Mercurial > pidgin
annotate src/connection.h @ 10012:a38881ec9c0f
[gaim-migrate @ 10929]
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committer: Tailor Script <tailor@pidgin.im>
author | Nathan Walp <nwalp@pidgin.im> |
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date | Sat, 11 Sep 2004 05:41:50 +0000 |
parents | 50c1724d5e59 |
children | 2f41f462ab4e |
rev | line source |
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5563 | 1 /** |
2 * @file connection.h Connection API | |
3 * @ingroup core | |
4 * | |
5 * gaim | |
6 * | |
8046 | 7 * Gaim is the legal property of its developers, whose names are too numerous |
8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
9 * source distribution. | |
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10 * |
5563 | 11 * This program is free software; you can redistribute it and/or modify |
12 * it under the terms of the GNU General Public License as published by | |
13 * the Free Software Foundation; either version 2 of the License, or | |
14 * (at your option) any later version. | |
15 * | |
16 * This program is distributed in the hope that it will be useful, | |
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
19 * GNU General Public License for more details. | |
20 * | |
21 * You should have received a copy of the GNU General Public License | |
22 * along with this program; if not, write to the Free Software | |
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
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24 * |
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25 * @see @ref connection-signals |
5563 | 26 */ |
27 #ifndef _GAIM_CONNECTION_H_ | |
28 #define _GAIM_CONNECTION_H_ | |
29 | |
30 typedef struct _GaimConnection GaimConnection; | |
31 | |
6622 | 32 /** |
33 * Flags to change behavior of the client for a given connection. | |
34 */ | |
35 typedef enum | |
36 { | |
6982 | 37 GAIM_CONNECTION_HTML = 0x0001, /**< Connection sends/receives in 'HTML'. */ |
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38 GAIM_CONNECTION_NO_BGCOLOR = 0x0002, /**< Connection does not send/receive |
6982 | 39 background colors. */ |
8677 | 40 GAIM_CONNECTION_AUTO_RESP = 0x0004, /**< Send auto responses when away. */ |
41 GAIM_CONNECTION_FORMATTING_WBFO = 0x0008, /**< The text buffer must be formatted as a whole */ | |
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42 GAIM_CONNECTION_NO_NEWLINES = 0x0010, /**< No new lines are allowed in outgoing messages */ |
9041 | 43 GAIM_CONNECTION_NO_FONTSIZE = 0x0020, /**< Connection does not send/receive font sizes */ |
44 GAIM_CONNECTION_NO_URLDESC = 0x0040 /**< Connection does not support descriptions with links */ | |
10008 | 45 |
6622 | 46 } GaimConnectionFlags; |
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47 |
5563 | 48 typedef enum |
49 { | |
50 GAIM_DISCONNECTED = 0, /**< Disconnected. */ | |
51 GAIM_CONNECTED, /**< Connected. */ | |
52 GAIM_CONNECTING /**< Connecting. */ | |
53 | |
54 } GaimConnectionState; | |
55 | |
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56 #include "account.h" |
10008 | 57 #include "internal.h" |
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58 #include "plugin.h" |
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59 |
5563 | 60 typedef struct |
61 { | |
62 void (*connect_progress)(GaimConnection *gc, const char *text, | |
63 size_t step, size_t step_count); | |
64 void (*connected)(GaimConnection *gc); | |
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65 void (*disconnected)(GaimConnection *gc); |
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66 void (*notice)(GaimConnection *gc, const char *text); |
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67 void (*report_disconnect)(GaimConnection *gc, const char *text); |
5563 | 68 |
69 } GaimConnectionUiOps; | |
70 | |
71 struct _GaimConnection | |
72 { | |
73 GaimPlugin *prpl; /**< The protocol plugin. */ | |
6622 | 74 GaimConnectionFlags flags; /**< Connection flags. */ |
5563 | 75 |
76 GaimConnectionState state; /**< The connection state. */ | |
77 | |
78 GaimAccount *account; /**< The account being connected to. */ | |
79 int inpa; /**< The input watcher. */ | |
80 | |
81 GSList *buddy_chats; /**< A list of active chats. */ | |
82 void *proto_data; /**< Protocol-specific data. */ | |
83 | |
84 char *display_name; /**< The name displayed. */ | |
85 guint keep_alive; /**< Keep-alive. */ | |
86 | |
87 guint idle_timer; /**< The idle timer. */ | |
88 time_t login_time; /**< Time of login. */ | |
89 time_t last_sent_time; /**< The time something was last sent. */ | |
90 int is_idle; /**< Idle state of the connection. */ | |
91 | |
92 gboolean is_auto_away; /**< Whether or not it's auto-away. */ | |
93 | |
8430 | 94 gboolean wants_to_die; /**< Wants to Die state. This is set |
95 when the user chooses to sign off, | |
96 or when the protocol is | |
97 disconnected and should not be | |
98 automatically reconnected | |
99 (incorrect password, etc.) */ | |
6393 | 100 guint disconnect_timeout; /**< Timer used for nasty stack tricks */ |
5563 | 101 }; |
102 | |
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103 #ifdef __cplusplus |
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104 extern "C" { |
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105 #endif |
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106 |
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107 /**************************************************************************/ |
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108 /** @name Connection API */ |
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109 /**************************************************************************/ |
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110 /*@{*/ |
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111 |
5563 | 112 /** |
113 * Creates a connection to the specified account. | |
114 * | |
115 * @param account The account the connection should be connecting to. | |
116 * | |
117 * @return The gaim connection. | |
118 */ | |
119 GaimConnection *gaim_connection_new(GaimAccount *account); | |
120 | |
121 /** | |
122 * Destroys and closes a gaim connection. | |
123 * | |
124 * @param gc The gaim connection to destroy. | |
125 */ | |
126 void gaim_connection_destroy(GaimConnection *gc); | |
127 | |
128 /** | |
129 * Signs a connection on. | |
130 * | |
131 * @param gc The connection to sign on. | |
132 * | |
133 * @see gaim_connection_disconnect() | |
134 */ | |
135 void gaim_connection_connect(GaimConnection *gc); | |
136 | |
137 /** | |
6581 | 138 * Registers a connection. |
139 * | |
140 * @param gc The connection to register. | |
141 */ | |
142 void gaim_connection_register(GaimConnection *gc); | |
143 | |
144 /** | |
5563 | 145 * Signs a connection off. |
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146 * |
5563 | 147 * @param gc The connection to sign off. |
148 * | |
149 * @see gaim_connection_connect() | |
150 */ | |
151 void gaim_connection_disconnect(GaimConnection *gc); | |
152 | |
153 /** | |
154 * Sets the connection state. | |
155 * | |
156 * @param gc The connection. | |
157 * @param state The connection state. | |
158 */ | |
159 void gaim_connection_set_state(GaimConnection *gc, GaimConnectionState state); | |
160 | |
161 /** | |
162 * Sets the connection's account. | |
163 * | |
164 * @param gc The connection. | |
165 * @param account The account. | |
166 */ | |
167 void gaim_connection_set_account(GaimConnection *gc, GaimAccount *account); | |
168 | |
169 /** | |
170 * Sets the connection's displayed name. | |
171 * | |
172 * @param gc The connection. | |
173 * @param name The displayed name. | |
174 */ | |
175 void gaim_connection_set_display_name(GaimConnection *gc, const char *name); | |
176 | |
177 /** | |
178 * Returns the connection state. | |
179 * | |
180 * @param gc The connection. | |
181 * | |
182 * @return The connection state. | |
183 */ | |
184 GaimConnectionState gaim_connection_get_state(const GaimConnection *gc); | |
185 | |
186 /** | |
9019 | 187 * Returns TRUE if the account is connected, otherwise returns FALSE. |
188 * | |
189 * @return TRUE if the account is connected, otherwise returns FALSE. | |
190 */ | |
191 #define GAIM_CONNECTION_IS_CONNECTED(gc) \ | |
192 (gc->state == GAIM_CONNECTED) | |
193 | |
194 /** | |
5563 | 195 * Returns the connection's account. |
196 * | |
197 * @param gc The connection. | |
198 * | |
199 * @return The connection's account. | |
200 */ | |
201 GaimAccount *gaim_connection_get_account(const GaimConnection *gc); | |
202 | |
203 /** | |
204 * Returns the connection's displayed name. | |
205 * | |
206 * @param gc The connection. | |
207 * | |
208 * @return The connection's displayed name. | |
209 */ | |
210 const char *gaim_connection_get_display_name(const GaimConnection *gc); | |
211 | |
212 /** | |
213 * Updates the connection progress. | |
214 * | |
215 * @param gc The connection. | |
216 * @param text Information on the current step. | |
217 * @param step The current step. | |
218 * @param count The total number of steps. | |
219 */ | |
220 void gaim_connection_update_progress(GaimConnection *gc, const char *text, | |
221 size_t step, size_t count); | |
222 | |
223 /** | |
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224 * Displays a connection-specific notice. |
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225 * |
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226 * @param gc The connection. |
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227 * @param text The notice text. |
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228 */ |
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229 void gaim_connection_notice(GaimConnection *gc, const char *text); |
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230 |
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231 /** |
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232 * Closes a connection with an error. |
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233 * |
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234 * @param gc The connection. |
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235 * @param reason The error text. |
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236 */ |
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237 void gaim_connection_error(GaimConnection *gc, const char *reason); |
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238 |
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239 /*@}*/ |
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240 |
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241 /**************************************************************************/ |
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242 /** @name Connections API */ |
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243 /**************************************************************************/ |
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244 /*@{*/ |
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245 |
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246 /** |
5563 | 247 * Disconnects from all connections. |
248 */ | |
249 void gaim_connections_disconnect_all(void); | |
250 | |
251 /** | |
252 * Returns a list of all active connections. | |
253 * | |
254 * @return A list of all active connections. | |
255 */ | |
256 GList *gaim_connections_get_all(void); | |
257 | |
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258 /** |
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259 * Returns a list of all connections in the process of connecting. |
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260 * |
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261 * @return A list of connecting connections. |
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262 */ |
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263 GList *gaim_connections_get_connecting(void); |
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264 |
9221 | 265 /** |
266 * Checks if gc is still a valid pointer to a gc. | |
267 * | |
268 * @return @c TRUE if gc is valid. | |
269 */ | |
270 #define GAIM_CONNECTION_IS_VALID(gc) (g_list_find(gaim_connections_get_all(), (gc)) || g_list_find(gaim_connections_get_connecting(), (gc))) | |
271 | |
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272 /*@}*/ |
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273 |
5563 | 274 /**************************************************************************/ |
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275 /** @name UI Registration Functions */ |
5563 | 276 /**************************************************************************/ |
277 /*@{*/ | |
278 | |
279 /** | |
280 * Sets the UI operations structure to be used for connections. | |
281 * | |
282 * @param ops The UI operations structure. | |
283 */ | |
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284 void gaim_connections_set_ui_ops(GaimConnectionUiOps *ops); |
5563 | 285 |
286 /** | |
287 * Returns the UI operations structure used for connections. | |
288 * | |
289 * @return The UI operations structure in use. | |
290 */ | |
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291 GaimConnectionUiOps *gaim_connections_get_ui_ops(void); |
5563 | 292 |
293 /*@}*/ | |
294 | |
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295 /**************************************************************************/ |
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296 /** @name Connections Subsystem */ |
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297 /**************************************************************************/ |
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298 /*@{*/ |
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299 |
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300 /** |
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301 * Initializes the connections subsystem. |
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302 */ |
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303 void gaim_connections_init(void); |
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304 |
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305 /** |
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306 * Uninitializes the connections subsystem. |
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307 */ |
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308 void gaim_connections_uninit(void); |
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309 |
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310 /** |
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311 * Returns the handle to the connections subsystem. |
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312 * |
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313 * @return The connections subsystem handle. |
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314 */ |
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315 void *gaim_connections_get_handle(void); |
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316 |
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317 /*@}*/ |
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318 |
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319 |
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320 #ifdef __cplusplus |
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321 } |
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322 #endif |
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323 |
5563 | 324 #endif /* _GAIM_CONNECTION_H_ */ |