4561
|
1 /**
|
|
2 * @file sound.h Sound API
|
|
3 *
|
|
4 * gaim
|
|
5 *
|
|
6 * Copyright (C) 2003, Nathan Walp <faceprint@faceprint.com>
|
|
7 *
|
|
8 * This program is free software; you can redistribute it and/or modify
|
|
9 * it under the terms of the GNU General Public License as published by
|
|
10 * the Free Software Foundation; either version 2 of the License, or
|
|
11 * (at your option) any later version.
|
|
12 *
|
|
13 * This program is distributed in the hope that it will be useful,
|
|
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
16 * GNU General Public License for more details.
|
|
17 *
|
|
18 * You should have received a copy of the GNU General Public License
|
|
19 * along with this program; if not, write to the Free Software
|
|
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
21 */
|
|
22
|
4581
|
23 #ifndef _GAIM_SOUND_H_
|
|
24 #define _GAIM_SOUND_H_
|
4561
|
25
|
|
26 /**************************************************************************/
|
|
27 /** Data Structures */
|
|
28 /**************************************************************************/
|
|
29
|
|
30
|
|
31 /**
|
|
32 * A type of conversation.
|
|
33 */
|
|
34
|
|
35 typedef enum _GaimSoundEventID
|
|
36 {
|
|
37 GAIM_SOUND_BUDDY_ARRIVE = 0, /**< Buddy signs on. */
|
|
38 GAIM_SOUND_BUDDY_LEAVE, /**< Buddy signs off. */
|
|
39 GAIM_SOUND_RECEIVE, /**< Receive an IM. */
|
|
40 GAIM_SOUND_FIRST_RECEIVE, /**< Receive an IM that starts a conv. */
|
|
41 GAIM_SOUND_SEND, /**< Send an IM. */
|
|
42 GAIM_SOUND_CHAT_JOIN, /**< Someone joins a chat. */
|
|
43 GAIM_SOUND_CHAT_LEAVE, /**< Someone leaves a chat. */
|
|
44 GAIM_SOUND_CHAT_YOU_SAY, /**< You say something in a chat. */
|
|
45 GAIM_SOUND_CHAT_SAY, /**< Someone else says somthing in a chat. */
|
|
46 GAIM_SOUND_POUNCE_DEFAULT, /**< Default sound for a buddy pounce. */
|
|
47 GAIM_SOUND_CHAT_NICK, /**< Someone says your name in a chat. */
|
|
48 GAIM_NUM_SOUNDS /**< Total number of sounds. */
|
|
49 } GaimSoundEventID;
|
|
50
|
|
51 /**************************************************************************/
|
|
52 /** @name Sound API */
|
|
53 /**************************************************************************/
|
|
54 /*@{*/
|
|
55
|
|
56 /**
|
4581
|
57 * Lets the sound subsystem know when the sound output method has changed.
|
4561
|
58 */
|
4581
|
59 void gaim_sound_change_output_method();
|
4561
|
60
|
|
61 /**
|
|
62 * Properly shuts down the sound system.
|
|
63 */
|
|
64 void gaim_sound_quit();
|
|
65
|
|
66 /**
|
|
67 * Plays the specified sound file.
|
|
68 *
|
|
69 * @param filename The file to play.
|
|
70 */
|
|
71 void gaim_sound_play_file(char *filename);
|
|
72
|
|
73 /**
|
|
74 * Plays the sound associated with the specified event.
|
|
75 *
|
|
76 * @param event The event.
|
|
77 */
|
|
78 void gaim_sound_play_event(GaimSoundEventID event);
|
|
79
|
|
80 /**
|
|
81 * Mutes or un-mutes sounds.
|
|
82 *
|
|
83 * @param mute The mute state.
|
|
84 */
|
|
85 void gaim_sound_set_mute(gboolean mute);
|
|
86
|
|
87 /**
|
|
88 * Gets mute state for sounds.
|
|
89 *
|
|
90 * @return The mute state.
|
|
91 */
|
|
92 gboolean gaim_sound_get_mute();
|
|
93
|
|
94 /**
|
|
95 * Mutes or un-mutes login sounds.
|
|
96 *
|
|
97 * @param mute The mute state.
|
|
98 */
|
|
99 void gaim_sound_set_login_mute(gboolean mute);
|
|
100
|
|
101 /**
|
|
102 * Set sound file for an event.
|
|
103 *
|
|
104 * @param event The event.
|
|
105 * @param filename The sound file.
|
|
106 */
|
|
107 void gaim_sound_set_event_file(GaimSoundEventID event, const char *filename);
|
|
108
|
|
109 /** Get sound file for an event.
|
|
110 *
|
|
111 * @param event The event.
|
|
112 * @return The filename if set, otherwise @c NULL.
|
|
113 */
|
|
114 char *gaim_sound_get_event_file(GaimSoundEventID event);
|
|
115
|
|
116 /**
|
|
117 * Get the prefs option for an event.
|
|
118 *
|
|
119 * @param event The event.
|
|
120 * @return The option.
|
|
121 */
|
|
122 guint gaim_sound_get_event_option(GaimSoundEventID event);
|
|
123
|
|
124 /**
|
|
125 * Get the label for an event.
|
|
126 *
|
|
127 * @param event The event.
|
|
128 * @return The label.
|
|
129 */
|
|
130 char *gaim_sound_get_event_label(GaimSoundEventID event);
|
|
131
|
|
132 /**
|
|
133 * Set sound command for command mode.
|
|
134 *
|
|
135 * @param cmd The command.
|
|
136 */
|
|
137 void gaim_sound_set_command(const char *cmd);
|
|
138
|
|
139 /**
|
|
140 * Get sound command for command mode.
|
|
141 *
|
|
142 * @return The command if set, otherwise @c NULL.
|
|
143 */
|
|
144 char *gaim_sound_get_command();
|
|
145
|
|
146 /*@}*/
|
|
147
|
4581
|
148 #endif /* _GAIM_SOUND_H_ */
|