annotate doc/TCL-HOWTO.dox @ 15358:7c41ecf41614

[gaim-migrate @ 18151] Revert GtkIMHtml hacks that tried to fix gtkimhtml bugs, replace it with heuristic workaround. If you receive a message with more than 100 HTML tags strip all formatting before displaying it. Hopefully nobody has any legitimate uses for 100 HTML tags in a message. I guess we'll see in beta6... which I think we're good for now. I think that post-2.0.0 we'll wind up replacing GtkIMHtml with a legitimate HTML widget and do the Adium/Kopete "chat theme" thing. An HTML widget should be able to handle formatting more efficiently than GtkTextView. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Thu, 18 Jan 2007 02:35:14 +0000
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children 1414e0e01dc5
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1 /** @page tcl-howto Tcl Scripting HOWTO
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2
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3 @section Intoduction
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4
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5 NOTA BENE: This documentation is badly out of date for 2.x.
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6
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7 The Gaim Tcl interface provides a Tcl API for many useful gaim
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8 functions. Like the perl API, the Tcl API does not provide
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9 access to every corner of gaim exposed by the @e C interface. It does,
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10 however, provide a very powerful interface to many of Gaim's functions
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11 through a simple to learn and extend scripting language.
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12
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13 If you are not familiar with Tcl, you will probably find it somewhat
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14 different from what you are used to. Despite being somewhat unique
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15 (more akin to shell programming than other traditional scripting
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16 languages such as @e perl or @e python), it is simple to learn for
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17 beginners and experienced programmers alike. There are numerous books
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18 on the subject; we will not discuss it any further here.
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19
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20 @section start Getting Started
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21
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22 The only requirement placed on a Gaim Tcl script by Gaim is the
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23 existence of a procedure called @c plugin_init. This procedure has
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24 some limitations placed upon it; it will be parsed and evaluated before
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25 the rest of the Tcl script, so it cannot reference any other variables
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26 or procedures declared in the script. In practice this is not a
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27 problem, as the only thing this procedure should do is return a simple
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28 list containing five items: the @b name of the script, its @b version
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29 number, a @b summary (just a few words) of its function, a short (longer
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30 than the summary, but no more than a couple of sentences if possible)
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31 @b description, the @b author, and a @b URL to web page. For example:
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32
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33 @code
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34 proc plugin_init { } {
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35 return [ list "Example Plugin" \
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36 "1.0" \
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37 "Example plugin registration" \
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38 "Example of how to register a plugin for the Tcl HOWTO" \
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39 "Ethan Blanton <eblanton@cs.purdue.edu>" \
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40 "http://gaim.sf.net/" ]
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41 }
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42 @endcode
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43
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44 The rest of the script will generally be registration to recieve
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45 notification of various Gaim signals (more about this below) and
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46 definitions of procedures to be executed when those signals occur.
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47
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48 @section details Interpreter Details
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49
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50 Gaim initializes and drives the Tcl event loop (similar to Tk),
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51 meaning that commands like @c fileevent and @c after are available and
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52 do not require @c vwait etc. The @c vwait actually seems to be somewhat
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53 broken due to a bug somewhere in the Tcl/Glib event loop glue, and it
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54 should not be used for now.
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55
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56 The gaim-specific functions are provided in a statically-linked
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57 package called @c gaim; this means that if you spawn a child
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58 interpreter and wish to use the gaim-specific functions, you will need
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59 to execute <tt>load {} gaim</tt> in that interpreter.
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60
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61 @section internals Gaim Internal Procedures and Variables
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62
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63 All of the information provided for your use by Gaim will be in the @c
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64 ::gaim namespace. This means that in order to access it you will either
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65 have to import the gaim namespace (e.g. via the command <tt>namespace
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66 import gaim::*</tt>) or reference it explicitly. The following
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67 descriptions will reference it explicitly for clarity.
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68
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69 @li Variables
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70
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71 @code
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72 gaim::version
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73 @endcode
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74
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75 This contains the version of the gaim process which loaded the
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76 script.
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77
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78 @li Commands
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79
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80 @code
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81 gaim::account alias account
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82 gaim::account connect account
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83 gaim::account connection account
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84 gaim::account disconnect account
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85 gaim::account find username protocol
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86 gaim::account handle
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87 gaim::account isconnected account
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88 gaim::account list ?option?
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89 gaim::account protocol account
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90 gaim::account username account
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91 @endcode
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92
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93 The @c gaim::account command consists of a set of subcommands
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94 pertaining to gaim accounts.
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95
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96 @c alias returns the alias for the account @c account. If there is no
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97 alias for the given account, it returns the empty string.
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98
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99 The subcommand @c connect connects the named account if it is not
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100 connected, and does nothing if it is. In either case, it returns
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101 the @c gc for the account.
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102
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103 @c connection returns the @c gc of the given account if it is connected,
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104 or 0 if it is not. This @c gc is the gc used by gaim::connection and
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105 other functions.
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106
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107 @c disconnect disconnects the given @c account if it is connected, or
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108 does nothing if it is.
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109
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110 @c find finds an account by its @c username and @c protocol (as returned by
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111 <tt>gaim::account username</tt> and <tt>gaim::account protocol</tt>) and
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112 returns the account if found, or 0 otherwise.
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113
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114 @c handle returns the instance handle required to connect to account
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115 signals. (See <tt>gaim::signal connect</tt>).
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116
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117 The @c isconnected query returns true if the given account is
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118 connected and false otherwise.
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119
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120 The @c list subcommand returns a list of all of the accounts known to
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121 Gaim. The elements of this lists are accounts appropriate for the
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122 @c account argument of the other subcommands. The @c -all option
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123 (default) returns all accounts, while the @c -online option returns
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124 only those accounts which are online.
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125
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126 The @c protocol subcommand returns the protocol ID (e.g. "prpl-msn")
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127 for the given account.
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128
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129 The @c username subcommand returns the username for the account
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130 @c account.
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131
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132 @code
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133 gaim::buddy alias buddy
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134 gaim::buddy handle
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135 gaim::buddy info ( buddy | account username )
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136 gaim::buddy list
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137 @endcode
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138
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139 @c gaim::buddy is a set of commands for retrieving information about
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140 buddies and manipulating the buddy list. For the purposes of Tcl,
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141 a "buddy" is currently a list of several elements, the first of
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142 which being the type. The currently recognized types are "group",
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143 "buddy", and "chat". A group node looks like:
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144 @code
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145 { group name { buddies } }
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146 @endcode
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147 A buddy node is:
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148 @code
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149 { buddy name account }
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150 @endcode
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151 And a chat node is:
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152 @code
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153 { chat alias account }
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154 @endcode
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155
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156 The @c alias subcommand returns the alias for the given buddy if it
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157 exists, or the empty string if it does not.
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158
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159 @c handle returns the blist handle for the purposes of connecting
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160 signals to buddy list events. (See <tt>gaim::signal connect</tt>).
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161
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162 @c info causes gaim to display the info dialog for the given buddy.
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163 Since it is possible to request user info for a buddy not in your
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164 buddy list, you may also specify a buddy by his or her username and
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165 the account through which you wish to retrieve info.
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166
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167 @c list returns a list of @c group structures, filled out with buddies
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168 and chats as described above.
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169
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170 @code
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171 gaim::connection account gc
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172 gaim::connection displayname gc
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173 gaim::connection handle
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174 gaim::connection list
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175 @endcode
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176
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177 @c gaim::connection is a collection of subcommands pertaining to
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178 account connections.
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179
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180 @c account returns the Gaim account associated with @c gc. This
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181 account is the same account used by @c gaim::account and other
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182 commands.
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183
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184 @c displayname returns the display name (duh) of @c gc as reported by
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185 <tt>gaim_connection_get_display_name(gc)</tt>.
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186
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187 @c handle returns the gaim connections instance handle. (See
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188 <tt>gaim::signal connect</tt>).
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189
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190 @c list returns a list of all known connections. The elements of
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191 this list are appropriate as @c gc arguments to the other
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192 @c gaim::connection subcommands or other commands requiring a gc.
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193
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194 @code
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195 gaim::conv_send account who text
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196 @endcode
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197
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198 @c gaim::conv is simply a convenience wrapper for @c gaim::send_im and
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199 <tt>gaim::conversation write</tt>. It sends the IM, determines the from
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200 and to arguments for <tt>gaim::conversation write</tt>, and prints the text
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201 sent to the conversation as one would expect. For the curious, you
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202 may view the source for it by typing <tt>info body gaim::conv_send</tt> at
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203 a Gaim Commander prompt.
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204
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205 Note that an error in either @c gaim::send_im or <tt>gaim::conversation
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206 write</tt> will not be caught by this procedure, and will be propagated
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207 to the caller.
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208
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209 @code
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210 gaim::conversation find ?-account account? name
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211 gaim::conversation handle
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212 gaim::conversation list
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213 gaim::conversation new ?-chat? ?-im? account name
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214 gaim::conversation write conversation style from to text
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215 @endcode
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216
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217 @c gaim::conversation provides an API for dealing with conversations.
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218 Given that Gaim is an instant messenger program, you'll probably
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219 spend a lot of time here.
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220
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221 The command @c find attempts to find an existing conversation with
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222 username @c name. If the @c -account option is given, it refines its
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223 search to include only conversations on that account.
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224
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225 @c handle returns the conversations instance handle for the purposes
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226 of signal connection. (See <tt>gaim::signal connect</tt>).
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227
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228 @c list returns a list of all currently open conversations.
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229
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230 The @c new subcommand can be used to create a new conversation with
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231 a specified user on a specified account if one does not exist, or
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232 retrieve the existing conversation if it does. The @c -chat and
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233 @c -im options specify whether the created conversation should be a
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234 chat or a standard IM, respectively.
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235
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236 @c write is used to write to the specified conversation. The @c style
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237 argument specifies how the text should be printed -- as text coming
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238 from the gaim user (style @c send), being sent to the gaim user
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239 (style @c recv), or as a system message (such as "so-and-so has
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240 signed off", style @c system). From is the name to whom the text
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241 should be attributed -- you probably want to check for aliases here,
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242 lest you confuse the user. @c text is the text to print.
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243
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244 @code
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245 gaim::core handle
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246 gaim::core quit
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247 @endcode
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248
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249 This command exposes functionality provided by the gaim core API.
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250
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251 <tt>gaim::core handle</tt> returns a handle to the gaim core for signal
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252 connection. (See <tt>gaim::signal connect</tt>).
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253
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254 @c quit exits gaim cleanly, and should be used in preference to the
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255 tcl @c exit command. (Note that @c exit has not been removed,
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256 however.)
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257
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258 @code
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259 gaim::debug level category message
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260 @endcode
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261
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262 Equivalent to the C gaim_debug function, this command outputs
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263 debugging information to the gaim debug window (or stdout if gaim is
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264 invoked with -d|--debug). The valid levels are, in increasing level
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265 of severity, @c -misc, @c -info, @c -warning, and, or @c -error. @c
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266 category is a short (a few characters ... for instance, "tcl" or "tcl
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267 plugin") "topic" type name for this message, and @c message is the text
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268 of the message. In the style of Tcl @e puts (and differing from
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269 @e gaim_debug), no trailing \\n is required. (However, embedded newlines
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270 may be generated with \\n).
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271
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272 @code
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273 gaim::notify ?type? title primary secondary
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diff changeset
274 @endcode
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275
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276 Also a direct equivalent to a C function, gaim_notify, this command
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277 causes gaim to present the provided notification information to the
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278 user via some appropriate UI method. The @c type argument, if
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279 present, must be one of @c -error, @c -warning, or @c -info. The following
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diff changeset
280 three arguments' absolute meanings may vary with the Gaim UI being
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281 used (presently only a Gtk2 UI is available), but @c title should
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282 generally be the title of the window, and @c primary and @c secondary
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283 text within that window; in the Gtk2 UI, @c primary is slightly
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Mark Doliner <mark@kingant.net>
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284 larger than @c secondary and displayed in a @b boldface font.
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285
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286 @code
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287 gaim::send_im gc who text
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288 @endcode
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289
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290 This sends an IM in the fashion of serv_send_im. @c gc is the GC of
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diff changeset
291 the connection on which you wish to send (as returned by most event
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Mark Doliner <mark@kingant.net>
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292 handlers), @c who is the nick of the buddy to which you wish to send,
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293 and @c text is the text of the message.
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294
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295 @code
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296 gaim::signal connect instance signal args proc
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297 gaim::signal disconnect instance signal
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Mark Doliner <mark@kingant.net>
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298 @endcode
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299
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300 @c gaim::signal is a set of subcommands for dealing with gaim signals
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301 (known as "events" prior to gaim 0.68).
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302
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303 The @c connect subcommand registers the procedure @c proc as a handler
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304 for the signal @c signal on the instance @c instance. @c instance
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305 should be an instance handle as returned by one of the @c handle
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306 commands from the various parts of gaim. @c args and @ proc are as in
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307 the Tcl @e proc command; note that the number of arguments in @c args
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308 must match the number of arguments emitted by the signal exactly,
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309 although you need not use them all. The procedure @c proc may be
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310 either a simple command or a procedure in curly brackets. Note that
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311 only one procedure may be associated with each signal; an attempt to
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312 connect a second procedure to the same signal will remove the
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313 existing binding and replace it with the new procedure.
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314 <tt>gaim::signal connect</tt> returns 0 on success and 1 on failure.
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315
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316 @c disconnect removes any existing signal handler for the named
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317 signal and instance.
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318
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319 @code
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320 gaim::unload
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321 @endcode
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322
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323 This unloads the current plugin. Note that preferences will not be
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324 updated (yet).
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325
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326 @section Signals
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327
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328 Check the signals documentation for the meaning of these signals; this is
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329 intended to be a list only of their arguments. Signal callbacks will
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330 be made in their own namespace, and arguments to those signal
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331 callbacks will live in the namespace @c event underneath that
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332 namespace. To briefly illustrate, the signal @c receiving-im-msg is
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333 provided with three arguments; the account on which the IM was
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334 received, the screen name of the user sending the IM, and the text of
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335 the IM. These arguments live in the variables @c event::account,
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336 @c event::sender, and @c event::buffer, respectively. Therefore a callback
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337 which notifies the user of an incoming IM containing the word 'shizzle'
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338 might look like this:
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339
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340 @code
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341 gaim::signal connect [gaim::conversation handle] receiving-im-msg {
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342 if {[ string match "*shizzle*" $event::buffer ]} {
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343 gaim::notify -info "tcl plugin" "Fo' shizzle" \
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344 "$event::sender is down with the shizzle"
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345 }
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346 }
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347 @endcode
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348
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349 Note that for some signals (notably @c receiving-im-msg, @c sending-im-msg,
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350 and their chat counterparts), changes to the event arguments will
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351 change the message itself from Gaim's vantage. For those signals
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352 whose return value is meaningful, returning a value from the Tcl event
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353 will return that value as it would in C.
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354
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355 */
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356
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357 // vim: syntax=c tw=72 et