Mercurial > pidgin
annotate libgaim/win32/targets.mak @ 15312:c273952a004d
[gaim-migrate @ 18103]
I grew tired of constantly typing the same arguments to autogen.sh. Now you can create a file named configure.args with your default arguments to be used whenever autogen'n.
Note: make sure there are *NO* newlines in the file or it's going to mess things up pretty bad...
committer: Tailor Script <tailor@pidgin.im>
author | Gary Kramlich <grim@reaperworld.com> |
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date | Thu, 11 Jan 2007 05:30:24 +0000 |
parents | 841ce6b110a8 |
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1 # |
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2 # targets.mak |
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3 # |
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4 # This file should be included at the end of all Makefile.mingw |
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5 # files for better handling of cross directory dependencies |
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6 # |
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7 |
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8 $(GAIM_CONFIG_H): $(GAIM_TOP)/config.h.mingw |
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9 cp $(GAIM_TOP)/config.h.mingw $(GAIM_CONFIG_H) |
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10 |
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11 $(GAIM_LIBGAIM_DLL) $(GAIM_LIBGAIM_DLL).a: |
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12 $(MAKE) -C $(GAIM_LIB_TOP) -f $(GAIM_WIN32_MAKEFILE) libgaim.dll |
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14 $(GAIM_LIBGAIM_PERL_DLL) $(GAIM_LIBGAIM_PERL_DLL).a: |
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15 $(MAKE) -C $(GAIM_LIB_PERL_TOP) -f $(GAIM_WIN32_MAKEFILE) perl.dll |
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17 $(GAIM_GTKGAIM_DLL) $(GAIM_GTKGAIM_DLL).a: |
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18 $(MAKE) -C $(GAIM_GTK_TOP) -f $(GAIM_WIN32_MAKEFILE) gtkgaim.dll |
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19 |
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20 $(GAIM_IDLETRACK_DLL) $(GAIM_IDLETRACK_DLL).a: |
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21 $(MAKE) -C $(GAIM_GTK_IDLETRACK_TOP) -f $(GAIM_WIN32_MAKEFILE) idletrack.dll |
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22 |
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23 $(GAIM_EXE): |
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24 $(MAKE) -C $(GAIM_GTK_TOP) -f $(GAIM_WIN32_MAKEFILE) gaim.exe |
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25 |
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26 $(GAIM_PORTABLE_EXE): |
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27 $(MAKE) -C $(GAIM_GTK_TOP) -f $(GAIM_WIN32_MAKEFILE) gaim-portable.exe |
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28 |
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29 # Installation Directories |
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30 $(GAIM_INSTALL_DIR): |
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31 mkdir -p $(GAIM_INSTALL_DIR) |
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32 |
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33 $(GAIM_INSTALL_PERLMOD_DIR): |
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34 mkdir -p $(GAIM_INSTALL_PERLMOD_DIR) |
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36 $(GAIM_INSTALL_PLUGINS_DIR): |
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37 mkdir -p $(GAIM_INSTALL_PLUGINS_DIR) |
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39 $(GAIM_INSTALL_PO_DIR): |
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40 mkdir -p $(GAIM_INSTALL_PO_DIR) |
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