDestroyNotify)_gaim_blist_hbuddy_free_key, NULL); | |
5247 | 176 |
5228 | 177 if (gbl->ui_ops != NULL && gbl->ui_ops->new_list != NULL) |
178 gbl->ui_ops->new_list(gbl); | |
179 | |
180 return gbl; | |
181 } | |
182 | |
183 void | |
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184 gaim_set_blist(GaimBuddyList *list) |
5228 | 185 { |
186 gaimbuddylist = list; | |
187 } | |
188 | |
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189 GaimBuddyList * |
9285 | 190 gaim_get_blist() |
5228 | 191 { |
192 return gaimbuddylist; | |
193 } | |
194 | |
9285 | 195 void gaim_blist_show() |
5228 | 196 { |
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197 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
9285 | 198 |
199 if (ops && ops->show) | |
5228 | 200 ops->show(gaimbuddylist); |
201 } | |
202 | |
203 void gaim_blist_destroy() | |
204 { | |
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205 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
9285 | 206 |
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207 gaim_debug(GAIM_DEBUG_INFO, "blist", "Destroying\n"); |
9285 | 208 |
209 if (ops && ops->destroy) | |
5228 | 210 ops->destroy(gaimbuddylist); |
211 } | |
212 | |
9285 | 213 void gaim_blist_set_visible(gboolean show) |
5228 | 214 { |
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215 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
9285 | 216 |
217 if (ops && ops->set_visible) | |
5228 | 218 ops->set_visible(gaimbuddylist, show); |
219 } | |
220 | |
9285 | 221 static gboolean presence_update_timeout_cb(GaimBuddy *buddy) |
222 { | |
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223 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
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224 GaimConversation *conv; |
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225 |
9285 | 226 g_return_val_if_fail(buddy != NULL, FALSE); |
227 | |
228 if (buddy->present == GAIM_BUDDY_SIGNING_ON) { | |
5228 | 229 buddy->present = GAIM_BUDDY_ONLINE; |
9285 | 230 } else if (buddy->present == GAIM_BUDDY_SIGNING_OFF) { |
5228 | 231 buddy->present = GAIM_BUDDY_OFFLINE; |
6860 | 232 ((GaimContact*)((GaimBlistNode*)buddy)->parent)->online--; |
9285 | 233 if (((GaimContact*)((GaimBlistNode*)buddy)->parent)->online == 0) |
6860 | 234 ((GaimGroup *)((GaimBlistNode *)buddy)->parent->parent)->online--; |
5228 | 235 } |
236 | |
237 buddy->timer = 0; | |
238 | |
9285 | 239 if (ops && ops->update) |
5228 | 240 ops->update(gaimbuddylist, (GaimBlistNode*)buddy); |
241 | |
10246 | 242 conv = gaim_find_conversation_with_account(GAIM_CONV_IM, buddy->name, |
243 buddy->account); | |
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244 if (conv) { |
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245 if (buddy->present == GAIM_BUDDY_ONLINE) |
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246 gaim_conversation_update(conv, GAIM_CONV_ACCOUNT_ONLINE); |
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247 else if (buddy->present == GAIM_BUDDY_OFFLINE) |
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248 gaim_conversation_update(conv, GAIM_CONV_ACCOUNT_OFFLINE); |
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249 } |
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250 |
5228 | 251 return FALSE; |
252 } | |
253 | |
10052 | 254 void |
255 gaim_blist_update_buddy_status(GaimBuddy *buddy, GaimStatus *old_status) | |
9285 | 256 { |
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257 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
10052 | 258 GaimPresence *presence; |
259 GaimStatus *status; | |
9285 | 260 |
261 g_return_if_fail(buddy != NULL); | |
5228 | 262 |
10052 | 263 presence = gaim_buddy_get_presence(buddy); |
264 status = gaim_presence_get_active_status(presence); | |
265 | |
266 gaim_debug_info("blist", "Updating buddy status\n"); | |
267 | |
268 if (gaim_status_is_online(status) && | |
269 !gaim_status_is_online(old_status)) { | |
6901 | 270 int old_present = buddy->present; |
10052 | 271 |
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272 gaim_signal_emit(gaim_blist_get_handle(), "buddy-signed-on", buddy); |
9285 | 273 if (old_present != GAIM_BUDDY_SIGNING_OFF) { |
6901 | 274 ((GaimContact*)((GaimBlistNode*)buddy)->parent)->online++; |
9285 | 275 if (((GaimContact*)((GaimBlistNode*)buddy)->parent)->online == 1) |
6901 | 276 ((GaimGroup *)((GaimBlistNode *)buddy)->parent->parent)->online++; |
277 } | |
10052 | 278 if (buddy->timer > 0) |
279 gaim_timeout_remove(buddy->timer); | |
280 buddy->timer = gaim_timeout_add(10000, (GSourceFunc)presence_update_timeout_cb, buddy); | |
281 | |
282 } else if (!gaim_status_is_online(status) && | |
283 gaim_status_is_online(old_status)) { | |
5228 | 284 buddy->present = GAIM_BUDDY_SIGNING_OFF; |
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285 gaim_signal_emit(gaim_blist_get_handle(), "buddy-signed-off", buddy); |
10052 | 286 if (buddy->timer > 0) |
287 gaim_timeout_remove(buddy->timer); | |
288 buddy->timer = gaim_timeout_add(10000, (GSourceFunc)presence_update_timeout_cb, buddy); | |
289 | |
290 } else if (gaim_status_is_available(status) && | |
291 !gaim_status_is_available(old_status)) { | |
292 gaim_signal_emit(gaim_blist_get_handle(), "buddy-back", buddy); | |
293 | |
294 } else if (!gaim_status_is_available(status) && | |
295 gaim_status_is_available(old_status)) { | |
296 gaim_signal_emit(gaim_blist_get_handle(), "buddy-away", buddy); | |
297 | |
5228 | 298 } |
299 | |
10205 | 300 /* |
301 * This function used to only call the following two functions if one of | |
302 * the above signals had been triggered, but that's not good, because | |
303 * if someone's away message changes and they don't go from away to back | |
304 * to away then no signal is triggered. | |
305 * | |
306 * It's a safe assumption that SOMETHING called this function. PROBABLY | |
307 * because something, somewhere changed. Calling the stuff below | |
308 * certainly won't hurt anything. Unless you're on a K6-2 300. | |
309 */ | |
10378 | 310 gaim_contact_invalidate_priority_buddy(gaim_buddy_get_contact(buddy)); |
10205 | 311 if (ops && ops->update) |
312 ops->update(gaimbuddylist, (GaimBlistNode *)buddy); | |
5228 | 313 } |
314 | |
9285 | 315 void gaim_blist_update_buddy_signon(GaimBuddy *buddy, time_t signon) |
7950 | 316 { |
317 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; | |
9285 | 318 |
319 g_return_if_fail(buddy != NULL); | |
320 | |
321 if (buddy->signon == signon) | |
7950 | 322 return; |
323 | |
324 buddy->signon = signon; | |
9285 | 325 |
326 if (ops && ops->update) | |
327 ops->update(gaimbuddylist, (GaimBlistNode *)buddy); | |
7950 | 328 } |
5228 | 329 |
9285 | 330 void gaim_blist_update_buddy_icon(GaimBuddy *buddy) |
5228 | 331 { |
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332 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
9285 | 333 |
334 g_return_if_fail(buddy != NULL); | |
335 | |
336 if (ops && ops->update) | |
337 ops->update(gaimbuddylist, (GaimBlistNode *)buddy); | |
338 } | |
339 | |
340 /* | |
341 * XXX - Maybe remove the call to this from server.c and call it | |
342 * from oscar.c and toc.c instead? | |
343 */ | |
344 void gaim_blist_rename_buddy(GaimBuddy *buddy, const char *name) | |
345 { | |
346 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; | |
347 struct _gaim_hbuddy *hb; | |
348 | |
349 g_return_if_fail(buddy != NULL); | |
350 | |
351 hb = g_new(struct _gaim_hbuddy, 1); | |
8675 | 352 hb->name = g_strdup(gaim_normalize(buddy->account, buddy->name)); |
353 hb->account = buddy->account; | |
354 hb->group = ((GaimBlistNode *)buddy)->parent->parent; | |
355 g_hash_table_remove(gaimbuddylist->buddies, hb); | |
356 | |
357 g_free(hb->name); | |
358 hb->name = g_strdup(gaim_normalize(buddy->account, name)); | |
359 g_hash_table_replace(gaimbuddylist->buddies, hb, buddy); | |
360 | |
5634 | 361 g_free(buddy->name); |
5228 | 362 buddy->name = g_strdup(name); |
9285 | 363 |
364 schedule_blist_save(); | |
365 | |
366 if (ops && ops->update) | |
367 ops->update(gaimbuddylist, (GaimBlistNode *)buddy); | |
5228 | 368 } |
5234 | 369 |
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370 void gaim_blist_alias_chat(GaimChat *chat, const char *alias) |
5234 | 371 { |
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372 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
5234 | 373 |
9285 | 374 g_return_if_fail(chat != NULL); |
375 | |
5237 | 376 g_free(chat->alias); |
9285 | 377 if ((alias != NULL) && (*alias != '\0')) |
5237 | 378 chat->alias = g_strdup(alias); |
379 else | |
380 chat->alias = NULL; | |
381 | |
9285 | 382 schedule_blist_save(); |
383 | |
384 if (ops && ops->update) | |
385 ops->update(gaimbuddylist, (GaimBlistNode *)chat); | |
5234 | 386 } |
387 | |
9285 | 388 void gaim_blist_alias_buddy(GaimBuddy *buddy, const char *alias) |
5228 | 389 { |
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390 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
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391 GaimConversation *conv; |
5228 | 392 |
9285 | 393 g_return_if_fail(buddy != NULL); |
394 | |
5228 | 395 g_free(buddy->alias); |
9285 | 396 if ((alias != NULL) && (*alias != '\0')) |
5228 | 397 buddy->alias = g_strdup(alias); |
398 else | |
399 buddy->alias = NULL; | |
400 | |
9285 | 401 schedule_blist_save(); |
402 | |
403 if (ops && ops->update) | |
404 ops->update(gaimbuddylist, (GaimBlistNode *)buddy); | |
5228 | 405 |
10246 | 406 conv = gaim_find_conversation_with_account(GAIM_CONV_IM, buddy->name, |
407 buddy->account); | |
5228 | 408 if (conv) |
409 gaim_conversation_autoset_title(conv); | |
410 } | |
411 | |
9285 | 412 void gaim_blist_server_alias_buddy(GaimBuddy *buddy, const char *alias) |
6058 | 413 { |
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414 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
6058 | 415 GaimConversation *conv; |
416 | |
9285 | 417 g_return_if_fail(buddy != NULL); |
418 | |
6058 | 419 g_free(buddy->server_alias); |
9285 | 420 if ((alias != NULL) && (*alias != '\0') && g_utf8_validate(alias, -1, NULL)) |
6058 | 421 buddy->server_alias = g_strdup(alias); |
422 else | |
423 buddy->server_alias = NULL; | |
424 | |
9285 | 425 schedule_blist_save(); |
426 | |
427 if (ops && ops->update) | |
428 ops->update(gaimbuddylist, (GaimBlistNode *)buddy); | |
6058 | 429 |
10246 | 430 conv = gaim_find_conversation_with_account(GAIM_CONV_IM, buddy->name, |
431 buddy->account); | |
6058 | 432 if (conv) |
433 gaim_conversation_autoset_title(conv); | |
434 } | |
435 | |
9285 | 436 /* |
437 * XXX - If merging, prompt the user if they want to merge. | |
438 */ | |
439 void gaim_blist_rename_group(GaimGroup *source, const char *new_name) | |
5228 | 440 { |
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441 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
9285 | 442 GaimGroup *dest; |
443 gchar *old_name; | |
444 GList *moved_buddies = NULL; | |
5346 | 445 GSList *accts; |
446 | |
9285 | 447 g_return_if_fail(source != NULL); |
448 g_return_if_fail(new_name != NULL); | |
449 | |
450 if (*new_name == '\0' || !strcmp(new_name, source->name)) | |
5346 | 451 return; |
9285 | 452 |
453 dest = gaim_find_group(new_name); | |
454 if (dest != NULL) { | |
455 /* We're merging two groups */ | |
456 GaimBlistNode *prev, *child, *next; | |
457 | |
458 prev = gaim_blist_get_last_child((GaimBlistNode*)dest); | |
459 child = ((GaimBlistNode*)source)->child; | |
460 | |
461 /* | |
462 * XXX - This seems like a dumb way to do this... why not just | |
463 * append all children from the old group to the end of the new | |
464 * one? PRPLs might be expecting to receive an add_buddy() for | |
465 * each moved buddy... | |
466 */ | |
467 while (child) | |
5346 | 468 { |
469 next = child->next; | |
9285 | 470 if (GAIM_BLIST_NODE_IS_CONTACT(child)) { |
6695 | 471 GaimBlistNode *bnode; |
9285 | 472 gaim_blist_add_contact((GaimContact *)child, dest, prev); |
473 for (bnode = child->child; bnode != NULL; bnode = bnode->next) { | |
474 gaim_blist_add_buddy((GaimBuddy *)bnode, (GaimContact *)child, | |
6695 | 475 NULL, bnode->prev); |
9285 | 476 moved_buddies = g_list_append(moved_buddies, bnode); |
477 } | |
5346 | 478 prev = child; |
9285 | 479 } else if (GAIM_BLIST_NODE_IS_CHAT(child)) { |
480 gaim_blist_add_chat((GaimChat *)child, dest, prev); | |
5346 | 481 prev = child; |
482 } else { | |
483 gaim_debug(GAIM_DEBUG_ERROR, "blist", | |
9285 | 484 "Unknown child type in group %s\n", source->name); |
5346 | 485 } |
486 child = next; | |
487 } | |
9285 | 488 |
489 /* Make a copy of the old group name and then delete the old group */ | |
490 old_name = g_strdup(source->name); | |
491 gaim_blist_remove_group(source); | |
5346 | 492 } else { |
9285 | 493 /* A simple rename */ |
494 GaimBlistNode *cnode, *bnode; | |
495 | |
496 /* Build a GList of all buddies in this group */ | |
497 for (cnode = ((GaimBlistNode *)source)->child; cnode != NULL; cnode = cnode->next) { | |
498 if (GAIM_BLIST_NODE_IS_CONTACT(cnode)) | |
499 for (bnode = cnode->child; bnode != NULL; bnode = bnode->next) | |
500 moved_buddies = g_list_append(moved_buddies, bnode); | |
5346 | 501 } |
9285 | 502 |
503 old_name = source->name; | |
504 source->name = g_strdup(new_name); | |
505 | |
5346 | 506 } |
9285 | 507 |
508 /* Save our changes */ | |
509 schedule_blist_save(); | |
510 | |
511 /* Update the UI */ | |
512 if (ops && ops->update) | |
513 ops->update(gaimbuddylist, (GaimBlistNode*)source); | |
514 | |
515 /* Notify all PRPLs */ | |
516 for (accts = gaim_group_get_accounts(source); accts; accts = g_slist_remove(accts, accts->data)) { | |
517 GaimAccount *account = accts->data; | |
518 serv_rename_group(account->gc, old_name, source, moved_buddies); | |
519 } | |
520 g_list_free(moved_buddies); | |
521 g_free(old_name); | |
5228 | 522 } |
5234 | 523 |
9285 | 524 static void gaim_blist_node_initialize_settings(GaimBlistNode *node); |
7693 | 525 |
7125 | 526 GaimChat *gaim_chat_new(GaimAccount *account, const char *alias, GHashTable *components) |
5234 | 527 { |
9285 | 528 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
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529 GaimChat *chat; |
9285 | 530 |
531 g_return_val_if_fail(account != NULL, FALSE); | |
532 g_return_val_if_fail(components != NULL, FALSE); | |
5234 | 533 |
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534 chat = g_new0(GaimChat, 1); |
5234 | 535 chat->account = account; |
9285 | 536 if ((alias != NULL) && (*alias != '\0')) |
5237 | 537 chat->alias = g_strdup(alias); |
5234 | 538 chat->components = components; |
9285 | 539 gaim_blist_node_initialize_settings((GaimBlistNode *)chat); |
540 ((GaimBlistNode *)chat)->type = GAIM_BLIST_CHAT_NODE; | |
5234 | 541 |
542 if (ops != NULL && ops->new_node != NULL) | |
543 ops->new_node((GaimBlistNode *)chat); | |
544 | |
545 return chat; | |
546 } | |
547 | |
7125 | 548 char *gaim_chat_get_display_name(GaimChat *chat) |
6034 | 549 { |
550 char *name; | |
551 | |
9285 | 552 g_return_val_if_fail(chat != NULL, FALSE); |
553 | |
554 if (chat->alias != NULL) { | |
6034 | 555 name = g_strdup(chat->alias); |
9285 | 556 } else { |
6034 | 557 GList *parts; |
558 GaimPlugin *prpl; | |
559 GaimPluginProtocolInfo *prpl_info; | |
560 struct proto_chat_entry *pce; | |
561 | |
7956 | 562 prpl = gaim_find_prpl(gaim_account_get_protocol_id(chat->account)); |
6034 | 563 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(prpl); |
564 | |
565 parts = prpl_info->chat_info(chat->account->gc); | |
566 | |
567 pce = parts->data; | |
568 name = g_markup_escape_text(g_hash_table_lookup(chat->components, | |
569 pce->identifier), -1); | |
570 g_list_free(parts); | |
571 } | |
572 | |
573 return name; | |
574 } | |
575 | |
6695 | 576 GaimBuddy *gaim_buddy_new(GaimAccount *account, const char *screenname, const char *alias) |
5228 | 577 { |
9285 | 578 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
579 GaimBuddy *buddy; | |
580 | |
581 g_return_val_if_fail(account != NULL, FALSE); | |
582 g_return_val_if_fail(screenname != NULL, FALSE); | |
583 | |
584 buddy = g_new0(GaimBuddy, 1); | |
9949 | 585 buddy->account = account; |
586 buddy->name = g_strdup(screenname); | |
587 buddy->alias = g_strdup(alias); | |
588 buddy->presence = gaim_presence_new_for_buddy(buddy); | |
589 | |
10052 | 590 gaim_presence_set_status_active(buddy->presence, "offline", TRUE); |
591 | |
9285 | 592 gaim_blist_node_initialize_settings((GaimBlistNode *)buddy); |
593 ((GaimBlistNode *)buddy)->type = GAIM_BLIST_BUDDY_NODE; | |
594 | |
595 if (ops && ops->new_node) | |
596 ops->new_node((GaimBlistNode *)buddy); | |
597 | |
598 return buddy; | |
5228 | 599 } |
5634 | 600 |
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601 void |
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602 gaim_buddy_set_icon(GaimBuddy *buddy, GaimBuddyIcon *icon) |
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603 { |
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604 g_return_if_fail(buddy != NULL); |
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605 |
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606 if (buddy->icon != icon) |
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607 { |
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608 if (buddy->icon != NULL) |
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609 gaim_buddy_icon_unref(buddy->icon); |
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610 |
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611 buddy->icon = (icon == NULL ? NULL : gaim_buddy_icon_ref(icon)); |
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612 } |
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613 |
9324 | 614 if (buddy->icon) |
615 gaim_buddy_icon_cache(icon, buddy); | |
616 else | |
617 gaim_blist_node_remove_setting((GaimBlistNode *)buddy, "buddy_icon"); | |
9299 | 618 |
619 schedule_blist_save(); | |
9926 | 620 |
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621 gaim_blist_update_buddy_icon(buddy); |
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622 } |
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623 |
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624 GaimAccount * |
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625 gaim_buddy_get_account(const GaimBuddy *buddy) |
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626 { |
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627 g_return_val_if_fail(buddy != NULL, NULL); |
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628 |
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629 return buddy->account; |
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630 } |
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631 |
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632 const char * |
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633 gaim_buddy_get_name(const GaimBuddy *buddy) |
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634 { |
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635 g_return_val_if_fail(buddy != NULL, NULL); |
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636 |
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637 return buddy->name; |
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638 } |
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639 |
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640 GaimBuddyIcon * |
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641 gaim_buddy_get_icon(const GaimBuddy *buddy) |
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642 { |
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643 g_return_val_if_fail(buddy != NULL, NULL); |
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644 |
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645 return buddy->icon; |
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646 } |
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647 |
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648 void gaim_blist_add_chat(GaimChat *chat, GaimGroup *group, GaimBlistNode *node) |
5234 | 649 { |
9285 | 650 GaimBlistNode *cnode = (GaimBlistNode*)chat; |
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651 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
6774 | 652 |
653 g_return_if_fail(chat != NULL); | |
9285 | 654 g_return_if_fail(GAIM_BLIST_NODE_IS_CHAT((GaimBlistNode *)chat)); |
655 | |
656 if (node == NULL) { | |
657 if (group == NULL) { | |
658 group = gaim_group_new(_("Chats")); | |
659 gaim_blist_add_group(group, | |
5634 | 660 gaim_blist_get_last_sibling(gaimbuddylist->root)); |
5234 | 661 } |
662 } else { | |
9285 | 663 group = (GaimGroup*)node->parent; |
5234 | 664 } |
665 | |
666 /* if we're moving to overtop of ourselves, do nothing */ | |
9285 | 667 if (cnode == node) |
5234 | 668 return; |
669 | |
670 if (cnode->parent) { | |
671 /* This chat was already in the list and is | |
672 * being moved. | |
673 */ | |
6695 | 674 ((GaimGroup *)cnode->parent)->totalsize--; |
5855 | 675 if (gaim_account_is_connected(chat->account)) { |
6695 | 676 ((GaimGroup *)cnode->parent)->online--; |
677 ((GaimGroup *)cnode->parent)->currentsize--; | |
5287 | 678 } |
9285 | 679 if (cnode->next) |
5234 | 680 cnode->next->prev = cnode->prev; |
9285 | 681 if (cnode->prev) |
5234 | 682 cnode->prev->next = cnode->next; |
9285 | 683 if (cnode->parent->child == cnode) |
5234 | 684 cnode->parent->child = cnode->next; |
685 | |
686 ops->remove(gaimbuddylist, cnode); | |
687 | |
9285 | 688 schedule_blist_save(); |
5234 | 689 } |
690 | |
9285 | 691 if (node != NULL) { |
692 if (node->next) | |
693 node->next->prev = cnode; | |
694 cnode->next = node->next; | |
695 cnode->prev = node; | |
696 cnode->parent = node->parent; | |
697 node->next = cnode; | |
698 ((GaimGroup *)node->parent)->totalsize++; | |
5855 | 699 if (gaim_account_is_connected(chat->account)) { |
9285 | 700 ((GaimGroup *)node->parent)->online++; |
701 ((GaimGroup *)node->parent)->currentsize++; | |
5287 | 702 } |
5234 | 703 } else { |
9285 | 704 if (((GaimBlistNode *)group)->child) |
705 ((GaimBlistNode *)group)->child->prev = cnode; | |
706 cnode->next = ((GaimBlistNode *)group)->child; | |
5634 | 707 cnode->prev = NULL; |
9285 | 708 ((GaimBlistNode *)group)->child = cnode; |
709 cnode->parent = (GaimBlistNode *)group; | |
710 group->totalsize++; | |
5855 | 711 if (gaim_account_is_connected(chat->account)) { |
9285 | 712 group->online++; |
713 group->currentsize++; | |
5287 | 714 } |
5234 | 715 } |
716 | |
9285 | 717 schedule_blist_save(); |
718 | |
719 if (ops && ops->update) | |
720 ops->update(gaimbuddylist, (GaimBlistNode *)cnode); | |
5234 | 721 } |
722 | |
7879 | 723 void gaim_blist_add_buddy(GaimBuddy *buddy, GaimContact *contact, GaimGroup *group, GaimBlistNode *node) |
5228 | 724 { |
6695 | 725 GaimBlistNode *cnode, *bnode; |
726 GaimGroup *g; | |
727 GaimContact *c; | |
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728 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
5247 | 729 struct _gaim_hbuddy *hb; |
6695 | 730 |
731 g_return_if_fail(buddy != NULL); | |
6774 | 732 g_return_if_fail(GAIM_BLIST_NODE_IS_BUDDY((GaimBlistNode*)buddy)); |
6695 | 733 |
734 bnode = (GaimBlistNode *)buddy; | |
5228 | 735 |
6695 | 736 /* if we're moving to overtop of ourselves, do nothing */ |
9285 | 737 if (bnode == node || (!node && bnode->parent && |
6695 | 738 contact && bnode->parent == (GaimBlistNode*)contact |
739 && bnode == bnode->parent->child)) | |
740 return; | |
741 | |
9285 | 742 if (node && GAIM_BLIST_NODE_IS_BUDDY(node)) { |
6695 | 743 c = (GaimContact*)node->parent; |
744 g = (GaimGroup*)node->parent->parent; | |
9285 | 745 } else if (contact) { |
6695 | 746 c = contact; |
9285 | 747 g = (GaimGroup *)((GaimBlistNode *)c)->parent; |
748 } else { | |
749 if (group) { | |
6695 | 750 g = group; |
751 } else { | |
5228 | 752 g = gaim_group_new(_("Buddies")); |
5634 | 753 gaim_blist_add_group(g, |
754 gaim_blist_get_last_sibling(gaimbuddylist->root)); | |
5228 | 755 } |
6695 | 756 c = gaim_contact_new(); |
757 gaim_blist_add_contact(c, g, | |
758 gaim_blist_get_last_child((GaimBlistNode*)g)); | |
5228 | 759 } |
760 | |
6695 | 761 cnode = (GaimBlistNode *)c; |
5228 | 762 |
9285 | 763 if (bnode->parent) { |
764 if (GAIM_BUDDY_IS_ONLINE(buddy)) { | |
6695 | 765 ((GaimContact*)bnode->parent)->online--; |
9285 | 766 if (((GaimContact*)bnode->parent)->online == 0) |
6695 | 767 ((GaimGroup*)bnode->parent->parent)->online--; |
768 } | |
9285 | 769 if (gaim_account_is_connected(buddy->account)) { |
6695 | 770 ((GaimContact*)bnode->parent)->currentsize--; |
9285 | 771 if (((GaimContact*)bnode->parent)->currentsize == 0) |
6695 | 772 ((GaimGroup*)bnode->parent->parent)->currentsize--; |
773 } | |
774 ((GaimContact*)bnode->parent)->totalsize--; | |
775 /* the group totalsize will be taken care of by remove_contact below */ | |
776 | |
9285 | 777 if (bnode->parent->parent != (GaimBlistNode*)g) |
6695 | 778 serv_move_buddy(buddy, (GaimGroup *)bnode->parent->parent, g); |
5277 | 779 |
9285 | 780 if (bnode->next) |
5228 | 781 bnode->next->prev = bnode->prev; |
9285 | 782 if (bnode->prev) |
5228 | 783 bnode->prev->next = bnode->next; |
9285 | 784 if (bnode->parent->child == bnode) |
5228 | 785 bnode->parent->child = bnode->next; |
786 | |
787 ops->remove(gaimbuddylist, bnode); | |
788 | |
9285 | 789 schedule_blist_save(); |
790 | |
791 if (bnode->parent->parent != (GaimBlistNode*)g) { | |
6742 | 792 hb = g_new(struct _gaim_hbuddy, 1); |
7261 | 793 hb->name = g_strdup(gaim_normalize(buddy->account, buddy->name)); |
6742 | 794 hb->account = buddy->account; |
795 hb->group = bnode->parent->parent; | |
6775 | 796 g_hash_table_remove(gaimbuddylist->buddies, hb); |
7162 | 797 g_free(hb->name); |
6742 | 798 g_free(hb); |
799 } | |
6794 | 800 |
9285 | 801 if (!bnode->parent->child) { |
6794 | 802 gaim_blist_remove_contact((GaimContact*)bnode->parent); |
7003 | 803 } else { |
10378 | 804 gaim_contact_invalidate_priority_buddy((GaimContact*)bnode->parent); |
7003 | 805 ops->update(gaimbuddylist, bnode->parent); |
806 } | |
5228 | 807 } |
808 | |
9285 | 809 if (node && GAIM_BLIST_NODE_IS_BUDDY(node)) { |
810 if (node->next) | |
6695 | 811 node->next->prev = bnode; |
812 bnode->next = node->next; | |
813 bnode->prev = node; | |
814 bnode->parent = node->parent; | |
815 node->next = bnode; | |
5228 | 816 } else { |
9285 | 817 if (cnode->child) |
6695 | 818 cnode->child->prev = bnode; |
819 bnode->prev = NULL; | |
820 bnode->next = cnode->child; | |
821 cnode->child = bnode; | |
822 bnode->parent = cnode; | |
5228 | 823 } |
824 | |
9285 | 825 if (GAIM_BUDDY_IS_ONLINE(buddy)) { |
6695 | 826 ((GaimContact*)bnode->parent)->online++; |
9285 | 827 if (((GaimContact*)bnode->parent)->online == 1) |
6695 | 828 ((GaimGroup*)bnode->parent->parent)->online++; |
829 } | |
9285 | 830 if (gaim_account_is_connected(buddy->account)) { |
6695 | 831 ((GaimContact*)bnode->parent)->currentsize++; |
9285 | 832 if (((GaimContact*)bnode->parent)->currentsize == 1) |
6695 | 833 ((GaimGroup*)bnode->parent->parent)->currentsize++; |
834 } | |
835 ((GaimContact*)bnode->parent)->totalsize++; | |
836 | |
6742 | 837 hb = g_new(struct _gaim_hbuddy, 1); |
7261 | 838 hb->name = g_strdup(gaim_normalize(buddy->account, buddy->name)); |
5247 | 839 hb->account = buddy->account; |
6695 | 840 hb->group = ((GaimBlistNode*)buddy)->parent->parent; |
5247 | 841 |
6742 | 842 g_hash_table_replace(gaimbuddylist->buddies, hb, buddy); |
5247 | 843 |
10378 | 844 gaim_contact_invalidate_priority_buddy(gaim_buddy_get_contact(buddy)); |
9285 | 845 |
846 schedule_blist_save(); | |
847 | |
848 if (ops && ops->update) | |
5228 | 849 ops->update(gaimbuddylist, (GaimBlistNode*)buddy); |
850 } | |
851 | |
6695 | 852 GaimContact *gaim_contact_new() |
5228 | 853 { |
9285 | 854 GaimBlistUiOps *ops = gaim_blist_get_ui_ops(); |
855 | |
856 GaimContact *contact = g_new0(GaimContact, 1); | |
857 contact->totalsize = 0; | |
858 contact->currentsize = 0; | |
859 contact->online = 0; | |
860 gaim_blist_node_initialize_settings((GaimBlistNode *)contact); | |
861 ((GaimBlistNode *)contact)->type = GAIM_BLIST_CONTACT_NODE; | |
862 | |
863 if (ops && ops->new_node) | |
864 ops->new_node((GaimBlistNode *)contact); | |
865 | |
866 return contact; | |
6695 | 867 } |
868 | |
9285 | 869 void gaim_contact_set_alias(GaimContact *contact, const char *alias) |
6755 | 870 { |
7245 | 871 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
872 | |
6755 | 873 g_return_if_fail(contact != NULL); |
874 | |
9285 | 875 if (contact->alias != NULL) |
6755 | 876 g_free(contact->alias); |
877 | |
9285 | 878 if ((alias != NULL) && (*alias != '\0')) |
7245 | 879 contact->alias = g_strdup(alias); |
880 else | |
881 contact->alias = NULL; | |
882 | |
9285 | 883 schedule_blist_save(); |
884 | |
885 if (ops && ops->update) | |
7245 | 886 ops->update(gaimbuddylist, (GaimBlistNode*)contact); |
6755 | 887 } |
888 | |
889 const char *gaim_contact_get_alias(GaimContact* contact) | |
890 { | |
9285 | 891 g_return_val_if_fail(contact != NULL, NULL); |
892 | |
893 if (contact->alias) | |
7312 | 894 return contact->alias; |
895 | |
10378 | 896 return gaim_buddy_get_alias(gaim_contact_get_priority_buddy(contact)); |
6755 | 897 } |
898 | |
9787 | 899 gboolean gaim_contact_on_account(GaimContact *c, GaimAccount *account) |
900 { | |
901 GaimBlistNode *bnode, *cnode = (GaimBlistNode *) c; | |
902 | |
903 g_return_val_if_fail(c != NULL, FALSE); | |
904 g_return_val_if_fail(account != NULL, FALSE); | |
905 | |
906 for (bnode = cnode->child; bnode; bnode = bnode->next) { | |
907 GaimBuddy *buddy; | |
908 | |
909 if (! GAIM_BLIST_NODE_IS_BUDDY(bnode)) | |
910 continue; | |
911 | |
912 buddy = (GaimBuddy *)bnode; | |
913 if (buddy->account == account) | |
914 return TRUE; | |
915 } | |
916 return FALSE; | |
917 } | |
918 | |
6695 | 919 GaimGroup *gaim_group_new(const char *name) |
920 { | |
9285 | 921 GaimBlistUiOps *ops = gaim_blist_get_ui_ops(); |
922 GaimGroup *group = gaim_find_group(name); | |
923 | |
924 if (group != NULL) | |
925 return group; | |
926 | |
927 group = g_new0(GaimGroup, 1); | |
928 group->name = g_strdup(name); | |
929 group->totalsize = 0; | |
930 group->currentsize = 0; | |
931 group->online = 0; | |
932 gaim_blist_node_initialize_settings((GaimBlistNode *)group); | |
933 ((GaimBlistNode *)group)->type = GAIM_BLIST_GROUP_NODE; | |
934 | |
935 if (ops && ops->new_node) | |
936 ops->new_node((GaimBlistNode *)group); | |
937 | |
938 return group; | |
5228 | 939 } |
940 | |
6695 | 941 void gaim_blist_add_contact(GaimContact *contact, GaimGroup *group, GaimBlistNode *node) |
942 { | |
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943 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
6695 | 944 GaimGroup *g; |
6742 | 945 GaimBlistNode *gnode, *cnode, *bnode; |
6695 | 946 |
6774 | 947 g_return_if_fail(contact != NULL); |
948 g_return_if_fail(GAIM_BLIST_NODE_IS_CONTACT((GaimBlistNode*)contact)); | |
6695 | 949 |
9285 | 950 if ((GaimBlistNode*)contact == node) |
6975 | 951 return; |
952 | |
9285 | 953 if (node && (GAIM_BLIST_NODE_IS_CONTACT(node) || |
6695 | 954 GAIM_BLIST_NODE_IS_CHAT(node))) |
955 g = (GaimGroup*)node->parent; | |
9285 | 956 else if (group) |
6695 | 957 g = group; |
958 else { | |
959 g = gaim_group_new(_("Buddies")); | |
960 gaim_blist_add_group(g, | |
961 gaim_blist_get_last_sibling(gaimbuddylist->root)); | |
962 } | |
963 | |
964 gnode = (GaimBlistNode*)g; | |
965 cnode = (GaimBlistNode*)contact; | |
966 | |
9285 | 967 if (cnode->parent) { |
968 if (cnode->parent->child == cnode) | |
6731 | 969 cnode->parent->child = cnode->next; |
9285 | 970 if (cnode->prev) |
6695 | 971 cnode->prev->next = cnode->next; |
9285 | 972 if (cnode->next) |
6695 | 973 cnode->next->prev = cnode->prev; |
974 | |
9285 | 975 if (cnode->parent != gnode) { |
9928 | 976 bnode = cnode->child; |
977 while (bnode) { | |
978 GaimBlistNode *next_bnode = bnode->next; | |
6742 | 979 GaimBuddy *b = (GaimBuddy*)bnode; |
980 | |
981 struct _gaim_hbuddy *hb = g_new(struct _gaim_hbuddy, 1); | |
7261 | 982 hb->name = g_strdup(gaim_normalize(b->account, b->name)); |
6742 | 983 hb->account = b->account; |
984 hb->group = cnode->parent; | |
985 | |
6776 | 986 g_hash_table_remove(gaimbuddylist->buddies, hb); |
6742 | 987 |
9285 | 988 if (!gaim_find_buddy_in_group(b->account, b->name, g)) { |
8328 | 989 hb->group = gnode; |
990 g_hash_table_replace(gaimbuddylist->buddies, hb, b); | |
991 | |
9285 | 992 if (b->account->gc) |
993 serv_move_buddy(b, (GaimGroup *)cnode->parent, g); | |
8328 | 994 } else { |
9928 | 995 gboolean empty_contact = FALSE; |
996 | |
8328 | 997 /* this buddy already exists in the group, so we're |
998 * gonna delete it instead */ | |
999 g_free(hb->name); | |
1000 g_free(hb); | |
9285 | 1001 if (b->account->gc) |
1002 serv_remove_buddy(b->account->gc, b, (GaimGroup *)cnode->parent); | |
1003 | |
1004 if (!cnode->child->next) | |
8328 | 1005 empty_contact = TRUE; |
1006 gaim_blist_remove_buddy(b); | |
9928 | 1007 |
1008 /** in gaim_blist_remove_buddy(), if the last buddy in a | |
1009 * contact is removed, the contact is cleaned up and | |
1010 * g_free'd, so we mustn't try to reference bnode->next */ | |
1011 if (empty_contact) | |
1012 return; | |
8328 | 1013 } |
9928 | 1014 bnode = next_bnode; |
6742 | 1015 } |
1016 } | |
9928 | 1017 |
1018 if (contact->online > 0) | |
1019 ((GaimGroup*)cnode->parent)->online--; | |
1020 if (contact->currentsize > 0) | |
1021 ((GaimGroup*)cnode->parent)->currentsize--; | |
1022 ((GaimGroup*)cnode->parent)->totalsize--; | |
1023 | |
1024 ops->remove(gaimbuddylist, cnode); | |
1025 | |
1026 schedule_blist_save(); | |
6695 | 1027 } |
1028 | |
9285 | 1029 if (node && (GAIM_BLIST_NODE_IS_CONTACT(node) || |
6695 | 1030 GAIM_BLIST_NODE_IS_CHAT(node))) { |
9285 | 1031 if (node->next) |
6695 | 1032 node->next->prev = cnode; |
1033 cnode->next = node->next; | |
1034 cnode->prev = node; | |
1035 cnode->parent = node->parent; | |
1036 node->next = cnode; | |
1037 } else { | |
9285 | 1038 if (gnode->child) |
6695 | 1039 gnode->child->prev = cnode; |
1040 cnode->prev = NULL; | |
1041 cnode->next = gnode->child; | |
1042 gnode->child = cnode; | |
1043 cnode->parent = gnode; | |
1044 } | |
1045 | |
9285 | 1046 if (contact->online > 0) |
6695 | 1047 g->online++; |
9285 | 1048 if (contact->currentsize > 0) |
6695 | 1049 g->currentsize++; |
1050 g->totalsize++; | |
1051 | |
9285 | 1052 schedule_blist_save(); |
1053 | |
1054 if (ops && cnode->child) | |
6695 | 1055 ops->update(gaimbuddylist, cnode); |
6775 | 1056 |
9285 | 1057 for (bnode = cnode->child; bnode; bnode = bnode->next) |
6775 | 1058 ops->update(gaimbuddylist, bnode); |
6695 | 1059 } |
1060 | |
7246 | 1061 void gaim_blist_merge_contact(GaimContact *source, GaimBlistNode *node) |
6965 | 1062 { |
1063 GaimBlistNode *sourcenode = (GaimBlistNode*)source; | |
7246 | 1064 GaimBlistNode *targetnode; |
1065 GaimBlistNode *prev, *cur, *next; | |
1066 GaimContact *target; | |
1067 | |
9285 | 1068 g_return_if_fail(source != NULL); |
1069 g_return_if_fail(node != NULL); | |
1070 | |
1071 if (GAIM_BLIST_NODE_IS_CONTACT(node)) { | |
1072 target = (GaimContact *)node; | |
7246 | 1073 prev = gaim_blist_get_last_child(node); |
9285 | 1074 } else if (GAIM_BLIST_NODE_IS_BUDDY(node)) { |
1075 target = (GaimContact *)node->parent; | |
7246 | 1076 prev = node; |
1077 } else { | |
6965 | 1078 return; |
7246 | 1079 } |
1080 | |
9285 | 1081 if (source == target || !target) |
7246 | 1082 return; |
1083 | |
9285 | 1084 targetnode = (GaimBlistNode *)target; |
7246 | 1085 next = sourcenode->child; |
1086 | |
9285 | 1087 while (next) { |
7246 | 1088 cur = next; |
1089 next = cur->next; | |
9285 | 1090 if (GAIM_BLIST_NODE_IS_BUDDY(cur)) { |
1091 gaim_blist_add_buddy((GaimBuddy *)cur, target, NULL, prev); | |
7246 | 1092 prev = cur; |
1093 } | |
6965 | 1094 } |
1095 } | |
1096 | |
9285 | 1097 void gaim_blist_add_group(GaimGroup *group, GaimBlistNode *node) |
5228 | 1098 { |
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1099 GaimBlistUiOps *ops; |
5228 | 1100 GaimBlistNode *gnode = (GaimBlistNode*)group; |
1101 | |
6774 | 1102 g_return_if_fail(group != NULL); |
9285 | 1103 g_return_if_fail(GAIM_BLIST_NODE_IS_GROUP((GaimBlistNode *)group)); |
1104 | |
5228 | 1105 ops = gaimbuddylist->ui_ops; |
1106 | |
1107 if (!gaimbuddylist->root) { | |
1108 gaimbuddylist->root = gnode; | |
1109 return; | |
1110 } | |
1111 | |
1112 /* if we're moving to overtop of ourselves, do nothing */ | |
9285 | 1113 if (gnode == node) |
5228 | 1114 return; |
1115 | |
1116 if (gaim_find_group(group->name)) { | |
1117 /* This is just being moved */ | |
1118 | |
9285 | 1119 ops->remove(gaimbuddylist, (GaimBlistNode *)group); |
1120 | |
1121 if (gnode == gaimbuddylist->root) | |
5228 | 1122 gaimbuddylist->root = gnode->next; |
9285 | 1123 if (gnode->prev) |
5228 | 1124 gnode->prev->next = gnode->next; |
9285 | 1125 if (gnode->next) |
5228 | 1126 gnode->next->prev = gnode->prev; |
1127 } | |
1128 | |
6695 | 1129 if (node && GAIM_BLIST_NODE_IS_GROUP(node)) { |
5634 | 1130 gnode->next = node->next; |
1131 gnode->prev = node; | |
9285 | 1132 if (node->next) |
5634 | 1133 node->next->prev = gnode; |
1134 node->next = gnode; | |
1135 } else { | |
9285 | 1136 if (gaimbuddylist->root) |
6807 | 1137 gaimbuddylist->root->prev = gnode; |
5634 | 1138 gnode->next = gaimbuddylist->root; |
1139 gnode->prev = NULL; | |
1140 gaimbuddylist->root = gnode; | |
1141 } | |
1142 | |
9285 | 1143 schedule_blist_save(); |
1144 | |
1145 if (ops && ops->update) { | |
5228 | 1146 ops->update(gaimbuddylist, gnode); |
9285 | 1147 for (node = gnode->child; node; node = node->next) |
5228 | 1148 ops->update(gaimbuddylist, node); |
1149 } | |
1150 } | |
1151 | |
9285 | 1152 void gaim_blist_remove_contact(GaimContact *contact) |
5228 | 1153 { |
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1154 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
9285 | 1155 GaimBlistNode *node, *gnode; |
1156 | |
1157 g_return_if_fail(contact != NULL); | |
1158 | |
1159 node = (GaimBlistNode *)contact; | |
1160 gnode = node->parent; | |
1161 | |
1162 if (node->child) { | |
1163 /* | |
1164 * If this contact has children then remove them. When the last | |
10166 | 1165 * buddy is removed from the contact, the contact is automatically |
1166 * deleted. | |
9285 | 1167 */ |
10166 | 1168 while (node->child->next) { |
9285 | 1169 gaim_blist_remove_buddy((GaimBuddy*)node->child); |
6695 | 1170 } |
10166 | 1171 /* |
1172 * Remove the last buddy and trigger the deletion of the contact. | |
1173 * It would probably be cleaner if contact-deletion was done after | |
1174 * a timeout? Or if it had to be done manually, like below? | |
1175 */ | |
1176 gaim_blist_remove_buddy((GaimBuddy*)node->child); | |
6695 | 1177 } else { |
9285 | 1178 /* Remove the node from its parent */ |
1179 if (gnode->child == node) | |
1180 gnode->child = node->next; | |
1181 if (node->prev) | |
1182 node->prev->next = node->next; | |
1183 if (node->next) | |
1184 node->next->prev = node->prev; | |
1185 | |
1186 schedule_blist_save(); | |
1187 | |
1188 /* Update the UI */ | |
1189 if (ops && ops->remove) | |
1190 ops->remove(gaimbuddylist, node); | |
1191 | |
1192 /* Delete the node */ | |
6695 | 1193 g_free(contact); |
1194 } | |
1195 } | |
1196 | |
9285 | 1197 void gaim_blist_remove_buddy(GaimBuddy *buddy) |
6695 | 1198 { |
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1199 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
9285 | 1200 GaimBlistNode *node, *cnode, *gnode; |
1201 GaimContact *contact; | |
6695 | 1202 GaimGroup *group; |
6742 | 1203 struct _gaim_hbuddy hb; |
5228 | 1204 |
9285 | 1205 g_return_if_fail(buddy != NULL); |
1206 | |
1207 node = (GaimBlistNode *)buddy; | |
6695 | 1208 cnode = node->parent; |
9285 | 1209 gnode = cnode->parent; |
1210 contact = (GaimContact *)cnode; | |
1211 group = (GaimGroup *)gnode; | |
1212 | |
1213 /* Remove the node from its parent */ | |
5228 | 1214 if (node->prev) |
1215 node->prev->next = node->next; | |
1216 if (node->next) | |
1217 node->next->prev = node->prev; | |
9285 | 1218 if (cnode->child == node) |
6695 | 1219 cnode->child = node->next; |
9285 | 1220 |
1221 /* Adjust size counts */ | |
1222 if (GAIM_BUDDY_IS_ONLINE(buddy)) { | |
1223 contact->online--; | |
1224 if (contact->online == 0) | |
1225 group->online--; | |
6695 | 1226 } |
9285 | 1227 if (gaim_account_is_connected(buddy->account)) { |
1228 contact->currentsize--; | |
1229 if (contact->currentsize == 0) | |
1230 group->currentsize--; | |
8194 | 1231 } |
9285 | 1232 contact->totalsize--; |
1233 | |
1234 schedule_blist_save(); | |
1235 | |
1236 /* Re-sort the contact */ | |
1237 if (contact->priority == buddy) { | |
10378 | 1238 gaim_contact_invalidate_priority_buddy(contact); |
9285 | 1239 if (ops && ops->update) |
1240 ops->update(gaimbuddylist, cnode); | |
1241 } | |
1242 | |
1243 /* Remove this buddy from the buddies hash table */ | |
7261 | 1244 hb.name = g_strdup(gaim_normalize(buddy->account, buddy->name)); |
5247 | 1245 hb.account = buddy->account; |
6695 | 1246 hb.group = ((GaimBlistNode*)buddy)->parent->parent; |
6742 | 1247 g_hash_table_remove(gaimbuddylist->buddies, &hb); |
7162 | 1248 g_free(hb.name); |
5247 | 1249 |
9285 | 1250 /* Update the UI */ |
1251 if (ops && ops->remove) | |
1252 ops->remove(gaimbuddylist, node); | |
1253 | |
1254 /* Delete the node */ | |
1255 if (buddy->timer > 0) | |
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1256 gaim_timeout_remove(buddy->timer); |
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1257 if (buddy->icon != NULL) |
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1258 gaim_buddy_icon_unref(buddy->icon); |
7693 | 1259 g_hash_table_destroy(buddy->node.settings); |
9944 | 1260 gaim_presence_remove_buddy(buddy->presence, buddy); |
1261 gaim_presence_destroy(buddy->presence); | |
5228 | 1262 g_free(buddy->name); |
1263 g_free(buddy->alias); | |
1264 g_free(buddy); | |
6755 | 1265 |
9285 | 1266 /* If the contact is empty then remove it */ |
1267 if (!cnode->child) | |
1268 gaim_blist_remove_contact(contact); | |
5228 | 1269 } |
1270 | |
9285 | 1271 void gaim_blist_remove_chat(GaimChat *chat) |
5234 | 1272 { |
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1273 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
9285 | 1274 GaimBlistNode *node, *gnode; |
6695 | 1275 GaimGroup *group; |
5234 | 1276 |
9285 | 1277 g_return_if_fail(chat != NULL); |
1278 | |
1279 node = (GaimBlistNode *)chat; | |
5234 | 1280 gnode = node->parent; |
6695 | 1281 group = (GaimGroup *)gnode; |
5234 | 1282 |
9285 | 1283 /* Remove the node from its parent */ |
1284 if (gnode->child == node) | |
5234 | 1285 gnode->child = node->next; |
1286 if (node->prev) | |
1287 node->prev->next = node->next; | |
1288 if (node->next) | |
1289 node->next->prev = node->prev; | |
9285 | 1290 |
1291 /* Adjust size counts */ | |
5855 | 1292 if (gaim_account_is_connected(chat->account)) { |
5394 | 1293 group->online--; |
9285 | 1294 group->currentsize--; |
5394 | 1295 } |
9285 | 1296 group->totalsize--; |
1297 | |
1298 schedule_blist_save(); | |
1299 | |
1300 /* Update the UI */ | |
1301 if (ops && ops->remove) | |
1302 ops->remove(gaimbuddylist, node); | |
1303 | |
1304 /* Delete the node */ | |
5234 | 1305 g_hash_table_destroy(chat->components); |
1306 g_free(chat->alias); | |
1307 g_free(chat); | |
1308 } | |
1309 | |
9285 | 1310 void gaim_blist_remove_group(GaimGroup *group) |
5228 | 1311 { |
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1312 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
9285 | 1313 GaimBlistNode *node; |
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1314 GList *l; |
5228 | 1315 |
9285 | 1316 g_return_if_fail(group != NULL); |
1317 | |
1318 node = (GaimBlistNode *)group; | |
1319 | |
1320 /* Make sure the group is empty */ | |
1321 if (node->child) { | |
5228 | 1322 char *buf; |
1323 int count = 0; | |
9285 | 1324 GaimBlistNode *child; |
1325 | |
1326 for (child = node->child; child != NULL; child = child->next) | |
5228 | 1327 count++; |
1328 | |
6308 | 1329 buf = g_strdup_printf(ngettext("%d buddy from group %s was not removed " |
1330 "because its account was not logged in." | |
1331 " This buddy and the group were not " | |
1332 "removed.\n", | |
1333 "%d buddies from group %s were not " | |
1334 "removed because their accounts were " | |
6336 | 1335 "not logged in. These buddies and " |
1336 "the group were not removed.\n", count), | |
6308 | 1337 count, group->name); |
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1338 gaim_notify_error(NULL, NULL, _("Group not removed"), buf); |
5228 | 1339 g_free(buf); |
1340 return; | |
1341 } | |
1342 | |
9285 | 1343 /* Remove the node from its parent */ |
1344 if (gaimbuddylist->root == node) | |
5228 | 1345 gaimbuddylist->root = node->next; |
1346 if (node->prev) | |
1347 node->prev->next = node->next; | |
1348 if (node->next) | |
1349 node->next->prev = node->prev; | |
1350 | |
9285 | 1351 schedule_blist_save(); |
1352 | |
1353 /* Update the UI */ | |
1354 if (ops && ops->remove) | |
1355 ops->remove(gaimbuddylist, node); | |
1356 | |
1357 /* Remove the group from all accounts that are online */ | |
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1358 for (l = gaim_connections_get_all(); l != NULL; l = l->next) |
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1359 { |
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1360 GaimConnection *gc = (GaimConnection *)l->data; |
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1361 |
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1362 if (gaim_connection_get_state(gc) == GAIM_CONNECTED) |
9285 | 1363 serv_remove_group(gc, group); |
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1364 } |
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1365 |
9285 | 1366 /* Delete the node */ |
5228 | 1367 g_free(group->name); |
1368 g_free(group); | |
1369 } | |
1370 | |
9285 | 1371 GaimBuddy *gaim_contact_get_priority_buddy(GaimContact *contact) |
1372 { | |
1373 g_return_val_if_fail(contact != NULL, NULL); | |
1374 | |
10378 | 1375 if (!contact->priority_valid) |
1376 gaim_contact_compute_priority_buddy(contact); | |
1377 | |
6843 | 1378 return contact->priority; |
6695 | 1379 } |
1380 | |
9620 | 1381 const char *gaim_buddy_get_alias_only(GaimBuddy *buddy) |
9285 | 1382 { |
1383 g_return_val_if_fail(buddy != NULL, NULL); | |
1384 | |
1385 if ((buddy->alias != NULL) && (*buddy->alias != '\0')) { | |
1386 return buddy->alias; | |
1387 } else if ((buddy->server_alias != NULL) && | |
10389 | 1388 (*buddy->server_alias != '\0')) { |
9285 | 1389 |
1390 return buddy->server_alias; | |
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1391 } |
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1392 |
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1393 return NULL; |
5228 | 1394 } |
1395 | |
9620 | 1396 |
1397 const char *gaim_buddy_get_contact_alias(GaimBuddy *buddy) | |
5228 | 1398 { |
9620 | 1399 GaimContact *c; |
1400 | |
1401 g_return_val_if_fail(buddy != NULL, NULL); | |
1402 | |
1403 /* Search for an alias for the buddy. In order of precedence: */ | |
1404 /* The buddy alias */ | |
1405 if (buddy->alias != NULL) | |
1406 return buddy->alias; | |
1407 | |
1408 /* The contact alias */ | |
1409 c = gaim_buddy_get_contact(buddy); | |
1410 if ((c != NULL) && (c->alias != NULL)) | |
1411 return c->alias; | |
1412 | |
10349 | 1413 /* The server alias */ |
1414 if ((buddy->server_alias) && (*buddy->server_alias)) | |
9620 | 1415 return buddy->server_alias; |
1416 | |
1417 /* The buddy's user name (i.e. no alias) */ | |
1418 return buddy->name; | |
5228 | 1419 } |
1420 | |
9620 | 1421 |
1422 const char *gaim_buddy_get_alias(GaimBuddy *buddy) | |
1423 { | |
1424 g_return_val_if_fail(buddy != NULL, NULL); | |
1425 | |
1426 /* Search for an alias for the buddy. In order of precedence: */ | |
1427 /* The buddy alias */ | |
1428 if (buddy->alias != NULL) | |
1429 return buddy->alias; | |
1430 | |
1431 /* The server alias, if preferences say so */ | |
10389 | 1432 if ((buddy->server_alias) && (*buddy->server_alias)) |
9620 | 1433 return buddy->server_alias; |
1434 | |
1435 /* The buddy's user name (i.e. no alias) */ | |
1436 return buddy->name; | |
1437 } | |
1438 | |
10349 | 1439 const char *gaim_buddy_get_local_alias(GaimBuddy *buddy) |
1440 { | |
1441 GaimContact *c; | |
1442 | |
1443 g_return_val_if_fail(buddy != NULL, NULL); | |
1444 | |
1445 /* Search for an alias for the buddy. In order of precedence: */ | |
1446 /* The buddy alias */ | |
1447 if (buddy->alias != NULL) | |
1448 return buddy->alias; | |
1449 | |
1450 /* The contact alias */ | |
1451 c = gaim_buddy_get_contact(buddy); | |
1452 if ((c != NULL) && (c->alias != NULL)) | |
1453 return c->alias; | |
1454 | |
1455 /* The buddy's user name (i.e. no alias) */ | |
1456 return buddy->name; | |
1457 } | |
9620 | 1458 |
7125 | 1459 const char *gaim_chat_get_name(GaimChat *chat) |
6744 | 1460 { |
9285 | 1461 struct proto_chat_entry *pce; |
1462 GList *parts, *tmp; | |
1463 char *ret; | |
1464 | |
1465 g_return_val_if_fail(chat != NULL, NULL); | |
1466 | |
1467 if ((chat->alias != NULL) && (*chat->alias != '\0')) | |
6744 | 1468 return chat->alias; |
9285 | 1469 |
1470 parts = GAIM_PLUGIN_PROTOCOL_INFO(chat->account->gc->prpl)->chat_info(chat->account->gc); | |
1471 pce = parts->data; | |
1472 ret = g_hash_table_lookup(chat->components, pce->identifier); | |
1473 for (tmp = parts; tmp; tmp = tmp->next) | |
1474 g_free(tmp->data); | |
1475 g_list_free(parts); | |
1476 | |
1477 return ret; | |
6744 | 1478 } |
1479 | |
6695 | 1480 GaimBuddy *gaim_find_buddy(GaimAccount *account, const char *name) |
5228 | 1481 { |
6695 | 1482 GaimBuddy *buddy; |
5247 | 1483 struct _gaim_hbuddy hb; |
5758 | 1484 GaimBlistNode *group; |
5228 | 1485 |
9285 | 1486 g_return_val_if_fail(gaimbuddylist != NULL, NULL); |
1487 g_return_val_if_fail(account != NULL, NULL); | |
1488 g_return_val_if_fail((name != NULL) && (*name != '\0'), NULL); | |
5228 | 1489 |
7429 | 1490 hb.account = account; |
7261 | 1491 hb.name = g_strdup(gaim_normalize(account, name)); |
7429 | 1492 |
9285 | 1493 for (group = gaimbuddylist->root; group; group = group->next) { |
5758 | 1494 hb.group = group; |
7162 | 1495 if ((buddy = g_hash_table_lookup(gaimbuddylist->buddies, &hb))) { |
1496 g_free(hb.name); | |
5758 | 1497 return buddy; |
7162 | 1498 } |
5758 | 1499 } |
7162 | 1500 g_free(hb.name); |
9285 | 1501 |
5758 | 1502 return NULL; |
5228 | 1503 } |
1504 | |
6872 | 1505 GaimBuddy *gaim_find_buddy_in_group(GaimAccount *account, const char *name, |
1506 GaimGroup *group) | |
1507 { | |
1508 struct _gaim_hbuddy hb; | |
7162 | 1509 GaimBuddy *ret; |
6872 | 1510 |
9285 | 1511 g_return_val_if_fail(gaimbuddylist != NULL, NULL); |
1512 g_return_val_if_fail(account != NULL, NULL); | |
1513 g_return_val_if_fail((name != NULL) && (*name != '\0'), NULL); | |
6872 | 1514 |
7261 | 1515 hb.name = g_strdup(gaim_normalize(account, name)); |
6872 | 1516 hb.account = account; |
1517 hb.group = (GaimBlistNode*)group; | |
1518 | |
7162 | 1519 ret = g_hash_table_lookup(gaimbuddylist->buddies, &hb); |
1520 g_free(hb.name); | |
9285 | 1521 |
7162 | 1522 return ret; |
6872 | 1523 } |
1524 | |
6245 | 1525 GSList *gaim_find_buddies(GaimAccount *account, const char *name) |
1526 { | |
1527 struct buddy *buddy; | |
1528 struct _gaim_hbuddy hb; | |
9285 | 1529 GaimBlistNode *node; |
6245 | 1530 GSList *ret = NULL; |
1531 | |
9285 | 1532 g_return_val_if_fail(gaimbuddylist != NULL, NULL); |
1533 g_return_val_if_fail(account != NULL, NULL); | |
1534 g_return_val_if_fail((name != NULL) && (*name != '\0'), NULL); | |
6245 | 1535 |
7261 | 1536 hb.name = g_strdup(gaim_normalize(account, name)); |
6245 | 1537 hb.account = account; |
1538 | |
9285 | 1539 for (node = gaimbuddylist->root; node != NULL; node = node->next) { |
1540 hb.group = node; | |
6245 | 1541 if ((buddy = g_hash_table_lookup(gaimbuddylist->buddies, &hb)) != NULL) |
1542 ret = g_slist_append(ret, buddy); | |
1543 } | |
7162 | 1544 g_free(hb.name); |
9285 | 1545 |
6245 | 1546 return ret; |
1547 } | |
1548 | |
6695 | 1549 GaimGroup *gaim_find_group(const char *name) |
5228 | 1550 { |
1551 GaimBlistNode *node; | |
9285 | 1552 |
1553 g_return_val_if_fail(gaimbuddylist != NULL, NULL); | |
1554 g_return_val_if_fail((name != NULL) && (*name != '\0'), NULL); | |
1555 | |
1556 for (node = gaimbuddylist->root; node != NULL; node = node->next) { | |
6695 | 1557 if (!strcmp(((GaimGroup *)node)->name, name)) |
1558 return (GaimGroup *)node; | |
5228 | 1559 } |
9285 | 1560 |
5228 | 1561 return NULL; |
1562 } | |
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1563 |
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1564 GaimChat * |
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1565 gaim_blist_find_chat(GaimAccount *account, const char *name) |
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1566 { |
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1567 char *chat_name; |
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1568 GaimChat *chat; |
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1569 GaimPlugin *prpl; |
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1570 GaimPluginProtocolInfo *prpl_info = NULL; |
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1571 struct proto_chat_entry *pce; |
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1572 GaimBlistNode *node, *group; |
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1573 GList *parts; |
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1574 |
9285 | 1575 g_return_val_if_fail(gaimbuddylist != NULL, NULL); |
1576 g_return_val_if_fail((name != NULL) && (*name != '\0'), NULL); | |
1577 | |
1578 if (!gaim_account_is_connected(account)) | |
7970 | 1579 return NULL; |
1580 | |
7999 | 1581 prpl = gaim_find_prpl(gaim_account_get_protocol_id(account)); |
1582 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(prpl); | |
1583 | |
9285 | 1584 if (prpl_info->find_blist_chat != NULL) |
7999 | 1585 return prpl_info->find_blist_chat(account, name); |
1586 | |
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1587 for (group = gaimbuddylist->root; group != NULL; group = group->next) { |
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1588 for (node = group->child; node != NULL; node = node->next) { |
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1589 if (GAIM_BLIST_NODE_IS_CHAT(node)) { |
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1590 |
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1591 chat = (GaimChat*)node; |
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1592 |
9285 | 1593 if (account != chat->account) |
7970 | 1594 continue; |
1595 | |
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1596 parts = prpl_info->chat_info( |
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1597 gaim_account_get_connection(chat->account)); |
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1598 |
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1599 pce = parts->data; |
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1600 chat_name = g_hash_table_lookup(chat->components, |
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1601 pce->identifier); |
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1602 |
9153 | 1603 if (chat->account == account && chat_name != NULL && |
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1604 name != NULL && !strcmp(chat_name, name)) { |
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1605 |
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1606 return chat; |
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1607 } |
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1608 } |
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1609 } |
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1610 } |
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1611 |
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1612 return NULL; |
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1613 } |
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1614 |
6695 | 1615 GaimGroup * |
7125 | 1616 gaim_chat_get_group(GaimChat *chat) |
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1617 { |
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1618 g_return_val_if_fail(chat != NULL, NULL); |
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1619 |
6695 | 1620 return (GaimGroup *)(((GaimBlistNode *)chat)->parent); |
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1621 } |
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1622 |
9285 | 1623 GaimContact *gaim_buddy_get_contact(GaimBuddy *buddy) |
1624 { | |
1625 g_return_val_if_fail(buddy != NULL, NULL); | |
1626 | |
1627 return (GaimContact*)((GaimBlistNode*)buddy)->parent; | |
1628 } | |
1629 | |
9949 | 1630 GaimPresence *gaim_buddy_get_presence(const GaimBuddy *buddy) |
1631 { | |
1632 g_return_val_if_fail(buddy != NULL, NULL); | |
1633 return buddy->presence; | |
1634 } | |
1635 | |
1636 | |
6695 | 1637 GaimGroup *gaim_find_buddys_group(GaimBuddy *buddy) |
5228 | 1638 { |
9285 | 1639 g_return_val_if_fail(buddy != NULL, NULL); |
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1640 |
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1641 if (((GaimBlistNode *)buddy)->parent == NULL) |
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1642 return NULL; |
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1643 |
6695 | 1644 return (GaimGroup *)(((GaimBlistNode*)buddy)->parent->parent); |
5228 | 1645 } |
1646 | |
9285 | 1647 GSList *gaim_group_get_accounts(GaimGroup *group) |
5228 | 1648 { |
1649 GSList *l = NULL; | |
6695 | 1650 GaimBlistNode *gnode, *cnode, *bnode; |
1651 | |
9285 | 1652 gnode = (GaimBlistNode *)group; |
1653 | |
1654 for (cnode = gnode->child; cnode; cnode = cnode->next) { | |
6695 | 1655 if (GAIM_BLIST_NODE_IS_CHAT(cnode)) { |
9285 | 1656 if (!g_slist_find(l, ((GaimChat *)cnode)->account)) |
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1657 l = g_slist_append(l, ((GaimChat *)cnode)->account); |
9285 | 1658 } else if (GAIM_BLIST_NODE_IS_CONTACT(cnode)) { |
1659 for (bnode = cnode->child; bnode; bnode = bnode->next) { | |
1660 if (GAIM_BLIST_NODE_IS_BUDDY(bnode)) { | |
1661 if (!g_slist_find(l, ((GaimBuddy *)bnode)->account)) | |
6695 | 1662 l = g_slist_append(l, ((GaimBuddy *)bnode)->account); |
1663 } | |
1664 } | |
1665 } | |
5228 | 1666 } |
6695 | 1667 |
5228 | 1668 return l; |
1669 } | |
1670 | |
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1671 void gaim_blist_add_account(GaimAccount *account) |
5234 | 1672 { |
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1673 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
6695 | 1674 GaimBlistNode *gnode, *cnode, *bnode; |
5234 | 1675 |
9285 | 1676 g_return_if_fail(gaimbuddylist != NULL); |
1677 | |
1678 if (!ops || !ops->update) | |
6695 | 1679 return; |
1680 | |
9285 | 1681 for (gnode = gaimbuddylist->root; gnode; gnode = gnode->next) { |
1682 if (!GAIM_BLIST_NODE_IS_GROUP(gnode)) | |
5234 | 1683 continue; |
9285 | 1684 for (cnode = gnode->child; cnode; cnode = cnode->next) { |
1685 if (GAIM_BLIST_NODE_IS_CONTACT(cnode)) { | |
6956 | 1686 gboolean recompute = FALSE; |
9285 | 1687 for (bnode = cnode->child; bnode; bnode = bnode->next) { |
1688 if (GAIM_BLIST_NODE_IS_BUDDY(bnode) && | |
6695 | 1689 ((GaimBuddy*)bnode)->account == account) { |
6956 | 1690 recompute = TRUE; |
6695 | 1691 ((GaimContact*)cnode)->currentsize++; |
9285 | 1692 if (((GaimContact*)cnode)->currentsize == 1) |
6695 | 1693 ((GaimGroup*)gnode)->currentsize++; |
1694 ops->update(gaimbuddylist, bnode); | |
1695 } | |
1696 } | |
9285 | 1697 if (recompute || |
8960 | 1698 gaim_blist_node_get_bool(cnode, "show_offline")) { |
10378 | 1699 gaim_contact_invalidate_priority_buddy((GaimContact*)cnode); |
6956 | 1700 ops->update(gaimbuddylist, cnode); |
1701 } | |
9285 | 1702 } else if (GAIM_BLIST_NODE_IS_CHAT(cnode) && |
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1703 ((GaimChat*)cnode)->account == account) { |
6901 | 1704 ((GaimGroup *)gnode)->online++; |
1705 ((GaimGroup *)gnode)->currentsize++; | |
1706 ops->update(gaimbuddylist, cnode); | |
5234 | 1707 } |
1708 } | |
6695 | 1709 ops->update(gaimbuddylist, gnode); |
5234 | 1710 } |
1711 } | |
1712 | |
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1713 void gaim_blist_remove_account(GaimAccount *account) |
5228 | 1714 { |
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1715 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
6695 | 1716 GaimBlistNode *gnode, *cnode, *bnode; |
5234 | 1717 |
9285 | 1718 g_return_if_fail(gaimbuddylist != NULL); |
1719 | |
1720 for (gnode = gaimbuddylist->root; gnode; gnode = gnode->next) { | |
1721 if (!GAIM_BLIST_NODE_IS_GROUP(gnode)) | |
5234 | 1722 continue; |
9285 | 1723 for (cnode = gnode->child; cnode; cnode = cnode->next) { |
1724 if (GAIM_BLIST_NODE_IS_CONTACT(cnode)) { | |
6957 | 1725 gboolean recompute = FALSE; |
9285 | 1726 for (bnode = cnode->child; bnode; bnode = bnode->next) { |
1727 if (!GAIM_BLIST_NODE_IS_BUDDY(bnode)) | |
6695 | 1728 continue; |
9285 | 1729 if (account == ((GaimBuddy *)bnode)->account) { |
6957 | 1730 recompute = TRUE; |
9285 | 1731 if (((GaimBuddy*)bnode)->present == GAIM_BUDDY_ONLINE || |
6695 | 1732 ((GaimBuddy*)bnode)->present == GAIM_BUDDY_SIGNING_ON) { |
1733 ((GaimContact*)cnode)->online--; | |
9285 | 1734 if (((GaimContact*)cnode)->online == 0) |
6695 | 1735 ((GaimGroup*)gnode)->online--; |
1736 } | |
1737 ((GaimContact*)cnode)->currentsize--; | |
9285 | 1738 if (((GaimContact*)cnode)->currentsize == 0) |
6695 | 1739 ((GaimGroup*)gnode)->currentsize--; |
1740 | |
1741 ((GaimBuddy*)bnode)->present = GAIM_BUDDY_OFFLINE; | |
1742 | |
6803 | 1743 ((GaimBuddy*)bnode)->uc = 0; |
9944 | 1744 /* XXX ((GaimBuddy*)bnode)->idle = 0; */ |
6803 | 1745 |
6945 | 1746 |
9285 | 1747 if (ops && ops->remove) |
6695 | 1748 ops->remove(gaimbuddylist, bnode); |
1749 } | |
5234 | 1750 } |
9285 | 1751 if (recompute) { |
10378 | 1752 gaim_contact_invalidate_priority_buddy((GaimContact*)cnode); |
9285 | 1753 if (ops && ops->update) |
6983 | 1754 ops->update(gaimbuddylist, cnode); |
1755 } | |
9285 | 1756 } else if (GAIM_BLIST_NODE_IS_CHAT(cnode) && |
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1757 ((GaimChat*)cnode)->account == account) { |
6695 | 1758 ((GaimGroup*)gnode)->currentsize--; |
1759 ((GaimGroup*)gnode)->online--; | |
9285 | 1760 if (ops && ops->remove) |
6695 | 1761 ops->remove(gaimbuddylist, cnode); |
5228 | 1762 } |
1763 } | |
1764 } | |
1765 } | |
1766 | |
9285 | 1767 gboolean gaim_group_on_account(GaimGroup *g, GaimAccount *account) |
1768 { | |
9787 | 1769 GaimBlistNode *cnode; |
9285 | 1770 for (cnode = ((GaimBlistNode *)g)->child; cnode; cnode = cnode->next) { |
1771 if (GAIM_BLIST_NODE_IS_CONTACT(cnode)) { | |
9787 | 1772 if(gaim_contact_on_account((GaimContact *) cnode, account)) |
1773 return TRUE; | |
9285 | 1774 } else if (GAIM_BLIST_NODE_IS_CHAT(cnode)) { |
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1775 GaimChat *chat = (GaimChat *)cnode; |
9285 | 1776 if ((!account && gaim_account_is_connected(chat->account)) |
6695 | 1777 || chat->account == account) |
1778 return TRUE; | |
1779 } | |
5228 | 1780 } |
1781 return FALSE; | |
1782 } | |
1783 | |
1784 static gboolean blist_safe_to_write = FALSE; | |
1785 | |
7132 | 1786 static void parse_setting(GaimBlistNode *node, xmlnode *setting) |
1787 { | |
1788 const char *name = xmlnode_get_attrib(setting, "name"); | |
7693 | 1789 const char *type = xmlnode_get_attrib(setting, "type"); |
7132 | 1790 char *value = xmlnode_get_data(setting); |
1791 | |
9285 | 1792 if (!value) |
7693 | 1793 return; |
1794 | |
9285 | 1795 if (!type || !strcmp(type, "string")) |
7693 | 1796 gaim_blist_node_set_string(node, name, value); |
9285 | 1797 else if (!strcmp(type, "bool")) |
7693 | 1798 gaim_blist_node_set_bool(node, name, atoi(value)); |
9285 | 1799 else if (!strcmp(type, "int")) |
7693 | 1800 gaim_blist_node_set_int(node, name, atoi(value)); |
7132 | 1801 |
1802 g_free(value); | |
1803 } | |
1804 | |
1805 static void parse_buddy(GaimGroup *group, GaimContact *contact, xmlnode *bnode) | |
1806 { | |
1807 GaimAccount *account; | |
1808 GaimBuddy *buddy; | |
7727 | 1809 char *name = NULL, *alias = NULL; |
7153 | 1810 const char *acct_name, *proto, *protocol; |
7132 | 1811 xmlnode *x; |
1812 | |
1813 acct_name = xmlnode_get_attrib(bnode, "account"); | |
7153 | 1814 protocol = xmlnode_get_attrib(bnode, "protocol"); |
1815 proto = xmlnode_get_attrib(bnode, "proto"); | |
1816 | |
9285 | 1817 if (!acct_name || (!proto && !protocol)) |
7132 | 1818 return; |
1819 | |
7153 | 1820 account = gaim_accounts_find(acct_name, proto ? proto : protocol); |
7132 | 1821 |
9285 | 1822 if (!account) |
7132 | 1823 return; |
1824 | |
9285 | 1825 if ((x = xmlnode_get_child(bnode, "name"))) |
7132 | 1826 name = xmlnode_get_data(x); |
1827 | |
9285 | 1828 if (!name) |
7132 | 1829 return; |
1830 | |
9285 | 1831 if ((x = xmlnode_get_child(bnode, "alias"))) |
7132 | 1832 alias = xmlnode_get_data(x); |
1833 | |
1834 buddy = gaim_buddy_new(account, name, alias); | |
1835 gaim_blist_add_buddy(buddy, contact, group, | |
1836 gaim_blist_get_last_child((GaimBlistNode*)contact)); | |
1837 | |
9285 | 1838 for (x = xmlnode_get_child(bnode, "setting"); x; x = xmlnode_get_next_twin(x)) { |
7132 | 1839 parse_setting((GaimBlistNode*)buddy, x); |
1840 } | |
1841 | |
1842 g_free(name); | |
9285 | 1843 if (alias) |
7132 | 1844 g_free(alias); |
1845 } | |
1846 | |
1847 static void parse_contact(GaimGroup *group, xmlnode *cnode) | |
1848 { | |
1849 GaimContact *contact = gaim_contact_new(); | |
1850 xmlnode *x; | |
7245 | 1851 const char *alias; |
7132 | 1852 |
1853 gaim_blist_add_contact(contact, group, | |
1854 gaim_blist_get_last_child((GaimBlistNode*)group)); | |
1855 | |
9285 | 1856 if ((alias = xmlnode_get_attrib(cnode, "alias"))) { |
7132 | 1857 gaim_contact_set_alias(contact, alias); |
1858 } | |
1859 | |
9285 | 1860 for (x = cnode->child; x; x = x->next) { |
1861 if (x->type != XMLNODE_TYPE_TAG) | |
7132 | 1862 continue; |
9285 | 1863 if (!strcmp(x->name, "buddy")) |
7132 | 1864 parse_buddy(group, contact, x); |
9285 | 1865 else if (!strcmp(x->name, "setting")) |
7132 | 1866 parse_setting((GaimBlistNode*)contact, x); |
5228 | 1867 } |
7825 | 1868 |
1869 /* if the contact is empty, don't keep it around. it causes problems */ | |
9285 | 1870 if (!((GaimBlistNode*)contact)->child) |
7825 | 1871 gaim_blist_remove_contact(contact); |
5228 | 1872 } |
1873 | |
7132 | 1874 static void parse_chat(GaimGroup *group, xmlnode *cnode) |
1875 { | |
1876 GaimChat *chat; | |
1877 GaimAccount *account; | |
7153 | 1878 const char *acct_name, *proto, *protocol; |
7132 | 1879 xmlnode *x; |
1880 char *alias = NULL; | |
1881 GHashTable *components; | |
1882 | |
1883 acct_name = xmlnode_get_attrib(cnode, "account"); | |
7153 | 1884 protocol = xmlnode_get_attrib(cnode, "protocol"); |
1885 proto = xmlnode_get_attrib(cnode, "proto"); | |
1886 | |
9285 | 1887 if (!acct_name || (!proto && !protocol)) |
7132 | 1888 return; |
1889 | |
7153 | 1890 account = gaim_accounts_find(acct_name, proto ? proto : protocol); |
7132 | 1891 |
9285 | 1892 if (!account) |
7132 | 1893 return; |
1894 | |
9285 | 1895 if ((x = xmlnode_get_child(cnode, "alias"))) |
7132 | 1896 alias = xmlnode_get_data(x); |
1897 | |
1898 components = g_hash_table_new_full(g_str_hash, g_str_equal, g_free, g_free); | |
1899 | |
9285 | 1900 for (x = xmlnode_get_child(cnode, "component"); x; x = xmlnode_get_next_twin(x)) { |
7132 | 1901 const char *name; |
1902 char *value; | |
1903 | |
1904 name = xmlnode_get_attrib(x, "name"); | |
1905 value = xmlnode_get_data(x); | |
1906 g_hash_table_replace(components, g_strdup(name), value); | |
1907 } | |
1908 | |
1909 chat = gaim_chat_new(account, alias, components); | |
7151 | 1910 gaim_blist_add_chat(chat, group, |
1911 gaim_blist_get_last_child((GaimBlistNode*)group)); | |
7132 | 1912 |
9285 | 1913 for (x = xmlnode_get_child(cnode, "setting"); x; x = xmlnode_get_next_twin(x)) { |
7132 | 1914 parse_setting((GaimBlistNode*)chat, x); |
1915 } | |
1916 | |
9285 | 1917 if (alias) |
7132 | 1918 g_free(alias); |
1919 } | |
1920 | |
1921 | |
1922 static void parse_group(xmlnode *groupnode) | |
1923 { | |
1924 const char *name = xmlnode_get_attrib(groupnode, "name"); | |
1925 GaimGroup *group; | |
1926 xmlnode *cnode; | |
1927 | |
9285 | 1928 if (!name) |
7132 | 1929 name = _("Buddies"); |
1930 | |
1931 group = gaim_group_new(name); | |
1932 gaim_blist_add_group(group, | |
1933 gaim_blist_get_last_sibling(gaimbuddylist->root)); | |
1934 | |
9285 | 1935 for (cnode = groupnode->child; cnode; cnode = cnode->next) { |
1936 if (cnode->type != XMLNODE_TYPE_TAG) | |
7132 | 1937 continue; |
9285 | 1938 if (!strcmp(cnode->name, "setting")) |
7132 | 1939 parse_setting((GaimBlistNode*)group, cnode); |
9285 | 1940 else if (!strcmp(cnode->name, "contact") || |
7132 | 1941 !strcmp(cnode->name, "person")) |
1942 parse_contact(group, cnode); | |
9285 | 1943 else if (!strcmp(cnode->name, "chat")) |
7132 | 1944 parse_chat(group, cnode); |
5228 | 1945 } |
1946 } | |
1947 | |
9285 | 1948 static gboolean gaim_blist_read(const char *filename) |
1949 { | |
7132 | 1950 GError *error; |
5228 | 1951 gchar *contents = NULL; |
1952 gsize length; | |
7132 | 1953 xmlnode *gaim, *blist, *privacy; |
5228 | 1954 |
10337 | 1955 gaim_debug_info("blist", "Reading %s\n", filename); |
1956 | |
9285 | 1957 if (!g_file_get_contents(filename, &contents, &length, &error)) { |
10343 | 1958 gaim_debug_error("blist", "Error reading buddy list: %s\n", |
10337 | 1959 error->message); |
5228 | 1960 g_error_free(error); |
1961 return FALSE; | |
1962 } | |
1963 | |
7132 | 1964 gaim = xmlnode_from_str(contents, length); |
10337 | 1965 |
1966 if (gaim == NULL) { | |
8826 | 1967 FILE *backup; |
1968 char *name; | |
10343 | 1969 gaim_debug_error("blist", "Error parsing buddy list\n"); |
1970 name = g_strdup_printf("%s~", filename); | |
9285 | 1971 if ((backup = fopen(name, "w"))) { |
8826 | 1972 fwrite(contents, length, 1, backup); |
1973 fclose(backup); | |
1974 chmod(name, S_IRUSR | S_IWUSR); | |
1975 } else { | |
10337 | 1976 gaim_debug_error("blist", "Unable to write backup %s\n", name); |
8826 | 1977 } |
1978 g_free(name); | |
1979 g_free(contents); | |
5228 | 1980 return FALSE; |
1981 } | |
10337 | 1982 |
8826 | 1983 g_free(contents); |
10337 | 1984 |
7132 | 1985 blist = xmlnode_get_child(gaim, "blist"); |
9285 | 1986 if (blist) { |
7132 | 1987 xmlnode *groupnode; |
10337 | 1988 for (groupnode = xmlnode_get_child(blist, "group"); groupnode != NULL; |
8135 | 1989 groupnode = xmlnode_get_next_twin(groupnode)) { |
7132 | 1990 parse_group(groupnode); |
1991 } | |
5228 | 1992 } |
1993 | |
7132 | 1994 privacy = xmlnode_get_child(gaim, "privacy"); |
9285 | 1995 if (privacy) { |
7132 | 1996 xmlnode *anode; |
9285 | 1997 for (anode = privacy->child; anode; anode = anode->next) { |
7132 | 1998 xmlnode *x; |
1999 GaimAccount *account; | |
7153 | 2000 const char *acct_name, *proto, *mode, *protocol; |
7132 | 2001 |
2002 acct_name = xmlnode_get_attrib(anode, "name"); | |
7153 | 2003 protocol = xmlnode_get_attrib(anode, "protocol"); |
2004 proto = xmlnode_get_attrib(anode, "proto"); | |
7132 | 2005 mode = xmlnode_get_attrib(anode, "mode"); |
2006 | |
9285 | 2007 if (!acct_name || (!proto && !protocol) || !mode) |
7132 | 2008 continue; |
2009 | |
7153 | 2010 account = gaim_accounts_find(acct_name, proto ? proto : protocol); |
7132 | 2011 |
9285 | 2012 if (!account) |
7132 | 2013 continue; |
2014 | |
2015 account->perm_deny = atoi(mode); | |
2016 | |
9285 | 2017 for (x = anode->child; x; x = x->next) { |
7132 | 2018 char *name; |
9285 | 2019 if (x->type != XMLNODE_TYPE_TAG) |
7132 | 2020 continue; |
2021 | |
9285 | 2022 if (!strcmp(x->name, "permit")) { |
7132 | 2023 name = xmlnode_get_data(x); |
2024 gaim_privacy_permit_add(account, name, TRUE); | |
2025 g_free(name); | |
9285 | 2026 } else if (!strcmp(x->name, "block")) { |
7132 | 2027 name = xmlnode_get_data(x); |
2028 gaim_privacy_deny_add(account, name, TRUE); | |
2029 g_free(name); | |
2030 } | |
2031 } | |
2032 } | |
2033 } | |
5228 | 2034 |
10343 | 2035 gaim_debug_info("blist", "Finished reading buddy list\n"); |
5228 | 2036 |
8200 | 2037 xmlnode_free(gaim); |
10337 | 2038 |
5228 | 2039 return TRUE; |
2040 } | |
2041 | |
9285 | 2042 void gaim_blist_load() |
2043 { | |
10332 | 2044 const char *user_dir = gaim_user_dir(); |
10337 | 2045 gchar *filename; |
2046 gchar *msg; | |
5228 | 2047 |
2048 blist_safe_to_write = TRUE; | |
2049 | |
10337 | 2050 if (user_dir == NULL) |
5228 | 2051 return; |
2052 | |
2053 filename = g_build_filename(user_dir, "blist.xml", NULL); | |
2054 | |
9285 | 2055 if (g_file_test(filename, G_FILE_TEST_EXISTS)) { |
2056 if (!gaim_blist_read(filename)) { | |
10337 | 2057 msg = g_strdup_printf(_("An error was encountered parsing the " |
2058 "file containing your buddy list (%s). It has not " | |
2059 "been loaded, and the old file has been renamed " | |
2060 "to blist.xml~."), filename); | |
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2061 gaim_notify_error(NULL, NULL, _("Buddy List Error"), msg); |
5228 | 2062 g_free(msg); |
2063 } | |
2064 } | |
2065 | |
2066 g_free(filename); | |
2067 } | |
2068 | |
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2069 void |
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2070 gaim_blist_request_add_buddy(GaimAccount *account, const char *username, |
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2071 const char *group, const char *alias) |
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2072 { |
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2073 GaimBlistUiOps *ui_ops; |
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2074 |
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2075 ui_ops = gaim_blist_get_ui_ops(); |
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2076 |
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2077 if (ui_ops != NULL && ui_ops->request_add_buddy != NULL) |
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2078 ui_ops->request_add_buddy(account, username, group, alias); |
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2079 } |
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2080 |
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2081 void |
9754 | 2082 gaim_blist_request_add_chat(GaimAccount *account, GaimGroup *group, |
2083 const char *alias, const char *name) | |
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2084 { |
7098
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2085 GaimBlistUiOps *ui_ops; |
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2086 |
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2087 ui_ops = gaim_blist_get_ui_ops(); |
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2088 |
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2089 if (ui_ops != NULL && ui_ops->request_add_chat != NULL) |
9754 | 2090 ui_ops->request_add_chat(account, group, alias, name); |
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2091 } |
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2092 |
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2093 void |
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2094 gaim_blist_request_add_group(void) |
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2095 { |
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2096 GaimBlistUiOps *ui_ops; |
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2097 |
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2098 ui_ops = gaim_blist_get_ui_ops(); |
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2099 |
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2100 if (ui_ops != NULL && ui_ops->request_add_group != NULL) |
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2101 ui_ops->request_add_group(); |
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2102 } |
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2103 |
7693 | 2104 static void blist_print_setting(const char *key, |
2105 struct gaim_blist_node_setting *setting, FILE *file, int indent) | |
2106 { | |
2107 char *key_val, *data_val = NULL; | |
2108 const char *type = NULL; | |
2109 int i; | |
2110 | |
9285 | 2111 if (!key) |
7693 | 2112 return; |
2113 | |
2114 switch(setting->type) { | |
2115 case GAIM_BLIST_NODE_SETTING_BOOL: | |
2116 type = "bool"; | |
2117 data_val = g_strdup_printf("%d", setting->value.boolean); | |
2118 break; | |
2119 case GAIM_BLIST_NODE_SETTING_INT: | |
2120 type = "int"; | |
2121 data_val = g_strdup_printf("%d", setting->value.integer); | |
2122 break; | |
2123 case GAIM_BLIST_NODE_SETTING_STRING: | |
9285 | 2124 if (!setting->value.string) |
7693 | 2125 return; |
2126 | |
2127 type = "string"; | |
2128 data_val = g_markup_escape_text(setting->value.string, -1); | |
2129 break; | |
2130 } | |
2131 | |
2132 /* this can't happen */ | |
9285 | 2133 if (!type || !data_val) |
7693 | 2134 return; |
2135 | |
9285 | 2136 for (i=0; i<indent; i++) fprintf(file, "\t"); |
7693 | 2137 |
2138 key_val = g_markup_escape_text(key, -1); | |
2139 fprintf(file, "<setting name=\"%s\" type=\"%s\">%s</setting>\n", key_val, type, | |
2140 data_val); | |
2141 | |
2142 g_free(key_val); | |
2143 g_free(data_val); | |
2144 } | |
2145 | |
5228 | 2146 static void blist_print_group_settings(gpointer key, gpointer data, |
9285 | 2147 gpointer user_data) |
2148 { | |
7693 | 2149 blist_print_setting(key, data, user_data, 3); |
5228 | 2150 } |
2151 | |
2152 static void blist_print_buddy_settings(gpointer key, gpointer data, | |
9285 | 2153 gpointer user_data) |
2154 { | |
7693 | 2155 blist_print_setting(key, data, user_data, 5); |
5228 | 2156 } |
2157 | |
6695 | 2158 static void blist_print_cnode_settings(gpointer key, gpointer data, |
9285 | 2159 gpointer user_data) |
2160 { | |
7693 | 2161 blist_print_setting(key, data, user_data, 4); |
6695 | 2162 } |
2163 | |
5234 | 2164 static void blist_print_chat_components(gpointer key, gpointer data, |
2165 gpointer user_data) { | |
2166 char *key_val; | |
2167 char *data_val; | |
2168 FILE *file = user_data; | |
2169 | |
9285 | 2170 if (!key || !data) |
5234 | 2171 return; |
2172 | |
2173 key_val = g_markup_escape_text(key, -1); | |
2174 data_val = g_markup_escape_text(data, -1); | |
2175 | |
2176 fprintf(file, "\t\t\t\t<component name=\"%s\">%s</component>\n", key_val, | |
2177 data_val); | |
2178 g_free(key_val); | |
2179 g_free(data_val); | |
2180 } | |
2181 | |
9285 | 2182 static void print_buddy(FILE *file, GaimBuddy *buddy) |
2183 { | |
6695 | 2184 char *bud_name = g_markup_escape_text(buddy->name, -1); |
2185 char *bud_alias = NULL; | |
2186 char *acct_name = g_markup_escape_text(buddy->account->username, -1); | |
9285 | 2187 if (buddy->alias) |
6695 | 2188 bud_alias= g_markup_escape_text(buddy->alias, -1); |
9460 | 2189 fprintf(file, "\t\t\t\t<buddy account=\"%s\" proto=\"%s\">\n", acct_name, |
7153 | 2190 gaim_account_get_protocol_id(buddy->account)); |
2191 | |
6695 | 2192 fprintf(file, "\t\t\t\t\t<name>%s</name>\n", bud_name); |
9285 | 2193 if (bud_alias) { |
6695 | 2194 fprintf(file, "\t\t\t\t\t<alias>%s</alias>\n", bud_alias); |
2195 } | |
7726 | 2196 g_hash_table_foreach(buddy->node.settings, blist_print_buddy_settings, file); |
6695 | 2197 fprintf(file, "\t\t\t\t</buddy>\n"); |
2198 g_free(bud_name); | |
2199 g_free(bud_alias); | |
2200 g_free(acct_name); | |
2201 } | |
2202 | |
9787 | 2203 |
2204 /* check for flagging and account exclusion on buddy */ | |
2205 static gboolean blist_buddy_should_save(GaimAccount *exp_acct, GaimBuddy *buddy) | |
2206 { | |
2207 if (! GAIM_BLIST_NODE_SHOULD_SAVE((GaimBlistNode *) buddy)) | |
2208 return FALSE; | |
2209 | |
2210 if (exp_acct && buddy->account != exp_acct) | |
2211 return FALSE; | |
2212 | |
2213 return TRUE; | |
2214 } | |
2215 | |
2216 | |
2217 static void blist_write_buddy(FILE *file, GaimAccount *exp_acct, GaimBuddy *buddy) | |
2218 { | |
2219 if (blist_buddy_should_save(exp_acct, buddy)) | |
2220 print_buddy(file, buddy); | |
2221 } | |
2222 | |
2223 | |
2224 /* check for flagging and account exclusion on contact and all members */ | |
2225 static gboolean blist_contact_should_save(GaimAccount *exp_acct, GaimContact *contact) | |
2226 { | |
2227 GaimBlistNode *bnode, *cnode = (GaimBlistNode *) contact; | |
2228 | |
2229 if (! GAIM_BLIST_NODE_SHOULD_SAVE(cnode)) | |
2230 return FALSE; | |
2231 | |
2232 for (bnode = cnode->child; bnode; bnode = bnode->next) { | |
2233 if (! GAIM_BLIST_NODE_IS_BUDDY(bnode)) | |
2234 continue; | |
2235 | |
2236 if (blist_buddy_should_save(exp_acct, (GaimBuddy *) bnode)) | |
2237 return TRUE; | |
2238 } | |
2239 | |
2240 return FALSE; | |
2241 } | |
2242 | |
2243 | |
2244 static void blist_write_contact(FILE *file, GaimAccount *exp_acct, GaimContact *contact) | |
2245 { | |
2246 GaimBlistNode *bnode, *cnode = (GaimBlistNode *) contact; | |
2247 | |
2248 if (! blist_contact_should_save(exp_acct, contact)) | |
2249 return; | |
2250 | |
2251 fprintf(file, "\t\t\t<contact"); | |
2252 if (contact->alias) { | |
2253 char *alias = g_markup_escape_text(contact->alias, -1); | |
2254 fprintf(file, " alias=\"%s\"", alias); | |
2255 g_free(alias); | |
2256 } | |
2257 fprintf(file, ">\n"); | |
2258 | |
2259 for (bnode = cnode->child; bnode; bnode = bnode->next) { | |
2260 if (GAIM_BLIST_NODE_IS_BUDDY(bnode)) { | |
2261 blist_write_buddy(file, exp_acct, (GaimBuddy *) bnode); | |
2262 } | |
2263 } | |
2264 | |
2265 g_hash_table_foreach(cnode->settings, blist_print_cnode_settings, file); | |
2266 fprintf(file, "\t\t\t</contact>\n"); | |
2267 } | |
2268 | |
2269 | |
2270 static void blist_write_chat(FILE *file, GaimAccount *exp_acct, GaimChat *chat) | |
2271 { | |
2272 char *acct_name; | |
2273 | |
2274 if (! GAIM_BLIST_NODE_SHOULD_SAVE((GaimBlistNode *) chat)) | |
2275 return; | |
2276 | |
2277 if (exp_acct && chat->account != exp_acct) | |
2278 return; | |
10343 | 2279 |
9787 | 2280 acct_name = g_markup_escape_text(chat->account->username, -1); |
2281 fprintf(file, "\t\t\t<chat proto=\"%s\" account=\"%s\">\n", | |
2282 gaim_account_get_protocol_id(chat->account), acct_name); | |
2283 g_free(acct_name); | |
2284 | |
2285 if (chat->alias) { | |
2286 char *chat_alias = g_markup_escape_text(chat->alias, -1); | |
2287 fprintf(file, "\t\t\t\t<alias>%s</alias>\n", chat_alias); | |
2288 g_free(chat_alias); | |
2289 } | |
2290 | |
2291 g_hash_table_foreach(chat->components, blist_print_chat_components, file); | |
2292 g_hash_table_foreach(chat->node.settings, blist_print_cnode_settings, file); | |
2293 | |
2294 fprintf(file, "\t\t\t</chat>\n"); | |
2295 } | |
2296 | |
2297 | |
2298 static void blist_write_group(FILE *file, GaimAccount *exp_acct, GaimGroup *group) | |
2299 { | |
2300 GaimBlistNode *cnode, *gnode = (GaimBlistNode *) group; | |
2301 char *group_name; | |
2302 | |
2303 if (! GAIM_BLIST_NODE_SHOULD_SAVE(gnode)) | |
2304 return; | |
2305 | |
2306 if (exp_acct && ! gaim_group_on_account(group, exp_acct)) | |
10378 | 2307 return; |
9787 | 2308 |
2309 group_name = g_markup_escape_text(group->name, -1); | |
2310 fprintf(file, "\t\t<group name=\"%s\">\n", group_name); | |
2311 g_free(group_name); | |
2312 | |
2313 g_hash_table_foreach(group->node.settings, | |
2314 blist_print_group_settings, file); | |
2315 | |
2316 for (cnode = gnode->child; cnode; cnode = cnode->next) { | |
2317 if (GAIM_BLIST_NODE_IS_CONTACT(cnode)) { | |
2318 blist_write_contact(file, exp_acct, (GaimContact *) cnode); | |
2319 } else if (GAIM_BLIST_NODE_IS_CHAT(cnode)) { | |
2320 blist_write_chat(file, exp_acct, (GaimChat *) cnode); | |
2321 } | |
2322 } | |
2323 | |
2324 fprintf(file, "\t\t</group>\n"); | |
2325 } | |
2326 | |
2327 | |
2328 static void blist_write_privacy_account(FILE *file, GaimAccount *exp_acct, GaimAccount *account) | |
2329 { | |
2330 char *acct_name; | |
2331 GSList *buds; | |
2332 | |
2333 if(exp_acct && exp_acct != account) | |
2334 return; | |
2335 | |
2336 acct_name = g_markup_escape_text(account->username, -1); | |
2337 fprintf(file, "\t\t<account proto=\"%s\" name=\"%s\" mode=\"%d\">\n", | |
2338 gaim_account_get_protocol_id(account), | |
2339 acct_name, account->perm_deny); | |
2340 g_free(acct_name); | |
2341 | |
2342 for (buds = account->permit; buds; buds = buds->next) { | |
2343 char *bud_name = g_markup_escape_text(buds->data, -1); | |
2344 fprintf(file, "\t\t\t<permit>%s</permit>\n", bud_name); | |
2345 g_free(bud_name); | |
2346 } | |
2347 | |
2348 for (buds = account->deny; buds; buds = buds->next) { | |
2349 char *bud_name = g_markup_escape_text(buds->data, -1); | |
2350 fprintf(file, "\t\t\t<block>%s</block>\n", bud_name); | |
2351 g_free(bud_name); | |
2352 } | |
2353 | |
2354 fprintf(file, "\t\t</account>\n"); | |
2355 } | |
2356 | |
2357 | |
9285 | 2358 static void gaim_blist_write(FILE *file, GaimAccount *exp_acct) |
2359 { | |
5580
86456ec3ca25
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parents:
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diff
changeset
|
2360 GList *accounts; |
9787 | 2361 GaimBlistNode *gnode; |
2362 | |
5228 | 2363 fprintf(file, "<?xml version='1.0' encoding='UTF-8' ?>\n"); |
2364 fprintf(file, "<gaim version=\"1\">\n"); | |
2365 fprintf(file, "\t<blist>\n"); | |
2366 | |
9285 | 2367 for (gnode = gaimbuddylist->root; gnode; gnode = gnode->next) { |
9787 | 2368 if (GAIM_BLIST_NODE_IS_GROUP(gnode)) |
2369 blist_write_group(file, exp_acct, (GaimGroup *) gnode); | |
5228 | 2370 } |
2371 | |
2372 fprintf(file, "\t</blist>\n"); | |
2373 fprintf(file, "\t<privacy>\n"); | |
2374 | |
9787 | 2375 for (accounts = gaim_accounts_get_all(); accounts; accounts = accounts->next) { |
2376 blist_write_privacy_account(file, exp_acct, (GaimAccount *) accounts->data); | |
5228 | 2377 } |
2378 | |
2379 fprintf(file, "\t</privacy>\n"); | |
2380 fprintf(file, "</gaim>\n"); | |
2381 } | |
2382 | |
9787 | 2383 |
9285 | 2384 void gaim_blist_sync() |
2385 { | |
5228 | 2386 FILE *file; |
10399 | 2387 struct stat st; |
10332 | 2388 const char *user_dir = gaim_user_dir(); |
5228 | 2389 char *filename; |
2390 char *filename_real; | |
2391 | |
9285 | 2392 if (!user_dir) |
5228 | 2393 return; |
9285 | 2394 |
2395 if (!blist_safe_to_write) { | |
5228 | 2396 gaim_debug(GAIM_DEBUG_WARNING, "blist save", |
2397 "AHH!! Tried to write the blist before we read it!\n"); | |
2398 return; | |
2399 } | |
2400 | |
2401 file = fopen(user_dir, "r"); | |
9285 | 2402 if (!file) |
5228 | 2403 mkdir(user_dir, S_IRUSR | S_IWUSR | S_IXUSR); |
2404 else | |
2405 fclose(file); | |
2406 | |
2407 filename = g_build_filename(user_dir, "blist.xml.save", NULL); | |
2408 | |
9285 | 2409 if ((file = fopen(filename, "w"))) { |
5228 | 2410 gaim_blist_write(file, NULL); |
2411 fclose(file); | |
2412 chmod(filename, S_IRUSR | S_IWUSR); | |
2413 } else { | |
2414 gaim_debug(GAIM_DEBUG_ERROR, "blist save", "Unable to write %s\n", | |
2415 filename); | |
8549 | 2416 g_free(filename); |
2417 return; | |
5228 | 2418 } |
2419 | |
10399 | 2420 if (stat(filename, &st) || (st.st_size == 0)) { |
2421 gaim_debug_error("blist", "Failed to save blist\n"); | |
2422 unlink(filename); | |
2423 g_free(filename); | |
2424 return; | |
2425 } | |
2426 | |
5228 | 2427 filename_real = g_build_filename(user_dir, "blist.xml", NULL); |
2428 | |
9285 | 2429 if (rename(filename, filename_real) < 0) |
5228 | 2430 gaim_debug(GAIM_DEBUG_ERROR, "blist save", |
2431 "Error renaming %s to %s\n", filename, filename_real); | |
2432 | |
2433 g_free(filename); | |
2434 g_free(filename_real); | |
2435 } | |
2436 | |
7693 | 2437 |
2438 static void gaim_blist_node_setting_free(struct gaim_blist_node_setting *setting) | |
2439 { | |
2440 switch(setting->type) { | |
2441 case GAIM_BLIST_NODE_SETTING_BOOL: | |
2442 case GAIM_BLIST_NODE_SETTING_INT: | |
2443 break; | |
2444 case GAIM_BLIST_NODE_SETTING_STRING: | |
2445 g_free(setting->value.string); | |
2446 break; | |
2447 } | |
8020 | 2448 g_free(setting); |
7693 | 2449 } |
2450 | |
9285 | 2451 static void gaim_blist_node_initialize_settings(GaimBlistNode *node) |
7693 | 2452 { |
9285 | 2453 if (node->settings) |
5228 | 2454 return; |
7693 | 2455 |
2456 node->settings = g_hash_table_new_full(g_str_hash, g_str_equal, g_free, | |
2457 (GDestroyNotify)gaim_blist_node_setting_free); | |
2458 } | |
2459 | |
2460 void gaim_blist_node_remove_setting(GaimBlistNode *node, const char *key) | |
2461 { | |
2462 g_return_if_fail(node != NULL); | |
2463 g_return_if_fail(node->settings != NULL); | |
2464 g_return_if_fail(key != NULL); | |
2465 | |
2466 g_hash_table_remove(node->settings, key); | |
9285 | 2467 |
2468 schedule_blist_save(); | |
5228 | 2469 } |
2470 | |
7693 | 2471 |
2472 void gaim_blist_node_set_bool(GaimBlistNode* node, const char *key, gboolean value) | |
2473 { | |
2474 struct gaim_blist_node_setting *setting; | |
2475 | |
2476 g_return_if_fail(node != NULL); | |
2477 g_return_if_fail(node->settings != NULL); | |
2478 g_return_if_fail(key != NULL); | |
2479 | |
2480 setting = g_new0(struct gaim_blist_node_setting, 1); | |
2481 setting->type = GAIM_BLIST_NODE_SETTING_BOOL; | |
2482 setting->value.boolean = value; | |
2483 | |
2484 g_hash_table_replace(node->settings, g_strdup(key), setting); | |
9285 | 2485 |
2486 schedule_blist_save(); | |
7693 | 2487 } |
2488 | |
2489 gboolean gaim_blist_node_get_bool(GaimBlistNode* node, const char *key) | |
2490 { | |
2491 struct gaim_blist_node_setting *setting; | |
2492 | |
2493 g_return_val_if_fail(node != NULL, FALSE); | |
2494 g_return_val_if_fail(node->settings != NULL, FALSE); | |
2495 g_return_val_if_fail(key != NULL, FALSE); | |
2496 | |
2497 setting = g_hash_table_lookup(node->settings, key); | |
2498 | |
9285 | 2499 if (!setting) |
7849 | 2500 return FALSE; |
2501 | |
7848 | 2502 g_return_val_if_fail(setting->type == GAIM_BLIST_NODE_SETTING_BOOL, FALSE); |
2503 | |
2504 return setting->value.boolean; | |
5228 | 2505 } |
2506 | |
7693 | 2507 void gaim_blist_node_set_int(GaimBlistNode* node, const char *key, int value) |
2508 { | |
2509 struct gaim_blist_node_setting *setting; | |
2510 | |
2511 g_return_if_fail(node != NULL); | |
2512 g_return_if_fail(node->settings != NULL); | |
2513 g_return_if_fail(key != NULL); | |
2514 | |
2515 setting = g_new0(struct gaim_blist_node_setting, 1); | |
8071 | 2516 setting->type = GAIM_BLIST_NODE_SETTING_INT; |
7693 | 2517 setting->value.integer = value; |
2518 | |
2519 g_hash_table_replace(node->settings, g_strdup(key), setting); | |
9285 | 2520 |
2521 schedule_blist_save(); | |
7693 | 2522 } |
2523 | |
2524 int gaim_blist_node_get_int(GaimBlistNode* node, const char *key) | |
2525 { | |
2526 struct gaim_blist_node_setting *setting; | |
2527 | |
2528 g_return_val_if_fail(node != NULL, 0); | |
2529 g_return_val_if_fail(node->settings != NULL, 0); | |
2530 g_return_val_if_fail(key != NULL, 0); | |
2531 | |
2532 setting = g_hash_table_lookup(node->settings, key); | |
2533 | |
9285 | 2534 if (!setting) |
7849 | 2535 return 0; |
2536 | |
7848 | 2537 g_return_val_if_fail(setting->type == GAIM_BLIST_NODE_SETTING_INT, 0); |
2538 | |
2539 return setting->value.integer; | |
7693 | 2540 } |
2541 | |
2542 void gaim_blist_node_set_string(GaimBlistNode* node, const char *key, | |
5906 | 2543 const char *value) |
2544 { | |
7693 | 2545 struct gaim_blist_node_setting *setting; |
2546 | |
2547 g_return_if_fail(node != NULL); | |
2548 g_return_if_fail(node->settings != NULL); | |
2549 g_return_if_fail(key != NULL); | |
2550 | |
2551 setting = g_new0(struct gaim_blist_node_setting, 1); | |
2552 setting->type = GAIM_BLIST_NODE_SETTING_STRING; | |
2553 setting->value.string = g_strdup(value); | |
2554 | |
2555 g_hash_table_replace(node->settings, g_strdup(key), setting); | |
9285 | 2556 |
2557 schedule_blist_save(); | |
7693 | 2558 } |
2559 | |
2560 const char *gaim_blist_node_get_string(GaimBlistNode* node, const char *key) | |
2561 { | |
2562 struct gaim_blist_node_setting *setting; | |
2563 | |
2564 g_return_val_if_fail(node != NULL, NULL); | |
2565 g_return_val_if_fail(node->settings != NULL, NULL); | |
2566 g_return_val_if_fail(key != NULL, NULL); | |
2567 | |
2568 setting = g_hash_table_lookup(node->settings, key); | |
2569 | |
9285 | 2570 if (!setting) |
7849 | 2571 return NULL; |
2572 | |
7848 | 2573 g_return_val_if_fail(setting->type == GAIM_BLIST_NODE_SETTING_STRING, NULL); |
2574 | |
2575 return setting->value.string; | |
7693 | 2576 } |
2577 | |
9285 | 2578 GList *gaim_blist_node_get_extended_menu(GaimBlistNode *n) |
7693 | 2579 { |
8710
36b043fe2740
[gaim-migrate @ 9464]
Christian Hammond <chipx86@chipx86.com>
parents:
8675
diff
changeset
|
2580 GList *menu = NULL; |
9030 | 2581 |
2582 g_return_val_if_fail(n, NULL); | |
2583 | |
2584 gaim_signal_emit(gaim_blist_get_handle(), | |
2585 "blist-node-extended-menu", | |
2586 n, &menu); | |
8710
36b043fe2740
[gaim-migrate @ 9464]
Christian Hammond <chipx86@chipx86.com>
parents:
8675
diff
changeset
|
2587 return menu; |
36b043fe2740
[gaim-migrate @ 9464]
Christian Hammond <chipx86@chipx86.com>
parents:
8675
diff
changeset
|
2588 } |
36b043fe2740
[gaim-migrate @ 9464]
Christian Hammond <chipx86@chipx86.com>
parents:
8675
diff
changeset
|
2589 |
9030 | 2590 |
2591 GaimBlistNodeAction * | |
2592 gaim_blist_node_action_new(char *label, | |
2593 void (*callback)(GaimBlistNode *, gpointer), | |
2594 gpointer data) | |
2595 { | |
2596 GaimBlistNodeAction *act = g_new0(GaimBlistNodeAction, 1); | |
2597 act->label = label; | |
2598 act->callback = callback; | |
2599 act->data = data; | |
2600 return act; | |
8952 | 2601 } |
2602 | |
8710
36b043fe2740
[gaim-migrate @ 9464]
Christian Hammond <chipx86@chipx86.com>
parents:
8675
diff
changeset
|
2603 |
9285 | 2604 int gaim_blist_get_group_size(GaimGroup *group, gboolean offline) |
2605 { | |
2606 if (!group) | |
5228 | 2607 return 0; |
2608 | |
5277 | 2609 return offline ? group->totalsize : group->currentsize; |
5228 | 2610 } |
2611 | |
9285 | 2612 int gaim_blist_get_group_online_count(GaimGroup *group) |
2613 { | |
2614 if (!group) | |
5228 | 2615 return 0; |
2616 | |
5277 | 2617 return group->online; |
5228 | 2618 } |
2619 | |
7035
feb3d21a7794
[gaim-migrate @ 7598]
Christian Hammond <chipx86@chipx86.com>
parents:
7003
diff
changeset
|
2620 void |
7098
770233dad86c
[gaim-migrate @ 7663]
Christian Hammond <chipx86@chipx86.com>
parents:
7060
diff
changeset
|
2621 gaim_blist_set_ui_ops(GaimBlistUiOps *ops) |
7035
feb3d21a7794
[gaim-migrate @ 7598]
Christian Hammond <chipx86@chipx86.com>
parents:
7003
diff
changeset
|
2622 { |
feb3d21a7794
[gaim-migrate @ 7598]
Christian Hammond <chipx86@chipx86.com>
parents:
7003
diff
changeset
|
2623 blist_ui_ops = ops; |
feb3d21a7794
[gaim-migrate @ 7598]
Christian Hammond <chipx86@chipx86.com>
parents:
7003
diff
changeset
|
2624 } |
feb3d21a7794
[gaim-migrate @ 7598]
Christian Hammond <chipx86@chipx86.com>
parents:
7003
diff
changeset
|
2625 |
7098
770233dad86c
[gaim-migrate @ 7663]
Christian Hammond <chipx86@chipx86.com>
parents:
7060
diff
changeset
|
2626 GaimBlistUiOps * |
7035
feb3d21a7794
[gaim-migrate @ 7598]
Christian Hammond <chipx86@chipx86.com>
parents:
7003
diff
changeset
|
2627 gaim_blist_get_ui_ops(void) |
feb3d21a7794
[gaim-migrate @ 7598]
Christian Hammond <chipx86@chipx86.com>
parents:
7003
diff
changeset
|
2628 { |
feb3d21a7794
[gaim-migrate @ 7598]
Christian Hammond <chipx86@chipx86.com>
parents:
7003
diff
changeset
|
2629 return blist_ui_ops; |
feb3d21a7794
[gaim-migrate @ 7598]
Christian Hammond <chipx86@chipx86.com>
parents:
7003
diff
changeset
|
2630 } |
feb3d21a7794
[gaim-migrate @ 7598]
Christian Hammond <chipx86@chipx86.com>
parents:
7003
diff
changeset
|
2631 |
feb3d21a7794
[gaim-migrate @ 7598]
Christian Hammond <chipx86@chipx86.com>
parents:
7003
diff
changeset
|
2632 |
6485
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2633 void * |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2634 gaim_blist_get_handle(void) |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2635 { |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2636 static int handle; |
5228 | 2637 |
6485
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2638 return &handle; |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2639 } |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2640 |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2641 void |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2642 gaim_blist_init(void) |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2643 { |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2644 void *handle = gaim_blist_get_handle(); |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2645 |
6564
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2646 gaim_signal_register(handle, "buddy-away", |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2647 gaim_marshal_VOID__POINTER, NULL, 1, |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2648 gaim_value_new(GAIM_TYPE_SUBTYPE, |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2649 GAIM_SUBTYPE_BLIST_BUDDY)); |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2650 |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2651 gaim_signal_register(handle, "buddy-back", |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2652 gaim_marshal_VOID__POINTER, NULL, 1, |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2653 gaim_value_new(GAIM_TYPE_SUBTYPE, |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2654 GAIM_SUBTYPE_BLIST_BUDDY)); |
6485
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2655 |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2656 gaim_signal_register(handle, "buddy-idle", |
6564
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2657 gaim_marshal_VOID__POINTER, NULL, 1, |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2658 gaim_value_new(GAIM_TYPE_SUBTYPE, |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2659 GAIM_SUBTYPE_BLIST_BUDDY)); |
6485
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2660 gaim_signal_register(handle, "buddy-unidle", |
6564
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2661 gaim_marshal_VOID__POINTER, NULL, 1, |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2662 gaim_value_new(GAIM_TYPE_SUBTYPE, |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2663 GAIM_SUBTYPE_BLIST_BUDDY)); |
9109
9f21659ecf11
[gaim-migrate @ 9886]
Christian Hammond <chipx86@chipx86.com>
parents:
9030
diff
changeset
|
2664 gaim_signal_register(handle, "buddy-idle-updated", |
9f21659ecf11
[gaim-migrate @ 9886]
Christian Hammond <chipx86@chipx86.com>
parents:
9030
diff
changeset
|
2665 gaim_marshal_VOID__POINTER, NULL, 1, |
9f21659ecf11
[gaim-migrate @ 9886]
Christian Hammond <chipx86@chipx86.com>
parents:
9030
diff
changeset
|
2666 gaim_value_new(GAIM_TYPE_SUBTYPE, |
9f21659ecf11
[gaim-migrate @ 9886]
Christian Hammond <chipx86@chipx86.com>
parents:
9030
diff
changeset
|
2667 GAIM_SUBTYPE_BLIST_BUDDY)); |
6485
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2668 |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2669 gaim_signal_register(handle, "buddy-signed-on", |
6564
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2670 gaim_marshal_VOID__POINTER, NULL, 1, |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2671 gaim_value_new(GAIM_TYPE_SUBTYPE, |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2672 GAIM_SUBTYPE_BLIST_BUDDY)); |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2673 |
6485
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2674 gaim_signal_register(handle, "buddy-signed-off", |
6564
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2675 gaim_marshal_VOID__POINTER, NULL, 1, |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2676 gaim_value_new(GAIM_TYPE_SUBTYPE, |
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2677 GAIM_SUBTYPE_BLIST_BUDDY)); |
6485
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2678 |
6564
800ef4a51096
[gaim-migrate @ 7086]
Christian Hammond <chipx86@chipx86.com>
parents:
6506
diff
changeset
|
2679 gaim_signal_register(handle, "update-idle", gaim_marshal_VOID, NULL, 0); |
9030 | 2680 |
2681 gaim_signal_register(handle, "blist-node-extended-menu", | |
8710
36b043fe2740
[gaim-migrate @ 9464]
Christian Hammond <chipx86@chipx86.com>
parents:
8675
diff
changeset
|
2682 gaim_marshal_VOID__POINTER_POINTER, NULL, 2, |
36b043fe2740
[gaim-migrate @ 9464]
Christian Hammond <chipx86@chipx86.com>
parents:
8675
diff
changeset
|
2683 gaim_value_new(GAIM_TYPE_SUBTYPE, |
9030 | 2684 GAIM_SUBTYPE_BLIST_NODE), |
8952 | 2685 gaim_value_new(GAIM_TYPE_BOXED, "GList **")); |
6485
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2686 } |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2687 |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2688 void |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2689 gaim_blist_uninit(void) |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2690 { |
9285 | 2691 if (blist_save_timer != 0) { |
2692 gaim_timeout_remove(blist_save_timer); | |
2693 blist_save_timer = 0; | |
2694 gaim_blist_sync(); | |
2695 } | |
2696 | |
6485
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2697 gaim_signals_unregister_by_instance(gaim_blist_get_handle()); |
70d5122bc3ff
[gaim-migrate @ 6999]
Christian Hammond <chipx86@chipx86.com>
parents:
6473
diff
changeset
|
2698 } |