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1 /**
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2 * @file eventloop.h Gaim Event Loop API
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3 * @ingroup core
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4 *
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5 * gaim
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6 *
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7 * Gaim is the legal property of its developers, whose names are too numerous
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8 * to list here. Please refer to the COPYRIGHT file distributed with this
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9 * source distribution.
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10 *
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11 * This program is free software; you can redistribute it and/or modify
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12 * it under the terms of the GNU General Public License as published by
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13 * the Free Software Foundation; either version 2 of the License, or
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14 * (at your option) any later version.
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15 *
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16 * This program is distributed in the hope that it will be useful,
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17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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19 * GNU General Public License for more details.
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20 *
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21 * You should have received a copy of the GNU General Public License
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22 * along with this program; if not, write to the Free Software
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23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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24 */
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25 #ifndef _GAIM_EVENTLOOP_H_
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26 #define _GAIM_EVENTLOOP_H_
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27
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28 #include <glib.h>
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29
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30 #ifdef __cplusplus
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31 extern "C" {
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32 #endif
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33
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34 /**
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35 * An input condition.
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36 */
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37 typedef enum
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38 {
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39 GAIM_INPUT_READ = 1 << 0, /**< A read condition. */
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40 GAIM_INPUT_WRITE = 1 << 1 /**< A write condition. */
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41
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42 } GaimInputCondition;
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43
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44 typedef void (*GaimInputFunction)(gpointer, gint, GaimInputCondition);
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45
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46 typedef struct _GaimEventLoopUiOps GaimEventLoopUiOps;
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47
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48 struct _GaimEventLoopUiOps
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49 {
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50 /**
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51 * Creates a callback timer.
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52 * @see g_timeout_add, gaim_timeout_add
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53 **/
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54 guint (*timeout_add)(guint interval, GSourceFunc function, gpointer data);
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55
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56 /**
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57 * Removes a callback timer.
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58 * @see gaim_timeout_remove, g_source_remove
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59 */
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60 guint (*timeout_remove)(guint handle);
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61
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62 /**
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63 * Adds an input handler.
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64 * @see gaim_input_add, g_io_add_watch_full
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65 */
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66 guint (*input_add)(int fd, GaimInputCondition cond,
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67 GaimInputFunction func, gpointer user_data);
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68
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69 /**
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70 * Removes an input handler.
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71 * @see gaim_input_remove, g_source_remove
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72 */
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73 guint (*input_remove)(guint handle);
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74 };
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75
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76 /**************************************************************************/
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77 /** @name Event Loop API */
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78 /**************************************************************************/
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79 /*@{*/
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80 /**
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81 * Creates a callback timer.
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82 * The timer will repeat until the function returns @c FALSE. The
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83 * first call will be at the end of the first interval.
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84 * @param interval The time between calls of the function, in
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85 * milliseconds.
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86 * @param function The function to call.
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87 * @param data data to pass to @a function.
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88 * @return A handle to the timer which can be passed to
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89 * gaim_timeout_remove to remove the timer.
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90 */
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91 guint gaim_timeout_add(guint interval, GSourceFunc function, gpointer data);
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92
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93 /**
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94 * Removes a timeout handler.
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95 *
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96 * @param handle The handle, as returned by gaim_timeout_add.
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97 *
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98 * @return Something.
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99 */
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100 guint gaim_timeout_remove(guint handle);
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101
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102 /**
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103 * Adds an input handler.
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104 *
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105 * @param fd The input file descriptor.
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106 * @param cond The condition type.
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107 * @param func The callback function for data.
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108 * @param user_data User-specified data.
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109 *
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110 * @return The resulting handle (will be greater than 0).
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111 * @see g_io_add_watch_full
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112 */
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113 guint gaim_input_add(int fd, GaimInputCondition cond,
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114 GaimInputFunction func, gpointer user_data);
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115
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116 /**
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117 * Removes an input handler.
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118 *
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119 * @param handle The handle of the input handler. Note that this is the return
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120 * value from gaim_input_add, <i>not</i> the file descriptor.
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121 */
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122 guint gaim_input_remove(guint handle);
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123
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124 /*@}*/
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125
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126
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127 /**************************************************************************/
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128 /** @name UI Registration Functions */
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129 /**************************************************************************/
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130 /*@{*/
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131 /**
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132 * Sets the UI operations structure to be used for accounts.
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133 *
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134 * @param ops The UI operations structure.
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135 */
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136 void gaim_eventloop_set_ui_ops(GaimEventLoopUiOps *ops);
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137
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138 /**
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139 * Returns the UI operations structure used for accounts.
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140 *
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141 * @return The UI operations structure in use.
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142 */
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143 GaimEventLoopUiOps *gaim_eventloop_get_ui_ops(void);
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144
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145 /*@}*/
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146
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147 #ifdef __cplusplus
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148 }
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149 #endif
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150
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151 #endif /* _GAIM_EVENTLOOP_H_ */
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