14192
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1 /*
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2 * gaim
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3 *
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4 * Gaim is the legal property of its developers, whose names are too numerous
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5 * to list here. Please refer to the COPYRIGHT file distributed with this
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6 * source distribution.
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7 *
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8 * This program is free software; you can redistribute it and/or modify
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9 * it under the terms of the GNU General Public License as published by
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10 * the Free Software Foundation; either version 2 of the License, or
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11 * (at your option) any later version.
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12 *
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13 * This program is distributed in the hope that it will be useful,
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14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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16 * GNU General Public License for more details.
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17 *
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18 * You should have received a copy of the GNU General Public License
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19 * along with this program; if not, write to the Free Software
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20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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21 */
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22 #include "internal.h"
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23
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24 #include "accountopt.h"
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25 #include "dbus-maybe.h"
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26 #include "debug.h"
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27 #include "notify.h"
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28 #include "prefs.h"
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29 #include "prpl.h"
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30 #include "request.h"
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31 #include "signals.h"
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32 #include "util.h"
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33 #include "version.h"
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34
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35 typedef struct
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36 {
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37 GHashTable *commands;
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38 size_t command_count;
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39
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40 } GaimPluginIpcInfo;
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41
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42 typedef struct
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43 {
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44 GaimCallback func;
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45 GaimSignalMarshalFunc marshal;
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46
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47 int num_params;
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48 GaimValue **params;
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49 GaimValue *ret_value;
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50
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51 } GaimPluginIpcCommand;
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52
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53 static GList *search_paths = NULL;
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54 static GList *plugins = NULL;
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55 static GList *loaded_plugins = NULL;
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56 static GList *protocol_plugins = NULL;
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57 #ifdef GAIM_PLUGINS
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58 static GList *load_queue = NULL;
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59 static GList *plugin_loaders = NULL;
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60 #endif
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61
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62 /*
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63 * TODO: I think the intention was to allow multiple load and unload
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64 * callback functions. Perhaps using a GList instead of a
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65 * pointer to a single function.
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66 */
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67 static void (*probe_cb)(void *) = NULL;
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68 static void *probe_cb_data = NULL;
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69 static void (*load_cb)(GaimPlugin *, void *) = NULL;
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70 static void *load_cb_data = NULL;
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71 static void (*unload_cb)(GaimPlugin *, void *) = NULL;
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72 static void *unload_cb_data = NULL;
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73
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74 #ifdef GAIM_PLUGINS
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75
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76 static gboolean
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77 has_file_extension(const char *filename, const char *ext)
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78 {
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79 int len, extlen;
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80
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81 if (filename == NULL || *filename == '\0' || ext == NULL)
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82 return 0;
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83
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84 extlen = strlen(ext);
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85 len = strlen(filename) - extlen;
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86
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87 if (len < 0)
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88 return 0;
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89
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90 return (strncmp(filename + len, ext, extlen) == 0);
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91 }
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92
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93 static gboolean
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94 is_native(const char *filename)
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95 {
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96 const char *last_period;
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97
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98 last_period = strrchr(filename, '.');
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99 if (last_period == NULL)
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100 return FALSE;
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101
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102 return !(strcmp(last_period, ".dll") &
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103 strcmp(last_period, ".sl") &
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104 strcmp(last_period, ".so"));
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105 }
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106
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107 static char *
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108 gaim_plugin_get_basename(const char *filename)
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109 {
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110 const char *basename;
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111 const char *last_period;
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112
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113 basename = strrchr(filename, G_DIR_SEPARATOR);
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114 if (basename != NULL)
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115 basename++;
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116 else
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117 basename = filename;
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118
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119 if (is_native(basename) &&
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120 ((last_period = strrchr(basename, '.')) != NULL))
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121 return g_strndup(basename, (last_period - basename));
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122
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123 return g_strdup(basename);
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124 }
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125
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126 static gboolean
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127 loader_supports_file(GaimPlugin *loader, const char *filename)
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128 {
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129 GList *exts;
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130
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131 for (exts = GAIM_PLUGIN_LOADER_INFO(loader)->exts; exts != NULL; exts = exts->next) {
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132 if (has_file_extension(filename, (char *)exts->data)) {
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133 return TRUE;
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134 }
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135 }
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136
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137 return FALSE;
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138 }
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139
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140 static GaimPlugin *
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141 find_loader_for_plugin(const GaimPlugin *plugin)
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142 {
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143 GaimPlugin *loader;
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144 GList *l;
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145
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146 if (plugin->path == NULL)
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147 return NULL;
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148
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149 for (l = gaim_plugins_get_loaded(); l != NULL; l = l->next) {
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150 loader = l->data;
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151
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152 if (loader->info->type == GAIM_PLUGIN_LOADER &&
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153 loader_supports_file(loader, plugin->path)) {
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154
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155 return loader;
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156 }
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157
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158 loader = NULL;
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159 }
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160
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161 return NULL;
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162 }
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163
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164 #endif /* GAIM_PLUGINS */
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165
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166 /**
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167 * Negative if a before b, 0 if equal, positive if a after b.
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168 */
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169 static gint
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170 compare_prpl(GaimPlugin *a, GaimPlugin *b)
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171 {
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172 if(GAIM_IS_PROTOCOL_PLUGIN(a)) {
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173 if(GAIM_IS_PROTOCOL_PLUGIN(b))
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174 return strcmp(a->info->name, b->info->name);
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175 else
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176 return -1;
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177 } else {
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178 if(GAIM_IS_PROTOCOL_PLUGIN(b))
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179 return 1;
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180 else
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181 return 0;
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182 }
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183 }
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184
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185 GaimPlugin *
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186 gaim_plugin_new(gboolean native, const char *path)
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187 {
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188 GaimPlugin *plugin;
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189
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190 plugin = g_new0(GaimPlugin, 1);
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191
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192 plugin->native_plugin = native;
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193 plugin->path = g_strdup(path);
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194
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195 GAIM_DBUS_REGISTER_POINTER(plugin, GaimPlugin);
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196
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197 return plugin;
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198 }
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199
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200 GaimPlugin *
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201 gaim_plugin_probe(const char *filename)
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202 {
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203 #ifdef GAIM_PLUGINS
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204 GaimPlugin *plugin = NULL;
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205 GaimPlugin *loader;
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206 gpointer unpunned;
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207 gchar *basename = NULL;
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208 gboolean (*gaim_init_plugin)(GaimPlugin *);
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209
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210 gaim_debug_misc("plugins", "probing %s\n", filename);
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211 g_return_val_if_fail(filename != NULL, NULL);
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212
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213 if (!g_file_test(filename, G_FILE_TEST_EXISTS))
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214 return NULL;
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215
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216 /* If this plugin has already been probed then exit */
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217 basename = gaim_plugin_get_basename(filename);
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218 plugin = gaim_plugins_find_with_basename(basename);
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219 g_free(basename);
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220 if (plugin != NULL)
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221 {
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222 if (!strcmp(filename, plugin->path))
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223 return plugin;
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224 else if (!gaim_plugin_is_unloadable(plugin))
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225 {
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226 gaim_debug_info("plugins", "Not loading %s. "
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227 "Another plugin with the same name (%s) has already been loaded.\n",
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228 filename, plugin->path);
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229 return plugin;
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230 }
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231 else
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232 {
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233 /* The old plugin was a different file and it was unloadable.
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234 * There's no guarantee that this new file with the same name
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235 * will be loadable, but unless it fails in one of the silent
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236 * ways and the first one didn't, it's not any worse. The user
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237 * will still see a greyed-out plugin, which is what we want. */
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238 gaim_plugin_destroy(plugin);
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239 }
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240 }
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241
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242 plugin = gaim_plugin_new(has_file_extension(filename, G_MODULE_SUFFIX), filename);
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243
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244 if (plugin->native_plugin) {
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245 const char *error;
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246 #ifdef _WIN32
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247 /* Suppress error popups for failing to load plugins */
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248 UINT old_error_mode = SetErrorMode(SEM_FAILCRITICALERRORS);
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249 #endif
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250
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251 /*
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252 * We pass G_MODULE_BIND_LOCAL here to prevent symbols from
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253 * plugins being added to the global name space.
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254 *
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255 * G_MODULE_BIND_LOCAL was added in glib 2.3.3.
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256 * TODO: I guess there's nothing we can do about that?
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257 */
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258 #if GLIB_CHECK_VERSION(2,3,3)
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259 plugin->handle = g_module_open(filename, G_MODULE_BIND_LOCAL);
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260 #else
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261 plugin->handle = g_module_open(filename, 0);
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262 #endif
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263
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264 if (plugin->handle == NULL)
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265 {
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266 const char *error = g_module_error();
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267 if (error != NULL && gaim_str_has_prefix(error, filename))
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268 {
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269 error = error + strlen(filename);
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270
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271 /* These are just so we don't crash. If we
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272 * got this far, they should always be true. */
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273 if (*error == ':')
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274 error++;
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275 if (*error == ' ')
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276 error++;
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277 }
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278
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279 if (error == NULL || !*error)
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280 {
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281 plugin->error = g_strdup(_("Unknown error"));
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282 gaim_debug_error("plugins", "%s is unloadable: Unknown error\n",
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283 plugin->path);
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284 }
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285 else
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286 {
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287 plugin->error = g_strdup(error);
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288 gaim_debug_error("plugins", "%s is unloadable: %s\n",
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289 plugin->path, plugin->error);
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290 }
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291 #if GLIB_CHECK_VERSION(2,3,3)
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292 plugin->handle = g_module_open(filename, G_MODULE_BIND_LAZY | G_MODULE_BIND_LOCAL);
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293 #else
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294 plugin->handle = g_module_open(filename, G_MODULE_BIND_LAZY);
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295 #endif
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296
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297 if (plugin->handle == NULL)
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298 {
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299 #ifdef _WIN32
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300 /* Restore the original error mode */
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301 SetErrorMode(old_error_mode);
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302 #endif
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303 gaim_plugin_destroy(plugin);
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304 return NULL;
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305 }
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306 else
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307 {
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308 /* We were able to load the plugin with lazy symbol binding.
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309 * This means we're missing some symbol. Mark it as
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310 * unloadable and keep going so we get the info to display
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311 * to the user so they know to rebuild this plugin. */
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312 plugin->unloadable = TRUE;
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313 }
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314 }
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315
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316 if (!g_module_symbol(plugin->handle, "gaim_init_plugin",
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317 &unpunned))
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318 {
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319 gaim_debug_error("plugins", "%s is not usable because the "
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320 "'gaim_init_plugin' symbol could not be "
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321 "found. Does the plugin call the "
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322 "GAIM_INIT_PLUGIN() macro?\n", plugin->path);
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323
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324 g_module_close(plugin->handle);
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325 error = g_module_error();
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326 if (error != NULL)
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327 gaim_debug_error("plugins", "Error closing module %s: %s\n",
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328 plugin->path, error);
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329 plugin->handle = NULL;
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330
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331 #ifdef _WIN32
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332 /* Restore the original error mode */
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333 SetErrorMode(old_error_mode);
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334 #endif
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335 gaim_plugin_destroy(plugin);
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336 return NULL;
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337 }
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338 gaim_init_plugin = unpunned;
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339
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340 #ifdef _WIN32
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341 /* Restore the original error mode */
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342 SetErrorMode(old_error_mode);
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343 #endif
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344 }
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345 else {
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346 loader = find_loader_for_plugin(plugin);
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347
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348 if (loader == NULL) {
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349 gaim_plugin_destroy(plugin);
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350 return NULL;
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351 }
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352
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353 gaim_init_plugin = GAIM_PLUGIN_LOADER_INFO(loader)->probe;
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354 }
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355
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356 if (!gaim_init_plugin(plugin) || plugin->info == NULL)
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357 {
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358 gaim_plugin_destroy(plugin);
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359 return NULL;
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360 }
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361
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362 /* Really old plugins. */
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363 if (plugin->info->magic != GAIM_PLUGIN_MAGIC)
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364 {
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365 if (plugin->info->magic >= 2 && plugin->info->magic <= 4)
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366 {
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367 struct _GaimPluginInfo2
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368 {
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369 unsigned int api_version;
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370 GaimPluginType type;
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371 char *ui_requirement;
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372 unsigned long flags;
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373 GList *dependencies;
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374 GaimPluginPriority priority;
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375
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376 char *id;
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377 char *name;
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378 char *version;
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379 char *summary;
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380 char *description;
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381 char *author;
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382 char *homepage;
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383
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384 gboolean (*load)(GaimPlugin *plugin);
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385 gboolean (*unload)(GaimPlugin *plugin);
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386 void (*destroy)(GaimPlugin *plugin);
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387
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388 void *ui_info;
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389 void *extra_info;
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390 GaimPluginUiInfo *prefs_info;
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391 GList *(*actions)(GaimPlugin *plugin, gpointer context);
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392 } *info2 = (struct _GaimPluginInfo2 *)plugin->info;
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393
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394 /* This leaks... but only for ancient plugins, so deal with it. */
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395 plugin->info = g_new0(GaimPluginInfo, 1);
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396
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397 /* We don't really need all these to display the plugin info, but
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398 * I'm copying them all for good measure. */
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399 plugin->info->magic = info2->api_version;
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400 plugin->info->type = info2->type;
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401 plugin->info->ui_requirement = info2->ui_requirement;
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402 plugin->info->flags = info2->flags;
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403 plugin->info->dependencies = info2->dependencies;
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404 plugin->info->id = info2->id;
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405 plugin->info->name = info2->name;
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406 plugin->info->version = info2->version;
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407 plugin->info->summary = info2->summary;
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408 plugin->info->description = info2->description;
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409 plugin->info->author = info2->author;
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410 plugin->info->homepage = info2->homepage;
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411 plugin->info->load = info2->load;
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412 plugin->info->unload = info2->unload;
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413 plugin->info->destroy = info2->destroy;
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414 plugin->info->ui_info = info2->ui_info;
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415 plugin->info->extra_info = info2->extra_info;
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416
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417 if (info2->api_version >= 3)
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418 plugin->info->prefs_info = info2->prefs_info;
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419
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420 if (info2->api_version >= 4)
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421 plugin->info->actions = info2->actions;
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422
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423
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424 plugin->error = g_strdup_printf(_("Plugin magic mismatch %d (need %d)"),
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425 plugin->info->magic, GAIM_PLUGIN_MAGIC);
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426 gaim_debug_error("plugins", "%s is unloadable: Plugin magic mismatch %d (need %d)\n",
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427 plugin->path, plugin->info->magic, GAIM_PLUGIN_MAGIC);
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428 plugin->unloadable = TRUE;
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429 return plugin;
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430 }
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431
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432 gaim_debug_error("plugins", "%s is unloadable: Plugin magic mismatch %d (need %d)\n",
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433 plugin->path, plugin->info->magic, GAIM_PLUGIN_MAGIC);
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434 gaim_plugin_destroy(plugin);
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435 return NULL;
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436 }
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437
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438 if (plugin->info->major_version != GAIM_MAJOR_VERSION ||
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439 plugin->info->minor_version > GAIM_MINOR_VERSION)
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440 {
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441 plugin->error = g_strdup_printf(_("ABI version mismatch %d.%d.x (need %d.%d.x)"),
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442 plugin->info->major_version, plugin->info->minor_version,
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443 GAIM_MAJOR_VERSION, GAIM_MINOR_VERSION);
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444 gaim_debug_error("plugins", "%s is unloadable: ABI version mismatch %d.%d.x (need %d.%d.x)\n",
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445 plugin->path, plugin->info->major_version, plugin->info->minor_version,
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446 GAIM_MAJOR_VERSION, GAIM_MINOR_VERSION);
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447 plugin->unloadable = TRUE;
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448 return plugin;
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449 }
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450
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451 if (plugin->info->type == GAIM_PLUGIN_PROTOCOL)
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452 {
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453 /* If plugin is a PRPL, make sure it implements the required functions */
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454 if ((GAIM_PLUGIN_PROTOCOL_INFO(plugin)->list_icon == NULL) ||
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455 (GAIM_PLUGIN_PROTOCOL_INFO(plugin)->login == NULL) ||
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456 (GAIM_PLUGIN_PROTOCOL_INFO(plugin)->close == NULL))
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457 {
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458 plugin->error = g_strdup(_("Plugin does not implement all required functions"));
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459 gaim_debug_error("plugins", "%s is unloadable: Plugin does not implement all required functions\n",
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460 plugin->path);
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461 plugin->unloadable = TRUE;
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462 return plugin;
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463 }
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464
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465 /* For debugging, let's warn about prpl prefs. */
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466 if (plugin->info->prefs_info != NULL)
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467 {
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468 gaim_debug_error("plugins", "%s has a prefs_info, but is a prpl. This is no longer supported.\n",
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469 plugin->path);
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470 }
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471 }
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472
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473 return plugin;
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474 #else
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475 return NULL;
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476 #endif /* !GAIM_PLUGINS */
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477 }
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478
|
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479 #ifdef GAIM_PLUGINS
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480 static gint
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481 compare_plugins(gconstpointer a, gconstpointer b)
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482 {
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483 const GaimPlugin *plugina = a;
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484 const GaimPlugin *pluginb = b;
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485
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486 return strcmp(plugina->info->name, pluginb->info->name);
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487 }
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|
488 #endif /* GAIM_PLUGINS */
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489
|
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490 gboolean
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|
491 gaim_plugin_load(GaimPlugin *plugin)
|
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492 {
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493 #ifdef GAIM_PLUGINS
|
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494 GList *dep_list = NULL;
|
|
495 GList *l;
|
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496
|
|
497 g_return_val_if_fail(plugin != NULL, FALSE);
|
|
498
|
|
499 if (gaim_plugin_is_loaded(plugin))
|
|
500 return TRUE;
|
|
501
|
|
502 if (gaim_plugin_is_unloadable(plugin))
|
|
503 return FALSE;
|
|
504
|
|
505 g_return_val_if_fail(plugin->error == NULL, FALSE);
|
|
506
|
|
507 /*
|
|
508 * Go through the list of the plugin's dependencies.
|
|
509 *
|
|
510 * First pass: Make sure all the plugins needed are probed.
|
|
511 */
|
|
512 for (l = plugin->info->dependencies; l != NULL; l = l->next)
|
|
513 {
|
|
514 const char *dep_name = (const char *)l->data;
|
|
515 GaimPlugin *dep_plugin;
|
|
516
|
|
517 dep_plugin = gaim_plugins_find_with_id(dep_name);
|
|
518
|
|
519 if (dep_plugin == NULL)
|
|
520 {
|
|
521 char *tmp;
|
|
522
|
|
523 tmp = g_strdup_printf(_("The required plugin %s was not found. "
|
|
524 "Please install this plugin and try again."),
|
|
525 dep_name);
|
|
526
|
|
527 gaim_notify_error(NULL, NULL,
|
|
528 _("Gaim encountered errors loading the plugin."), tmp);
|
|
529 g_free(tmp);
|
|
530
|
|
531 g_list_free(dep_list);
|
|
532
|
|
533 return FALSE;
|
|
534 }
|
|
535
|
|
536 dep_list = g_list_append(dep_list, dep_plugin);
|
|
537 }
|
|
538
|
|
539 /* Second pass: load all the required plugins. */
|
|
540 for (l = dep_list; l != NULL; l = l->next)
|
|
541 {
|
|
542 GaimPlugin *dep_plugin = (GaimPlugin *)l->data;
|
|
543
|
|
544 if (!gaim_plugin_is_loaded(dep_plugin))
|
|
545 {
|
|
546 if (!gaim_plugin_load(dep_plugin))
|
|
547 {
|
|
548 char *tmp;
|
|
549
|
|
550 tmp = g_strdup_printf(_("The required plugin %s was unable to load."),
|
|
551 plugin->info->name);
|
|
552
|
|
553 gaim_notify_error(NULL, NULL,
|
|
554 _("Gaim was unable to load your plugin."), tmp);
|
|
555 g_free(tmp);
|
|
556
|
|
557 g_list_free(dep_list);
|
|
558
|
|
559 return FALSE;
|
|
560 }
|
|
561 }
|
|
562 }
|
|
563
|
|
564 /* Third pass: note that other plugins are dependencies of this plugin.
|
|
565 * This is done separately in case we had to bail out earlier. */
|
|
566 for (l = dep_list; l != NULL; l = l->next)
|
|
567 {
|
|
568 GaimPlugin *dep_plugin = (GaimPlugin *)l->data;
|
|
569 dep_plugin->dependent_plugins = g_list_prepend(dep_plugin->dependent_plugins, plugin->info->id);
|
|
570 }
|
|
571
|
|
572 g_list_free(dep_list);
|
|
573
|
|
574 if (plugin->native_plugin)
|
|
575 {
|
|
576 if (plugin->info != NULL && plugin->info->load != NULL)
|
|
577 {
|
|
578 if (!plugin->info->load(plugin))
|
|
579 return FALSE;
|
|
580 }
|
|
581 }
|
|
582 else {
|
|
583 GaimPlugin *loader;
|
|
584 GaimPluginLoaderInfo *loader_info;
|
|
585
|
|
586 loader = find_loader_for_plugin(plugin);
|
|
587
|
|
588 if (loader == NULL)
|
|
589 return FALSE;
|
|
590
|
|
591 loader_info = GAIM_PLUGIN_LOADER_INFO(loader);
|
|
592
|
|
593 if (loader_info->load != NULL)
|
|
594 {
|
|
595 if (!loader_info->load(plugin))
|
|
596 return FALSE;
|
|
597 }
|
|
598 }
|
|
599
|
|
600 loaded_plugins = g_list_insert_sorted(loaded_plugins, plugin, compare_plugins);
|
|
601
|
|
602 plugin->loaded = TRUE;
|
|
603
|
|
604 /* TODO */
|
|
605 if (load_cb != NULL)
|
|
606 load_cb(plugin, load_cb_data);
|
|
607
|
|
608 gaim_signal_emit(gaim_plugins_get_handle(), "plugin-load", plugin);
|
|
609
|
|
610 return TRUE;
|
|
611
|
|
612 #else
|
|
613 return TRUE;
|
|
614 #endif /* !GAIM_PLUGINS */
|
|
615 }
|
|
616
|
|
617 gboolean
|
|
618 gaim_plugin_unload(GaimPlugin *plugin)
|
|
619 {
|
|
620 #ifdef GAIM_PLUGINS
|
|
621 GList *l;
|
|
622
|
|
623 g_return_val_if_fail(plugin != NULL, FALSE);
|
|
624
|
|
625 loaded_plugins = g_list_remove(loaded_plugins, plugin);
|
|
626 if ((plugin->info != NULL) && GAIM_IS_PROTOCOL_PLUGIN(plugin))
|
|
627 protocol_plugins = g_list_remove(protocol_plugins, plugin);
|
|
628
|
|
629 g_return_val_if_fail(gaim_plugin_is_loaded(plugin), FALSE);
|
|
630
|
|
631 gaim_debug_info("plugins", "Unloading plugin %s\n", plugin->info->name);
|
|
632
|
|
633 /* cancel any pending dialogs the plugin has */
|
|
634 gaim_request_close_with_handle(plugin);
|
|
635 gaim_notify_close_with_handle(plugin);
|
|
636
|
|
637 plugin->loaded = FALSE;
|
|
638
|
|
639 /* Unload all plugins that depend on this plugin. */
|
|
640 while ((l = plugin->dependent_plugins) != NULL)
|
|
641 {
|
|
642 const char * dep_name = (const char *)l->data;
|
|
643 GaimPlugin *dep_plugin;
|
|
644
|
|
645 dep_plugin = gaim_plugins_find_with_id(dep_name);
|
|
646
|
|
647 if (dep_plugin != NULL && gaim_plugin_is_loaded(dep_plugin))
|
|
648 {
|
|
649 if (!gaim_plugin_unload(dep_plugin))
|
|
650 {
|
|
651 char *translated_name = g_strdup(_(dep_plugin->info->name));
|
|
652 char *tmp;
|
|
653
|
|
654 tmp = g_strdup_printf(_("The dependent plugin %s failed to unload."),
|
|
655 translated_name);
|
|
656 g_free(translated_name);
|
|
657
|
|
658 gaim_notify_error(NULL, NULL,
|
|
659 _("Gaim encountered errors unloading the plugin."), tmp);
|
|
660 g_free(tmp);
|
|
661 }
|
|
662 }
|
|
663 }
|
|
664
|
|
665 /* Remove this plugin from each dependency's dependent_plugins list. */
|
|
666 for (l = plugin->info->dependencies; l != NULL; l = l->next)
|
|
667 {
|
|
668 const char *dep_name = (const char *)l->data;
|
|
669 GaimPlugin *dependency;
|
|
670
|
|
671 dependency = gaim_plugins_find_with_id(dep_name);
|
|
672
|
|
673 dependency->dependent_plugins = g_list_remove(dependency->dependent_plugins, plugin->info->id);
|
|
674 }
|
|
675
|
|
676 if (plugin->native_plugin) {
|
|
677 if (plugin->info->unload != NULL)
|
|
678 plugin->info->unload(plugin);
|
|
679
|
|
680 if (plugin->info->type == GAIM_PLUGIN_PROTOCOL) {
|
|
681 GaimPluginProtocolInfo *prpl_info;
|
|
682 GList *l;
|
|
683
|
|
684 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(plugin);
|
|
685
|
|
686 for (l = prpl_info->user_splits; l != NULL; l = l->next)
|
|
687 gaim_account_user_split_destroy(l->data);
|
|
688
|
|
689 for (l = prpl_info->protocol_options; l != NULL; l = l->next)
|
|
690 gaim_account_option_destroy(l->data);
|
|
691
|
|
692 if (prpl_info->user_splits != NULL) {
|
|
693 g_list_free(prpl_info->user_splits);
|
|
694 prpl_info->user_splits = NULL;
|
|
695 }
|
|
696
|
|
697 if (prpl_info->protocol_options != NULL) {
|
|
698 g_list_free(prpl_info->protocol_options);
|
|
699 prpl_info->protocol_options = NULL;
|
|
700 }
|
|
701 }
|
|
702 }
|
|
703 else {
|
|
704 GaimPlugin *loader;
|
|
705 GaimPluginLoaderInfo *loader_info;
|
|
706
|
|
707 loader = find_loader_for_plugin(plugin);
|
|
708
|
|
709 if (loader == NULL)
|
|
710 return FALSE;
|
|
711
|
|
712 loader_info = GAIM_PLUGIN_LOADER_INFO(loader);
|
|
713
|
|
714 if (loader_info->unload != NULL)
|
|
715 loader_info->unload(plugin);
|
|
716 }
|
|
717
|
|
718 gaim_signals_disconnect_by_handle(plugin);
|
|
719 gaim_plugin_ipc_unregister_all(plugin);
|
|
720
|
|
721 /* TODO */
|
|
722 if (unload_cb != NULL)
|
|
723 unload_cb(plugin, unload_cb_data);
|
|
724
|
|
725 gaim_signal_emit(gaim_plugins_get_handle(), "plugin-unload", plugin);
|
|
726
|
|
727 gaim_prefs_disconnect_by_handle(plugin);
|
|
728
|
|
729 return TRUE;
|
|
730 #else
|
|
731 return TRUE;
|
|
732 #endif /* GAIM_PLUGINS */
|
|
733 }
|
|
734
|
|
735 gboolean
|
|
736 gaim_plugin_reload(GaimPlugin *plugin)
|
|
737 {
|
|
738 #ifdef GAIM_PLUGINS
|
|
739 g_return_val_if_fail(plugin != NULL, FALSE);
|
|
740 g_return_val_if_fail(gaim_plugin_is_loaded(plugin), FALSE);
|
|
741
|
|
742 if (!gaim_plugin_unload(plugin))
|
|
743 return FALSE;
|
|
744
|
|
745 if (!gaim_plugin_load(plugin))
|
|
746 return FALSE;
|
|
747
|
|
748 return TRUE;
|
|
749 #else
|
|
750 return TRUE;
|
|
751 #endif /* !GAIM_PLUGINS */
|
|
752 }
|
|
753
|
|
754 void
|
|
755 gaim_plugin_destroy(GaimPlugin *plugin)
|
|
756 {
|
|
757 #ifdef GAIM_PLUGINS
|
|
758 g_return_if_fail(plugin != NULL);
|
|
759
|
|
760 if (gaim_plugin_is_loaded(plugin))
|
|
761 gaim_plugin_unload(plugin);
|
|
762
|
|
763 plugins = g_list_remove(plugins, plugin);
|
|
764
|
|
765 if (load_queue != NULL)
|
|
766 load_queue = g_list_remove(load_queue, plugin);
|
|
767
|
|
768 /* true, this may leak a little memory if there is a major version
|
|
769 * mismatch, but it's a lot better than trying to free something
|
|
770 * we shouldn't, and crashing while trying to load an old plugin */
|
|
771 if(plugin->info == NULL || plugin->info->magic != GAIM_PLUGIN_MAGIC ||
|
|
772 plugin->info->major_version != GAIM_MAJOR_VERSION)
|
|
773 {
|
|
774 if(plugin->handle)
|
|
775 g_module_close(plugin->handle);
|
|
776
|
|
777 g_free(plugin->path);
|
|
778 g_free(plugin->error);
|
|
779
|
|
780 GAIM_DBUS_UNREGISTER_POINTER(plugin);
|
|
781
|
|
782 g_free(plugin);
|
|
783 return;
|
|
784 }
|
|
785
|
|
786 if (plugin->info != NULL)
|
|
787 g_list_free(plugin->info->dependencies);
|
|
788
|
|
789 if (plugin->native_plugin)
|
|
790 {
|
|
791 if (plugin->info != NULL && plugin->info->type == GAIM_PLUGIN_LOADER)
|
|
792 {
|
|
793 GaimPluginLoaderInfo *loader_info;
|
|
794 GList *exts, *l, *next_l;
|
|
795 GaimPlugin *p2;
|
|
796
|
|
797 loader_info = GAIM_PLUGIN_LOADER_INFO(plugin);
|
|
798
|
|
799 if (loader_info != NULL && loader_info->exts != NULL)
|
|
800 {
|
|
801 for (exts = GAIM_PLUGIN_LOADER_INFO(plugin)->exts;
|
|
802 exts != NULL;
|
|
803 exts = exts->next) {
|
|
804
|
|
805 for (l = gaim_plugins_get_all(); l != NULL; l = next_l)
|
|
806 {
|
|
807 next_l = l->next;
|
|
808
|
|
809 p2 = l->data;
|
|
810
|
|
811 if (p2->path != NULL &&
|
|
812 has_file_extension(p2->path, exts->data))
|
|
813 {
|
|
814 gaim_plugin_destroy(p2);
|
|
815 }
|
|
816 }
|
|
817 }
|
|
818
|
|
819 g_list_free(loader_info->exts);
|
|
820 }
|
|
821
|
|
822 plugin_loaders = g_list_remove(plugin_loaders, plugin);
|
|
823 }
|
|
824
|
|
825 if (plugin->info != NULL && plugin->info->destroy != NULL)
|
|
826 plugin->info->destroy(plugin);
|
|
827
|
|
828 if (plugin->handle != NULL)
|
|
829 g_module_close(plugin->handle);
|
|
830 }
|
|
831 else
|
|
832 {
|
|
833 GaimPlugin *loader;
|
|
834 GaimPluginLoaderInfo *loader_info;
|
|
835
|
|
836 loader = find_loader_for_plugin(plugin);
|
|
837
|
|
838 if (loader != NULL)
|
|
839 {
|
|
840 loader_info = GAIM_PLUGIN_LOADER_INFO(loader);
|
|
841
|
|
842 if (loader_info->destroy != NULL)
|
|
843 loader_info->destroy(plugin);
|
|
844 }
|
|
845 }
|
|
846
|
|
847 g_free(plugin->path);
|
|
848 g_free(plugin->error);
|
|
849
|
|
850 GAIM_DBUS_UNREGISTER_POINTER(plugin);
|
|
851
|
|
852 g_free(plugin);
|
|
853 #endif /* !GAIM_PLUGINS */
|
|
854 }
|
|
855
|
|
856 gboolean
|
|
857 gaim_plugin_is_loaded(const GaimPlugin *plugin)
|
|
858 {
|
|
859 g_return_val_if_fail(plugin != NULL, FALSE);
|
|
860
|
|
861 return plugin->loaded;
|
|
862 }
|
|
863
|
|
864 gboolean
|
|
865 gaim_plugin_is_unloadable(const GaimPlugin *plugin)
|
|
866 {
|
|
867 g_return_val_if_fail(plugin != NULL, FALSE);
|
|
868
|
|
869 return plugin->unloadable;
|
|
870 }
|
|
871
|
|
872 const gchar *
|
|
873 gaim_plugin_get_id(const GaimPlugin *plugin) {
|
|
874 g_return_val_if_fail(plugin, NULL);
|
|
875 g_return_val_if_fail(plugin->info, NULL);
|
|
876
|
|
877 return plugin->info->id;
|
|
878 }
|
|
879
|
|
880 const gchar *
|
|
881 gaim_plugin_get_name(const GaimPlugin *plugin) {
|
|
882 g_return_val_if_fail(plugin, NULL);
|
|
883 g_return_val_if_fail(plugin->info, NULL);
|
|
884
|
|
885 return plugin->info->name;
|
|
886 }
|
|
887
|
|
888 const gchar *
|
|
889 gaim_plugin_get_version(const GaimPlugin *plugin) {
|
|
890 g_return_val_if_fail(plugin, NULL);
|
|
891 g_return_val_if_fail(plugin->info, NULL);
|
|
892
|
|
893 return plugin->info->version;
|
|
894 }
|
|
895
|
|
896 const gchar *
|
|
897 gaim_plugin_get_summary(const GaimPlugin *plugin) {
|
|
898 g_return_val_if_fail(plugin, NULL);
|
|
899 g_return_val_if_fail(plugin->info, NULL);
|
|
900
|
|
901 return plugin->info->summary;
|
|
902 }
|
|
903
|
|
904 const gchar *
|
|
905 gaim_plugin_get_description(const GaimPlugin *plugin) {
|
|
906 g_return_val_if_fail(plugin, NULL);
|
|
907 g_return_val_if_fail(plugin->info, NULL);
|
|
908
|
|
909 return plugin->info->description;
|
|
910 }
|
|
911
|
|
912 const gchar *
|
|
913 gaim_plugin_get_author(const GaimPlugin *plugin) {
|
|
914 g_return_val_if_fail(plugin, NULL);
|
|
915 g_return_val_if_fail(plugin->info, NULL);
|
|
916
|
|
917 return plugin->info->author;
|
|
918 }
|
|
919
|
|
920 const gchar *
|
|
921 gaim_plugin_get_homepage(const GaimPlugin *plugin) {
|
|
922 g_return_val_if_fail(plugin, NULL);
|
|
923 g_return_val_if_fail(plugin->info, NULL);
|
|
924
|
|
925 return plugin->info->homepage;
|
|
926 }
|
|
927
|
|
928 /**************************************************************************
|
|
929 * Plugin IPC
|
|
930 **************************************************************************/
|
|
931 static void
|
|
932 destroy_ipc_info(void *data)
|
|
933 {
|
|
934 GaimPluginIpcCommand *ipc_command = (GaimPluginIpcCommand *)data;
|
|
935 int i;
|
|
936
|
|
937 if (ipc_command->params != NULL)
|
|
938 {
|
|
939 for (i = 0; i < ipc_command->num_params; i++)
|
|
940 gaim_value_destroy(ipc_command->params[i]);
|
|
941
|
|
942 g_free(ipc_command->params);
|
|
943 }
|
|
944
|
|
945 if (ipc_command->ret_value != NULL)
|
|
946 gaim_value_destroy(ipc_command->ret_value);
|
|
947
|
|
948 g_free(ipc_command);
|
|
949 }
|
|
950
|
|
951 gboolean
|
|
952 gaim_plugin_ipc_register(GaimPlugin *plugin, const char *command,
|
|
953 GaimCallback func, GaimSignalMarshalFunc marshal,
|
|
954 GaimValue *ret_value, int num_params, ...)
|
|
955 {
|
|
956 GaimPluginIpcInfo *ipc_info;
|
|
957 GaimPluginIpcCommand *ipc_command;
|
|
958
|
|
959 g_return_val_if_fail(plugin != NULL, FALSE);
|
|
960 g_return_val_if_fail(command != NULL, FALSE);
|
|
961 g_return_val_if_fail(func != NULL, FALSE);
|
|
962 g_return_val_if_fail(marshal != NULL, FALSE);
|
|
963
|
|
964 if (plugin->ipc_data == NULL)
|
|
965 {
|
|
966 ipc_info = plugin->ipc_data = g_new0(GaimPluginIpcInfo, 1);
|
|
967 ipc_info->commands = g_hash_table_new_full(g_str_hash, g_str_equal,
|
|
968 g_free, destroy_ipc_info);
|
|
969 }
|
|
970 else
|
|
971 ipc_info = (GaimPluginIpcInfo *)plugin->ipc_data;
|
|
972
|
|
973 ipc_command = g_new0(GaimPluginIpcCommand, 1);
|
|
974 ipc_command->func = func;
|
|
975 ipc_command->marshal = marshal;
|
|
976 ipc_command->num_params = num_params;
|
|
977 ipc_command->ret_value = ret_value;
|
|
978
|
|
979 if (num_params > 0)
|
|
980 {
|
|
981 va_list args;
|
|
982 int i;
|
|
983
|
|
984 ipc_command->params = g_new0(GaimValue *, num_params);
|
|
985
|
|
986 va_start(args, num_params);
|
|
987
|
|
988 for (i = 0; i < num_params; i++)
|
|
989 ipc_command->params[i] = va_arg(args, GaimValue *);
|
|
990
|
|
991 va_end(args);
|
|
992 }
|
|
993
|
|
994 g_hash_table_replace(ipc_info->commands, g_strdup(command), ipc_command);
|
|
995
|
|
996 ipc_info->command_count++;
|
|
997
|
|
998 return TRUE;
|
|
999 }
|
|
1000
|
|
1001 void
|
|
1002 gaim_plugin_ipc_unregister(GaimPlugin *plugin, const char *command)
|
|
1003 {
|
|
1004 GaimPluginIpcInfo *ipc_info;
|
|
1005
|
|
1006 g_return_if_fail(plugin != NULL);
|
|
1007 g_return_if_fail(command != NULL);
|
|
1008
|
|
1009 ipc_info = (GaimPluginIpcInfo *)plugin->ipc_data;
|
|
1010
|
|
1011 if (ipc_info == NULL ||
|
|
1012 g_hash_table_lookup(ipc_info->commands, command) == NULL)
|
|
1013 {
|
|
1014 gaim_debug_error("plugins",
|
|
1015 "IPC command '%s' was not registered for plugin %s\n",
|
|
1016 command, plugin->info->name);
|
|
1017 return;
|
|
1018 }
|
|
1019
|
|
1020 g_hash_table_remove(ipc_info->commands, command);
|
|
1021
|
|
1022 ipc_info->command_count--;
|
|
1023
|
|
1024 if (ipc_info->command_count == 0)
|
|
1025 {
|
|
1026 g_hash_table_destroy(ipc_info->commands);
|
|
1027 g_free(ipc_info);
|
|
1028
|
|
1029 plugin->ipc_data = NULL;
|
|
1030 }
|
|
1031 }
|
|
1032
|
|
1033 void
|
|
1034 gaim_plugin_ipc_unregister_all(GaimPlugin *plugin)
|
|
1035 {
|
|
1036 GaimPluginIpcInfo *ipc_info;
|
|
1037
|
|
1038 g_return_if_fail(plugin != NULL);
|
|
1039
|
|
1040 if (plugin->ipc_data == NULL)
|
|
1041 return; /* Silently ignore it. */
|
|
1042
|
|
1043 ipc_info = (GaimPluginIpcInfo *)plugin->ipc_data;
|
|
1044
|
|
1045 g_hash_table_destroy(ipc_info->commands);
|
|
1046 g_free(ipc_info);
|
|
1047
|
|
1048 plugin->ipc_data = NULL;
|
|
1049 }
|
|
1050
|
|
1051 gboolean
|
|
1052 gaim_plugin_ipc_get_params(GaimPlugin *plugin, const char *command,
|
|
1053 GaimValue **ret_value, int *num_params,
|
|
1054 GaimValue ***params)
|
|
1055 {
|
|
1056 GaimPluginIpcInfo *ipc_info;
|
|
1057 GaimPluginIpcCommand *ipc_command;
|
|
1058
|
|
1059 g_return_val_if_fail(plugin != NULL, FALSE);
|
|
1060 g_return_val_if_fail(command != NULL, FALSE);
|
|
1061
|
|
1062 ipc_info = (GaimPluginIpcInfo *)plugin->ipc_data;
|
|
1063
|
|
1064 if (ipc_info == NULL ||
|
|
1065 (ipc_command = g_hash_table_lookup(ipc_info->commands,
|
|
1066 command)) == NULL)
|
|
1067 {
|
|
1068 gaim_debug_error("plugins",
|
|
1069 "IPC command '%s' was not registered for plugin %s\n",
|
|
1070 command, plugin->info->name);
|
|
1071
|
|
1072 return FALSE;
|
|
1073 }
|
|
1074
|
|
1075 if (num_params != NULL)
|
|
1076 *num_params = ipc_command->num_params;
|
|
1077
|
|
1078 if (params != NULL)
|
|
1079 *params = ipc_command->params;
|
|
1080
|
|
1081 if (ret_value != NULL)
|
|
1082 *ret_value = ipc_command->ret_value;
|
|
1083
|
|
1084 return TRUE;
|
|
1085 }
|
|
1086
|
|
1087 void *
|
|
1088 gaim_plugin_ipc_call(GaimPlugin *plugin, const char *command,
|
|
1089 gboolean *ok, ...)
|
|
1090 {
|
|
1091 GaimPluginIpcInfo *ipc_info;
|
|
1092 GaimPluginIpcCommand *ipc_command;
|
|
1093 va_list args;
|
|
1094 void *ret_value;
|
|
1095
|
|
1096 if (ok != NULL)
|
|
1097 *ok = FALSE;
|
|
1098
|
|
1099 g_return_val_if_fail(plugin != NULL, NULL);
|
|
1100 g_return_val_if_fail(command != NULL, NULL);
|
|
1101
|
|
1102 ipc_info = (GaimPluginIpcInfo *)plugin->ipc_data;
|
|
1103
|
|
1104 if (ipc_info == NULL ||
|
|
1105 (ipc_command = g_hash_table_lookup(ipc_info->commands,
|
|
1106 command)) == NULL)
|
|
1107 {
|
|
1108 gaim_debug_error("plugins",
|
|
1109 "IPC command '%s' was not registered for plugin %s\n",
|
|
1110 command, plugin->info->name);
|
|
1111
|
|
1112 return NULL;
|
|
1113 }
|
|
1114
|
|
1115 va_start(args, ok);
|
|
1116 ipc_command->marshal(ipc_command->func, args, NULL, &ret_value);
|
|
1117 va_end(args);
|
|
1118
|
|
1119 if (ok != NULL)
|
|
1120 *ok = TRUE;
|
|
1121
|
|
1122 return ret_value;
|
|
1123 }
|
|
1124
|
|
1125 /**************************************************************************
|
|
1126 * Plugins subsystem
|
|
1127 **************************************************************************/
|
|
1128 void *
|
|
1129 gaim_plugins_get_handle(void) {
|
|
1130 static int handle;
|
|
1131
|
|
1132 return &handle;
|
|
1133 }
|
|
1134
|
|
1135 void
|
|
1136 gaim_plugins_init(void) {
|
|
1137 void *handle = gaim_plugins_get_handle();
|
|
1138
|
|
1139 gaim_signal_register(handle, "plugin-load",
|
|
1140 gaim_marshal_VOID__POINTER,
|
|
1141 NULL, 1,
|
|
1142 gaim_value_new(GAIM_TYPE_SUBTYPE,
|
|
1143 GAIM_SUBTYPE_PLUGIN));
|
|
1144 gaim_signal_register(handle, "plugin-unload",
|
|
1145 gaim_marshal_VOID__POINTER,
|
|
1146 NULL, 1,
|
|
1147 gaim_value_new(GAIM_TYPE_SUBTYPE,
|
|
1148 GAIM_SUBTYPE_PLUGIN));
|
|
1149 }
|
|
1150
|
|
1151 void
|
|
1152 gaim_plugins_uninit(void) {
|
|
1153 gaim_signals_disconnect_by_handle(gaim_plugins_get_handle());
|
|
1154 }
|
|
1155
|
|
1156 /**************************************************************************
|
|
1157 * Plugins API
|
|
1158 **************************************************************************/
|
|
1159 void
|
|
1160 gaim_plugins_add_search_path(const char *path)
|
|
1161 {
|
|
1162 g_return_if_fail(path != NULL);
|
|
1163
|
|
1164 if (g_list_find_custom(search_paths, path, (GCompareFunc)strcmp))
|
|
1165 return;
|
|
1166
|
|
1167 search_paths = g_list_append(search_paths, strdup(path));
|
|
1168 }
|
|
1169
|
|
1170 void
|
|
1171 gaim_plugins_unload_all(void)
|
|
1172 {
|
|
1173 #ifdef GAIM_PLUGINS
|
|
1174
|
|
1175 while (loaded_plugins != NULL)
|
|
1176 gaim_plugin_unload(loaded_plugins->data);
|
|
1177
|
|
1178 #endif /* GAIM_PLUGINS */
|
|
1179 }
|
|
1180
|
|
1181 void
|
|
1182 gaim_plugins_destroy_all(void)
|
|
1183 {
|
|
1184 #ifdef GAIM_PLUGINS
|
|
1185
|
|
1186 while (plugins != NULL)
|
|
1187 gaim_plugin_destroy(plugins->data);
|
|
1188
|
|
1189 #endif /* GAIM_PLUGINS */
|
|
1190 }
|
|
1191
|
|
1192 void
|
|
1193 gaim_plugins_load_saved(const char *key)
|
|
1194 {
|
|
1195 #ifdef GAIM_PLUGINS
|
|
1196 GList *f, *files;
|
|
1197
|
|
1198 g_return_if_fail(key != NULL);
|
|
1199
|
|
1200 files = gaim_prefs_get_string_list(key);
|
|
1201
|
|
1202 for (f = files; f; f = f->next)
|
|
1203 {
|
|
1204 char *filename;
|
|
1205 char *basename;
|
|
1206 GaimPlugin *plugin;
|
|
1207
|
|
1208 if (f->data == NULL)
|
|
1209 continue;
|
|
1210
|
|
1211 filename = f->data;
|
|
1212
|
|
1213 /*
|
|
1214 * We don't know if the filename uses Windows or Unix path
|
|
1215 * separators (because people might be sharing a prefs.xml
|
|
1216 * file across systems), so we find the last occurrence
|
|
1217 * of either.
|
|
1218 */
|
|
1219 basename = strrchr(filename, '/');
|
|
1220 if ((basename == NULL) || (basename < strrchr(filename, '\\')))
|
|
1221 basename = strrchr(filename, '\\');
|
|
1222 if (basename != NULL)
|
|
1223 basename++;
|
|
1224
|
|
1225 /* Strip the extension */
|
|
1226 if (basename)
|
|
1227 basename = gaim_plugin_get_basename(filename);
|
|
1228
|
|
1229 if ((plugin = gaim_plugins_find_with_filename(filename)) != NULL)
|
|
1230 {
|
|
1231 gaim_debug_info("plugins", "Loading saved plugin %s\n",
|
|
1232 plugin->path);
|
|
1233 gaim_plugin_load(plugin);
|
|
1234 }
|
|
1235 else if (basename && (plugin = gaim_plugins_find_with_basename(basename)) != NULL)
|
|
1236 {
|
|
1237 gaim_debug_info("plugins", "Loading saved plugin %s\n",
|
|
1238 plugin->path);
|
|
1239 gaim_plugin_load(plugin);
|
|
1240 }
|
|
1241 else
|
|
1242 {
|
|
1243 gaim_debug_error("plugins", "Unable to find saved plugin %s\n",
|
|
1244 filename);
|
|
1245 }
|
|
1246
|
|
1247 g_free(basename);
|
|
1248
|
|
1249 g_free(f->data);
|
|
1250 }
|
|
1251
|
|
1252 g_list_free(files);
|
|
1253 #endif /* GAIM_PLUGINS */
|
|
1254 }
|
|
1255
|
|
1256
|
|
1257 void
|
|
1258 gaim_plugins_probe(const char *ext)
|
|
1259 {
|
|
1260 #ifdef GAIM_PLUGINS
|
|
1261 GDir *dir;
|
|
1262 const gchar *file;
|
|
1263 gchar *path;
|
|
1264 GaimPlugin *plugin;
|
|
1265 GList *cur;
|
|
1266 const char *search_path;
|
|
1267
|
|
1268 if (!g_module_supported())
|
|
1269 return;
|
|
1270
|
|
1271 /* Probe plugins */
|
|
1272 for (cur = search_paths; cur != NULL; cur = cur->next)
|
|
1273 {
|
|
1274 search_path = cur->data;
|
|
1275
|
|
1276 dir = g_dir_open(search_path, 0, NULL);
|
|
1277
|
|
1278 if (dir != NULL)
|
|
1279 {
|
|
1280 while ((file = g_dir_read_name(dir)) != NULL)
|
|
1281 {
|
|
1282 path = g_build_filename(search_path, file, NULL);
|
|
1283
|
|
1284 if (ext == NULL || has_file_extension(file, ext))
|
|
1285 plugin = gaim_plugin_probe(path);
|
|
1286
|
|
1287 g_free(path);
|
|
1288 }
|
|
1289
|
|
1290 g_dir_close(dir);
|
|
1291 }
|
|
1292 }
|
|
1293
|
|
1294 /* See if we have any plugins waiting to load */
|
|
1295 while (load_queue != NULL)
|
|
1296 {
|
|
1297 plugin = (GaimPlugin *)load_queue->data;
|
|
1298
|
|
1299 load_queue = g_list_remove(load_queue, plugin);
|
|
1300
|
|
1301 if (plugin == NULL || plugin->info == NULL)
|
|
1302 continue;
|
|
1303
|
|
1304 if (plugin->info->type == GAIM_PLUGIN_LOADER)
|
|
1305 {
|
|
1306 /* We'll just load this right now. */
|
|
1307 if (!gaim_plugin_load(plugin))
|
|
1308 {
|
|
1309 gaim_plugin_destroy(plugin);
|
|
1310
|
|
1311 continue;
|
|
1312 }
|
|
1313
|
|
1314 plugin_loaders = g_list_append(plugin_loaders, plugin);
|
|
1315
|
|
1316 for (cur = GAIM_PLUGIN_LOADER_INFO(plugin)->exts;
|
|
1317 cur != NULL;
|
|
1318 cur = cur->next)
|
|
1319 {
|
|
1320 gaim_plugins_probe(cur->data);
|
|
1321 }
|
|
1322 }
|
|
1323 else if (plugin->info->type == GAIM_PLUGIN_PROTOCOL)
|
|
1324 {
|
|
1325 /* We'll just load this right now. */
|
|
1326 if (!gaim_plugin_load(plugin))
|
|
1327 {
|
|
1328 gaim_plugin_destroy(plugin);
|
|
1329
|
|
1330 continue;
|
|
1331 }
|
|
1332
|
|
1333 /* Make sure we don't load two PRPLs with the same name? */
|
|
1334 if (gaim_find_prpl(plugin->info->id))
|
|
1335 {
|
|
1336 /* Nothing to see here--move along, move along */
|
|
1337 gaim_plugin_destroy(plugin);
|
|
1338
|
|
1339 continue;
|
|
1340 }
|
|
1341
|
|
1342 protocol_plugins = g_list_insert_sorted(protocol_plugins, plugin,
|
|
1343 (GCompareFunc)compare_prpl);
|
|
1344 }
|
|
1345 }
|
|
1346
|
|
1347 if (probe_cb != NULL)
|
|
1348 probe_cb(probe_cb_data);
|
|
1349 #endif /* GAIM_PLUGINS */
|
|
1350 }
|
|
1351
|
|
1352 gboolean
|
|
1353 gaim_plugin_register(GaimPlugin *plugin)
|
|
1354 {
|
|
1355 g_return_val_if_fail(plugin != NULL, FALSE);
|
|
1356
|
|
1357 /* If this plugin has been registered already then exit */
|
|
1358 if (g_list_find(plugins, plugin))
|
|
1359 return TRUE;
|
|
1360
|
|
1361 /* Ensure the plugin has the requisite information */
|
|
1362 if (plugin->info->type == GAIM_PLUGIN_LOADER)
|
|
1363 {
|
|
1364 GaimPluginLoaderInfo *loader_info;
|
|
1365
|
|
1366 loader_info = GAIM_PLUGIN_LOADER_INFO(plugin);
|
|
1367
|
|
1368 if (loader_info == NULL)
|
|
1369 {
|
|
1370 gaim_debug_error("plugins", "%s is unloadable\n",
|
|
1371 plugin->path);
|
|
1372 return FALSE;
|
|
1373 }
|
|
1374 }
|
|
1375 else if (plugin->info->type == GAIM_PLUGIN_PROTOCOL)
|
|
1376 {
|
|
1377 GaimPluginProtocolInfo *prpl_info;
|
|
1378
|
|
1379 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(plugin);
|
|
1380
|
|
1381 if (prpl_info == NULL)
|
|
1382 {
|
|
1383 gaim_debug_error("plugins", "%s is unloadable\n",
|
|
1384 plugin->path);
|
|
1385 return FALSE;
|
|
1386 }
|
|
1387 }
|
|
1388
|
|
1389 #ifdef GAIM_PLUGINS
|
|
1390 /* This plugin should be probed and maybe loaded--add it to the queue */
|
|
1391 load_queue = g_list_append(load_queue, plugin);
|
|
1392 #else
|
|
1393 if (plugin->info != NULL)
|
|
1394 {
|
|
1395 if (plugin->info->type == GAIM_PLUGIN_PROTOCOL)
|
|
1396 protocol_plugins = g_list_insert_sorted(protocol_plugins, plugin,
|
|
1397 (GCompareFunc)compare_prpl);
|
|
1398 if (plugin->info->load != NULL)
|
|
1399 if (!plugin->info->load(plugin))
|
|
1400 return FALSE;
|
|
1401 }
|
|
1402 #endif
|
|
1403
|
|
1404 plugins = g_list_append(plugins, plugin);
|
|
1405
|
|
1406 return TRUE;
|
|
1407 }
|
|
1408
|
|
1409 gboolean
|
|
1410 gaim_plugins_enabled(void)
|
|
1411 {
|
|
1412 #ifdef GAIM_PLUGINS
|
|
1413 return TRUE;
|
|
1414 #else
|
|
1415 return FALSE;
|
|
1416 #endif
|
|
1417 }
|
|
1418
|
|
1419 void
|
|
1420 gaim_plugins_register_probe_notify_cb(void (*func)(void *), void *data)
|
|
1421 {
|
|
1422 /* TODO */
|
|
1423 probe_cb = func;
|
|
1424 probe_cb_data = data;
|
|
1425 }
|
|
1426
|
|
1427 void
|
|
1428 gaim_plugins_unregister_probe_notify_cb(void (*func)(void *))
|
|
1429 {
|
|
1430 /* TODO */
|
|
1431 probe_cb = NULL;
|
|
1432 probe_cb_data = NULL;
|
|
1433 }
|
|
1434
|
|
1435 void
|
|
1436 gaim_plugins_register_load_notify_cb(void (*func)(GaimPlugin *, void *),
|
|
1437 void *data)
|
|
1438 {
|
|
1439 /* TODO */
|
|
1440 load_cb = func;
|
|
1441 load_cb_data = data;
|
|
1442 }
|
|
1443
|
|
1444 void
|
|
1445 gaim_plugins_unregister_load_notify_cb(void (*func)(GaimPlugin *, void *))
|
|
1446 {
|
|
1447 /* TODO */
|
|
1448 load_cb = NULL;
|
|
1449 load_cb_data = NULL;
|
|
1450 }
|
|
1451
|
|
1452 void
|
|
1453 gaim_plugins_register_unload_notify_cb(void (*func)(GaimPlugin *, void *),
|
|
1454 void *data)
|
|
1455 {
|
|
1456 /* TODO */
|
|
1457 unload_cb = func;
|
|
1458 unload_cb_data = data;
|
|
1459 }
|
|
1460
|
|
1461 void
|
|
1462 gaim_plugins_unregister_unload_notify_cb(void (*func)(GaimPlugin *, void *))
|
|
1463 {
|
|
1464 /* TODO */
|
|
1465 unload_cb = NULL;
|
|
1466 unload_cb_data = NULL;
|
|
1467 }
|
|
1468
|
|
1469 GaimPlugin *
|
|
1470 gaim_plugins_find_with_name(const char *name)
|
|
1471 {
|
|
1472 GaimPlugin *plugin;
|
|
1473 GList *l;
|
|
1474
|
|
1475 for (l = plugins; l != NULL; l = l->next) {
|
|
1476 plugin = l->data;
|
|
1477
|
|
1478 if (!strcmp(plugin->info->name, name))
|
|
1479 return plugin;
|
|
1480 }
|
|
1481
|
|
1482 return NULL;
|
|
1483 }
|
|
1484
|
|
1485 GaimPlugin *
|
|
1486 gaim_plugins_find_with_filename(const char *filename)
|
|
1487 {
|
|
1488 GaimPlugin *plugin;
|
|
1489 GList *l;
|
|
1490
|
|
1491 for (l = plugins; l != NULL; l = l->next) {
|
|
1492 plugin = l->data;
|
|
1493
|
|
1494 if (plugin->path != NULL && !strcmp(plugin->path, filename))
|
|
1495 return plugin;
|
|
1496 }
|
|
1497
|
|
1498 return NULL;
|
|
1499 }
|
|
1500
|
|
1501 GaimPlugin *
|
|
1502 gaim_plugins_find_with_basename(const char *basename)
|
|
1503 {
|
|
1504 #ifdef GAIM_PLUGINS
|
|
1505 GaimPlugin *plugin;
|
|
1506 GList *l;
|
|
1507 char *tmp;
|
|
1508
|
|
1509 g_return_val_if_fail(basename != NULL, NULL);
|
|
1510
|
|
1511 for (l = plugins; l != NULL; l = l->next)
|
|
1512 {
|
|
1513 plugin = (GaimPlugin *)l->data;
|
|
1514
|
|
1515 if (plugin->path != NULL) {
|
|
1516 tmp = gaim_plugin_get_basename(plugin->path);
|
|
1517 if (!strcmp(tmp, basename))
|
|
1518 {
|
|
1519 g_free(tmp);
|
|
1520 return plugin;
|
|
1521 }
|
|
1522 g_free(tmp);
|
|
1523 }
|
|
1524 }
|
|
1525
|
|
1526 #endif /* GAIM_PLUGINS */
|
|
1527
|
|
1528 return NULL;
|
|
1529 }
|
|
1530
|
|
1531 GaimPlugin *
|
|
1532 gaim_plugins_find_with_id(const char *id)
|
|
1533 {
|
|
1534 GaimPlugin *plugin;
|
|
1535 GList *l;
|
|
1536
|
|
1537 g_return_val_if_fail(id != NULL, NULL);
|
|
1538
|
|
1539 for (l = plugins; l != NULL; l = l->next)
|
|
1540 {
|
|
1541 plugin = l->data;
|
|
1542
|
|
1543 if (plugin->info->id != NULL && !strcmp(plugin->info->id, id))
|
|
1544 return plugin;
|
|
1545 }
|
|
1546
|
|
1547 return NULL;
|
|
1548 }
|
|
1549
|
|
1550 GList *
|
|
1551 gaim_plugins_get_loaded(void)
|
|
1552 {
|
|
1553 return loaded_plugins;
|
|
1554 }
|
|
1555
|
|
1556 GList *
|
|
1557 gaim_plugins_get_protocols(void)
|
|
1558 {
|
|
1559 return protocol_plugins;
|
|
1560 }
|
|
1561
|
|
1562 GList *
|
|
1563 gaim_plugins_get_all(void)
|
|
1564 {
|
|
1565 return plugins;
|
|
1566 }
|
|
1567
|
|
1568
|
|
1569 GaimPluginAction *
|
|
1570 gaim_plugin_action_new(const char* label, void (*callback)(GaimPluginAction *))
|
|
1571 {
|
|
1572 GaimPluginAction *act = g_new0(GaimPluginAction, 1);
|
|
1573
|
|
1574 act->label = g_strdup(label);
|
|
1575 act->callback = callback;
|
|
1576
|
|
1577 return act;
|
|
1578 }
|
|
1579
|
|
1580 void
|
|
1581 gaim_plugin_action_free(GaimPluginAction *action)
|
|
1582 {
|
|
1583 g_return_if_fail(action != NULL);
|
|
1584
|
|
1585 g_free(action->label);
|
|
1586 g_free(action);
|
|
1587 }
|