Mercurial > pidgin
annotate src/sound.c @ 13968:6fc412e59214
[gaim-migrate @ 16525]
A bunch of little things
* Use GAIM_CONNECTION_IS_VALID(gc) in a lot of places where
we were doing g_list_find(gaim_connections_get_all(), gc)
* Get rid of a lot of places where we were doing
g_list_find(gaim_connections_get_all(), gc). The handle used
by the request API ensures that the ok and cancel callback
functions won't be called if the gc is destroyed. However,
GAIM_CONNECTION_IS_VALID(gc) is still very important for
callback functions where we can't cancel the request.
For example, gaim_proxy_connect() callback functions.
* "Added" a function to Yahoo! that should help us notice
when our buddies change their buddy icon/display picture
* Some comments in a few places
* Changed GAIM_CONNECTION_IS_VALID(gc) to only look through
the list of "all" connections and not the list of
"connecting" connections. Some time ago we changed how
this was done so that the list of "all" connections now
includes the "connection" connections.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Thu, 20 Jul 2006 08:11:54 +0000 |
parents | 5bc3d67ceb24 |
children |
rev | line source |
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1 | 1 /* |
2 * gaim | |
3 * | |
8046 | 4 * Gaim is the legal property of its developers, whose names are too numerous |
5 * to list here. Please refer to the COPYRIGHT file distributed with this | |
6 * source distribution. | |
1 | 7 * |
8 * This program is free software; you can redistribute it and/or modify | |
9 * it under the terms of the GNU General Public License as published by | |
10 * the Free Software Foundation; either version 2 of the License, or | |
11 * (at your option) any later version. | |
12 * | |
13 * This program is distributed in the hope that it will be useful, | |
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
16 * GNU General Public License for more details. | |
17 * | |
18 * You should have received a copy of the GNU General Public License | |
19 * along with this program; if not, write to the Free Software | |
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
21 * | |
22 */ | |
5872
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23 #include "internal.h" |
3630 | 24 |
10322 | 25 #include "blist.h" |
26 #include "prefs.h" | |
4561 | 27 #include "sound.h" |
1 | 28 |
5684 | 29 static GaimSoundUiOps *sound_ui_ops = NULL; |
3319 | 30 |
10322 | 31 void |
11642 | 32 gaim_sound_play_file(const char *filename, const GaimAccount *account) |
5684 | 33 { |
11642 | 34 GaimStatus *status; |
35 | |
11652 | 36 if ((account != NULL) && (!gaim_prefs_get_bool("/core/sound/while_away"))) |
11642 | 37 { |
38 status = gaim_account_get_active_status(account); | |
39 if (gaim_status_is_online(status) && !gaim_status_is_available(status)) | |
40 return; | |
41 } | |
4430 | 42 |
5684 | 43 if(sound_ui_ops && sound_ui_ops->play_file) |
44 sound_ui_ops->play_file(filename); | |
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45 } |
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46 |
10322 | 47 void |
11642 | 48 gaim_sound_play_event(GaimSoundEventID event, const GaimAccount *account) |
1 | 49 { |
11642 | 50 GaimStatus *status; |
51 | |
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52 if ((account != NULL) && |
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53 (!gaim_prefs_get_bool("/core/sound/while_away"))) |
11642 | 54 { |
55 status = gaim_account_get_active_status(account); | |
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56 if (gaim_status_is_online(status) && |
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57 !gaim_status_is_available(status)) |
11642 | 58 return; |
59 } | |
4561 | 60 |
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61 if(sound_ui_ops && sound_ui_ops->play_event) { |
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62 int plugin_return; |
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63 |
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64 plugin_return = GPOINTER_TO_INT(gaim_signal_emit_return_1( |
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65 gaim_sounds_get_handle(), "playing-sound-event", |
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66 event, account)); |
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67 |
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68 if (plugin_return) |
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69 return; |
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70 else |
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71 sound_ui_ops->play_event(event); |
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72 } |
4561 | 73 } |
10322 | 74 |
75 void | |
76 gaim_sound_set_ui_ops(GaimSoundUiOps *ops) | |
77 { | |
78 if(sound_ui_ops && sound_ui_ops->uninit) | |
79 sound_ui_ops->uninit(); | |
80 | |
81 sound_ui_ops = ops; | |
82 | |
83 if(sound_ui_ops && sound_ui_ops->init) | |
84 sound_ui_ops->init(); | |
85 } | |
86 | |
87 GaimSoundUiOps * | |
88 gaim_sound_get_ui_ops(void) | |
89 { | |
90 return sound_ui_ops; | |
91 } | |
92 | |
93 void | |
94 gaim_sound_init() | |
95 { | |
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96 void *handle = gaim_sounds_get_handle(); |
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97 |
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98 /********************************************************************** |
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99 * Register signals |
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100 **********************************************************************/ |
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101 |
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102 gaim_signal_register(handle, "playing-sound-event", |
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103 gaim_marshal_BOOLEAN__INT_POINTER, |
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104 gaim_value_new(GAIM_TYPE_BOOLEAN), 2, |
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105 gaim_value_new(GAIM_TYPE_INT), |
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106 gaim_value_new(GAIM_TYPE_POINTER)); |
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107 |
10322 | 108 gaim_prefs_add_none("/core/sound"); |
109 gaim_prefs_add_bool("/core/sound/while_away", FALSE); | |
110 | |
111 } | |
112 | |
113 void | |
114 gaim_sound_uninit() | |
115 { | |
116 if(sound_ui_ops && sound_ui_ops->uninit) | |
117 sound_ui_ops->uninit(); | |
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118 |
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119 gaim_signals_unregister_by_instance(gaim_sounds_get_handle()); |
10322 | 120 } |
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121 |
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122 void * |
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123 gaim_sounds_get_handle() |
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124 { |
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125 static int handle; |
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126 |
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127 return &handle; |
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128 } |