annotate src/gaim-notifications-example.py @ 12319:7630a95f3b8b

[gaim-migrate @ 14623] Improve Handling of Aliasing with respect to Contacts Basically, if you choose "Alias", your changes will be saved to whichever text field you saw. This makes sense, given we're doing inline editing. Also, because we're doing inline editing, I think it's weird to have Alias offered in a buddy submenu (as choosing it causes the text to change pre-edit and post-edit, making you feel like your changes weren't saved). I've removed it. If you need to alias a buddy that's not currently online, you can always expand the contact. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Sun, 04 Dec 2005 17:54:43 +0000
parents 64fadbf3810f
children ac5bc9a7b603
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1 #!/usr/bin/env python
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2
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3 # This is a simple gaim notification server.
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4 # It shows notifications when your buddy signs on or you get an IM message.
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5 #
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6 # This script requires Python 2.4 and PyGTK bindings
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7 #
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8 # Note that all function names are resolved dynamically, no
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9 # gaim-specific library is needed.
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10
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11 import dbus
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12 import dbus.glib
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13 import dbus.decorators
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14 import gobject
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15 import os
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16
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17 def ensureimconversation(conversation, account, name):
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18 if conversation != 0:
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19 return conversation
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20 else:
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21 # 1 = GAIM_CONV_IM
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22 return gaim.GaimConversationNew(1, account, name)
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23
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24 def receivedimmsg(account, name, message, conversation, flags):
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25 buddy = gaim.GaimFindBuddy(account, name)
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26 if buddy != 0:
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27 alias = gaim.GaimBuddyGetAlias(buddy)
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28 else:
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29 alias = name
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30
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31 text = "%s says %s" % (alias, message)
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32 code = os.spawnlp(os.P_WAIT, "xmessage", "xmessage", "-buttons",
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33 "'So what?','Show me',Close,Abuse", text)
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34
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35 if code == 101: # so what?
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36 pass
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37 else:
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38 conversation = ensureimconversation(conversation, account, name)
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39
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40 if code == 102: # show me
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41 window = gaim.GaimConversationGetWindow(conversation)
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42 gaim.GaimConvWindowRaise(window)
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43
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44 if code == 103: # close
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45 gaim.GaimConversationDestroy(conversation)
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46
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47 if code == 104: # abuse
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48 im = gaim.GaimConversationGetImData(conversation)
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49 gaim.GaimConvImSend(im, "Go away you f...")
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50
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51
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52 def buddysignedon(buddyid):
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53 alias = gaim.GaimBuddyGetAlias(buddyid)
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54 text = "%s is online" % alias
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55
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56 code = os.spawnlp(os.P_WAIT, "xmessage", "xmessage", "-buttons",
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57 "'So what?','Let's talk'", text)
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58
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59 if code == 101: # so what?
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60 pass
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61
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62 if code == 102: # let's talk
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63 name = gaim.GaimBuddyGetName(buddyid)
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64 account = gaim.GaimBuddyGetAccount(buddyid)
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65 gaim.GaimConversationNew(1, account, name)
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66
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67
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68 bus = dbus.SessionBus()
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69 obj = bus.get_object("org.gaim.GaimService", "/org/gaim/GaimObject")
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70 gaim = dbus.Interface(obj, "org.gaim.GaimInterface")
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71
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72 bus.add_signal_receiver(receivedimmsg,
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73 dbus_interface = "org.gaim.GaimInterface",
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74 signal_name = "ReceivedImMsg")
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75
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76 bus.add_signal_receiver(buddysignedon,
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77 dbus_interface = "org.gaim.GaimInterface",
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78 signal_name = "BuddySignedOn")
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79
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80 print """This is a simple gaim notification server.
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81 It shows notifications when your buddy signs on or you get an IM message."""
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82
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83 loop = gobject.MainLoop()
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84 loop.run()
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85
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86