Mercurial > pidgin
annotate plugins/autorecon.c @ 11256:bb0d7b719af2
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I give you regex filtering in the debug window.
We keep a buffer of all the text, so when unpausing all the messages that were output when paused will be displayed, as well as when you change the filter.
This _should_ be alright on systems that don't have regex.h but I haven't gotten anyone to test it recently, if it's busted, just #ifdef HAVE_REGEX_H it.
committer: Tailor Script <tailor@pidgin.im>
author | Gary Kramlich <grim@reaperworld.com> |
---|---|
date | Sat, 13 Aug 2005 22:09:34 +0000 |
parents | 50224ac8184d |
children | a32bf50ee5d1 |
rev | line source |
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1 #include "internal.h" |
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2 |
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3 #include "connection.h" |
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4 #include "debug.h" |
8774 | 5 #include "pluginpref.h" |
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6 #include "prpl.h" |
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7 #include "signals.h" |
9943 | 8 #include "version.h" |
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9 |
8774 | 10 |
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11 #define AUTORECON_PLUGIN_ID "core-autorecon" |
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12 |
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13 #define INITIAL 8000 |
4590 | 14 #define MAXTIME 2048000 |
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15 |
6113 | 16 typedef struct { |
17 int delay; | |
18 guint timeout; | |
19 } GaimAutoRecon; | |
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20 |
6113 | 21 static GHashTable *hash = NULL; |
8774 | 22 |
10020 | 23 static GSList *accountReconnecting = NULL; |
24 | |
8774 | 25 #define AUTORECON_OPT "/plugins/core/autorecon" |
10020 | 26 #define OPT_HIDE_CONNECTED AUTORECON_OPT "/hide_connected_error" |
27 #define OPT_HIDE_CONNECTING AUTORECON_OPT "/hide_connecting_error" | |
28 #define OPT_RESTORE_STATE AUTORECON_OPT "/restore_state" | |
29 #define OPT_HIDE_RECONNECTING_DIALOG AUTORECON_OPT "/hide_reconnecting_dialog" | |
8774 | 30 |
31 /* storage of original (old_ops) and modified (new_ops) ui ops to allow us to | |
32 intercept calls to report_disconnect */ | |
33 static GaimConnectionUiOps *old_ops = NULL; | |
34 static GaimConnectionUiOps *new_ops = NULL; | |
35 | |
10748 | 36 static void |
37 connect_progress(GaimConnection *gc, const char *text, | |
38 size_t step, size_t step_count) | |
39 { | |
40 if (old_ops == NULL || old_ops->connect_progress == NULL) { | |
10020 | 41 /* there's nothing to call through to, so don't bother |
42 checking prefs */ | |
43 return; | |
10748 | 44 } else if (gaim_prefs_get_bool(OPT_HIDE_RECONNECTING_DIALOG) && accountReconnecting && |
10020 | 45 g_slist_find(accountReconnecting, gc->account)) { |
46 /* this is a reconnecting, and we're hiding those */ | |
47 gaim_debug(GAIM_DEBUG_INFO, "autorecon", | |
48 "hide connecting dialog while reconnecting\n"); | |
49 return; | |
50 } | |
10748 | 51 |
10020 | 52 old_ops->connect_progress(gc, text, step, step_count); |
53 } | |
54 | |
10748 | 55 static void |
56 connected(GaimConnection *gc) | |
57 { | |
58 if (old_ops == NULL || old_ops->connected == NULL) { | |
10020 | 59 /* there's nothing to call through to, so don't bother |
60 checking prefs */ | |
61 return; | |
10748 | 62 } else if (gaim_prefs_get_bool(OPT_HIDE_RECONNECTING_DIALOG) && accountReconnecting && |
10020 | 63 g_slist_find(accountReconnecting, gc->account)) { |
64 /* this is a reconnecting, and we're hiding those */ | |
65 gaim_debug(GAIM_DEBUG_INFO, "autorecon", | |
66 "hide connecting dialog while reconnecting\n"); | |
67 return; | |
68 } | |
10748 | 69 |
10020 | 70 old_ops->connected(gc); |
71 } | |
72 | |
10748 | 73 static void |
74 disconnected(GaimConnection *gc) | |
75 { | |
76 if (old_ops == NULL || old_ops->disconnected == NULL) { | |
10020 | 77 /* there's nothing to call through to, so don't bother |
78 checking prefs */ | |
79 return; | |
10748 | 80 } else if (gaim_prefs_get_bool(OPT_HIDE_RECONNECTING_DIALOG) && accountReconnecting && |
10020 | 81 g_slist_find(accountReconnecting, gc->account)) { |
82 /* this is a reconnecting, and we're hiding those */ | |
83 gaim_debug(GAIM_DEBUG_INFO, "autorecon", | |
84 "hide connecting dialog while reconnecting\n"); | |
85 return; | |
86 } | |
10748 | 87 |
10020 | 88 old_ops->disconnected(gc); |
89 } | |
90 | |
10748 | 91 static void |
92 notice(GaimConnection *gc, const char *text) | |
93 { | |
94 if (old_ops == NULL || old_ops->notice == NULL) { | |
10020 | 95 /* there's nothing to call through to, so don't bother |
96 checking prefs */ | |
97 return; | |
10748 | 98 } else if (gaim_prefs_get_bool(OPT_HIDE_RECONNECTING_DIALOG) && accountReconnecting && |
10020 | 99 g_slist_find(accountReconnecting, gc->account)) { |
100 /* this is a reconnecting, and we're hiding those */ | |
101 gaim_debug(GAIM_DEBUG_INFO, "autorecon", | |
102 "hide connecting dialog while reconnecting\n"); | |
103 } | |
10748 | 104 |
10020 | 105 old_ops->notice(gc, text); |
106 } | |
8774 | 107 |
10748 | 108 static void |
109 report_disconnect(GaimConnection *gc, const char *text) | |
110 { | |
111 if (old_ops == NULL || old_ops->report_disconnect == NULL) { | |
8774 | 112 /* there's nothing to call through to, so don't bother |
113 checking prefs */ | |
114 return; | |
115 | |
10748 | 116 } else if (gc->state == GAIM_CONNECTED |
8774 | 117 && gaim_prefs_get_bool(OPT_HIDE_CONNECTED)) { |
118 /* this is a connected error, and we're hiding those */ | |
119 gaim_debug(GAIM_DEBUG_INFO, "autorecon", | |
10345 | 120 "hid disconnect error message (%s)\n", text); |
8774 | 121 return; |
122 | |
10748 | 123 } else if (gc->state == GAIM_CONNECTING |
8774 | 124 && gaim_prefs_get_bool(OPT_HIDE_CONNECTING)) { |
125 /* this is a connecting error, and we're hiding those */ | |
126 gaim_debug(GAIM_DEBUG_INFO, "autorecon", | |
10345 | 127 "hid error message while connecting (%s)\n", text); |
8774 | 128 return; |
129 } | |
130 | |
131 /* if we haven't returned by now, then let's pass to the real | |
132 function */ | |
133 old_ops->report_disconnect(gc, text); | |
134 } | |
135 | |
136 | |
10748 | 137 static gboolean |
138 do_signon(gpointer data) | |
139 { | |
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140 GaimAccount *account = data; |
6113 | 141 GaimAutoRecon *info; |
142 | |
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143 gaim_debug(GAIM_DEBUG_INFO, "autorecon", "do_signon called\n"); |
6113 | 144 g_return_val_if_fail(account != NULL, FALSE); |
145 info = g_hash_table_lookup(hash, account); | |
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146 |
5607 | 147 if (g_list_index(gaim_accounts_get_all(), account) < 0) |
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148 return FALSE; |
6113 | 149 |
10748 | 150 if (info) |
7372 | 151 info->timeout = 0; |
152 | |
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153 gaim_debug(GAIM_DEBUG_INFO, "autorecon", "calling gaim_account_connect\n"); |
10738 | 154 gaim_account_connect(account); |
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155 gaim_debug(GAIM_DEBUG_INFO, "autorecon", "done calling gaim_account_connect\n"); |
6113 | 156 |
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157 return FALSE; |
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158 } |
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159 |
8774 | 160 |
10748 | 161 static void |
162 reconnect(GaimConnection *gc, void *m) | |
163 { | |
6113 | 164 GaimAccount *account; |
165 GaimAutoRecon *info; | |
10020 | 166 GSList* listAccount; |
6113 | 167 |
168 g_return_if_fail(gc != NULL); | |
169 account = gaim_connection_get_account(gc); | |
170 info = g_hash_table_lookup(hash, account); | |
10020 | 171 if (accountReconnecting) |
172 listAccount = g_slist_find(accountReconnecting, account); | |
173 else | |
174 listAccount = NULL; | |
6113 | 175 |
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176 if (!gc->wants_to_die) { |
6113 | 177 if (info == NULL) { |
178 info = g_new0(GaimAutoRecon, 1); | |
179 g_hash_table_insert(hash, account, info); | |
180 info->delay = INITIAL; | |
8249 | 181 } else { |
6113 | 182 info->delay = MIN(2 * info->delay, MAXTIME); |
8250 | 183 if (info->timeout != 0) |
184 g_source_remove(info->timeout); | |
8249 | 185 } |
6113 | 186 info->timeout = g_timeout_add(info->delay, do_signon, account); |
10748 | 187 |
10020 | 188 if (!listAccount) |
189 accountReconnecting = g_slist_prepend(accountReconnecting, account); | |
6113 | 190 } else if (info != NULL) { |
191 g_hash_table_remove(hash, account); | |
10748 | 192 |
10020 | 193 if (listAccount) |
194 accountReconnecting = g_slist_delete_link(accountReconnecting, listAccount); | |
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195 } |
9546 | 196 } |
8774 | 197 |
6113 | 198 static void |
10748 | 199 reconnected(GaimConnection *gc, void *m) |
200 { | |
10020 | 201 GaimAccount *account; |
202 | |
10574 | 203 g_return_if_fail(gc != NULL); |
204 | |
10942 | 205 account = gaim_connection_get_account(gc); |
206 | |
207 g_hash_table_remove(hash, account); | |
208 | |
10574 | 209 if (accountReconnecting == NULL) |
210 return; | |
211 | |
10020 | 212 accountReconnecting = g_slist_remove(accountReconnecting, account); |
213 } | |
214 | |
215 static void | |
6113 | 216 free_auto_recon(gpointer data) |
217 { | |
218 GaimAutoRecon *info = data; | |
219 | |
220 if (info->timeout != 0) | |
221 g_source_remove(info->timeout); | |
222 | |
223 g_free(info); | |
224 } | |
225 | |
8774 | 226 |
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227 static gboolean |
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228 plugin_load(GaimPlugin *plugin) |
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229 { |
8774 | 230 /* this was the suggested way to override a single function of the |
231 real ui ops. However, there's a mild concern of having more than one | |
232 bit of code making a new ui op call-through copy. If plugins A and B | |
233 both override the ui ops (in that order), B thinks that the | |
234 overridden ui ops A created was the original. If A unloads first, | |
235 and swaps out and frees its overridden version, then B is calling | |
236 through to a free'd ui op. There needs to be a way to "stack up" | |
237 overridden ui ops or something... I have a good idea of how to write | |
238 such a creature if someone wants it done. - siege 2004-04-20 */ | |
239 | |
10748 | 240 /* get old ops, make a copy with a minor change */ |
8774 | 241 old_ops = gaim_connections_get_ui_ops(); |
242 new_ops = (GaimConnectionUiOps *) g_memdup(old_ops, | |
243 sizeof(GaimConnectionUiOps)); | |
10020 | 244 new_ops->connect_progress = connect_progress; |
245 new_ops->connected = connected; | |
246 new_ops->disconnected = disconnected; | |
247 new_ops->notice = notice; | |
8774 | 248 new_ops->report_disconnect = report_disconnect; |
249 gaim_connections_set_ui_ops(new_ops); | |
250 | |
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251 hash = g_hash_table_new_full(g_int_hash, g_int_equal, NULL, |
8774 | 252 free_auto_recon); |
10748 | 253 |
10020 | 254 accountReconnecting = NULL; |
3630 | 255 |
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256 gaim_signal_connect(gaim_connections_get_handle(), "signed-off", |
8774 | 257 plugin, GAIM_CALLBACK(reconnect), NULL); |
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258 |
10020 | 259 gaim_signal_connect(gaim_connections_get_handle(), "signed-on", |
260 plugin, GAIM_CALLBACK(reconnected), NULL); | |
261 | |
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262 return TRUE; |
3802 | 263 } |
264 | |
8774 | 265 |
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266 static gboolean |
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267 plugin_unload(GaimPlugin *plugin) |
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268 { |
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269 g_hash_table_destroy(hash); |
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270 hash = NULL; |
10748 | 271 |
10020 | 272 if (accountReconnecting) { |
273 g_slist_free(accountReconnecting); | |
274 accountReconnecting = NULL; | |
275 } | |
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276 |
8774 | 277 gaim_connections_set_ui_ops(old_ops); |
278 g_free(new_ops); | |
279 old_ops = new_ops = NULL; | |
280 | |
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281 return TRUE; |
3630 | 282 } |
283 | |
8774 | 284 |
10748 | 285 static |
286 GaimPluginPrefFrame *get_plugin_pref_frame(GaimPlugin *plugin) | |
287 { | |
8774 | 288 GaimPluginPrefFrame *frame = gaim_plugin_pref_frame_new(); |
289 GaimPluginPref *pref; | |
290 | |
291 pref = gaim_plugin_pref_new_with_label(_("Error Message Suppression")); | |
9549 | 292 gaim_plugin_pref_frame_add(frame, pref); |
8774 | 293 |
294 pref = gaim_plugin_pref_new_with_name_and_label(OPT_HIDE_CONNECTED, | |
295 _("Hide Disconnect Errors")); | |
296 gaim_plugin_pref_frame_add(frame, pref); | |
297 | |
298 pref = gaim_plugin_pref_new_with_name_and_label(OPT_HIDE_CONNECTING, | |
299 _("Hide Login Errors")); | |
300 gaim_plugin_pref_frame_add(frame, pref); | |
301 | |
10020 | 302 pref = gaim_plugin_pref_new_with_name_and_label(OPT_HIDE_RECONNECTING_DIALOG, |
303 _("Hide Reconnecting Dialog")); | |
304 gaim_plugin_pref_frame_add(frame, pref); | |
305 | |
8774 | 306 return frame; |
307 } | |
308 | |
309 | |
310 static GaimPluginUiInfo pref_info = { | |
311 get_plugin_pref_frame | |
312 }; | |
313 | |
314 | |
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315 static GaimPluginInfo info = |
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316 { |
9943 | 317 GAIM_PLUGIN_MAGIC, |
318 GAIM_MAJOR_VERSION, | |
319 GAIM_MINOR_VERSION, | |
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320 GAIM_PLUGIN_STANDARD, /**< type */ |
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321 NULL, /**< ui_requirement */ |
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322 0, /**< flags */ |
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323 NULL, /**< dependencies */ |
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324 GAIM_PRIORITY_DEFAULT, /**< priority */ |
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325 |
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326 AUTORECON_PLUGIN_ID, /**< id */ |
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327 N_("Auto-Reconnect"), /**< name */ |
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328 VERSION, /**< version */ |
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329 /** summary */ |
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330 N_("When you are kicked offline, this reconnects you."), |
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331 /** description */ |
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332 N_("When you are kicked offline, this reconnects you."), |
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333 "Eric Warmenhoven <eric@warmenhoven.org>", /**< author */ |
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334 GAIM_WEBSITE, /**< homepage */ |
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335 |
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336 plugin_load, /**< load */ |
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337 plugin_unload, /**< unload */ |
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338 NULL, /**< destroy */ |
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339 |
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340 NULL, /**< ui_info */ |
8774 | 341 NULL, /**< extra_info */ |
8993 | 342 &pref_info, /**< prefs_info */ |
343 NULL | |
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344 }; |
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345 |
8774 | 346 |
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347 static void |
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348 init_plugin(GaimPlugin *plugin) |
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349 { |
8774 | 350 gaim_prefs_add_none(AUTORECON_OPT); |
351 gaim_prefs_add_bool(OPT_HIDE_CONNECTED, FALSE); | |
352 gaim_prefs_add_bool(OPT_HIDE_CONNECTING, FALSE); | |
10020 | 353 gaim_prefs_add_bool(OPT_HIDE_RECONNECTING_DIALOG, FALSE); |
9971 | 354 gaim_prefs_remove(OPT_RESTORE_STATE); |
3630 | 355 } |
356 | |
6063 | 357 GAIM_INIT_PLUGIN(autorecon, init_plugin, info) |