annotate src/win_gaim.c @ 7162:d14e026611c0

[gaim-migrate @ 7729] constificating the countryside committer: Tailor Script <tailor@pidgin.im>
author Nathan Walp <nwalp@pidgin.im>
date Sun, 05 Oct 2003 18:32:43 +0000
parents 4eee806af511
children e28728795a45
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1 /*
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2 * win_aim.c
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3 *
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4 * Author: Herman Bloggs <hermanator12002@yahoo.com>
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5 * Date: June, 2002
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6 * Description: Entry point for win32 gaim, and various win32 dependant
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7 * routines.
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8 */
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9 #include <windows.h>
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10 #include <stdlib.h>
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11 #include <string.h>
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12 #include <stdio.h>
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13
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14 /*
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15 * GLOBALS
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16 */
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17 __declspec(dllimport) HINSTANCE gaimexe_hInstance;
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18
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19 /*
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20 * LOCALS
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21 */
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22 static char msg1[] = "The following duplicate of ";
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23 static char msg2[] = " has been found in your dll search path and will likely\x0d\x0a"
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24 "cause Gaim to malfunction:\x0d\x0a\x0d\x0a";
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25
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26 static char msg3[] = "\x0d\x0a\x0d\x0aWould you like to rename this dll to ";
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27 static char msg4[] = ".prob in order to avoid any possible conflicts?\x0d\x0a"
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28 "\x0d\x0a"
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29 "Note: Doing so will likely cause the application that installed this dll to stop functioning.\x0d\x0a"
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30 "You may wish to inform the author of the responsible application so that future versions\x0d\x0a"
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31 "do not cause 'Dll Hell'.";
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32
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33 /*
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34 * PROTOTYPES
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35 */
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36 int (*gaim_main)( HINSTANCE, int, char** ) = NULL;
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37
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38 static void check_dll(char* dll, char* orig) {
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39 char tmp[MAX_PATH];
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40 char *last;
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41
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42 if(SearchPath(NULL, dll, NULL, MAX_PATH, tmp, &last)) {
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43 char* patha = (char*)malloc(strlen(orig) + strlen(dll) + 4);
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44 strcpy(patha, orig);
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45 strcat(patha, "\\");
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46 strcat(patha, dll);
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47 /* Make sure that 2 paths are not the same */
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48 if(strcasecmp(patha, tmp) != 0) {
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49 char *warning = (char*)malloc(strlen(msg1)+
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50 strlen(msg2)+
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51 strlen(msg3)+
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52 strlen(msg4)+
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53 strlen(tmp)+
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54 (strlen(dll)*2)+4);
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55 sprintf(warning, "%s%s%s%s%s%s%s", msg1, dll, msg2, tmp, msg3, dll, msg4);
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56 if(MessageBox(NULL, warning, "Gaim Warning", MB_YESNO | MB_TOPMOST)==IDYES) {
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57 char *newname = (char*)malloc(strlen(tmp)+6);
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58 /* Rename offending dll */
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59 sprintf(newname, "%s%s", tmp, ".prob");
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60 if(rename(tmp, newname) != 0) {
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61 MessageBox(NULL, "Error renaming file.", NULL, MB_OK | MB_TOPMOST);
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62 }
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63 else
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64 check_dll(dll, orig);
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65 free(newname);
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66 }
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67 free(warning);
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68 }
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69 free(patha);
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70 }
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71 }
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72
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73 static void dll_hell_check(char* gtkpath) {
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74 HANDLE myHandle;
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75 WIN32_FIND_DATA fd;
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76 char* srchstr = (char*)malloc(strlen(gtkpath) + 8);
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77
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78 sprintf(srchstr, "%s%s", gtkpath, "\\*.dll");
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79 myHandle = FindFirstFile(srchstr, &fd );
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80 if(myHandle != INVALID_HANDLE_VALUE) {
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81 check_dll(fd.cFileName, gtkpath);
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82 while(FindNextFile(myHandle, &fd)) {
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83 check_dll(fd.cFileName, gtkpath);
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84 }
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85 }
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86 free(srchstr);
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87 }
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88
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89 BOOL read_reg_string(HKEY key, char* sub_key, char* val_name, LPBYTE data, LPDWORD data_len) {
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90 HKEY hkey;
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91 BOOL ret = FALSE;
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92 int retv;
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93
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94 if(ERROR_SUCCESS == RegOpenKeyEx(key,
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95 sub_key,
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96 0, KEY_QUERY_VALUE, &hkey)) {
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97 if(ERROR_SUCCESS == (retv=RegQueryValueEx(hkey, val_name, 0, NULL, data, data_len)))
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98 ret = TRUE;
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99 else {
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100 printf("Error reading registry string value: %d\n", retv);
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101 }
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102 RegCloseKey(key);
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103 }
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104 return ret;
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105 }
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106
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107 void run_dll_check() {
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108 char path[MAX_PATH];
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109 DWORD plen = MAX_PATH;
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110 int gotreg=FALSE;
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111
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112 /* Dll Hell Check.. Only run check if we are the same gaim as found in the
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113 gaim registry key */
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114 if(!(gotreg = read_reg_string(HKEY_LOCAL_MACHINE, "SOFTWARE\\gaim", "", (LPBYTE)&path, &plen)))
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115 gotreg = read_reg_string(HKEY_CURRENT_USER, "SOFTWARE\\gaim", "", (LPBYTE)&path, &plen);
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116
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117 if(gotreg) {
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118 char modpath[MAX_PATH];
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119
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120 strcat(path, "\\gaim.exe");
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121 GetModuleFileName(NULL, modpath, MAX_PATH);
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122 if(strcasecmp(path, modpath) == 0) {
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123 plen = MAX_PATH;
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124 if(!(gotreg = read_reg_string(HKEY_LOCAL_MACHINE, "SOFTWARE\\GTK\\2.0", "Path", (LPBYTE)&path, &plen)))
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125 gotreg = read_reg_string(HKEY_CURRENT_USER, "SOFTWARE\\GTK\\2.0", "Path", (LPBYTE)&path, &plen);
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126 if(gotreg) {
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127 strcat(path, "\\bin");
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128 dll_hell_check(path);
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129 }
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130 }
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131 }
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132 }
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133
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134 #ifdef __GNUC__
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135 # ifndef _stdcall
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136 # define _stdcall __attribute__((stdcall))
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137 # endif
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138 #endif
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139
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140 int _stdcall
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141 WinMain (struct HINSTANCE__ *hInstance,
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142 struct HINSTANCE__ *hPrevInstance,
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143 char *lpszCmdLine,
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144 int nCmdShow)
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145 {
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146 char gaimdir[MAX_PATH];
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147 char *point;
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148 HMODULE hmod;
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149
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150 /* If GAIM_NO_DLL_CHECK is set, don't run the dll check */
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151 if(!getenv("GAIM_NO_DLL_CHECK"))
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152 run_dll_check();
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153
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154 /* Load exception handler if we have it */
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155 GetModuleFileName(NULL, gaimdir, MAX_PATH);
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156 if((point=strstr(gaimdir, "gaim.exe"))) {
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157 point[0] = '\0';
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158 strcat(gaimdir, "exchndl.dll");
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159 LoadLibrary(gaimdir);
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160 }
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161
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162 /* Now we are ready for Gaim .. */
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163 if((hmod=LoadLibrary("gaim.dll"))) {
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164 gaim_main = (void*)GetProcAddress(hmod, "gaim_main");
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165 }
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166
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167 if(!gaim_main) {
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168 MessageBox(NULL, "Error loading gaim.dll entry point.", NULL, MB_OK | MB_TOPMOST);
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169 return 0;
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170 }
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171 else
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172 return gaim_main (hInstance, __argc, __argv);
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173 }
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174