annotate doc/core-signals.dox @ 14874:71149a751439
[gaim-migrate @ 17643]
SF Patch #1469315 from R.Ramkumar - andyetitmoves
"This is a small patch to make sounds enabled when
available an optional feature. The use case is: Sounds
being annoying, I would like them only when I am not
seeing the comp. When I am on the comp, I have
guifications/gaim-osd to inform me of whatever happens,
and that happens to be less intrusive (especially when
music is on :) )."
The patch originally used:
"Play sounds:" ("Always", "When available", "When away")
I changed them to the strings KingAnt suggested:
"Play sounds:" ("Always", "Only when available", "Only when not available")
The ones from the patch submitter are not quite as clear, but they're shorter.
What does everyone think about this?
committer: Tailor Script <tailor@pidgin.im>
author |
Richard Laager <rlaager@wiktel.com> |
date |
Wed, 01 Nov 2006 01:27:16 +0000 |
parents |
1ec93dd2f359 |
children |
1414e0e01dc5 |
rev |
line source |
12053
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1 /** @page core-signals Core Signals
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2
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3 @signals
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4 @signal quitting
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5 @endsignals
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6
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7 <hr>
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8
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9 @signaldef quitting
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10 @signalproto
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11 void (*quitting)();
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12 @endsignalproto
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13 @signaldesc
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14 Emitted when gaim is quitting.
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15 @endsignaldef
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16
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17 */
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18 // vim: syntax=c tw=75 et
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