Mercurial > pidgin
annotate src/core.c @ 11632:c4fde4165293
[gaim-migrate @ 13908]
Someone should look into this before I get a chance to.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
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date | Mon, 10 Oct 2005 04:10:49 +0000 |
parents | 610a243b4504 |
children | bf6ba37db13b |
rev | line source |
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1 /** |
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2 * @file core.c Gaim Core API |
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3 * @ingroup core |
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4 * |
2416 | 5 * gaim |
6 * | |
8046 | 7 * Gaim is the legal property of its developers, whose names are too numerous |
8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
9 * source distribution. | |
2416 | 10 * |
11 * This program is free software; you can redistribute it and/or modify | |
12 * it under the terms of the GNU General Public License as published by | |
13 * the Free Software Foundation; either version 2 of the License, or | |
14 * (at your option) any later version. | |
15 * | |
16 * This program is distributed in the hope that it will be useful, | |
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
19 * GNU General Public License for more details. | |
20 * | |
21 * You should have received a copy of the GNU General Public License | |
22 * along with this program; if not, write to the Free Software | |
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
24 */ | |
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25 #include "internal.h" |
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26 #include "cipher.h" |
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27 #include "connection.h" |
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28 #include "conversation.h" |
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29 #include "core.h" |
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30 #include "debug.h" |
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31 #include "ft.h" |
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32 #include "network.h" |
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33 #include "plugin.h" |
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34 #include "pounce.h" |
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35 #include "prefs.h" |
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36 #include "privacy.h" |
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37 #include "proxy.h" |
10418 | 38 #include "savedstatuses.h" |
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39 #include "signals.h" |
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40 #include "sslconn.h" |
9944 | 41 #include "status.h" |
11424 | 42 #include "stun.h" |
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43 #include "sound.h" |
2416 | 44 |
11171 | 45 #ifdef HAVE_DBUS |
46 # include "dbus-server.h" | |
47 #endif | |
48 | |
49 | |
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50 struct GaimCore |
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51 { |
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52 char *ui; |
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53 |
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54 void *reserved; |
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55 }; |
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56 |
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57 static GaimCoreUiOps *_ops = NULL; |
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58 static GaimCore *_core = NULL; |
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59 |
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60 STATIC_PROTO_INIT |
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61 |
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62 gboolean |
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63 gaim_core_init(const char *ui) |
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64 { |
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65 GaimCoreUiOps *ops; |
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66 GaimCore *core; |
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67 |
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68 g_return_val_if_fail(ui != NULL, FALSE); |
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69 g_return_val_if_fail(gaim_get_core() == NULL, FALSE); |
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70 |
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71 _core = core = g_new0(GaimCore, 1); |
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72 core->ui = g_strdup(ui); |
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73 core->reserved = NULL; |
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74 |
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75 ops = gaim_core_get_ui_ops(); |
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76 |
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77 /* The signals subsystem is important and should be first. */ |
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78 gaim_signals_init(); |
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79 |
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80 gaim_signal_register(core, "quitting", gaim_marshal_VOID, NULL, 0); |
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81 |
10087 | 82 /* The prefs subsystem needs to be initialized before static protocols |
83 * for protocol prefs to work. */ | |
84 gaim_prefs_init(); | |
85 | |
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86 gaim_debug_init(); |
10448 | 87 |
9944 | 88 if (ops != NULL) |
89 { | |
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90 if (ops->ui_prefs_init != NULL) |
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91 ops->ui_prefs_init(); |
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92 |
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93 if (ops->debug_ui_init != NULL) |
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94 ops->debug_ui_init(); |
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95 } |
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96 |
11171 | 97 #ifdef HAVE_DBUS |
98 gaim_dbus_init(); | |
99 #endif | |
100 | |
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101 /* Initialize all static protocols. */ |
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102 static_proto_init(); |
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103 |
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104 /* Since plugins get probed so early we should probably initialize their |
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105 * subsystem right away too. |
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106 */ |
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107 gaim_plugins_init(); |
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108 gaim_plugins_probe(GAIM_PLUGIN_EXT); |
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109 |
10418 | 110 gaim_status_init(); |
111 gaim_savedstatuses_init(); | |
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112 gaim_accounts_init(); |
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113 gaim_ciphers_init(); |
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114 gaim_connections_init(); |
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115 gaim_conversations_init(); |
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116 gaim_blist_init(); |
7431 | 117 gaim_log_init(); |
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118 gaim_buddy_icons_init(); |
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119 gaim_network_init(); |
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120 gaim_privacy_init(); |
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121 gaim_pounces_init(); |
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122 gaim_proxy_init(); |
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123 gaim_sound_init(); |
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124 gaim_ssl_init(); |
11424 | 125 gaim_stun_init(); |
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126 gaim_xfers_init(); |
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127 |
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128 if (ops != NULL && ops->ui_init != NULL) |
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129 ops->ui_init(); |
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130 |
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131 return TRUE; |
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132 } |
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133 |
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134 void |
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135 gaim_core_quit(void) |
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136 { |
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137 GaimCoreUiOps *ops; |
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138 GaimCore *core = gaim_get_core(); |
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139 |
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140 g_return_if_fail(core != NULL); |
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141 |
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142 /* The self destruct sequence has been initiated */ |
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143 gaim_signal_emit(gaim_get_core(), "quitting"); |
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144 |
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145 /* Transmission ends */ |
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146 gaim_connections_disconnect_all(); |
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147 |
8235 | 148 /* Save .xml files, remove signals, etc. */ |
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149 gaim_ssl_uninit(); |
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150 gaim_pounces_uninit(); |
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151 gaim_blist_uninit(); |
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152 gaim_ciphers_uninit(); |
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153 gaim_conversations_uninit(); |
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154 gaim_connections_uninit(); |
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155 gaim_buddy_icons_uninit(); |
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156 gaim_accounts_uninit(); |
10418 | 157 gaim_savedstatuses_uninit(); |
158 gaim_status_uninit(); | |
8235 | 159 gaim_prefs_uninit(); |
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160 gaim_xfers_uninit(); |
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161 |
10448 | 162 gaim_debug_info("main", "Unloading all plugins\n"); |
9649 | 163 gaim_plugins_destroy_all(); |
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164 |
9649 | 165 ops = gaim_core_get_ui_ops(); |
166 if (ops != NULL && ops->quit != NULL) | |
167 ops->quit(); | |
168 | |
11464 | 169 /* |
170 * gaim_sound_uninit() should be called as close to | |
171 * shutdown as possible. This is because the call | |
172 * to ao_shutdown() can sometimes leave our | |
173 * environment variables in an unusable state, which | |
174 * can cause a crash when getenv is called (by gettext | |
175 * for example). See the complete bug report at | |
176 * http://trac.xiph.org/cgi-bin/trac.cgi/ticket/701 | |
177 * | |
178 * TODO: Eventually move this call higher up with the others. | |
179 */ | |
180 gaim_sound_uninit(); | |
181 | |
10479 | 182 gaim_plugins_uninit(); |
9649 | 183 gaim_signals_uninit(); |
9633 | 184 |
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185 if (core->ui != NULL) { |
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186 g_free(core->ui); |
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187 core->ui = NULL; |
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188 } |
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189 |
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190 g_free(core); |
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191 |
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192 _core = NULL; |
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193 } |
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194 |
7646 | 195 gboolean |
196 gaim_core_quit_cb(gpointer unused) | |
197 { | |
198 gaim_core_quit(); | |
199 | |
200 return FALSE; | |
201 } | |
202 | |
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203 const char * |
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204 gaim_core_get_version(void) |
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205 { |
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206 return VERSION; |
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207 } |
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208 |
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209 const char * |
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210 gaim_core_get_ui(void) |
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211 { |
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212 GaimCore *core = gaim_get_core(); |
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213 |
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214 g_return_val_if_fail(core != NULL, NULL); |
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215 |
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216 return core->ui; |
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217 } |
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218 |
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219 GaimCore * |
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220 gaim_get_core(void) |
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221 { |
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222 return _core; |
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223 } |
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224 |
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225 void |
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226 gaim_core_set_ui_ops(GaimCoreUiOps *ops) |
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227 { |
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228 _ops = ops; |
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229 } |
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230 |
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231 GaimCoreUiOps * |
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232 gaim_core_get_ui_ops(void) |
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233 { |
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234 return _ops; |
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235 } |