annotate README.plugins @ 338:9d258a0aa560

[gaim-migrate @ 348] Whoa, all kinds of things happened here. The applet looks better. The preferences dialog changes based on your compile-time options (oscar, gnome). Whispering works again. libfaim got updated; it can almost do RVOUS stuff, and hopefully soon can make requests too. The applet doesn't need to have its sounds go through GNOME, although it still can. There is code to facilitate SOCKS5 support (all that needs to be done is to actually write the code to communicate with the proxy server). committer: Tailor Script <tailor@pidgin.im>
author Eric Warmenhoven <eric@warmenhoven.org>
date Tue, 06 Jun 2000 09:55:30 +0000
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1 Note:
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2
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3 The plugins that come with GAIM are for educational purposes only.
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4 We have released them hoping to give you guys enough information to
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5 go on. We'll continue developing them in our free time but we ask you
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6 to do the same. If you have any suggestions for them, let us know.
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8 If you do not wish to enable the plugin support within GAIM, run the
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9 ./configure script with the --disable-plugins option and recompile your
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10 source code. This will prevent the ability to load plugins.
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12 'make install' puts the plugins in $PREFIX/lib/gaim (PREFIX being what you
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13 specified when you ./configure'd - it defaults to /usr/local). Gaim looks
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14 for the plugins in $HOME/.gaim/plugins/ by default, but they do not have
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15 to be there to use them. Also, plugins have a .so extension by default,
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16 though they do not have to.
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18 Enjoy and Happy Hacking!
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20 Rob Flynn
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