Mercurial > pidgin
annotate src/sound.c @ 10865:c28766b87f64
[gaim-migrate @ 12549]
Check all characters in the unescaped value of a HTML entity when matching smileys. Also make sure that the returned value of the smiley length is correct when dealing with escaped text. This resolves an inconsistency between how smileys are detected and how they are looked up for display.
committer: Tailor Script <tailor@pidgin.im>
author | Daniel Atallah <daniel.atallah@gmail.com> |
---|---|
date | Sun, 24 Apr 2005 21:28:39 +0000 |
parents | 2a132b73a6e6 |
children | 11d30825c1bb |
rev | line source |
---|---|
1 | 1 /* |
2 * gaim | |
3 * | |
8046 | 4 * Gaim is the legal property of its developers, whose names are too numerous |
5 * to list here. Please refer to the COPYRIGHT file distributed with this | |
6 * source distribution. | |
1 | 7 * |
8 * This program is free software; you can redistribute it and/or modify | |
9 * it under the terms of the GNU General Public License as published by | |
10 * the Free Software Foundation; either version 2 of the License, or | |
11 * (at your option) any later version. | |
12 * | |
13 * This program is distributed in the hope that it will be useful, | |
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
16 * GNU General Public License for more details. | |
17 * | |
18 * You should have received a copy of the GNU General Public License | |
19 * along with this program; if not, write to the Free Software | |
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
21 * | |
22 */ | |
5872
059d95c67cda
[gaim-migrate @ 6304]
Christian Hammond <chipx86@chipx86.com>
parents:
5684
diff
changeset
|
23 #include "internal.h" |
3630 | 24 |
10322 | 25 #include "blist.h" |
26 #include "prefs.h" | |
4561 | 27 #include "sound.h" |
1 | 28 |
5684 | 29 static GaimSoundUiOps *sound_ui_ops = NULL; |
3319 | 30 |
10322 | 31 void |
32 gaim_sound_play_file(const char *filename) | |
5684 | 33 { |
9944 | 34 /* FIXME */ |
35 #if 0 | |
5684 | 36 if(awaymessage && !gaim_prefs_get_bool("/core/sound/while_away")) |
4561 | 37 return; |
9944 | 38 #endif |
4430 | 39 |
5684 | 40 if(sound_ui_ops && sound_ui_ops->play_file) |
41 sound_ui_ops->play_file(filename); | |
1006
0a4d0ed65e17
[gaim-migrate @ 1016]
Eric Warmenhoven <eric@warmenhoven.org>
parents:
899
diff
changeset
|
42 } |
0a4d0ed65e17
[gaim-migrate @ 1016]
Eric Warmenhoven <eric@warmenhoven.org>
parents:
899
diff
changeset
|
43 |
10322 | 44 void |
45 gaim_sound_play_event(GaimSoundEventID event) | |
1 | 46 { |
9944 | 47 /* FIXME */ |
48 #if 0 | |
5684 | 49 if(awaymessage && !gaim_prefs_get_bool("/core/sound/while_away")) |
4561 | 50 return; |
9944 | 51 #endif |
4561 | 52 |
5684 | 53 if(sound_ui_ops && sound_ui_ops->play_event) |
54 sound_ui_ops->play_event(event); | |
4561 | 55 } |
10322 | 56 |
57 static void | |
58 sound_triggered_cb(GaimBuddy *buddy, GaimSoundEventID event) | |
59 { | |
60 gaim_sound_play_event(event); | |
61 } | |
62 | |
63 void | |
64 gaim_sound_set_ui_ops(GaimSoundUiOps *ops) | |
65 { | |
66 if(sound_ui_ops && sound_ui_ops->uninit) | |
67 sound_ui_ops->uninit(); | |
68 | |
69 sound_ui_ops = ops; | |
70 | |
71 if(sound_ui_ops && sound_ui_ops->init) | |
72 sound_ui_ops->init(); | |
73 } | |
74 | |
75 GaimSoundUiOps * | |
76 gaim_sound_get_ui_ops(void) | |
77 { | |
78 return sound_ui_ops; | |
79 } | |
80 | |
81 void * | |
82 gaim_sound_get_handle() { | |
83 static int handle; | |
84 | |
85 return &handle; | |
86 } | |
87 | |
88 void | |
89 gaim_sound_init() | |
90 { | |
91 void *handle = gaim_sound_get_handle(); | |
92 void *blist_handle = gaim_blist_get_handle(); | |
93 | |
94 gaim_prefs_add_none("/core/sound"); | |
95 gaim_prefs_add_bool("/core/sound/while_away", FALSE); | |
96 | |
97 gaim_signal_connect(blist_handle, "buddy-signed-on", | |
98 handle, GAIM_CALLBACK(sound_triggered_cb), | |
99 GINT_TO_POINTER(GAIM_SOUND_BUDDY_ARRIVE)); | |
100 gaim_signal_connect(blist_handle, "buddy-signed-off", | |
101 handle, GAIM_CALLBACK(sound_triggered_cb), | |
102 GINT_TO_POINTER(GAIM_SOUND_BUDDY_LEAVE)); | |
103 } | |
104 | |
105 void | |
106 gaim_sound_uninit() | |
107 { | |
108 gaim_signals_disconnect_by_handle(gaim_sound_get_handle()); | |
109 | |
110 if(sound_ui_ops && sound_ui_ops->uninit) | |
111 sound_ui_ops->uninit(); | |
112 } |