annotate PROGRAMMING_NOTES @ 3891:a611ec77d1d2

[gaim-migrate @ 4043] this is a better test condition from paco-paco. (17:05:42) Paco-Paco: and you have to check the return value of wait against (pid_t)-1 (17:05:42) Paco-Paco: you *cannot* use < 0 (17:05:45) Paco-Paco: pid_t is unsigned on some systems :-) (17:05:57) Paco-Paco: actually, my patch might need fixed for the while loop (17:05:58) ***Paco-Paco looks (17:07:16) Paco-Paco: LSchiere: actually, I have a one-line fix committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Sun, 03 Nov 2002 22:16:39 +0000
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children e074172f4a41
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1 Notes on keeping GAIM OS independant
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2 ------------------------------------
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3
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4 General
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5 -------
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6 - Use G_DIR_SEPARATOR_S and G_DIR_SEPARATOR for paths
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7
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8 - Use g_getenv, g_snprintf, g_vsnprintf
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9
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10 - Use gaim_home_dir instead of g_get_home_dir or g_getenv("HOME")
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12 - Make sure when including win32dep.h that it is the last header to
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13 be included.
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14
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15 PLUGINS & PROTOS
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16 ----------------
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17
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18 - G_MODULE_EXPORT all functions which are to be accessed from outside the
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19 scope of its "dll" or "so". (E.G. gaim_plugin_init)
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20
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21 - G_MODULE_IMPORT all global variables which are located outside your
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22 dynamic library. (E.G. connections)
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23
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24 (Not doing this will cause "Memory Access Violations" in Win32)