Mercurial > pidgin
annotate console/gntgaim.c @ 15776:909e59dae123
Get rid of some minor C99isms
author | Mark Doliner <mark@kingant.net> |
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date | Tue, 06 Mar 2007 07:17:27 +0000 |
parents | 73219517f583 |
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rev | line source |
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1 /** |
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2 * gaim |
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3 * |
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4 * Gaim is the legal property of its developers, whose names are too numerous |
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5 * to list here. Please refer to the COPYRIGHT file distributed with this |
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6 * source distribution. |
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7 * |
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8 * This program is free software; you can redistribute it and/or modify |
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9 * it under the terms of the GNU General Public License as published by |
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10 * the Free Software Foundation; either version 2 of the License, or |
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11 * (at your option) any later version. |
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12 * |
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13 * This program is distributed in the hope that it will be useful, |
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14 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 * GNU General Public License for more details. |
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17 * |
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18 * You should have received a copy of the GNU General Public License |
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19 * along with this program; if not, write to the Free Software |
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20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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21 */ |
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22 #include "account.h" |
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23 #include "conversation.h" |
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24 #include "core.h" |
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25 #include "debug.h" |
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26 #include "eventloop.h" |
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27 #include "ft.h" |
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28 #include "log.h" |
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29 #include "notify.h" |
15035 | 30 #include "prefix.h" |
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31 #include "prefs.h" |
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32 #include "prpl.h" |
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33 #include "pounce.h" |
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34 #include "savedstatuses.h" |
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35 #include "sound.h" |
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36 #include "status.h" |
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37 #include "util.h" |
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38 #include "whiteboard.h" |
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39 |
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40 #include "gntdebug.h" |
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41 #include "gntgaim.h" |
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42 #include "gntprefs.h" |
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43 #include "gntui.h" |
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44 #include "gntidle.h" |
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45 |
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46 #define _GNU_SOURCE |
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47 #include <getopt.h> |
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48 |
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49 #include "config.h" |
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50 |
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51 static void |
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52 debug_init() |
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53 { |
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54 gg_debug_init(); |
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55 gaim_debug_set_ui_ops(gg_debug_get_ui_ops()); |
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56 } |
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57 |
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58 static GaimCoreUiOps core_ops = |
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59 { |
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60 gg_prefs_init, |
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61 debug_init, |
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62 gnt_ui_init, |
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63 gnt_ui_uninit |
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64 }; |
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65 |
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66 static GaimCoreUiOps * |
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67 gnt_core_get_ui_ops() |
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68 { |
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69 return &core_ops; |
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70 } |
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71 |
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72 /* Anything IO-related is directly copied from gtkgaim's source tree */ |
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73 |
15561 | 74 #define GAIM_GNT_READ_COND (G_IO_IN | G_IO_HUP | G_IO_ERR) |
75 #define GAIM_GNT_WRITE_COND (G_IO_OUT | G_IO_HUP | G_IO_ERR | G_IO_NVAL) | |
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76 |
15561 | 77 typedef struct _GaimGntIOClosure { |
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78 GaimInputFunction function; |
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79 guint result; |
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80 gpointer data; |
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81 |
15561 | 82 } GaimGntIOClosure; |
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83 |
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84 static void gaim_gnt_io_destroy(gpointer data) |
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85 { |
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86 g_free(data); |
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87 } |
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88 |
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89 static gboolean gaim_gnt_io_invoke(GIOChannel *source, GIOCondition condition, gpointer data) |
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90 { |
15561 | 91 GaimGntIOClosure *closure = data; |
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92 GaimInputCondition gaim_cond = 0; |
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93 |
15561 | 94 if (condition & GAIM_GNT_READ_COND) |
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95 gaim_cond |= GAIM_INPUT_READ; |
15561 | 96 if (condition & GAIM_GNT_WRITE_COND) |
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97 gaim_cond |= GAIM_INPUT_WRITE; |
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98 |
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99 #if 0 |
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100 gaim_debug(GAIM_DEBUG_MISC, "gtk_eventloop", |
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101 "CLOSURE: callback for %d, fd is %d\n", |
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102 closure->result, g_io_channel_unix_get_fd(source)); |
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103 #endif |
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104 |
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105 #ifdef _WIN32 |
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106 if(! gaim_cond) { |
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107 #if DEBUG |
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108 gaim_debug_misc("gnt_eventloop", |
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109 "CLOSURE received GIOCondition of 0x%x, which does not" |
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110 " match 0x%x (READ) or 0x%x (WRITE)\n", |
15561 | 111 condition, GAIM_GNT_READ_COND, GAIM_GNT_WRITE_COND); |
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112 #endif /* DEBUG */ |
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113 |
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114 return TRUE; |
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115 } |
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116 #endif /* _WIN32 */ |
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117 |
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118 closure->function(closure->data, g_io_channel_unix_get_fd(source), |
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119 gaim_cond); |
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120 |
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121 return TRUE; |
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122 } |
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123 |
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124 static guint gnt_input_add(gint fd, GaimInputCondition condition, GaimInputFunction function, |
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125 gpointer data) |
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126 { |
15561 | 127 GaimGntIOClosure *closure = g_new0(GaimGntIOClosure, 1); |
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128 GIOChannel *channel; |
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129 GIOCondition cond = 0; |
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130 |
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131 closure->function = function; |
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132 closure->data = data; |
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133 |
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134 if (condition & GAIM_INPUT_READ) |
15561 | 135 cond |= GAIM_GNT_READ_COND; |
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136 if (condition & GAIM_INPUT_WRITE) |
15561 | 137 cond |= GAIM_GNT_WRITE_COND; |
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138 |
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139 channel = g_io_channel_unix_new(fd); |
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140 closure->result = g_io_add_watch_full(channel, G_PRIORITY_DEFAULT, cond, |
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141 gaim_gnt_io_invoke, closure, gaim_gnt_io_destroy); |
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142 |
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143 g_io_channel_unref(channel); |
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144 return closure->result; |
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145 } |
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146 |
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147 static GaimEventLoopUiOps eventloop_ops = |
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148 { |
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149 g_timeout_add, |
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150 g_source_remove, |
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151 gnt_input_add, |
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152 g_source_remove, |
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153 NULL /* input_get_error */ |
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154 }; |
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155 |
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156 static GaimEventLoopUiOps * |
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157 gnt_eventloop_get_ui_ops(void) |
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158 { |
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159 return &eventloop_ops; |
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160 } |
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161 |
15035 | 162 /* This is copied from gtkgaim */ |
163 static char * | |
164 gnt_find_binary_location(void *symbol, void *data) | |
165 { | |
166 static char *fullname = NULL; | |
167 static gboolean first = TRUE; | |
168 | |
169 char *argv0 = data; | |
170 struct stat st; | |
171 char *basebuf, *linkbuf, *fullbuf; | |
172 | |
173 if (!first) | |
174 /* We've already been through this. */ | |
175 return strdup(fullname); | |
176 | |
177 first = FALSE; | |
178 | |
179 if (!argv0) | |
180 return NULL; | |
181 | |
182 | |
183 basebuf = g_find_program_in_path(argv0); | |
184 | |
185 /* But we still need to deal with symbolic links */ | |
186 g_lstat(basebuf, &st); | |
187 while ((st.st_mode & S_IFLNK) == S_IFLNK) { | |
188 int written; | |
189 linkbuf = g_malloc(1024); | |
190 written = readlink(basebuf, linkbuf, 1024 - 1); | |
191 if (written == -1) | |
192 { | |
193 /* This really shouldn't happen, but do we | |
194 * need something better here? */ | |
195 g_free(linkbuf); | |
196 continue; | |
197 } | |
198 linkbuf[written] = '\0'; | |
199 if (linkbuf[0] == G_DIR_SEPARATOR) { | |
200 /* an absolute path */ | |
201 fullbuf = g_strdup(linkbuf); | |
202 } else { | |
203 char *dirbuf = g_path_get_dirname(basebuf); | |
204 /* a relative path */ | |
205 fullbuf = g_strdup_printf("%s%s%s", | |
206 dirbuf, G_DIR_SEPARATOR_S, | |
207 linkbuf); | |
208 g_free(dirbuf); | |
209 } | |
210 /* There's no memory leak here. Really! */ | |
211 g_free(linkbuf); | |
212 g_free(basebuf); | |
213 basebuf = fullbuf; | |
214 g_lstat(basebuf, &st); | |
215 } | |
216 | |
217 fullname = basebuf; | |
218 return strdup(fullname); | |
219 } | |
220 | |
221 | |
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222 /* This is mostly copied from gtkgaim's source tree */ |
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223 static void |
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224 show_usage(const char *name, gboolean terse) |
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225 { |
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226 char *text; |
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227 |
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228 if (terse) { |
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229 text = g_strdup_printf(_("%s. Try `%s -h' for more information.\n"), VERSION, name); |
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230 } else { |
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231 text = g_strdup_printf(_("%s\n" |
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232 "Usage: %s [OPTION]...\n\n" |
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233 " -c, --config=DIR use DIR for config files\n" |
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234 " -d, --debug print debugging messages to stdout\n" |
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235 " -h, --help display this help and exit\n" |
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236 " -n, --nologin don't automatically login\n" |
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237 " -v, --version display the current version and exit\n"), VERSION, name); |
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238 } |
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239 |
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240 gaim_print_utf8_to_console(stdout, text); |
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241 g_free(text); |
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242 } |
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243 |
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244 static int |
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245 init_libgaim(int argc, char **argv) |
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246 { |
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247 char *path; |
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248 int opt; |
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249 gboolean opt_help = FALSE; |
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250 gboolean opt_nologin = FALSE; |
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251 gboolean opt_version = FALSE; |
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252 char *opt_config_dir_arg = NULL; |
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253 char *opt_session_arg = NULL; |
13928 | 254 gboolean debug_enabled = FALSE; |
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255 |
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256 struct option long_options[] = { |
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257 {"config", required_argument, NULL, 'c'}, |
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258 {"debug", no_argument, NULL, 'd'}, |
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259 {"help", no_argument, NULL, 'h'}, |
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260 {"nologin", no_argument, NULL, 'n'}, |
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261 {"session", required_argument, NULL, 's'}, |
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262 {"version", no_argument, NULL, 'v'}, |
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263 {0, 0, 0, 0} |
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264 }; |
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265 |
15035 | 266 gaim_br_set_locate_fallback_func(gnt_find_binary_location, argv[0]); |
267 | |
15036 | 268 #ifdef ENABLE_NLS |
269 bindtextdomain(PACKAGE, LOCALEDIR); | |
270 bind_textdomain_codeset(PACKAGE, "UTF-8"); | |
271 textdomain(PACKAGE); | |
272 #endif | |
273 | |
274 #ifdef HAVE_SETLOCALE | |
275 setlocale(LC_ALL, ""); | |
276 #endif | |
277 | |
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278 /* scan command-line options */ |
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279 opterr = 1; |
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280 while ((opt = getopt_long(argc, argv, |
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281 #ifndef _WIN32 |
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282 "c:dhn::s:v", |
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283 #else |
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284 "c:dhn::v", |
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285 #endif |
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286 long_options, NULL)) != -1) { |
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287 switch (opt) { |
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288 case 'c': /* config dir */ |
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289 g_free(opt_config_dir_arg); |
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290 opt_config_dir_arg = g_strdup(optarg); |
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291 break; |
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292 case 'd': /* debug */ |
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293 debug_enabled = TRUE; |
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294 break; |
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295 case 'h': /* help */ |
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296 opt_help = TRUE; |
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297 break; |
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298 case 'n': /* no autologin */ |
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299 opt_nologin = TRUE; |
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300 break; |
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301 case 's': /* use existing session ID */ |
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302 g_free(opt_session_arg); |
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303 opt_session_arg = g_strdup(optarg); |
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304 break; |
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305 case 'v': /* version */ |
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306 opt_version = TRUE; |
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307 break; |
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308 case '?': /* show terse help */ |
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309 default: |
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310 show_usage(argv[0], TRUE); |
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311 return 0; |
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312 break; |
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313 } |
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314 } |
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315 |
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316 /* show help message */ |
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317 if (opt_help) { |
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318 show_usage(argv[0], FALSE); |
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319 return 0; |
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320 } |
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321 /* show version message */ |
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322 if (opt_version) { |
14585 | 323 printf("gaim-text %s\n", VERSION); |
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324 return 0; |
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325 } |
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326 |
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327 /* set a user-specified config directory */ |
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328 if (opt_config_dir_arg != NULL) { |
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329 gaim_util_set_user_dir(opt_config_dir_arg); |
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330 g_free(opt_config_dir_arg); |
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331 } |
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332 |
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333 /* |
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334 * We're done piddling around with command line arguments. |
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335 * Fire up this baby. |
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336 */ |
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337 |
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338 /* Because we don't want debug-messages to show up and corrup the display */ |
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339 gaim_debug_set_enabled(debug_enabled); |
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340 |
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341 gaim_core_set_ui_ops(gnt_core_get_ui_ops()); |
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342 gaim_eventloop_set_ui_ops(gnt_eventloop_get_ui_ops()); |
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343 gaim_idle_set_ui_ops(gg_idle_get_ui_ops()); |
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344 |
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345 path = g_build_filename(gaim_user_dir(), "plugins", NULL); |
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346 gaim_plugins_add_search_path(path); |
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347 g_free(path); |
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348 |
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349 gaim_plugins_add_search_path(LIBDIR); |
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350 |
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351 if (!gaim_core_init(GAIM_GNT_UI)) |
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352 { |
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353 fprintf(stderr, |
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354 "Initialization of the Gaim core failed. Dumping core.\n" |
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355 "Please report this!\n"); |
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356 abort(); |
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357 } |
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358 |
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359 /* TODO: Move blist loading into gaim_blist_init() */ |
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360 gaim_set_blist(gaim_blist_new()); |
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361 gaim_blist_load(); |
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362 |
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363 /* TODO: Move prefs loading into gaim_prefs_init() */ |
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364 gaim_prefs_load(); |
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365 gaim_prefs_update_old(); |
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366 |
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367 /* load plugins we had when we quit */ |
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368 gaim_plugins_load_saved("/gaim/gnt/plugins/loaded"); |
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369 |
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370 /* TODO: Move pounces loading into gaim_pounces_init() */ |
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371 gaim_pounces_load(); |
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372 |
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373 if (opt_nologin) |
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374 { |
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375 /* Set all accounts to "offline" */ |
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376 GaimSavedStatus *saved_status; |
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377 |
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378 /* If we've used this type+message before, lookup the transient status */ |
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379 saved_status = gaim_savedstatus_find_transient_by_type_and_message( |
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380 GAIM_STATUS_OFFLINE, NULL); |
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381 |
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382 /* If this type+message is unique then create a new transient saved status */ |
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383 if (saved_status == NULL) |
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384 saved_status = gaim_savedstatus_new(NULL, GAIM_STATUS_OFFLINE); |
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385 |
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386 /* Set the status for each account */ |
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387 gaim_savedstatus_activate(saved_status); |
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388 } |
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389 else |
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390 { |
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391 /* Everything is good to go--sign on already */ |
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392 if (!gaim_prefs_get_bool("/core/savedstatus/startup_current_status")) |
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393 gaim_savedstatus_activate(gaim_savedstatus_get_startup()); |
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394 gaim_accounts_restore_current_statuses(); |
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395 } |
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396 |
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397 return 1; |
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398 } |
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399 |
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400 int main(int argc, char **argv) |
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401 { |
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402 signal(SIGPIPE, SIG_IGN); |
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403 |
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404 /* Initialize the libgaim stuff */ |
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405 if (!init_libgaim(argc, argv)) |
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406 return 0; |
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407 |
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408 gaim_blist_show(); |
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409 gnt_main(); |
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410 |
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411 #ifdef STANDALONE |
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412 gaim_core_quit(); |
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413 #endif |
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414 |
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415 return 0; |
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[gaim-migrate @ 16308]
Sadrul Habib Chowdhury <imadil@gmail.com>
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