annotate src/gaim-client.h @ 11261:b53606580f68

[gaim-migrate @ 13439] Patch #1226486 from Levi Bard Fixes bug #1224178 If you change the topic in a chat room and that topic change is rejected, the topic field is wrong -- it shows the new topic even thought it didn't get set. This patch resets the GUI's topic immediately when you hit enter. Then, if the topic change is successful, the server will echo the topic change back to us and we'll update the GUI to the new topic. The only question is, does the server always echo the topic back to us? From the core's point of view, I'm ready to assume yes. It's the case for both IRC and Jabber*. If someone could test changing a topic in SILC or Zephyr, that'd be great. If servers using those protocols do not echo the topic back, the prpl will have to fake it as appropriate. * I didn't actually test on Jabber, but Nathan said the server will echo the topic change back. If it's broken, let me know. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Sun, 14 Aug 2005 06:55:57 +0000
parents 66f872f30e40
children 2078f65a8e98
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1 #ifndef _LIBGAIM_H_INCLUDED_
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2 #define _LIBGAIM_H_INCLUDED_
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3
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4 #include <glib.h>
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5 #include "gaim-client-bindings.h"
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6
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7 G_BEGIN_DECLS
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8
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9 void gaim_init(void);
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10
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11 G_END_DECLS
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12
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13 #endif