Mercurial > pidgin
annotate STATUS @ 1051:713b0e14e0a9
[gaim-migrate @ 1061]
user_info only in aim_user (saves 2k per connection); mem leak fixes in dialogs.c and multi.c; and proto_opt in aim_user (so prpls can have their own saved information per user). no way to draw protocol option selection window thingy yet, so prpls will either have to do that on their own or something. i don't know. we'll figure it out.
committer: Tailor Script <tailor@pidgin.im>
author | Eric Warmenhoven <eric@warmenhoven.org> |
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date | Thu, 02 Nov 2000 22:29:51 +0000 |
parents | daad2440a642 |
children | a761951579b9 |
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1 STATUS of GAIM CVS tree. Last modified $Date: 2000-10-31 05:49:53 -0500 (Tue, 31 Oct 2000) $ by $Author: warmenhoven $. |
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3 This file is meant to provide gaim users who use the CVS version to see whether | |
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4 they actually want to compile what they just checked out. Gaim CVS is usually |
960 | 5 relatively stable (we use it all the time), but has tendencies to be quirky at |
6 times. | |
7 | |
8 | |
9 OVERALL | |
10 ======= | |
11 | |
12 The current CVS tree is completely broken. You can still use it to sign in and | |
13 converse with users as normal. If you only have one account signed in then all | |
14 of the old functions still work perfectly (or as well as they did before The | |
15 Change (multiple connections)). | |
16 | |
17 There are a lot of things that are probably going to be very buggy over the | |
18 next month or so. Please bear with us. | |
19 | |
20 | |
21 MULTIPLE CONNECTIONS | |
22 ==================== | |
23 | |
24 I'm impressed that this is working. It took a major restructuring of the | |
25 internals of gaim. Everything had been based around one connection, and that | |
26 connection used one protocol or the other. Now, there are many connections, and | |
27 each connection may be using a different protocol. Most of the functionality is | |
28 complete but the UI hasn't been updated to reflect all of the different users. | |
29 This change isn't going to be complete for quite some time so just bear with us | |
30 as we try to get things operational again. | |
31 | |
32 | |
33 BUDDY LIST | |
34 ========== | |
35 | |
36 The buddy list is completely fucked up. It needs to be heavily modified to be | |
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37 able to support The Change. It is currently in the process of being changed, |
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38 and so will probably act very bizarrely. It should still be mostly usable, but |
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39 don't try to edit your buddy list. |
960 | 40 |
41 | |
42 TOC | |
43 === | |
44 | |
45 TOC is working reasonably well. | |
46 | |
47 | |
48 Oscar | |
49 ===== | |
50 | |
51 Oscar is working reasonably well. Please see gaim/libfaim/README.gaim for more | |
52 details on Oscar. | |
53 | |
54 | |
55 Applet | |
56 ====== | |
57 | |
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58 The applet made a comeback sooner than I expected, mostly because I got chat |
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59 working. (This means that I'll be using current CVS as my "permanent" gaim, |
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60 and I prefer having gaim as an applet.) Anyway, the UI is still shakey (as is |
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61 the rest of gaim) but it is at least functional now. |
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63 | |
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64 Plugins |
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65 ======= |
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66 |
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67 Plugins are more or less done. There may be some back-end reworking, but if you |
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68 want to start porting plugins from 0.10 to 0.11 then now's a good time to start |
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69 that. I don't think it's going to change much (if at all). |
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70 |
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72 Perl |
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73 ==== |
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74 |
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75 Perl doesn't work at all right now. You can still load and unload perl scripts, but |
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76 they won't be able to do very much, unfortunately. I'll get it sorted out as soon as |
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77 I figure out how to :-P |