Mercurial > pidgin
annotate src/blist.h @ 10703:a7486f12e56f
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Some kind of Gtk 2.4 support, it may not be implemented exactly how we want
it eventually, but it helps crazy people help us out. Thanks to Nathan
Fredrickson for doing the real work.
committer: Tailor Script <tailor@pidgin.im>
author | Stu Tomlinson <stu@nosnilmot.com> |
---|---|
date | Sun, 20 Mar 2005 01:23:06 +0000 |
parents | 54ac161a876e |
children | a4ae4fb7f939 |
rev | line source |
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5228 | 1 /** |
5497 | 2 * @file blist.h Buddy List API |
5228 | 3 * @ingroup core |
4 * | |
5 * gaim | |
6 * | |
8046 | 7 * Gaim is the legal property of its developers, whose names are too numerous |
8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
9 * source distribution. | |
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10 * |
5228 | 11 * This program is free software; you can redistribute it and/or modify |
12 * it under the terms of the GNU General Public License as published by | |
13 * the Free Software Foundation; either version 2 of the License, or | |
14 * (at your option) any later version. | |
15 * | |
16 * This program is distributed in the hope that it will be useful, | |
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
19 * GNU General Public License for more details. | |
20 * | |
21 * You should have received a copy of the GNU General Public License | |
22 * along with this program; if not, write to the Free Software | |
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
24 */ | |
9713 | 25 #ifndef _GAIM_BLIST_H_ |
26 #define _GAIM_BLIST_H_ | |
5228 | 27 |
28 /* I can't believe I let ChipX86 inspire me to write good code. -Sean */ | |
29 | |
30 #include <glib.h> | |
31 | |
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32 typedef struct _GaimBuddyList GaimBuddyList; |
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33 typedef struct _GaimBlistUiOps GaimBlistUiOps; |
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34 typedef struct _GaimBlistNode GaimBlistNode; |
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35 |
9030 | 36 typedef struct _GaimBlistNodeAction GaimBlistNodeAction; |
37 | |
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38 typedef struct _GaimChat GaimChat; |
6695 | 39 typedef struct _GaimGroup GaimGroup; |
40 typedef struct _GaimContact GaimContact; | |
41 typedef struct _GaimBuddy GaimBuddy; | |
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42 |
5228 | 43 /**************************************************************************/ |
44 /* Enumerations */ | |
45 /**************************************************************************/ | |
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46 typedef enum |
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47 { |
5228 | 48 GAIM_BLIST_GROUP_NODE, |
6695 | 49 GAIM_BLIST_CONTACT_NODE, |
5228 | 50 GAIM_BLIST_BUDDY_NODE, |
5234 | 51 GAIM_BLIST_CHAT_NODE, |
6063 | 52 GAIM_BLIST_OTHER_NODE |
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53 |
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54 } GaimBlistNodeType; |
5228 | 55 |
9944 | 56 #define GAIM_BLIST_NODE_IS_CHAT(n) ((n)->type == GAIM_BLIST_CHAT_NODE) |
57 #define GAIM_BLIST_NODE_IS_BUDDY(n) ((n)->type == GAIM_BLIST_BUDDY_NODE) | |
6695 | 58 #define GAIM_BLIST_NODE_IS_CONTACT(n) ((n)->type == GAIM_BLIST_CONTACT_NODE) |
9944 | 59 #define GAIM_BLIST_NODE_IS_GROUP(n) ((n)->type == GAIM_BLIST_GROUP_NODE) |
5228 | 60 |
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61 typedef enum |
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62 { |
5228 | 63 GAIM_BUDDY_SIGNING_OFF = -1, |
64 GAIM_BUDDY_OFFLINE = 0, | |
65 GAIM_BUDDY_ONLINE, | |
6063 | 66 GAIM_BUDDY_SIGNING_ON |
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67 |
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68 } GaimBuddyPresenceState; |
5228 | 69 |
9944 | 70 #define GAIM_BUDDY_IS_ONLINE(b) \ |
71 ((b) != NULL && gaim_account_is_connected((b)->account) && \ | |
72 gaim_presence_is_online(gaim_buddy_get_presence(b))) | |
5228 | 73 |
9787 | 74 typedef enum |
75 { | |
10008 | 76 GAIM_BLIST_NODE_FLAG_NO_SAVE = 1 /**< node should not be saved with the buddy list */ |
77 | |
9787 | 78 } GaimBlistNodeFlags; |
79 | |
80 #define GAIM_BLIST_NODE_HAS_FLAG(b, f) ((b)->flags & (f)) | |
81 #define GAIM_BLIST_NODE_SHOULD_SAVE(b) (! GAIM_BLIST_NODE_HAS_FLAG(b, GAIM_BLIST_NODE_FLAG_NO_SAVE)) | |
82 | |
10008 | 83 #include "account.h" |
84 #include "buddyicon.h" | |
85 #include "status.h" | |
5228 | 86 |
87 /**************************************************************************/ | |
88 /* Data Structures */ | |
89 /**************************************************************************/ | |
90 | |
91 /** | |
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92 * A Buddy list node. This can represent a group, a buddy, or anything else. |
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93 * This is a base class for struct buddy and struct group and for anything |
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94 * else that wants to put itself in the buddy list. */ |
5228 | 95 struct _GaimBlistNode { |
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96 GaimBlistNodeType type; /**< The type of node this is */ |
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97 GaimBlistNode *prev; /**< The sibling before this buddy. */ |
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98 GaimBlistNode *next; /**< The sibling after this buddy. */ |
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99 GaimBlistNode *parent; /**< The parent of this node */ |
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100 GaimBlistNode *child; /**< The child of this node */ |
7693 | 101 GHashTable *settings; /**< per-node settings */ |
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102 void *ui_data; /**< The UI can put data here. */ |
9787 | 103 GaimBlistNodeFlags flags; /**< The buddy flags */ |
5228 | 104 }; |
105 | |
106 /** | |
107 * A buddy. This contains everything Gaim will ever need to know about someone on the buddy list. Everything. | |
108 */ | |
6695 | 109 struct _GaimBuddy { |
5228 | 110 GaimBlistNode node; /**< The node that this buddy inherits from */ |
111 char *name; /**< The screenname of the buddy. */ | |
112 char *alias; /**< The user-set alias of the buddy */ | |
6695 | 113 char *server_alias; /**< The server-specified alias of the buddy. (i.e. MSN "Friendly Names") */ |
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114 GaimBuddyPresenceState present; /**< This is 0 if the buddy appears offline, 1 if he appears online, and 2 if |
5228 | 115 he has recently signed on */ |
116 int uc; /**< This is a cryptic bitmask that makes sense only to the prpl. This will get changed */ | |
117 void *proto_data; /**< This allows the prpl to associate whatever data it wants with a buddy */ | |
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118 GaimBuddyIcon *icon; /**< The buddy icon. */ |
9787 | 119 GaimAccount *account; /**< the account this buddy belongs to */ |
120 guint timer; /**< The timer handle. */ | |
9949 | 121 GaimPresence *presence; |
5228 | 122 }; |
123 | |
124 /** | |
6695 | 125 * A contact. This contains everything Gaim will ever need to know about a contact. |
126 */ | |
127 struct _GaimContact { | |
6755 | 128 GaimBlistNode node; /**< The node that this contact inherits from. */ |
129 char *alias; /**< The user-set alias of the contact */ | |
130 int totalsize; /**< The number of buddies in this contact */ | |
131 int currentsize; /**< The number of buddies in this contact corresponding to online accounts */ | |
132 int online; /**< The number of buddies in this contact who are currently online */ | |
6843 | 133 GaimBuddy *priority; /**< The "top" buddy for this contact */ |
10378 | 134 gboolean priority_valid; /**< Is priority valid? */ |
6695 | 135 }; |
136 | |
137 | |
138 /** | |
5228 | 139 * A group. This contains everything Gaim will ever need to know about a group. |
140 */ | |
6695 | 141 struct _GaimGroup { |
5228 | 142 GaimBlistNode node; /**< The node that this group inherits from */ |
143 char *name; /**< The name of this group. */ | |
6695 | 144 int totalsize; /**< The number of chats and contacts in this group */ |
145 int currentsize; /**< The number of chats and contacts in this group corresponding to online accounts */ | |
146 int online; /**< The number of chats and contacts in this group who are currently online */ | |
5228 | 147 }; |
148 | |
5234 | 149 /** |
6695 | 150 * A chat. This contains everything Gaim needs to put a chat room in the |
5234 | 151 * buddy list. |
152 */ | |
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153 struct _GaimChat { |
5234 | 154 GaimBlistNode node; /**< The node that this chat inherits from */ |
155 char *alias; /**< The display name of this chat. */ | |
156 GHashTable *components; /**< the stuff the protocol needs to know to join the chat */ | |
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157 GaimAccount *account; /**< The account this chat is attached to */ |
5234 | 158 }; |
159 | |
5228 | 160 |
161 /** | |
162 * The Buddy List | |
163 */ | |
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164 struct _GaimBuddyList { |
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165 GaimBlistNode *root; /**< The first node in the buddy list */ |
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166 GHashTable *buddies; /**< Every buddy in this list */ |
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167 GaimBlistUiOps *ui_ops; /**< The UI operations for the buddy list */ |
5228 | 168 |
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169 void *ui_data; /**< UI-specific data. */ |
5228 | 170 }; |
171 | |
172 /** | |
173 * Buddy list UI operations. | |
174 * | |
9460 | 175 * Any UI representing a buddy list must assign a filled-out GaimBlistUiOps |
5228 | 176 * structure to the buddy list core. |
177 */ | |
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178 struct _GaimBlistUiOps |
5228 | 179 { |
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180 void (*new_list)(GaimBuddyList *list); /**< Sets UI-specific data on a buddy list. */ |
9996 | 181 void (*new_node)(GaimBlistNode *node); /**< Sets UI-specific data on a node. */ |
9997 | 182 void (*show)(GaimBuddyList *list); /**< The core will call this when it's finished doing its core stuff */ |
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183 void (*update)(GaimBuddyList *list, |
9996 | 184 GaimBlistNode *node); /**< This will update a node in the buddy list. */ |
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185 void (*remove)(GaimBuddyList *list, |
9996 | 186 GaimBlistNode *node); /**< This removes a node from the list */ |
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187 void (*destroy)(GaimBuddyList *list); /**< When the list gets destroyed, this gets called to destroy the UI. */ |
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188 void (*set_visible)(GaimBuddyList *list, |
9996 | 189 gboolean show); /**< Hides or unhides the buddy list */ |
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190 void (*request_add_buddy)(GaimAccount *account, const char *username, |
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191 const char *group, const char *alias); |
10433 | 192 void (*request_add_chat)(GaimAccount *account, GaimGroup *group, |
9754 | 193 const char *alias, const char *name); |
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194 void (*request_add_group)(void); |
5228 | 195 }; |
196 | |
9030 | 197 |
198 struct _GaimBlistNodeAction { | |
199 char *label; | |
200 void (*callback)(GaimBlistNode *, gpointer); | |
201 gpointer data; | |
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202 GList *children; |
9030 | 203 }; |
204 | |
205 | |
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206 #ifdef __cplusplus |
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207 extern "C" { |
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208 #endif |
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209 |
5228 | 210 /**************************************************************************/ |
211 /** @name Buddy List API */ | |
212 /**************************************************************************/ | |
213 /*@{*/ | |
214 | |
215 /** | |
216 * Creates a new buddy list | |
10071 | 217 * |
218 * @return The new buddy list. | |
5228 | 219 */ |
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220 GaimBuddyList *gaim_blist_new(); |
5228 | 221 |
222 /** | |
223 * Sets the main buddy list. | |
224 * | |
10071 | 225 * @param blist The buddy list you want to use. |
5228 | 226 */ |
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227 void gaim_set_blist(GaimBuddyList *blist); |
5228 | 228 |
229 /** | |
230 * Returns the main buddy list. | |
231 * | |
232 * @return The main buddy list. | |
233 */ | |
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234 GaimBuddyList *gaim_get_blist(void); |
5228 | 235 |
236 /** | |
237 * Shows the buddy list, creating a new one if necessary. | |
238 */ | |
239 void gaim_blist_show(); | |
240 | |
241 | |
242 /** | |
243 * Destroys the buddy list window. | |
244 */ | |
245 void gaim_blist_destroy(); | |
246 | |
247 /** | |
248 * Hides or unhides the buddy list. | |
249 * | |
250 * @param show Whether or not to show the buddy list | |
251 */ | |
252 void gaim_blist_set_visible(gboolean show); | |
253 | |
254 /** | |
255 * Updates a buddy's status. | |
5234 | 256 * |
10052 | 257 * @param buddy The buddy whose status has changed. |
258 * @param old_status The status from which we are changing. | |
5228 | 259 */ |
10052 | 260 void gaim_blist_update_buddy_status(GaimBuddy *buddy, GaimStatus *old_status); |
5228 | 261 |
7950 | 262 /** |
5228 | 263 * Updates a buddy's icon. |
264 * | |
265 * @param buddy The buddy whose buddy icon has changed | |
266 */ | |
6695 | 267 void gaim_blist_update_buddy_icon(GaimBuddy *buddy); |
5228 | 268 |
269 /** | |
270 * Renames a buddy in the buddy list. | |
271 * | |
272 * @param buddy The buddy whose name will be changed. | |
273 * @param name The new name of the buddy. | |
274 */ | |
6695 | 275 void gaim_blist_rename_buddy(GaimBuddy *buddy, const char *name); |
5228 | 276 |
277 | |
278 /** | |
279 * Aliases a buddy in the buddy list. | |
280 * | |
281 * @param buddy The buddy whose alias will be changed. | |
282 * @param alias The buddy's alias. | |
283 */ | |
6695 | 284 void gaim_blist_alias_buddy(GaimBuddy *buddy, const char *alias); |
5228 | 285 |
5234 | 286 /** |
6059 | 287 * Sets the server-sent alias of a buddy in the buddy list. |
6058 | 288 * |
289 * @param buddy The buddy whose alias will be changed. | |
290 * @param alias The buddy's "official" alias. | |
291 */ | |
6695 | 292 void gaim_blist_server_alias_buddy(GaimBuddy *buddy, const char *alias); |
6058 | 293 |
294 /** | |
5234 | 295 * Aliases a chat in the buddy list. |
296 * | |
297 * @param chat The chat whose alias will be changed. | |
298 * @param alias The chat's new alias. | |
299 */ | |
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300 void gaim_blist_alias_chat(GaimChat *chat, const char *alias); |
5228 | 301 |
302 /** | |
303 * Renames a group | |
304 * | |
305 * @param group The group to rename | |
306 * @param name The new name | |
307 */ | |
6695 | 308 void gaim_blist_rename_group(GaimGroup *group, const char *name); |
5228 | 309 |
5234 | 310 /** |
311 * Creates a new chat for the buddy list | |
312 * | |
313 * @param account The account this chat will get added to | |
314 * @param alias The alias of the new chat | |
315 * @param components The info the prpl needs to join the chat | |
316 * @return A newly allocated chat | |
317 */ | |
7125 | 318 GaimChat *gaim_chat_new(GaimAccount *account, const char *alias, GHashTable *components); |
5234 | 319 |
320 /** | |
6034 | 321 * Gets the alias of the chat, or the chat name if the alias does not exist |
322 * | |
323 * @param chat The chat | |
324 * @return The display name of the chat | |
325 */ | |
7125 | 326 char *gaim_chat_get_display_name(GaimChat *chat); |
6034 | 327 |
328 /** | |
5234 | 329 * Adds a new chat to the buddy list. |
330 * | |
331 * The chat will be inserted right after node or appended to the end | |
332 * of group if node is NULL. If both are NULL, the buddy will be added to | |
333 * the "Chats" group. | |
334 * | |
335 * @param chat The new chat who gets added | |
336 * @param group The group to add the new chat to. | |
337 * @param node The insertion point | |
338 */ | |
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339 void gaim_blist_add_chat(GaimChat *chat, GaimGroup *group, GaimBlistNode *node); |
5228 | 340 |
341 /** | |
342 * Creates a new buddy | |
343 * | |
344 * @param account The account this buddy will get added to | |
345 * @param screenname The screenname of the new buddy | |
346 * @param alias The alias of the new buddy (or NULL if unaliased) | |
347 * @return A newly allocated buddy | |
348 */ | |
6695 | 349 GaimBuddy *gaim_buddy_new(GaimAccount *account, const char *screenname, const char *alias); |
5228 | 350 |
351 /** | |
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352 * Sets a buddy's icon. |
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353 * |
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354 * This should only be called from within Gaim. You probably want to |
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355 * call gaim_buddy_icon_set_data(). |
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356 * |
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357 * @param buddy The buddy. |
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358 * @param icon The buddy icon. |
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359 * |
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360 * @see gaim_buddy_icon_set_data() |
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361 */ |
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362 void gaim_buddy_set_icon(GaimBuddy *buddy, GaimBuddyIcon *icon); |
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363 |
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364 /** |
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365 * Returns a buddy's account. |
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366 * |
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367 * @param buddy The buddy. |
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368 * |
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369 * @return The account |
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370 */ |
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371 GaimAccount *gaim_buddy_get_account(const GaimBuddy *buddy); |
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372 |
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373 /** |
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374 * Returns a buddy's name |
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375 * |
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376 * @param buddy The buddy. |
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377 * |
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378 * @return The name. |
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379 */ |
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380 const char *gaim_buddy_get_name(const GaimBuddy *buddy); |
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381 |
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382 /** |
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383 * Returns a buddy's icon. |
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384 * |
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385 * @param buddy The buddy. |
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386 * |
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387 * @return The buddy icon. |
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388 */ |
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389 GaimBuddyIcon *gaim_buddy_get_icon(const GaimBuddy *buddy); |
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390 |
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391 /** |
7312 | 392 * Returns a buddy's contact. |
393 * | |
394 * @param buddy The buddy. | |
395 * | |
396 * @return The buddy's contact. | |
397 */ | |
398 GaimContact *gaim_buddy_get_contact(GaimBuddy *buddy); | |
399 | |
400 /** | |
9944 | 401 * Returns a buddy's presence. |
402 * | |
403 * @param buddy The buddy. | |
404 * | |
405 * @return The buddy's presence. | |
406 */ | |
407 GaimPresence *gaim_buddy_get_presence(const GaimBuddy *buddy); | |
408 | |
409 /** | |
5228 | 410 * Adds a new buddy to the buddy list. |
411 * | |
6695 | 412 * The buddy will be inserted right after node or prepended to the |
413 * group if node is NULL. If both are NULL, the buddy will be added to | |
5228 | 414 * the "Buddies" group. |
415 * | |
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416 * @param buddy The new buddy who gets added |
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417 * @param contact The optional contact to place the buddy in. |
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418 * @param group The group to add the new buddy to. |
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419 * @param node The insertion point |
5228 | 420 */ |
6695 | 421 void gaim_blist_add_buddy(GaimBuddy *buddy, GaimContact *contact, GaimGroup *group, GaimBlistNode *node); |
5228 | 422 |
423 /** | |
424 * Creates a new group | |
425 * | |
6695 | 426 * You can't have more than one group with the same name. Sorry. If you pass |
427 * this the * name of a group that already exists, it will return that group. | |
5228 | 428 * |
429 * @param name The name of the new group | |
6695 | 430 * @return A new group struct |
5228 | 431 */ |
6695 | 432 GaimGroup *gaim_group_new(const char *name); |
5228 | 433 |
434 /** | |
435 * Adds a new group to the buddy list. | |
436 * | |
6695 | 437 * The new group will be inserted after insert or prepended to the list if |
438 * node is NULL. | |
439 * | |
440 * @param group The group | |
441 * @param node The insertion point | |
442 */ | |
443 void gaim_blist_add_group(GaimGroup *group, GaimBlistNode *node); | |
444 | |
445 /** | |
446 * Creates a new contact | |
5228 | 447 * |
6695 | 448 * @return A new contact struct |
5228 | 449 */ |
6695 | 450 GaimContact *gaim_contact_new(); |
451 | |
452 /** | |
453 * Adds a new contact to the buddy list. | |
454 * | |
455 * The new contact will be inserted after insert or prepended to the list if | |
456 * node is NULL. | |
457 * | |
458 * @param contact The contact | |
459 * @param group The group to add the contact to | |
460 * @param node The insertion point | |
461 */ | |
462 void gaim_blist_add_contact(GaimContact *contact, GaimGroup *group, GaimBlistNode *node); | |
463 | |
464 /** | |
6965 | 465 * Merges two contacts |
466 * | |
467 * All of the buddies from source will be moved to target | |
468 * | |
469 * @param source The contact to merge | |
7246 | 470 * @param node The place to merge to (a buddy or contact) |
6965 | 471 */ |
7246 | 472 void gaim_blist_merge_contact(GaimContact *source, GaimBlistNode *node); |
6965 | 473 |
474 /** | |
6695 | 475 * Returns the highest priority buddy for a given contact. |
476 * | |
477 * @param contact The contact | |
478 * @return The highest priority buddy | |
479 */ | |
480 GaimBuddy *gaim_contact_get_priority_buddy(GaimContact *contact); | |
5228 | 481 |
482 /** | |
6755 | 483 * Sets the alias for a contact. |
484 * | |
485 * @param contact The contact | |
486 * @param alias The alias to set, or NULL to unset | |
487 */ | |
488 void gaim_contact_set_alias(GaimContact *contact, const char *alias); | |
489 | |
490 /** | |
491 * Gets the alias for a contact. | |
492 * | |
493 * @param contact The contact | |
494 * @return The alias, or NULL if it is not set. | |
495 */ | |
496 const char *gaim_contact_get_alias(GaimContact *contact); | |
497 | |
498 /** | |
9787 | 499 * Determines whether an account owns any buddies in a given contact |
500 * | |
501 * @param contact The contact to search through. | |
502 * @param account The account. | |
503 * | |
504 * @return TRUE if there are any buddies from account in the contact, or FALSE otherwise. | |
505 */ | |
506 gboolean gaim_contact_on_account(GaimContact *contact, GaimAccount *account); | |
507 | |
508 /** | |
10378 | 509 * Invalidates the priority buddy so that the next call to |
510 * gaim_contact_get_priority_buddy recomputes it. | |
9944 | 511 * |
10378 | 512 * @param contact The contact |
9944 | 513 */ |
10378 | 514 void gaim_contact_invalidate_priority_buddy(GaimContact *contact); |
9944 | 515 /** |
5228 | 516 * Removes a buddy from the buddy list and frees the memory allocated to it. |
517 * | |
518 * @param buddy The buddy to be removed | |
519 */ | |
6695 | 520 void gaim_blist_remove_buddy(GaimBuddy *buddy); |
521 | |
522 /** | |
523 * Removes a contact, and any buddies it contains, and frees the memory | |
524 * allocated to it. | |
525 * | |
526 * @param contact The contact to be removed | |
527 */ | |
528 void gaim_blist_remove_contact(GaimContact *contact); | |
5228 | 529 |
530 /** | |
5234 | 531 * Removes a chat from the buddy list and frees the memory allocated to it. |
532 * | |
533 * @param chat The chat to be removed | |
534 */ | |
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535 void gaim_blist_remove_chat(GaimChat *chat); |
5234 | 536 |
537 /** | |
5228 | 538 * Removes a group from the buddy list and frees the memory allocated to it and to |
539 * its children | |
540 * | |
541 * @param group The group to be removed | |
542 */ | |
6695 | 543 void gaim_blist_remove_group(GaimGroup *group); |
5228 | 544 |
545 /** | |
546 * Returns the alias of a buddy. | |
547 * | |
548 * @param buddy The buddy whose name will be returned. | |
10349 | 549 * @return The alias (if set), server alias (if set), |
550 * or NULL. | |
5228 | 551 */ |
9620 | 552 const char *gaim_buddy_get_alias_only(GaimBuddy *buddy); |
5228 | 553 |
554 | |
555 /** | |
9620 | 556 * Returns the correct name to display for a buddy, taking the contact alias |
557 * into account. In order of precedence: the buddy's alias; the buddy's | |
558 * contact alias; the buddy's server alias; the buddy's user name. | |
559 * | |
560 * @param buddy The buddy whose name will be returned | |
9635 | 561 * @return The appropriate name or alias, or NULL. |
9620 | 562 * |
563 */ | |
564 const char *gaim_buddy_get_contact_alias(GaimBuddy *buddy); | |
565 | |
10349 | 566 /** |
567 * Returns the correct alias for this user, ignoring server aliases. Used | |
568 * when a user-recognizable name is required. In order: buddy's alias; buddy's | |
569 * contact alias; buddy's user name. | |
570 * | |
571 * @param buddy The buddy whose alias will be returned. | |
572 * @return The appropriate name or alias. | |
573 */ | |
574 const char *gaim_buddy_get_local_alias(GaimBuddy *buddy); | |
9620 | 575 |
576 /** | |
577 * Returns the correct name to display for a buddy. In order of precedence: | |
578 * the buddy's alias; the buddy's server alias; the buddy's contact alias; | |
579 * the buddy's user name. | |
5228 | 580 * |
581 * @param buddy The buddy whose name will be returned. | |
9635 | 582 * @return The appropriate name or alias, or NULL |
5228 | 583 */ |
9620 | 584 const char *gaim_buddy_get_alias(GaimBuddy *buddy); |
5228 | 585 |
586 /** | |
6744 | 587 * Returns the correct name to display for a blist chat. |
588 * | |
589 * @param chat The chat whose name will be returned. | |
590 * @return The alias (if set), or first component value. | |
591 */ | |
7125 | 592 const char *gaim_chat_get_name(GaimChat *chat); |
6744 | 593 |
594 /** | |
5228 | 595 * Finds the buddy struct given a screenname and an account |
596 * | |
10071 | 597 * @param account The account this buddy belongs to |
6872 | 598 * @param name The buddy's screenname |
5228 | 599 * @return The buddy or NULL if the buddy does not exist |
600 */ | |
6695 | 601 GaimBuddy *gaim_find_buddy(GaimAccount *account, const char *name); |
6245 | 602 |
603 /** | |
6872 | 604 * Finds the buddy struct given a screenname, an account, and a group |
605 * | |
10071 | 606 * @param account The account this buddy belongs to |
6872 | 607 * @param name The buddy's screenname |
608 * @param group The group to look in | |
609 * @return The buddy or NULL if the buddy does not exist in the group | |
610 */ | |
611 GaimBuddy *gaim_find_buddy_in_group(GaimAccount *account, const char *name, | |
612 GaimGroup *group); | |
613 | |
614 /** | |
9285 | 615 * Finds all GaimBuddy structs given a screenname and an account |
6245 | 616 * |
10071 | 617 * @param account The account this buddy belongs to |
6245 | 618 * @param name The buddy's screenname |
619 * | |
620 * @return A GSList of buddies (which must be freed), or NULL if the buddy doesn't exist | |
621 */ | |
622 GSList *gaim_find_buddies(GaimAccount *account, const char *name); | |
623 | |
5228 | 624 |
625 /** | |
626 * Finds a group by name | |
627 * | |
628 * @param name The groups name | |
629 * @return The group or NULL if the group does not exist | |
630 */ | |
6695 | 631 GaimGroup *gaim_find_group(const char *name); |
632 | |
633 /** | |
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634 * Finds a chat by name. |
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635 * |
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636 * @param account The chat's account. |
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637 * @param name The chat's name. |
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638 * |
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639 * @return The chat, or @c NULL if the chat does not exist. |
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640 */ |
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641 GaimChat *gaim_blist_find_chat(GaimAccount *account, const char *name); |
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642 |
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643 /** |
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644 * Returns the group of which the chat is a member. |
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645 * |
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646 * @param chat The chat. |
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647 * |
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648 * @return The parent group, or @c NULL if the chat is not in a group. |
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649 */ |
7125 | 650 GaimGroup *gaim_chat_get_group(GaimChat *chat); |
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651 |
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652 /** |
5228 | 653 * Returns the group of which the buddy is a member. |
654 * | |
655 * @param buddy The buddy | |
656 * @return The group or NULL if the buddy is not in a group | |
657 */ | |
6695 | 658 GaimGroup *gaim_find_buddys_group(GaimBuddy *buddy); |
5228 | 659 |
660 | |
661 /** | |
662 * Returns a list of accounts that have buddies in this group | |
663 * | |
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664 * @param g The group |
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665 * |
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666 * @return A list of gaim_accounts |
5228 | 667 */ |
6695 | 668 GSList *gaim_group_get_accounts(GaimGroup *g); |
5228 | 669 |
670 /** | |
671 * Determines whether an account owns any buddies in a given group | |
672 * | |
673 * @param g The group to search through. | |
674 * @param account The account. | |
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675 * |
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676 * @return TRUE if there are any buddies in the group, or FALSE otherwise. |
5228 | 677 */ |
6695 | 678 gboolean gaim_group_on_account(GaimGroup *g, GaimAccount *account); |
5228 | 679 |
680 /** | |
5234 | 681 * Called when an account gets signed on. Tells the UI to update all the |
682 * buddies. | |
683 * | |
684 * @param account The account | |
685 */ | |
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686 void gaim_blist_add_account(GaimAccount *account); |
5234 | 687 |
688 | |
689 /** | |
5228 | 690 * Called when an account gets signed off. Sets the presence of all the buddies to 0 |
691 * and tells the UI to update them. | |
692 * | |
6695 | 693 * @param account The account |
5228 | 694 */ |
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695 void gaim_blist_remove_account(GaimAccount *account); |
5228 | 696 |
697 | |
698 /** | |
699 * Determines the total size of a group | |
700 * | |
701 * @param group The group | |
702 * @param offline Count buddies in offline accounts | |
703 * @return The number of buddies in the group | |
704 */ | |
6695 | 705 int gaim_blist_get_group_size(GaimGroup *group, gboolean offline); |
5228 | 706 |
707 /** | |
708 * Determines the number of online buddies in a group | |
709 * | |
710 * @param group The group | |
711 * @return The number of online buddies in the group, or 0 if the group is NULL | |
712 */ | |
6695 | 713 int gaim_blist_get_group_online_count(GaimGroup *group); |
5228 | 714 |
715 /*@}*/ | |
716 | |
717 /****************************************************************************************/ | |
718 /** @name Buddy list file management API */ | |
719 /****************************************************************************************/ | |
720 | |
721 /** | |
7117
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722 * Parses the toc-style buddy list used in older versions of Gaim and for SSI in toc.c |
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723 * |
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724 * @param account This is the account that the buddies and groups from config will get added to |
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725 * @param config This is the toc-style buddy list data |
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726 */ |
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727 void gaim_blist_parse_toc_buddy_list(GaimAccount *account, char *config); |
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728 |
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729 |
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730 /** |
5228 | 731 * Loads the buddy list from ~/.gaim/blist.xml. |
732 */ | |
733 void gaim_blist_load(); | |
734 | |
735 /** | |
10350 | 736 * Force an immediate write of the buddy list. Normally the buddy list is |
737 * saved automatically a few seconds after a change is made. | |
738 */ | |
739 void gaim_blist_sync(); | |
740 | |
741 /** | |
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742 * Requests from the user information needed to add a buddy to the |
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743 * buddy list. |
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744 * |
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745 * @param account The account the buddy is added to. |
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746 * @param username The username of the buddy. |
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747 * @param group The name of the group to place the buddy in. |
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748 * @param alias The optional alias for the buddy. |
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749 */ |
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750 void gaim_blist_request_add_buddy(GaimAccount *account, const char *username, |
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751 const char *group, const char *alias); |
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752 |
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753 /** |
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754 * Requests from the user information needed to add a chat to the |
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755 * buddy list. |
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756 * |
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757 * @param account The account the buddy is added to. |
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758 * @param group The optional group to add the chat to. |
9000 | 759 * @param alias The optional alias for the chat. |
9939 | 760 * @param name The required chat name. |
7060
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761 */ |
7859 | 762 void gaim_blist_request_add_chat(GaimAccount *account, GaimGroup *group, |
9754 | 763 const char *alias, const char *name); |
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764 |
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765 /** |
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766 * Requests from the user information needed to add a group to the |
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767 * buddy list. |
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768 */ |
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769 void gaim_blist_request_add_group(void); |
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770 |
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771 /** |
7693 | 772 * Associates a boolean with a node in the buddy list |
773 * | |
774 * @param node The node to associate the data with | |
775 * @param key The identifier for the data | |
776 * @param value The value to set | |
777 */ | |
778 void gaim_blist_node_set_bool(GaimBlistNode *node, const char *key, gboolean value); | |
779 | |
780 /** | |
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781 * Retrieves a named boolean setting from a node in the buddy list |
7693 | 782 * |
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783 * @param node The node to retrieve the data from |
7693 | 784 * @param key The identifier of the data |
785 * | |
786 * @return The value, or FALSE if there is no setting | |
787 */ | |
788 gboolean gaim_blist_node_get_bool(GaimBlistNode *node, const char *key); | |
789 | |
790 /** | |
791 * Associates an integer with a node in the buddy list | |
792 * | |
793 * @param node The node to associate the data with | |
794 * @param key The identifier for the data | |
795 * @param value The value to set | |
796 */ | |
797 void gaim_blist_node_set_int(GaimBlistNode *node, const char *key, int value); | |
798 | |
799 /** | |
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800 * Retrieves a named integer setting from a node in the buddy list |
7693 | 801 * |
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802 * @param node The node to retrieve the data from |
7693 | 803 * @param key The identifier of the data |
804 * | |
805 * @return The value, or 0 if there is no setting | |
806 */ | |
807 int gaim_blist_node_get_int(GaimBlistNode *node, const char *key); | |
808 | |
809 /** | |
810 * Associates a string with a node in the buddy list | |
811 * | |
812 * @param node The node to associate the data with | |
813 * @param key The identifier for the data | |
814 * @param value The value to set | |
815 */ | |
816 void gaim_blist_node_set_string(GaimBlistNode *node, const char *key, | |
817 const char *value); | |
818 | |
819 /** | |
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820 * Retrieves a named string setting from a node in the buddy list |
7693 | 821 * |
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822 * @param node The node to retrieve the data from |
7693 | 823 * @param key The identifier of the data |
824 * | |
825 * @return The value, or NULL if there is no setting | |
826 */ | |
827 const char *gaim_blist_node_get_string(GaimBlistNode *node, const char *key); | |
828 | |
829 /** | |
7811 | 830 * Removes a named setting from a blist node |
831 * | |
832 * @param node The node from which to remove the setting | |
833 * @param key The name of the setting | |
834 */ | |
835 void gaim_blist_node_remove_setting(GaimBlistNode *node, const char *key); | |
836 | |
10548 | 837 /** |
838 * Set the flags for the given node. Setting a node's flags will overwrite | |
839 * the old flags, so if you want to save them, you must first call | |
840 * gaim_blist_node_get_flags and modify that appropriately. | |
841 * | |
842 * @param node The node on which to set the flags. | |
843 * @param flags The flags to set. This is a bitmask. | |
844 */ | |
845 void gaim_blist_node_set_flags(GaimBlistNode *node, GaimBlistNodeFlags flags); | |
846 | |
847 /** | |
848 * Get the current flags on a given node. | |
849 * | |
850 * @param node The node from which to get the flags. | |
851 * | |
852 * @return The flags on the node. This is a bitmask. | |
853 */ | |
854 GaimBlistNodeFlags gaim_blist_node_get_flags(GaimBlistNode *node); | |
855 | |
5228 | 856 /*@}*/ |
857 | |
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858 |
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859 /** |
9030 | 860 * Retrieves the extended menu items for a buddy list node. |
861 * @param n The blist node for which to obtain the extended menu items. | |
862 * @return list of GaimBlistNodeAction items, as harvested by the | |
863 * blist-node-extended-menu signal. | |
864 */ | |
865 GList *gaim_blist_node_get_extended_menu(GaimBlistNode *n); | |
866 | |
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867 |
8952 | 868 /** |
9030 | 869 * Creates a new GaimBlistNodeAction. |
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870 * @param label The text label to display for this action. |
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871 * @param callback The function to be called when the action is used on |
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872 * a selected GaimBlistNode. |
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873 * @param data Additional data, to be passed to the callback |
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874 * @param children A GList of GaimBlistNodeActions to be added as a |
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875 * submenu of the action. |
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876 * @return The GaimBlistNodeAction. |
9030 | 877 */ |
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878 GaimBlistNodeAction *gaim_blist_node_action_new(char *label, |
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879 void (*callback)(GaimBlistNode *, gpointer), gpointer data, |
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880 GList *children); |
8952 | 881 |
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882 |
5228 | 883 /**************************************************************************/ |
884 /** @name UI Registration Functions */ | |
885 /**************************************************************************/ | |
886 /*@{*/ | |
887 | |
888 /** | |
889 * Sets the UI operations structure to be used for the buddy list. | |
890 * | |
891 * @param ops The ops struct. | |
892 */ | |
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893 void gaim_blist_set_ui_ops(GaimBlistUiOps *ops); |
5228 | 894 |
895 /** | |
896 * Returns the UI operations structure to be used for the buddy list. | |
897 * | |
898 * @return The UI operations structure. | |
899 */ | |
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900 GaimBlistUiOps *gaim_blist_get_ui_ops(void); |
5228 | 901 |
902 /*@}*/ | |
903 | |
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904 /**************************************************************************/ |
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905 /** @name Buddy List Subsystem */ |
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906 /**************************************************************************/ |
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907 /*@{*/ |
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908 |
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909 /** |
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910 * Returns the handle for the buddy list subsystem. |
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911 * |
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912 * @return The buddy list subsystem handle. |
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913 */ |
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914 void *gaim_blist_get_handle(void); |
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915 |
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916 /** |
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917 * Initializes the buddy list subsystem. |
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918 */ |
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919 void gaim_blist_init(void); |
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920 |
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921 /** |
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922 * Uninitializes the buddy list subsystem. |
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923 */ |
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924 void gaim_blist_uninit(void); |
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925 |
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926 /*@}*/ |
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927 |
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928 #ifdef __cplusplus |
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929 } |
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930 #endif |
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931 |
9713 | 932 #endif /* _GAIM_BLIST_H_ */ |