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1 #include "module.h"
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2
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3 MODULE = Gaim::SavedStatus PACKAGE = Gaim::SavedStatus PREFIX = gaim_savedstatus_
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4 PROTOTYPES: ENABLE
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5
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6 void *
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7 gaim_savedstatuses_get_handle()
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8
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9
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10 gboolean
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11 gaim_savedstatus_delete(title)
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12 const char *title
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13
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14 Gaim::SavedStatus
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15 gaim_savedstatus_find(title)
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16 const char *title
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17
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18 const char *
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19 gaim_savedstatus_get_message(saved_status)
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20 Gaim::SavedStatus saved_status
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21
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22 const char *
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23 gaim_savedstatus_get_title(saved_status)
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24 Gaim::SavedStatus saved_status
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25
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26 Gaim::StatusPrimitive
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27 gaim_savedstatus_get_type(saved_status)
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28 Gaim::SavedStatus saved_status
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29
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30 Gaim::SavedStatus
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31 gaim_savedstatus_new(title, type)
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32 const char *title
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33 Gaim::StatusPrimitive type
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34
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35 void
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36 gaim_savedstatus_set_message(status, message)
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37 Gaim::SavedStatus status
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38 const char *message
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39
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40 MODULE = Gaim::SavedStatus PACKAGE = Gaim::SavedStatuses PREFIX = gaim_savedstatuses_
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41 PROTOTYPES: ENABLE
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42
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43 void
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44 gaim_savedstatuses_get_all()
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45 PREINIT:
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46 const GList *l;
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47 PPCODE:
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48 for (l = gaim_savedstatuses_get_all(); l != NULL; l = l->next) {
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49 XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::ListItem")));
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50 }
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51
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52
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53 void
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54 gaim_savedstatuses_init()
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55
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56
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57 void
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58 gaim_savedstatuses_uninit()
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59
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60
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