Mercurial > pidgin
annotate libgaim/network.c @ 14800:c678034a7e3e
[gaim-migrate @ 17565]
[ 1582776 ] Re-init resolver when libnm connection changes
committer: Tailor Script <tailor@pidgin.im>
author | Sean Egan <seanegan@gmail.com> |
---|---|
date | Mon, 23 Oct 2006 17:53:55 +0000 |
parents | 2727e465602f |
children | 4138063d89c9 |
rev | line source |
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14192 | 1 /** |
2 * @file network.c Network Implementation | |
3 * @ingroup core | |
4 * | |
5 * gaim | |
6 * | |
7 * Gaim is the legal property of its developers, whose names are too numerous | |
8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
9 * source distribution. | |
10 * | |
11 * This program is free software; you can redistribute it and/or modify | |
12 * it under the terms of the GNU General Public License as published by | |
13 * the Free Software Foundation; either version 2 of the License, or | |
14 * (at your option) any later version. | |
15 * | |
16 * This program is distributed in the hope that it will be useful, | |
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
19 * GNU General Public License for more details. | |
20 * | |
21 * You should have received a copy of the GNU General Public License | |
22 * along with this program; if not, write to the Free Software | |
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
24 */ | |
25 | |
26 #include "internal.h" | |
27 | |
28 #ifndef _WIN32 | |
29 #include <net/if.h> | |
30 #include <sys/ioctl.h> | |
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31 #else |
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32 #include <nspapi.h> |
14192 | 33 #endif |
34 | |
35 /* Solaris */ | |
36 #if defined (__SVR4) && defined (__sun) | |
37 #include <sys/sockio.h> | |
38 #endif | |
39 | |
40 #include "debug.h" | |
41 #include "account.h" | |
42 #include "network.h" | |
43 #include "prefs.h" | |
44 #include "stun.h" | |
45 #include "upnp.h" | |
46 | |
14696 | 47 #ifdef HAVE_LIBNM |
48 #include <libnm_glib.h> | |
49 | |
50 libnm_glib_ctx *nm_context = NULL; | |
51 guint nm_callback_idx = 0; | |
52 | |
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53 #elif defined _WIN32 |
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54 static int current_network_count; |
14696 | 55 #endif |
56 | |
14267 | 57 struct _GaimNetworkListenData { |
14192 | 58 int listenfd; |
59 int socket_type; | |
60 gboolean retry; | |
61 gboolean adding; | |
62 GaimNetworkListenCallback cb; | |
63 gpointer cb_data; | |
14267 | 64 }; |
14192 | 65 |
14696 | 66 #ifdef HAVE_LIBNM |
67 void nm_callback_func(libnm_glib_ctx* ctx, gpointer user_data); | |
68 #endif | |
69 | |
14192 | 70 const unsigned char * |
71 gaim_network_ip_atoi(const char *ip) | |
72 { | |
73 static unsigned char ret[4]; | |
74 gchar *delimiter = "."; | |
75 gchar **split; | |
76 int i; | |
77 | |
78 g_return_val_if_fail(ip != NULL, NULL); | |
79 | |
80 split = g_strsplit(ip, delimiter, 4); | |
81 for (i = 0; split[i] != NULL; i++) | |
82 ret[i] = atoi(split[i]); | |
83 g_strfreev(split); | |
84 | |
85 /* i should always be 4 */ | |
86 if (i != 4) | |
87 return NULL; | |
88 | |
89 return ret; | |
90 } | |
91 | |
92 void | |
93 gaim_network_set_public_ip(const char *ip) | |
94 { | |
95 g_return_if_fail(ip != NULL); | |
96 | |
97 /* XXX - Ensure the IP address is valid */ | |
98 | |
99 gaim_prefs_set_string("/core/network/public_ip", ip); | |
100 } | |
101 | |
102 const char * | |
103 gaim_network_get_public_ip(void) | |
104 { | |
105 return gaim_prefs_get_string("/core/network/public_ip"); | |
106 } | |
107 | |
108 const char * | |
109 gaim_network_get_local_system_ip(int fd) | |
110 { | |
111 char buffer[1024]; | |
112 static char ip[16]; | |
113 char *tmp; | |
114 struct ifconf ifc; | |
115 struct ifreq *ifr; | |
116 struct sockaddr_in *sinptr; | |
117 guint32 lhost = htonl(127 * 256 * 256 * 256 + 1); | |
118 long unsigned int add; | |
119 int source = fd; | |
120 | |
121 if (fd < 0) | |
122 source = socket(PF_INET,SOCK_STREAM, 0); | |
123 | |
124 ifc.ifc_len = sizeof(buffer); | |
125 ifc.ifc_req = (struct ifreq *)buffer; | |
126 ioctl(source, SIOCGIFCONF, &ifc); | |
127 | |
128 if (fd < 0) | |
129 close(source); | |
130 | |
131 tmp = buffer; | |
132 while (tmp < buffer + ifc.ifc_len) | |
133 { | |
134 ifr = (struct ifreq *)tmp; | |
135 tmp += sizeof(struct ifreq); | |
136 | |
137 if (ifr->ifr_addr.sa_family == AF_INET) | |
138 { | |
139 sinptr = (struct sockaddr_in *)&ifr->ifr_addr; | |
140 if (sinptr->sin_addr.s_addr != lhost) | |
141 { | |
142 add = ntohl(sinptr->sin_addr.s_addr); | |
143 g_snprintf(ip, 16, "%lu.%lu.%lu.%lu", | |
144 ((add >> 24) & 255), | |
145 ((add >> 16) & 255), | |
146 ((add >> 8) & 255), | |
147 add & 255); | |
148 | |
149 return ip; | |
150 } | |
151 } | |
152 } | |
153 | |
154 return "0.0.0.0"; | |
155 } | |
156 | |
157 const char * | |
158 gaim_network_get_my_ip(int fd) | |
159 { | |
160 const char *ip = NULL; | |
161 GaimStunNatDiscovery *stun; | |
162 | |
163 /* Check if the user specified an IP manually */ | |
164 if (!gaim_prefs_get_bool("/core/network/auto_ip")) { | |
165 ip = gaim_network_get_public_ip(); | |
166 if ((ip != NULL) && (*ip != '\0')) | |
167 return ip; | |
168 } | |
169 | |
170 /* Check if STUN discovery was already done */ | |
171 stun = gaim_stun_discover(NULL); | |
172 if ((stun != NULL) && (stun->status == GAIM_STUN_STATUS_DISCOVERED)) | |
173 return stun->publicip; | |
174 | |
175 /* Attempt to get the IP from a NAT device using UPnP */ | |
176 ip = gaim_upnp_get_public_ip(); | |
177 if (ip != NULL) | |
178 return ip; | |
179 | |
180 /* Just fetch the IP of the local system */ | |
181 return gaim_network_get_local_system_ip(fd); | |
182 } | |
183 | |
184 | |
185 static void | |
186 gaim_network_set_upnp_port_mapping_cb(gboolean success, gpointer data) | |
187 { | |
14267 | 188 GaimNetworkListenData *listen_data; |
189 | |
190 listen_data = data; | |
191 /* TODO: Once we're keeping track of upnp requests... */ | |
192 /* listen_data->pnp_data = NULL; */ | |
14192 | 193 |
194 if (!success) { | |
195 gaim_debug_info("network", "Couldn't create UPnP mapping\n"); | |
14267 | 196 if (listen_data->retry) { |
197 listen_data->retry = FALSE; | |
198 listen_data->adding = FALSE; | |
199 /* TODO: Need to keep track of this return value! */ | |
14192 | 200 gaim_upnp_remove_port_mapping( |
14267 | 201 gaim_network_get_port_from_fd(listen_data->listenfd), |
202 (listen_data->socket_type == SOCK_STREAM) ? "TCP" : "UDP", | |
203 gaim_network_set_upnp_port_mapping_cb, listen_data); | |
14192 | 204 return; |
205 } | |
14267 | 206 } else if (!listen_data->adding) { |
14192 | 207 /* We've tried successfully to remove the port mapping. |
208 * Try to add it again */ | |
14267 | 209 listen_data->adding = TRUE; |
210 /* TODO: Need to keep track of this return value! */ | |
14192 | 211 gaim_upnp_set_port_mapping( |
14267 | 212 gaim_network_get_port_from_fd(listen_data->listenfd), |
213 (listen_data->socket_type == SOCK_STREAM) ? "TCP" : "UDP", | |
214 gaim_network_set_upnp_port_mapping_cb, listen_data); | |
14192 | 215 return; |
216 } | |
217 | |
14267 | 218 if (listen_data->cb) |
219 listen_data->cb(listen_data->listenfd, listen_data->cb_data); | |
14192 | 220 |
14267 | 221 gaim_network_listen_cancel(listen_data); |
14192 | 222 } |
223 | |
224 | |
14267 | 225 static GaimNetworkListenData * |
14192 | 226 gaim_network_do_listen(unsigned short port, int socket_type, GaimNetworkListenCallback cb, gpointer cb_data) |
227 { | |
228 int listenfd = -1; | |
229 const int on = 1; | |
14267 | 230 GaimNetworkListenData *listen_data; |
14192 | 231 #ifdef HAVE_GETADDRINFO |
232 int errnum; | |
233 struct addrinfo hints, *res, *next; | |
234 char serv[6]; | |
235 | |
236 /* | |
237 * Get a list of addresses on this machine. | |
238 */ | |
239 snprintf(serv, sizeof(serv), "%hu", port); | |
240 memset(&hints, 0, sizeof(struct addrinfo)); | |
241 hints.ai_flags = AI_PASSIVE; | |
242 hints.ai_family = AF_UNSPEC; | |
243 hints.ai_socktype = socket_type; | |
244 errnum = getaddrinfo(NULL /* any IP */, serv, &hints, &res); | |
245 if (errnum != 0) { | |
246 #ifndef _WIN32 | |
247 gaim_debug_warning("network", "getaddrinfo: %s\n", gai_strerror(errnum)); | |
248 if (errnum == EAI_SYSTEM) | |
249 gaim_debug_warning("network", "getaddrinfo: system error: %s\n", strerror(errno)); | |
250 #else | |
251 gaim_debug_warning("network", "getaddrinfo: Error Code = %d\n", errnum); | |
252 #endif | |
14267 | 253 return NULL; |
14192 | 254 } |
255 | |
256 /* | |
257 * Go through the list of addresses and attempt to listen on | |
258 * one of them. | |
259 * XXX - Try IPv6 addresses first? | |
260 */ | |
261 for (next = res; next != NULL; next = next->ai_next) { | |
262 listenfd = socket(next->ai_family, next->ai_socktype, next->ai_protocol); | |
263 if (listenfd < 0) | |
264 continue; | |
265 if (setsockopt(listenfd, SOL_SOCKET, SO_REUSEADDR, &on, sizeof(on)) != 0) | |
266 gaim_debug_warning("network", "setsockopt: %s\n", strerror(errno)); | |
267 if (bind(listenfd, next->ai_addr, next->ai_addrlen) == 0) | |
268 break; /* success */ | |
269 /* XXX - It is unclear to me (datallah) whether we need to be | |
270 using a new socket each time */ | |
271 close(listenfd); | |
272 } | |
273 | |
274 freeaddrinfo(res); | |
275 | |
276 if (next == NULL) | |
14267 | 277 return NULL; |
14192 | 278 #else |
279 struct sockaddr_in sockin; | |
280 | |
281 if ((listenfd = socket(AF_INET, socket_type, 0)) < 0) { | |
282 gaim_debug_warning("network", "socket: %s\n", strerror(errno)); | |
14267 | 283 return NULL; |
14192 | 284 } |
285 | |
286 if (setsockopt(listenfd, SOL_SOCKET, SO_REUSEADDR, &on, sizeof(on)) != 0) | |
287 gaim_debug_warning("network", "setsockopt: %s\n", strerror(errno)); | |
288 | |
289 memset(&sockin, 0, sizeof(struct sockaddr_in)); | |
290 sockin.sin_family = PF_INET; | |
291 sockin.sin_port = htons(port); | |
292 | |
293 if (bind(listenfd, (struct sockaddr *)&sockin, sizeof(struct sockaddr_in)) != 0) { | |
294 gaim_debug_warning("network", "bind: %s\n", strerror(errno)); | |
295 close(listenfd); | |
14267 | 296 return NULL; |
14192 | 297 } |
298 #endif | |
299 | |
300 if (socket_type == SOCK_STREAM && listen(listenfd, 4) != 0) { | |
301 gaim_debug_warning("network", "listen: %s\n", strerror(errno)); | |
302 close(listenfd); | |
14267 | 303 return NULL; |
14192 | 304 } |
305 fcntl(listenfd, F_SETFL, O_NONBLOCK); | |
306 | |
307 gaim_debug_info("network", "Listening on port: %hu\n", gaim_network_get_port_from_fd(listenfd)); | |
308 | |
14267 | 309 listen_data = g_new0(GaimNetworkListenData, 1); |
310 listen_data->listenfd = listenfd; | |
311 listen_data->adding = TRUE; | |
312 listen_data->retry = TRUE; | |
313 listen_data->cb = cb; | |
314 listen_data->cb_data = cb_data; | |
14192 | 315 |
14267 | 316 /* TODO: Need to keep track of this return value! */ |
14192 | 317 gaim_upnp_set_port_mapping( |
318 gaim_network_get_port_from_fd(listenfd), | |
319 (socket_type == SOCK_STREAM) ? "TCP" : "UDP", | |
14267 | 320 gaim_network_set_upnp_port_mapping_cb, listen_data); |
14192 | 321 |
14267 | 322 return listen_data; |
14192 | 323 } |
324 | |
14267 | 325 GaimNetworkListenData * |
14192 | 326 gaim_network_listen(unsigned short port, int socket_type, |
327 GaimNetworkListenCallback cb, gpointer cb_data) | |
328 { | |
14267 | 329 g_return_val_if_fail(port != 0, NULL); |
14192 | 330 |
331 return gaim_network_do_listen(port, socket_type, cb, cb_data); | |
332 } | |
333 | |
14267 | 334 GaimNetworkListenData * |
14192 | 335 gaim_network_listen_range(unsigned short start, unsigned short end, |
336 int socket_type, GaimNetworkListenCallback cb, gpointer cb_data) | |
337 { | |
14267 | 338 GaimNetworkListenData *ret = NULL; |
14192 | 339 |
340 if (gaim_prefs_get_bool("/core/network/ports_range_use")) { | |
341 start = gaim_prefs_get_int("/core/network/ports_range_start"); | |
342 end = gaim_prefs_get_int("/core/network/ports_range_end"); | |
343 } else { | |
344 if (end < start) | |
345 end = start; | |
346 } | |
347 | |
348 for (; start <= end; start++) { | |
349 ret = gaim_network_do_listen(start, socket_type, cb, cb_data); | |
14267 | 350 if (ret != NULL) |
14192 | 351 break; |
352 } | |
353 | |
354 return ret; | |
355 } | |
356 | |
14267 | 357 void gaim_network_listen_cancel(GaimNetworkListenData *listen_data) |
358 { | |
359 g_free(listen_data); | |
360 } | |
361 | |
14192 | 362 unsigned short |
363 gaim_network_get_port_from_fd(int fd) | |
364 { | |
365 struct sockaddr_in addr; | |
366 socklen_t len; | |
367 | |
368 g_return_val_if_fail(fd >= 0, 0); | |
369 | |
370 len = sizeof(addr); | |
371 if (getsockname(fd, (struct sockaddr *) &addr, &len) == -1) { | |
372 gaim_debug_warning("network", "getsockname: %s\n", strerror(errno)); | |
373 return 0; | |
374 } | |
375 | |
376 return ntohs(addr.sin_port); | |
377 } | |
378 | |
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379 #ifdef _WIN32 |
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380 #ifndef NS_NLA |
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381 #define NS_NLA 15 |
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382 #endif |
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383 static gint |
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384 wgaim_get_connected_network_count(void) |
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385 { |
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386 guint net_cnt = 0; |
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387 |
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388 WSAQUERYSET qs; |
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389 HANDLE h; |
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390 int retval; |
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391 |
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392 memset(&qs, 0, sizeof(WSAQUERYSET)); |
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393 qs.dwSize = sizeof(WSAQUERYSET); |
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394 qs.dwNameSpace = NS_NLA; |
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395 |
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396 retval = WSALookupServiceBegin(&qs, LUP_RETURN_ALL, &h); |
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397 if (retval != ERROR_SUCCESS) { |
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398 int errorid = WSAGetLastError(); |
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399 gchar *msg = g_win32_error_message(errorid); |
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400 gaim_debug_warning("network", "Couldn't retrieve NLA SP lookup handle. " |
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401 "NLA service is probably not running. Message: %s (%d).\n", |
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402 msg, errorid); |
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403 g_free(msg); |
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404 |
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405 return -1; |
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406 } else { |
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407 char buf[1024]; |
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408 WSAQUERYSET *res = (LPWSAQUERYSET) buf; |
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409 DWORD size = sizeof(buf); |
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410 while (WSALookupServiceNext(h, 0, &size, res) == ERROR_SUCCESS) { |
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411 net_cnt++; |
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412 gaim_debug_info("network", "found network '%s'\n", |
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413 res->lpszServiceInstanceName ? res->lpszServiceInstanceName : "(NULL)"); |
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414 size = sizeof(buf); |
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415 } |
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416 |
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417 WSALookupServiceEnd(h); |
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418 } |
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419 |
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420 return net_cnt; |
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421 |
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422 } |
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423 |
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424 static gboolean wgaim_network_change_thread_cb(gpointer data) |
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425 { |
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426 gint new_count; |
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427 GaimConnectionUiOps *ui_ops = gaim_connections_get_ui_ops(); |
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428 |
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429 new_count = wgaim_get_connected_network_count(); |
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430 |
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431 if (new_count < 0) |
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432 return FALSE; |
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433 |
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434 gaim_debug_info("network", "Received Network Change Notification. Current network count is %d, previous count was %d.\n", new_count, current_network_count); |
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435 |
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436 if (new_count > 0) { |
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437 ui_ops->network_connected(); |
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438 } else if (new_count == 0 && current_network_count > 0) { |
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439 ui_ops->network_disconnected(); |
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440 } |
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441 |
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442 current_network_count = new_count; |
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443 |
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444 return FALSE; |
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445 } |
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446 |
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447 static gpointer wgaim_network_change_thread(gpointer data) |
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448 { |
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449 HANDLE h; |
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450 WSAQUERYSET qs; |
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451 time_t last_trigger = time(NULL); |
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452 |
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453 int WSAAPI (*MyWSANSPIoctl) ( |
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454 HANDLE hLookup, DWORD dwControlCode, LPVOID lpvInBuffer, |
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455 DWORD cbInBuffer, LPVOID lpvOutBuffer, DWORD cbOutBuffer, |
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456 LPDWORD lpcbBytesReturned, LPWSACOMPLETION lpCompletion) = NULL; |
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457 |
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458 if (!(MyWSANSPIoctl = (void*) wgaim_find_and_loadproc("ws2_32.dll", "WSANSPIoctl"))) { |
14722
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459 g_thread_exit(NULL); |
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460 return NULL; |
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461 } |
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462 |
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463 while (TRUE) { |
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464 int retval; |
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465 DWORD retLen = 0; |
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466 |
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467 memset(&qs, 0, sizeof(WSAQUERYSET)); |
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468 qs.dwSize = sizeof(WSAQUERYSET); |
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469 qs.dwNameSpace = NS_NLA; |
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470 if (WSALookupServiceBegin(&qs, 0, &h) == SOCKET_ERROR) { |
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471 int errorid = WSAGetLastError(); |
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472 gchar *msg = g_win32_error_message(errorid); |
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473 gaim_debug_warning("network", "Couldn't retrieve NLA SP lookup handle. " |
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474 "NLA service is probably not running. Message: %s (%d).\n", |
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475 msg, errorid); |
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476 g_free(msg); |
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477 g_thread_exit(NULL); |
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478 return NULL; |
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479 } |
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480 |
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481 /* Make sure at least 30 seconds have elapsed since the last |
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482 * notification so we don't peg the cpu if this keeps changing. */ |
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483 if ((time(NULL) - last_trigger) < 30) |
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484 Sleep(30000); |
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485 |
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486 last_trigger = time(NULL); |
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487 |
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488 /* This will block until there is a network change */ |
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489 if (MyWSANSPIoctl(h, SIO_NSP_NOTIFY_CHANGE, NULL, 0, NULL, 0, &retLen, NULL) == SOCKET_ERROR) { |
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490 int errorid = WSAGetLastError(); |
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491 gchar *msg = g_win32_error_message(errorid); |
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492 gaim_debug_warning("network", "Unable to wait for changes. Message: %s (%d).\n", |
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493 msg, errorid); |
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494 g_free(msg); |
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495 } |
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496 |
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497 retval = WSALookupServiceEnd(h); |
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498 |
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499 g_idle_add(wgaim_network_change_thread_cb, NULL); |
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500 |
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501 } |
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502 |
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503 g_thread_exit(NULL); |
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504 return NULL; |
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505 } |
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506 #endif |
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507 |
14696 | 508 gboolean |
509 gaim_network_is_available(void) | |
510 { | |
511 #ifdef HAVE_LIBNM | |
512 /* Try NetworkManager first, maybe we'll get lucky */ | |
513 int libnm_retval = -1; | |
514 | |
515 if (nm_context) | |
516 { | |
517 if ((libnm_retval = libnm_glib_get_network_state(nm_context)) == LIBNM_NO_NETWORK_CONNECTION) | |
518 { | |
519 gaim_debug_warning("network", "NetworkManager not active or reports no connection (retval = %i)\n", libnm_retval); | |
520 return FALSE; | |
521 } | |
522 if (libnm_retval == LIBNM_ACTIVE_NETWORK_CONNECTION) return TRUE; | |
523 } | |
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524 #elif defined _WIN32 |
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525 return (current_network_count > 0); |
14696 | 526 #endif |
527 return TRUE; | |
528 } | |
529 | |
530 #ifdef HAVE_LIBNM | |
531 void | |
532 nm_callback_func(libnm_glib_ctx* ctx, gpointer user_data) | |
533 { | |
534 GList *l; | |
535 GaimAccount *account; | |
536 static libnm_glib_state prev = LIBNM_NO_DBUS; | |
537 libnm_glib_state current; | |
538 GaimConnectionUiOps *ui_ops = gaim_connections_get_ui_ops(); | |
539 | |
540 current = libnm_glib_get_network_state(ctx); | |
541 gaim_debug_info("network","Entering nm_callback_func!\n"); | |
542 | |
543 switch(current) | |
544 { | |
545 case LIBNM_ACTIVE_NETWORK_CONNECTION: | |
14800 | 546 /* Call res_init in case DNS servers have changed */ |
547 res_init(); | |
14696 | 548 ui_ops->network_connected(); |
549 prev = current; | |
550 break; | |
551 case LIBNM_NO_NETWORK_CONNECTION: | |
552 if (prev != LIBNM_ACTIVE_NETWORK_CONNECTION) | |
553 break; | |
554 ui_ops->network_disconnected(); | |
555 prev = current; | |
556 break; | |
557 case LIBNM_NO_DBUS: | |
558 case LIBNM_NO_NETWORKMANAGER: | |
559 case LIBNM_INVALID_CONTEXT: | |
560 default: | |
561 break; | |
562 } | |
563 } | |
564 #endif | |
565 | |
14192 | 566 void |
567 gaim_network_init(void) | |
568 { | |
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569 #ifdef _WIN32 |
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570 GError *err = NULL; |
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571 gint cnt = wgaim_get_connected_network_count(); |
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572 |
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573 if (cnt < 0) /* Assume there is a network */ |
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574 current_network_count = 1; |
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575 /* Don't listen for network changes if we can't tell anyway */ |
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576 else |
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577 { |
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578 current_network_count = cnt; |
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579 if (!g_thread_create(wgaim_network_change_thread, NULL, FALSE, &err)) |
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580 gaim_debug_error("network", "Couldn't create Network Monitor thread: %s\n", err ? err->message : ""); |
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581 } |
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582 #endif |
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583 |
14192 | 584 gaim_prefs_add_none ("/core/network"); |
585 gaim_prefs_add_bool ("/core/network/auto_ip", TRUE); | |
586 gaim_prefs_add_string("/core/network/public_ip", ""); | |
587 gaim_prefs_add_bool ("/core/network/ports_range_use", FALSE); | |
588 gaim_prefs_add_int ("/core/network/ports_range_start", 1024); | |
589 gaim_prefs_add_int ("/core/network/ports_range_end", 2048); | |
590 | |
591 gaim_upnp_discover(NULL, NULL); | |
14696 | 592 |
593 #ifdef HAVE_LIBNM | |
594 nm_context = libnm_glib_init(); | |
595 if(nm_context) | |
596 nm_callback_idx = libnm_glib_register_callback(nm_context, nm_callback_func, NULL, g_main_context_default()); | |
597 #endif | |
14192 | 598 } |
14696 | 599 |
600 void | |
601 gaim_network_uninit(void) | |
602 { | |
603 #ifdef HAVE_LIBNM | |
604 /* FIXME: If anyone can think of a more clever way to shut down libnm without | |
605 * using a global variable + this function, please do. */ | |
606 if(nm_context && nm_callback_idx) | |
607 libnm_glib_unregister_callback(nm_context, nm_callback_idx); | |
608 | |
609 if(nm_context) | |
610 libnm_glib_shutdown(nm_context); | |
611 #endif | |
612 } |