Mercurial > pidgin
annotate src/signals.c @ 11052:8a68c933a5dd
[gaim-migrate @ 12990]
Patch #1227165 from sadrul
This patch probes plugins when the plugin page is loaded in preferences. This allows users to activate newly installed plugins without restarting Gaim.
The only way I can see this being a problem is if you installed a plugin which was version-compatible but binary incompatible. (For example, you're working on Gaim HEAD and change a public struct in a way that's binary backwards incompatible, build a plugin against it, install the plugin, and open the preferences page of a running copy of Gaim from before the change.) Even then, depending on the particular plugin and binary incompatibility, you might have to activate the plugin before Gaim would crash.
So, unless I'm missing something, this should be safe. Let's see how it goes.
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Sun, 03 Jul 2005 05:28:57 +0000 |
parents | 50224ac8184d |
children | e4459e8ccfb5 |
rev | line source |
---|---|
6485 | 1 /** |
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2 * @file signals.c Signal API |
6485 | 3 * @ingroup core |
4 * | |
5 * gaim | |
6 * | |
8046 | 7 * Gaim is the legal property of its developers, whose names are too numerous |
8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
9 * source distribution. | |
6485 | 10 * |
11 * This program is free software; you can redistribute it and/or modify | |
12 * it under the terms of the GNU General Public License as published by | |
13 * the Free Software Foundation; either version 2 of the License, or | |
14 * (at your option) any later version. | |
15 * | |
16 * This program is distributed in the hope that it will be useful, | |
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
19 * GNU General Public License for more details. | |
20 * | |
21 * You should have received a copy of the GNU General Public License | |
22 * along with this program; if not, write to the Free Software | |
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
24 */ | |
25 #include "internal.h" | |
26 | |
27 #include "debug.h" | |
28 #include "signals.h" | |
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29 #include "value.h" |
6485 | 30 |
9127 | 31 /* must include this to use G_VA_COPY */ |
32 #include <string.h> | |
33 | |
6485 | 34 typedef struct |
35 { | |
36 void *instance; | |
37 | |
38 GHashTable *signals; | |
39 size_t signal_count; | |
40 | |
41 gulong next_signal_id; | |
42 | |
43 } GaimInstanceData; | |
44 | |
45 typedef struct | |
46 { | |
47 gulong id; | |
48 | |
49 GaimSignalMarshalFunc marshal; | |
50 | |
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51 int num_values; |
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52 GaimValue **values; |
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53 GaimValue *ret_value; |
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54 |
6485 | 55 GList *handlers; |
56 size_t handler_count; | |
57 | |
58 gulong next_handler_id; | |
59 | |
60 } GaimSignalData; | |
61 | |
62 typedef struct | |
63 { | |
64 gulong id; | |
65 GaimCallback cb; | |
66 void *handle; | |
67 void *data; | |
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68 gboolean use_vargs; |
10656 | 69 int priority; |
6485 | 70 |
71 } GaimSignalHandlerData; | |
72 | |
73 static GHashTable *instance_table = NULL; | |
74 | |
75 static void | |
76 destroy_instance_data(GaimInstanceData *instance_data) | |
77 { | |
78 g_hash_table_destroy(instance_data->signals); | |
79 | |
80 g_free(instance_data); | |
81 } | |
82 | |
83 static void | |
84 destroy_signal_data(GaimSignalData *signal_data) | |
85 { | |
86 GaimSignalHandlerData *handler_data; | |
87 GList *l; | |
88 | |
89 for (l = signal_data->handlers; l != NULL; l = l->next) | |
90 { | |
91 handler_data = (GaimSignalHandlerData *)l->data; | |
92 | |
93 g_free(l->data); | |
94 } | |
95 | |
96 g_list_free(signal_data->handlers); | |
97 | |
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98 if (signal_data->values != NULL) |
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99 { |
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100 int i; |
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101 |
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102 for (i = 0; i < signal_data->num_values; i++) |
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103 gaim_value_destroy((GaimValue *)signal_data->values[i]); |
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104 |
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105 g_free(signal_data->values); |
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106 } |
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107 |
10542 | 108 if (signal_data->ret_value != NULL) |
109 gaim_value_destroy(signal_data->ret_value); | |
6485 | 110 g_free(signal_data); |
111 } | |
112 | |
113 gulong | |
114 gaim_signal_register(void *instance, const char *signal, | |
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115 GaimSignalMarshalFunc marshal, |
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116 GaimValue *ret_value, int num_values, ...) |
6485 | 117 { |
118 GaimInstanceData *instance_data; | |
119 GaimSignalData *signal_data; | |
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120 va_list args; |
6485 | 121 |
122 g_return_val_if_fail(instance != NULL, 0); | |
123 g_return_val_if_fail(signal != NULL, 0); | |
124 g_return_val_if_fail(marshal != NULL, 0); | |
125 | |
126 instance_data = | |
127 (GaimInstanceData *)g_hash_table_lookup(instance_table, instance); | |
128 | |
129 if (instance_data == NULL) | |
130 { | |
131 instance_data = g_new0(GaimInstanceData, 1); | |
132 | |
133 instance_data->instance = instance; | |
134 instance_data->next_signal_id = 1; | |
135 | |
136 instance_data->signals = | |
137 g_hash_table_new_full(g_str_hash, g_str_equal, g_free, | |
138 (GDestroyNotify)destroy_signal_data); | |
139 | |
140 g_hash_table_insert(instance_table, instance, instance_data); | |
141 } | |
142 | |
143 signal_data = g_new0(GaimSignalData, 1); | |
144 signal_data->id = instance_data->next_signal_id; | |
145 signal_data->marshal = marshal; | |
146 signal_data->next_handler_id = 1; | |
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147 signal_data->ret_value = ret_value; |
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148 signal_data->num_values = num_values; |
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149 |
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150 if (num_values > 0) |
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151 { |
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152 int i; |
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153 |
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154 signal_data->values = g_new0(GaimValue *, num_values); |
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155 |
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156 va_start(args, num_values); |
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157 |
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158 for (i = 0; i < num_values; i++) |
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159 signal_data->values[i] = va_arg(args, GaimValue *); |
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160 |
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161 va_end(args); |
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162 } |
6485 | 163 |
164 g_hash_table_insert(instance_data->signals, | |
165 g_strdup(signal), signal_data); | |
166 | |
167 instance_data->next_signal_id++; | |
168 instance_data->signal_count++; | |
169 | |
170 return signal_data->id; | |
171 } | |
172 | |
173 void | |
174 gaim_signal_unregister(void *instance, const char *signal) | |
175 { | |
176 GaimInstanceData *instance_data; | |
177 | |
178 g_return_if_fail(instance != NULL); | |
179 g_return_if_fail(signal != NULL); | |
180 | |
181 instance_data = | |
182 (GaimInstanceData *)g_hash_table_lookup(instance_table, instance); | |
183 | |
184 g_return_if_fail(instance_data != NULL); | |
185 | |
186 g_hash_table_remove(instance_data->signals, signal); | |
187 | |
188 instance_data->signal_count--; | |
189 | |
190 if (instance_data->signal_count == 0) | |
191 { | |
192 /* Unregister the instance. */ | |
193 g_hash_table_remove(instance_table, instance); | |
194 } | |
195 } | |
196 | |
197 void | |
198 gaim_signals_unregister_by_instance(void *instance) | |
199 { | |
200 gboolean found; | |
201 | |
202 g_return_if_fail(instance != NULL); | |
203 | |
204 found = g_hash_table_remove(instance_table, instance); | |
205 | |
206 /* | |
207 * Makes things easier (more annoying?) for developers who don't have | |
208 * things registering and unregistering in the right order :) | |
209 */ | |
210 g_return_if_fail(found); | |
211 } | |
212 | |
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213 void |
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214 gaim_signal_get_values(void *instance, const char *signal, |
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215 GaimValue **ret_value, |
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216 int *num_values, GaimValue ***values) |
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217 { |
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218 GaimInstanceData *instance_data; |
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219 GaimSignalData *signal_data; |
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220 |
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221 g_return_if_fail(instance != NULL); |
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222 g_return_if_fail(signal != NULL); |
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223 g_return_if_fail(num_values != NULL); |
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224 g_return_if_fail(values != NULL); |
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225 |
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226 /* Get the instance data */ |
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227 instance_data = |
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228 (GaimInstanceData *)g_hash_table_lookup(instance_table, instance); |
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229 |
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230 g_return_if_fail(instance_data != NULL); |
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231 |
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232 /* Get the signal data */ |
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233 signal_data = |
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234 (GaimSignalData *)g_hash_table_lookup(instance_data->signals, signal); |
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235 |
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236 g_return_if_fail(signal_data != NULL); |
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237 |
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238 *num_values = signal_data->num_values; |
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239 *values = signal_data->values; |
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240 |
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241 if (ret_value != NULL) |
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242 *ret_value = signal_data->ret_value; |
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243 } |
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244 |
10656 | 245 static gint handler_priority(void * a, void * b) { |
246 GaimSignalHandlerData *ah = (GaimSignalHandlerData*)a; | |
247 GaimSignalHandlerData *bh = (GaimSignalHandlerData*)b; | |
248 if (ah->priority > bh->priority) return 1; | |
249 if (ah->priority < bh->priority) return -1; | |
250 return 0; | |
251 } | |
252 | |
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253 static gulong |
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254 signal_connect_common(void *instance, const char *signal, void *handle, |
10656 | 255 GaimCallback func, void *data, int priority, gboolean use_vargs) |
6485 | 256 { |
257 GaimInstanceData *instance_data; | |
258 GaimSignalData *signal_data; | |
259 GaimSignalHandlerData *handler_data; | |
260 | |
261 g_return_val_if_fail(instance != NULL, 0); | |
262 g_return_val_if_fail(signal != NULL, 0); | |
263 g_return_val_if_fail(handle != NULL, 0); | |
264 g_return_val_if_fail(func != NULL, 0); | |
265 | |
266 /* Get the instance data */ | |
267 instance_data = | |
268 (GaimInstanceData *)g_hash_table_lookup(instance_table, instance); | |
269 | |
270 g_return_val_if_fail(instance_data != NULL, 0); | |
271 | |
272 /* Get the signal data */ | |
273 signal_data = | |
274 (GaimSignalData *)g_hash_table_lookup(instance_data->signals, signal); | |
275 | |
276 if (signal_data == NULL) | |
277 { | |
278 gaim_debug(GAIM_DEBUG_ERROR, "signals", | |
279 "Signal data for %s not found!\n", signal); | |
280 return 0; | |
281 } | |
282 | |
283 /* Create the signal handler data */ | |
284 handler_data = g_new0(GaimSignalHandlerData, 1); | |
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285 handler_data->id = signal_data->next_handler_id; |
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286 handler_data->cb = func; |
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287 handler_data->handle = handle; |
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288 handler_data->data = data; |
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289 handler_data->use_vargs = use_vargs; |
10656 | 290 handler_data->priority = priority; |
10758 | 291 |
10656 | 292 signal_data->handlers = g_list_insert_sorted(signal_data->handlers, handler_data, (GCompareFunc)handler_priority); |
6485 | 293 signal_data->handler_count++; |
294 signal_data->next_handler_id++; | |
295 | |
296 return handler_data->id; | |
297 } | |
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298 |
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299 gulong |
10656 | 300 gaim_signal_connect_priority(void *instance, const char *signal, void *handle, |
301 GaimCallback func, void *data, int priority) | |
302 { | |
303 return signal_connect_common(instance, signal, handle, func, data, priority, FALSE); | |
304 } | |
305 | |
306 gulong | |
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307 gaim_signal_connect(void *instance, const char *signal, void *handle, |
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308 GaimCallback func, void *data) |
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309 { |
10656 | 310 return signal_connect_common(instance, signal, handle, func, data, GAIM_SIGNAL_PRIORITY_DEFAULT, FALSE); |
311 } | |
312 | |
313 gulong | |
314 gaim_signal_connect_priority_vargs(void *instance, const char *signal, void *handle, | |
315 GaimCallback func, void *data, int priority) | |
316 { | |
317 return signal_connect_common(instance, signal, handle, func, data, priority, TRUE); | |
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318 } |
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319 |
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320 gulong |
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321 gaim_signal_connect_vargs(void *instance, const char *signal, void *handle, |
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322 GaimCallback func, void *data) |
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323 { |
10656 | 324 return signal_connect_common(instance, signal, handle, func, data, GAIM_SIGNAL_PRIORITY_DEFAULT, TRUE); |
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325 } |
6485 | 326 |
327 void | |
328 gaim_signal_disconnect(void *instance, const char *signal, | |
329 void *handle, GaimCallback func) | |
330 { | |
331 GaimInstanceData *instance_data; | |
332 GaimSignalData *signal_data; | |
333 GaimSignalHandlerData *handler_data; | |
334 GList *l; | |
335 gboolean found = FALSE; | |
336 | |
337 g_return_if_fail(instance != NULL); | |
338 g_return_if_fail(signal != NULL); | |
339 g_return_if_fail(handle != NULL); | |
340 g_return_if_fail(func != NULL); | |
341 | |
342 /* Get the instance data */ | |
343 instance_data = | |
344 (GaimInstanceData *)g_hash_table_lookup(instance_table, instance); | |
345 | |
346 g_return_if_fail(instance_data != NULL); | |
347 | |
348 /* Get the signal data */ | |
349 signal_data = | |
350 (GaimSignalData *)g_hash_table_lookup(instance_data->signals, signal); | |
351 | |
352 if (signal_data == NULL) | |
353 { | |
354 gaim_debug(GAIM_DEBUG_ERROR, "signals", | |
355 "Signal data for %s not found!\n", signal); | |
356 return; | |
357 } | |
358 | |
359 /* Find the handler data. */ | |
360 for (l = signal_data->handlers; l != NULL; l = l->next) | |
361 { | |
362 handler_data = (GaimSignalHandlerData *)l->data; | |
363 | |
364 if (handler_data->handle == handle && handler_data->cb == func) | |
365 { | |
366 g_free(handler_data); | |
367 | |
368 signal_data->handlers = g_list_remove(signal_data->handlers, | |
369 handler_data); | |
370 signal_data->handler_count--; | |
371 | |
372 found = TRUE; | |
373 | |
374 break; | |
375 } | |
376 } | |
377 | |
378 /* See note somewhere about this actually helping developers.. */ | |
379 g_return_if_fail(found); | |
380 } | |
381 | |
382 /* | |
383 * TODO: Make this all more efficient by storing a list of handlers, keyed | |
384 * to a handle. | |
385 */ | |
386 static void | |
387 disconnect_handle_from_signals(const char *signal, | |
388 GaimSignalData *signal_data, void *handle) | |
389 { | |
390 GList *l, *l_next; | |
391 GaimSignalHandlerData *handler_data; | |
392 | |
393 for (l = signal_data->handlers; l != NULL; l = l_next) | |
394 { | |
395 handler_data = (GaimSignalHandlerData *)l->data; | |
396 l_next = l->next; | |
397 | |
398 if (handler_data->handle == handle) | |
399 { | |
400 g_free(handler_data); | |
401 | |
402 signal_data->handler_count--; | |
403 signal_data->handlers = g_list_remove(signal_data->handlers, | |
404 handler_data); | |
405 } | |
406 } | |
407 } | |
408 | |
409 static void | |
410 disconnect_handle_from_instance(void *instance, | |
411 GaimInstanceData *instance_data, | |
412 void *handle) | |
413 { | |
414 g_hash_table_foreach(instance_data->signals, | |
415 (GHFunc)disconnect_handle_from_signals, handle); | |
416 } | |
417 | |
418 void | |
419 gaim_signals_disconnect_by_handle(void *handle) | |
420 { | |
421 g_return_if_fail(handle != NULL); | |
422 | |
423 g_hash_table_foreach(instance_table, | |
424 (GHFunc)disconnect_handle_from_instance, handle); | |
425 } | |
426 | |
427 void | |
428 gaim_signal_emit(void *instance, const char *signal, ...) | |
429 { | |
430 va_list args; | |
431 | |
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432 g_return_if_fail(instance != NULL); |
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433 g_return_if_fail(signal != NULL); |
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434 |
6485 | 435 va_start(args, signal); |
436 gaim_signal_emit_vargs(instance, signal, args); | |
437 va_end(args); | |
438 } | |
439 | |
440 void | |
441 gaim_signal_emit_vargs(void *instance, const char *signal, va_list args) | |
442 { | |
443 GaimInstanceData *instance_data; | |
444 GaimSignalData *signal_data; | |
445 GaimSignalHandlerData *handler_data; | |
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446 GList *l, *l_next; |
8090 | 447 va_list tmp; |
6485 | 448 |
449 g_return_if_fail(instance != NULL); | |
450 g_return_if_fail(signal != NULL); | |
451 | |
452 instance_data = | |
453 (GaimInstanceData *)g_hash_table_lookup(instance_table, instance); | |
454 | |
455 g_return_if_fail(instance_data != NULL); | |
456 | |
457 signal_data = | |
458 (GaimSignalData *)g_hash_table_lookup(instance_data->signals, signal); | |
459 | |
460 if (signal_data == NULL) | |
461 { | |
462 gaim_debug(GAIM_DEBUG_ERROR, "signals", | |
463 "Signal data for %s not found!\n", signal); | |
464 return; | |
465 } | |
466 | |
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467 for (l = signal_data->handlers; l != NULL; l = l_next) |
6485 | 468 { |
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469 l_next = l->next; |
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470 |
6485 | 471 handler_data = (GaimSignalHandlerData *)l->data; |
472 | |
8090 | 473 /* This is necessary because a va_list may only be |
474 * evaluated once */ | |
8142 | 475 G_VA_COPY(tmp, args); |
8090 | 476 |
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477 if (handler_data->use_vargs) |
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478 { |
8090 | 479 ((void (*)(va_list, void *))handler_data->cb)(tmp, |
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480 handler_data->data); |
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481 } |
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482 else |
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483 { |
8090 | 484 signal_data->marshal(handler_data->cb, tmp, |
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485 handler_data->data, NULL); |
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486 } |
8090 | 487 |
488 va_end(tmp); | |
6485 | 489 } |
490 } | |
491 | |
492 void * | |
493 gaim_signal_emit_return_1(void *instance, const char *signal, ...) | |
494 { | |
495 void *ret_val; | |
496 va_list args; | |
497 | |
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498 g_return_val_if_fail(instance != NULL, NULL); |
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499 g_return_val_if_fail(signal != NULL, NULL); |
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500 |
6485 | 501 va_start(args, signal); |
502 ret_val = gaim_signal_emit_vargs_return_1(instance, signal, args); | |
503 va_end(args); | |
504 | |
505 return ret_val; | |
506 } | |
507 | |
508 void * | |
509 gaim_signal_emit_vargs_return_1(void *instance, const char *signal, | |
510 va_list args) | |
511 { | |
512 GaimInstanceData *instance_data; | |
513 GaimSignalData *signal_data; | |
514 GaimSignalHandlerData *handler_data; | |
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515 GList *l, *l_next; |
8140 | 516 va_list tmp; |
6485 | 517 |
518 g_return_val_if_fail(instance != NULL, NULL); | |
519 g_return_val_if_fail(signal != NULL, NULL); | |
520 | |
521 instance_data = | |
522 (GaimInstanceData *)g_hash_table_lookup(instance_table, instance); | |
523 | |
524 g_return_val_if_fail(instance_data != NULL, NULL); | |
525 | |
526 signal_data = | |
527 (GaimSignalData *)g_hash_table_lookup(instance_data->signals, signal); | |
528 | |
529 if (signal_data == NULL) | |
530 { | |
531 gaim_debug(GAIM_DEBUG_ERROR, "signals", | |
532 "Signal data for %s not found!\n", signal); | |
533 return 0; | |
534 } | |
535 | |
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536 for (l = signal_data->handlers; l != NULL; l = l_next) |
6485 | 537 { |
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538 void *ret_val = NULL; |
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539 |
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540 l_next = l->next; |
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541 |
6485 | 542 handler_data = (GaimSignalHandlerData *)l->data; |
543 | |
8142 | 544 G_VA_COPY(tmp, args); |
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545 if (handler_data->use_vargs) |
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546 { |
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547 ret_val = ((void *(*)(va_list, void *))handler_data->cb)( |
8140 | 548 tmp, handler_data->data); |
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549 } |
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550 else |
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551 { |
8140 | 552 signal_data->marshal(handler_data->cb, tmp, |
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553 handler_data->data, &ret_val); |
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554 } |
8140 | 555 va_end(tmp); |
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556 |
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557 if (ret_val != NULL) |
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558 return ret_val; |
6485 | 559 } |
560 | |
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561 return NULL; |
6485 | 562 } |
563 | |
564 void | |
565 gaim_signals_init() | |
566 { | |
567 g_return_if_fail(instance_table == NULL); | |
568 | |
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569 gaim_debug_register_category("signals"); |
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570 |
6485 | 571 instance_table = |
572 g_hash_table_new_full(g_direct_hash, g_direct_equal, | |
573 NULL, (GDestroyNotify)destroy_instance_data); | |
574 } | |
575 | |
576 void | |
577 gaim_signals_uninit() | |
578 { | |
579 g_return_if_fail(instance_table != NULL); | |
580 | |
581 g_hash_table_destroy(instance_table); | |
582 instance_table = NULL; | |
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583 |
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584 gaim_debug_unregister_category("signals"); |
6485 | 585 } |
586 | |
587 /************************************************************************** | |
588 * Marshallers | |
589 **************************************************************************/ | |
590 void | |
591 gaim_marshal_VOID(GaimCallback cb, va_list args, void *data, | |
592 void **return_val) | |
593 { | |
594 ((void (*)(void *))cb)(data); | |
595 } | |
596 | |
597 void | |
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598 gaim_marshal_VOID__INT(GaimCallback cb, va_list args, void *data, |
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599 void **return_val) |
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600 { |
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601 gint arg1 = va_arg(args, gint); |
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602 |
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603 ((void (*)(gint, void *))cb)(arg1, data); |
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604 } |
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605 |
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606 void |
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607 gaim_marshal_VOID__INT_INT(GaimCallback cb, va_list args, void *data, |
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608 void **return_val) |
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609 { |
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610 gint arg1 = va_arg(args, gint); |
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611 gint arg2 = va_arg(args, gint); |
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612 |
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613 ((void (*)(gint, gint, void *))cb)(arg1, arg2, data); |
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614 } |
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615 |
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616 void |
6485 | 617 gaim_marshal_VOID__POINTER(GaimCallback cb, va_list args, void *data, |
618 void **return_val) | |
619 { | |
6505 | 620 void *arg1 = va_arg(args, void *); |
621 | |
622 ((void (*)(void *, void *))cb)(arg1, data); | |
6485 | 623 } |
624 | |
625 void | |
9734 | 626 gaim_marshal_VOID__POINTER_UINT(GaimCallback cb, va_list args, |
627 void *data, void **return_val) | |
628 { | |
629 void *arg1 = va_arg(args, void *); | |
630 guint arg2 = va_arg(args, guint); | |
631 | |
632 ((void (*)(void *, guint, void *))cb)(arg1, arg2, data); | |
633 } | |
634 | |
635 void | |
6485 | 636 gaim_marshal_VOID__POINTER_POINTER(GaimCallback cb, va_list args, |
637 void *data, void **return_val) | |
638 { | |
6505 | 639 void *arg1 = va_arg(args, void *); |
640 void *arg2 = va_arg(args, void *); | |
641 | |
642 ((void (*)(void *, void *, void *))cb)(arg1, arg2, data); | |
6485 | 643 } |
644 | |
645 void | |
646 gaim_marshal_VOID__POINTER_POINTER_UINT(GaimCallback cb, va_list args, | |
647 void *data, void **return_val) | |
648 { | |
6505 | 649 void *arg1 = va_arg(args, void *); |
650 void *arg2 = va_arg(args, void *); | |
651 guint arg3 = va_arg(args, guint); | |
652 | |
653 ((void (*)(void *, void *, guint, void *))cb)(arg1, arg2, arg3, data); | |
6485 | 654 } |
655 | |
656 void | |
9554 | 657 gaim_marshal_VOID__POINTER_POINTER_UINT_UINT(GaimCallback cb, va_list args, |
658 void *data, void **return_val) | |
659 { | |
660 void *arg1 = va_arg(args, void *); | |
661 void *arg2 = va_arg(args, void *); | |
662 guint arg3 = va_arg(args, guint); | |
663 guint arg4 = va_arg(args, guint); | |
664 | |
665 ((void (*)(void *, void *, guint, guint, void *))cb)(arg1, arg2, arg3, arg4, data); | |
666 } | |
667 | |
668 void | |
6485 | 669 gaim_marshal_VOID__POINTER_POINTER_POINTER(GaimCallback cb, va_list args, |
670 void *data, void **return_val) | |
671 { | |
6505 | 672 void *arg1 = va_arg(args, void *); |
673 void *arg2 = va_arg(args, void *); | |
674 void *arg3 = va_arg(args, void *); | |
675 | |
676 ((void (*)(void *, void *, void *, void *))cb)(arg1, arg2, arg3, data); | |
6485 | 677 } |
678 | |
679 void | |
680 gaim_marshal_VOID__POINTER_POINTER_POINTER_POINTER(GaimCallback cb, | |
681 va_list args, | |
682 void *data, | |
683 void **return_val) | |
684 { | |
6505 | 685 void *arg1 = va_arg(args, void *); |
686 void *arg2 = va_arg(args, void *); | |
687 void *arg3 = va_arg(args, void *); | |
688 void *arg4 = va_arg(args, void *); | |
689 | |
690 ((void (*)(void *, void *, void *, void *, void *))cb)(arg1, arg2, arg3, arg4, data); | |
6485 | 691 } |
6509 | 692 |
693 void | |
9514 | 694 gaim_marshal_VOID__POINTER_POINTER_POINTER_POINTER_POINTER(GaimCallback cb, |
695 va_list args, | |
696 void *data, | |
697 void **return_val) | |
698 { | |
699 void *arg1 = va_arg(args, void *); | |
700 void *arg2 = va_arg(args, void *); | |
701 void *arg3 = va_arg(args, void *); | |
702 void *arg4 = va_arg(args, void *); | |
703 void *arg5 = va_arg(args, void *); | |
704 | |
705 ((void (*)(void *, void *, void *, void *, void *, void *))cb)(arg1, arg2, arg3, arg4, arg5, data); | |
706 } | |
707 | |
708 void | |
6509 | 709 gaim_marshal_VOID__POINTER_POINTER_POINTER_UINT(GaimCallback cb, |
710 va_list args, | |
711 void *data, | |
712 void **return_val) | |
713 { | |
714 void *arg1 = va_arg(args, void *); | |
715 void *arg2 = va_arg(args, void *); | |
716 void *arg3 = va_arg(args, void *); | |
717 guint arg4 = va_arg(args, guint); | |
718 | |
719 ((void (*)(void *, void *, void *, guint, void *))cb)(arg1, arg2, arg3, arg4, data); | |
720 } | |
721 | |
6485 | 722 void |
10104 | 723 gaim_marshal_VOID__POINTER_POINTER_POINTER_POINTER_UINT(GaimCallback cb, |
724 va_list args, | |
725 void *data, | |
726 void **return_val) | |
727 { | |
728 void *arg1 = va_arg(args, void *); | |
729 void *arg2 = va_arg(args, void *); | |
730 void *arg3 = va_arg(args, void *); | |
731 void *arg4 = va_arg(args, void *); | |
732 guint arg5 = va_arg(args, guint); | |
733 | |
734 ((void (*)(void *, void *, void *, void *, guint, void *))cb)(arg1, arg2, arg3, arg4, arg5, data); | |
735 } | |
736 | |
737 void | |
6485 | 738 gaim_marshal_VOID__POINTER_POINTER_POINTER_UINT_UINT(GaimCallback cb, |
739 va_list args, | |
740 void *data, | |
741 void **return_val) | |
742 { | |
6505 | 743 void *arg1 = va_arg(args, void *); |
744 void *arg2 = va_arg(args, void *); | |
745 void *arg3 = va_arg(args, void *); | |
746 guint arg4 = va_arg(args, guint); | |
747 guint arg5 = va_arg(args, guint); | |
748 | |
6485 | 749 ((void (*)(void *, void *, void *, guint, guint, void *))cb)( |
6505 | 750 arg1, arg2, arg3, arg4, arg5, data); |
6485 | 751 } |
752 | |
753 void | |
6822
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754 gaim_marshal_INT__INT(GaimCallback cb, va_list args, void *data, |
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755 void **return_val) |
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756 { |
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757 gint ret_val; |
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758 gint arg1 = va_arg(args, gint); |
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759 |
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760 ret_val = ((gint (*)(gint, void *))cb)(arg1, data); |
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761 |
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762 if (return_val != NULL) |
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763 *return_val = GINT_TO_POINTER(ret_val); |
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764 } |
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765 |
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766 void |
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767 gaim_marshal_INT__INT_INT(GaimCallback cb, va_list args, void *data, |
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768 void **return_val) |
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769 { |
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770 gint ret_val; |
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771 gint arg1 = va_arg(args, gint); |
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772 gint arg2 = va_arg(args, gint); |
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773 |
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774 ret_val = ((gint (*)(gint, gint, void *))cb)(arg1, arg2, data); |
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775 |
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776 if (return_val != NULL) |
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777 *return_val = GINT_TO_POINTER(ret_val); |
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778 } |
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779 |
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780 void |
6485 | 781 gaim_marshal_BOOLEAN__POINTER(GaimCallback cb, va_list args, void *data, |
782 void **return_val) | |
783 { | |
784 gboolean ret_val; | |
6505 | 785 void *arg1 = va_arg(args, void *); |
6485 | 786 |
6505 | 787 ret_val = ((gboolean (*)(void *, void *))cb)(arg1, data); |
6485 | 788 |
789 if (return_val != NULL) | |
790 *return_val = GINT_TO_POINTER(ret_val); | |
791 } | |
792 | |
793 void | |
794 gaim_marshal_BOOLEAN__POINTER_POINTER(GaimCallback cb, va_list args, | |
795 void *data, void **return_val) | |
796 { | |
797 gboolean ret_val; | |
6505 | 798 void *arg1 = va_arg(args, void *); |
799 void *arg2 = va_arg(args, void *); | |
6485 | 800 |
6505 | 801 ret_val = ((gboolean (*)(void *, void *, void *))cb)(arg1, arg2, data); |
6485 | 802 |
803 if (return_val != NULL) | |
804 *return_val = GINT_TO_POINTER(ret_val); | |
805 } | |
806 | |
807 void | |
6509 | 808 gaim_marshal_BOOLEAN__POINTER_POINTER_POINTER(GaimCallback cb, va_list args, |
809 void *data, void **return_val) | |
810 { | |
811 gboolean ret_val; | |
812 void *arg1 = va_arg(args, void *); | |
813 void *arg2 = va_arg(args, void *); | |
814 void *arg3 = va_arg(args, void *); | |
815 | |
816 ret_val = ((gboolean (*)(void *, void *, void *, void *))cb)(arg1, arg2, | |
817 arg3, data); | |
818 | |
819 if (return_val != NULL) | |
820 *return_val = GINT_TO_POINTER(ret_val); | |
821 } | |
822 | |
823 void | |
824 gaim_marshal_BOOLEAN__POINTER_POINTER_UINT(GaimCallback cb, | |
825 va_list args, | |
826 void *data, | |
827 void **return_val) | |
828 { | |
829 gboolean ret_val; | |
830 void *arg1 = va_arg(args, void *); | |
831 void *arg2 = va_arg(args, void *); | |
832 guint arg3 = va_arg(args, guint); | |
833 | |
834 ret_val = ((gboolean (*)(void *, void *, guint, void *))cb)( | |
835 arg1, arg2, arg3, data); | |
836 | |
837 if (return_val != NULL) | |
838 *return_val = GINT_TO_POINTER(ret_val); | |
839 } | |
840 | |
841 void | |
6485 | 842 gaim_marshal_BOOLEAN__POINTER_POINTER_POINTER_UINT(GaimCallback cb, |
843 va_list args, | |
844 void *data, | |
845 void **return_val) | |
846 { | |
847 gboolean ret_val; | |
6505 | 848 void *arg1 = va_arg(args, void *); |
849 void *arg2 = va_arg(args, void *); | |
850 void *arg3 = va_arg(args, void *); | |
851 guint arg4 = va_arg(args, guint); | |
6485 | 852 |
853 ret_val = ((gboolean (*)(void *, void *, void *, guint, void *))cb)( | |
6505 | 854 arg1, arg2, arg3, arg4, data); |
6485 | 855 |
856 if (return_val != NULL) | |
857 *return_val = GINT_TO_POINTER(ret_val); | |
858 } | |
859 | |
860 void | |
861 gaim_marshal_BOOLEAN__POINTER_POINTER_POINTER_POINTER(GaimCallback cb, | |
862 va_list args, | |
863 void *data, | |
864 void **return_val) | |
865 { | |
866 gboolean ret_val; | |
6505 | 867 void *arg1 = va_arg(args, void *); |
868 void *arg2 = va_arg(args, void *); | |
869 void *arg3 = va_arg(args, void *); | |
870 void *arg4 = va_arg(args, void *); | |
6485 | 871 |
872 ret_val = ((gboolean (*)(void *, void *, void *, void *, void *))cb)( | |
6505 | 873 arg1, arg2, arg3, arg4, data); |
6485 | 874 |
875 if (return_val != NULL) | |
876 *return_val = GINT_TO_POINTER(ret_val); | |
877 } | |
878 | |
879 void | |
880 gaim_marshal_BOOLEAN__POINTER_POINTER_POINTER_POINTER_POINTER( | |
881 GaimCallback cb, va_list args, void *data, void **return_val) | |
882 { | |
883 gboolean ret_val; | |
6505 | 884 void *arg1 = va_arg(args, void *); |
885 void *arg2 = va_arg(args, void *); | |
886 void *arg3 = va_arg(args, void *); | |
887 void *arg4 = va_arg(args, void *); | |
888 void *arg5 = va_arg(args, void *); | |
6485 | 889 |
890 ret_val = | |
891 ((gboolean (*)(void *, void *, void *, void *, void *, void *))cb)( | |
6505 | 892 arg1, arg2, arg3, arg4, arg5, data); |
6485 | 893 |
894 if (return_val != NULL) | |
895 *return_val = GINT_TO_POINTER(ret_val); | |
896 } |