Mercurial > pidgin
annotate src/multi.h @ 2409:ba011450b9e1
[gaim-migrate @ 2422]
More pl.po changes.
committer: Tailor Script <tailor@pidgin.im>
author | Rob Flynn <gaim@robflynn.com> |
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date | Mon, 01 Oct 2001 22:12:20 +0000 |
parents | 6e3dc0b3b9b1 |
children | 5473c8c5378d |
rev | line source |
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960 | 1 /* |
2 * gaim | |
3 * | |
4 * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net> | |
5 * | |
6 * This program is free software; you can redistribute it and/or modify | |
7 * it under the terms of the GNU General Public License as published by | |
8 * the Free Software Foundation; either version 2 of the License, or | |
9 * (at your option) any later version. | |
10 * | |
11 * This program is distributed in the hope that it will be useful, | |
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
14 * GNU General Public License for more details. | |
15 * | |
16 * You should have received a copy of the GNU General Public License | |
17 * along with this program; if not, write to the Free Software | |
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
19 * | |
20 */ | |
21 | |
22 #ifndef _GAIMMULTI_H_ | |
23 #define _GAIMMULTI_H_ | |
24 | |
25 #include "gaim.h" | |
26 | |
27 /* ok. now the fun begins. first we create a connection structure */ | |
28 struct gaim_connection { | |
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29 int edittype; /* CUI: this is ui-specific and should be removed */ |
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30 |
960 | 31 /* we need to do either oscar or TOC */ |
32 /* we make this as an int in case if we want to add more protocols later */ | |
33 int protocol; | |
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34 struct prpl *prpl; |
960 | 35 |
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36 /* all connections need an input watcher */ |
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37 int inpa; |
960 | 38 |
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39 /* buddy list stuff. there is still a global groups for the buddy list, but |
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40 * we need to maintain our own set of buddies, and our own permit/deny lists */ |
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41 GSList *groups; |
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42 GSList *permit; |
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43 GSList *deny; |
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44 int permdeny; |
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45 |
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46 /* all connections need a list of chats, even if they don't have chat */ |
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47 GSList *buddy_chats; |
960 | 48 |
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49 /* each connection then can have its own protocol-specific data */ |
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50 void *proto_data; |
960 | 51 |
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52 struct aim_user *user; |
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53 |
960 | 54 char username[64]; |
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55 char displayname[128]; |
960 | 56 char password[32]; |
57 int options; /* same as aim_user options */ | |
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58 guint keepalive; |
960 | 59 /* stuff needed for per-connection idle times */ |
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60 guint idle_timer; /* CUI: we need to figure out what to do about idle reporting */ |
960 | 61 time_t login_time; |
62 time_t lastsent; | |
63 int is_idle; | |
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64 time_t correction_time; |
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65 |
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66 char *away; |
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67 int is_auto_away; |
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68 |
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69 int evil; |
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70 gboolean wants_to_die; /* defaults to FALSE */ |
960 | 71 }; |
72 | |
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73 struct proto_user_opt { |
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74 char *label; |
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75 char *def; |
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76 int pos; |
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77 }; |
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78 |
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79 struct proto_buddy_menu { |
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80 char *label; |
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81 void (*callback)(struct gaim_connection *, char *); |
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82 struct gaim_connection *gc; |
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83 }; |
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84 |
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85 struct proto_chat_entry { |
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86 char *label; |
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87 char *def; |
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88 gboolean is_int; |
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89 int min; |
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90 int max; |
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91 }; |
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92 |
960 | 93 /* now that we have our struct, we're going to need lots of them. Maybe even a list of them. */ |
94 extern GSList *connections; | |
95 | |
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96 struct aim_user *new_user(const char *, int, int); |
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97 struct gaim_connection *new_gaim_conn(struct aim_user *); |
960 | 98 void destroy_gaim_conn(struct gaim_connection *); |
99 | |
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100 void regenerate_user_list(); |
960 | 101 |
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102 void account_online(struct gaim_connection *); |
960 | 103 void account_offline(struct gaim_connection *); |
104 | |
105 void auto_login(); | |
106 | |
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107 void set_login_progress(struct gaim_connection *, float, char *); |
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108 void hide_login_progress(struct gaim_connection *, char *); |
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109 |
960 | 110 #endif /* _GAIMMULTI_H_ */ |