annotate gtk/Makefile.mingw @ 14242:85f3808ca472

[gaim-migrate @ 16924] Got rid of a bunch of warnings. committer: Tailor Script <tailor@pidgin.im>
author Mark Huetsch <markhuetsch>
date Sun, 20 Aug 2006 23:16:44 +0000
parents c54ea2572de9
children 8793fc8f7064
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1 #
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2 # Makefile.mingw
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3 #
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4 # Description: Makefile for win32 (mingw) version of Gaim
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5 #
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6
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7 #
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8 # PATHS
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9 #
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11 GTK_TOP := ../../win32-dev/gtk_2_0
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12 GAIM_TOP := ..
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13 GTKGAIM_TOP := .
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14 LIBGAIM_TOP := $(GAIM_TOP)/libgaim
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15 PLUGINS_TOP := $(GTKGAIM_TOP)/plugins
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16 PIXMAPS_TOP := $(GTKGAIM_TOP)/pixmaps
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17 SOUNDS_TOP := $(GTKGAIM_TOP)/sounds
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18 ASPELL_TOP := ../../win32-dev/aspell-dev-0-50-3-3
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19 GTKSPELL_TOP := ../../win32-dev/gtkspell-2.0.6
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20 IDLETRACK_TOP := $(GTKGAIM_TOP)/win32/IdleTracker
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21 GAIM_INSTALL_DIR := $(GAIM_TOP)/win32-install-dir
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22 #LIBXML2_DIR := ../../win32-dev/libxml2
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24 NEEDED_DLLS = $(GTKSPELL_TOP)/gtkspell/libgtkspell.dll \
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25 $(IDLETRACK_TOP)/idletrack.dll
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26
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27 SOUNDS = $(SOUNDS_TOP)/alert.wav \
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28 $(SOUNDS_TOP)/login.wav \
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29 $(SOUNDS_TOP)/logout.wav \
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30 $(SOUNDS_TOP)/receive.wav \
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31 $(SOUNDS_TOP)/send.wav
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32
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33 ##
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34 ## VARIABLE DEFINITIONS
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35 ##
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36
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37 EXE_TARGET = gaim
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38
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39 GTKGAIM_TARGET = gtkgaim
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40
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41 # Compiler and Linker Options
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42
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43 CFLAGS =
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44
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45 DEFINES =
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46
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47 ifeq ($(MAKECMDGOALS), $(EXE_TARGET)-portable.exe)
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48 DEFINES := $(DEFINES) -DPORTABLE
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49 endif
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50
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51 WINAPP := -mwindows
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52 # The Debug version of gaim is a console app, always having a console
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53 CONSOLEAPP := -mconsole
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54
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55 LDFLAGS := $(WINAPP)
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56
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57 WINDRES := windres
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58
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59 ##
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60 ## INCLUDE MAKEFILES
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61 ##
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62
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63 include $(LIBGAIM_TOP)/win32/global.mak
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64
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65 ##
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66 ## INCLUDE PATHS
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67 ##
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68
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69 LIBGAIM_INCLUDE_PATHS = \
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70 -I$(LIBGAIM_TOP) \
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71 -I$(LIBGAIM_TOP)/win32 \
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72 -I$(GAIM_TOP) \
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73 -I$(GTK_TOP)/include \
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74 -I$(GTK_TOP)/include/glib-2.0 \
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75 -I$(GTK_TOP)/lib/glib-2.0/include
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76
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77 # -I$(LIBXML2_DIR)/include
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78
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79 INCLUDE_PATHS = \
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80 $(LIBGAIM_INCLUDE_PATHS) \
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81 -I$(IDLETRACK_TOP) \
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82 -I$(GTKGAIM_TOP) \
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83 -I$(GTKGAIM_TOP)/win32 \
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84 -I$(GTK_TOP)/include/gtk-2.0 \
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85 -I$(GTK_TOP)/include/pango-1.0 \
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86 -I$(GTK_TOP)/include/atk-1.0 \
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87 -I$(GTK_TOP)/lib/gtk-2.0/include \
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88 -I$(GTKSPELL_TOP) \
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89 -I$(ASPELL_TOP)/include
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90
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91
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92
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93 LIB_PATHS = -L$(GTK_TOP)/lib \
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94 -L$(LIBGAIM_TOP) \
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95 -L$(GTKGAIM_TOP) \
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96 -L$(IDLETRACK_TOP) \
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97 -L$(ASPELL_TOP)/lib
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98
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99 # -L$(LIBXML2_DIR)/lib
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100
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101 ##
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102 ## SOURCES, OBJECTS
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103 ##
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104
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105 GTKGAIM_C_SRC = \
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106 gaimstock.c \
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107 gtkaccount.c \
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108 gtkblist.c \
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109 gtkconn.c \
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110 gtkconv.c \
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111 gtkcellrendererprogress.c \
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112 gtkdebug.c \
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113 gtkdialogs.c \
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114 gtkdnd-hints.c \
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115 gtkeventloop.c \
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116 gtkexpander.c \
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117 gtkft.c \
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118 gtkidle.c \
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119 gtkimhtml.c \
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120 gtkimhtmltoolbar.c \
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121 gtklog.c \
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122 gtkmain.c \
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123 gtkmenutray.c \
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124 gtknotify.c \
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125 gtkplugin.c \
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126 gtkpluginpref.c \
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127 gtkpounce.c \
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128 gtkprefs.c \
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129 gtkprivacy.c \
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130 gtkrequest.c \
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131 gtkroomlist.c \
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132 gtksavedstatuses.c \
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133 gtksound.c \
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134 gtksourceiter.c \
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135 gtkstatusbox.c \
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136 gtkthemes.c \
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137 gtkutils.c \
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138 gtkwhiteboard.c \
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139 win32/gtkwin32dep.c \
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140 win32/untar.c \
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141 win32/wspell.c
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142
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143 RC_SRC = win32/gaimrc.rc
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144
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145 EXE_C_SRC = win32/win_gaim.c
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146
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147 GTKGAIM_OBJECTS = $(GTKGAIM_C_SRC:%.c=%.o)
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148
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149 EXE_OBJECTS = $(EXE_C_SRC:%.c=%.o) $(RC_SRC:%.rc=%.o)
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150
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151 ##
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152 ## LIBRARIES
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153 ##
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154
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155 LIBGAIM_LIBS = \
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156 -lgaim \
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157 -lglib-2.0 \
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158 -lgthread-2.0 \
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159 -lgobject-2.0 \
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160 -lgmodule-2.0 \
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161 -lintl \
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162 -lws2_32 \
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163 -lwinmm \
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164 -lz \
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165 -liberty \
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166 -lidletrack
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167
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168 # -lxml2
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169
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170 GTKGAIM_LIBS = \
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171 $(LIBGAIM_LIBS) \
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172 -lgtk-win32-2.0 \
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173 -latk-1.0 \
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174 -lpango-1.0 \
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175 -lgdk-win32-2.0 \
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176 -lgdk_pixbuf-2.0
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177
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178 EXE_LIBS =
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179
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180 ##
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181 ## RULES
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182 ##
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183
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184 # How to make a C file
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185 %.o: %.c
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186 $(CC) $(CFLAGS) $(INCLUDE_PATHS) $(DEFINES) -c $< -o $@
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187
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188 # How to make an RC file
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189 %.o: %.rc
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190 $(WINDRES) -i $< -o $@
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191
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192 ##
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193 ## TARGET DEFINITIONS
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194 ##
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195
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196 .PHONY: all clean
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197
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198 all: $(EXE_TARGET).exe $(GTKGAIM_TARGET).dll
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199 $(MAKE) -C $(PLUGINS_TOP) -f Makefile.mingw
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200
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201 install: all
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202 $(MAKE) -C $(PLUGINS_TOP) -f Makefile.mingw install
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203 $(MAKE) -C $(PIXMAPS_TOP) -f Makefile.mingw install
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204 cp $(GTKGAIM_TOP)/$(EXE_TARGET).exe $(GTKGAIM_TOP)/$(GTKGAIM_TARGET).dll $(GAIM_INSTALL_DIR)
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205 cp $(NEEDED_DLLS) $(GAIM_INSTALL_DIR)
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206 cp $(SOUNDS) $(GAIM_INSTALL_DIR)/sounds/gaim
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207
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208 $(LIBGAIM_TOP)/libgaim.dll.a:
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209 S(MAKE) -C $(LIBGAIM_TOP) -f Makefile.mingw libgaim.dll.a
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210
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211 $(IDLETRACK_TOP)/idletrack.dll:
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212 $(MAKE) -C $(IDLETRACK_TOP) -f Makefile.mingw
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213
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214 #
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215 # BUILD DLL
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216 #
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217 $(GTKGAIM_TARGET).dll.a $(GTKGAIM_TARGET).dll: $(LIBGAIM_TOP)/libgaim.dll.a $(GTKGAIM_OBJECTS) $(IDLETRACK_TOP)/idletrack.dll
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218 $(CC) -shared $(LIBGAIM_OBJECTS) $(GTKGAIM_OBJECTS) $(LIB_PATHS) $(GTKGAIM_LIBS) $(DLL_LD_FLAGS) -Wl,--out-implib,$(GTKGAIM_TARGET).dll.a -o $(GTKGAIM_TARGET).dll
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219
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220 #
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221 # BUILD EXE
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222 #
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223
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224 $(EXE_TARGET).exe: $(GTKGAIM_TARGET).dll $(EXE_OBJECTS)
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225 $(CC) $(LDFLAGS) $(EXE_OBJECTS) $(LIB_PATHS) $(EXE_LIBS) -o $(EXE_TARGET).exe
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226
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227 $(EXE_TARGET)-portable.exe: clean_exe $(EXE_OBJECTS)
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228 $(CC) $(LDFLAGS) $(EXE_OBJECTS) $(LIB_PATHS) $(EXE_LIBS) -o $(EXE_TARGET)-portable.exe
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229 rm win_gaim.o
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230
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231 ##
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232 ## CLEAN RULES
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233 ##
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234
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235 clean:
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236 $(MAKE) -C $(IDLETRACK_TOP) -f Makefile.mingw clean
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237 rm -rf *.o ./win32/*.o
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238 rm -rf $(GTKGAIM_TARGET).dll
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239 rm -rf $(GTKGAIM_TARGET).dll.a
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240 rm -rf $(EXE_TARGET).exe
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241 $(MAKE) -C $(PLUGINS_TOP) -f Makefile.mingw clean
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242
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243 clean_exe:
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244 rm -rf win_gaim.o