Mercurial > pidgin
annotate src/idle.c @ 14179:db2d55d332d6
[gaim-migrate @ 16829]
Just rename connect to connectfunc. This is what it was like
before my changes. Now I know why!
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Fri, 18 Aug 2006 05:58:17 +0000 |
parents | a8a033a89ee0 |
children |
rev | line source |
---|---|
12272 | 1 /* |
2 * gaim | |
3 * | |
4 * Gaim is the legal property of its developers, whose names are too numerous | |
5 * to list here. Please refer to the COPYRIGHT file distributed with this | |
6 * source distribution. | |
7 * | |
8 * This program is free software; you can redistribute it and/or modify | |
9 * it under the terms of the GNU General Public License as published by | |
10 * the Free Software Foundation; either version 2 of the License, or | |
11 * (at your option) any later version. | |
12 * | |
13 * This program is distributed in the hope that it will be useful, | |
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
16 * GNU General Public License for more details. | |
17 * | |
18 * You should have received a copy of the GNU General Public License | |
19 * along with this program; if not, write to the Free Software | |
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
21 * | |
22 */ | |
23 #include "internal.h" | |
24 | |
25 #include "connection.h" | |
26 #include "debug.h" | |
27 #include "idle.h" | |
28 #include "log.h" | |
29 #include "prefs.h" | |
30 #include "savedstatuses.h" | |
31 #include "signals.h" | |
32 | |
33 #define IDLEMARK 600 /* 10 minutes! */ | |
34 #define IDLE_CHECK_INTERVAL 5 /* 5 seconds */ | |
35 | |
36 typedef enum | |
37 { | |
38 GAIM_IDLE_NOT_AWAY = 0, | |
39 GAIM_IDLE_AUTO_AWAY, | |
40 GAIM_IDLE_AWAY_BUT_NOT_AUTO_AWAY | |
41 | |
42 } GaimAutoAwayState; | |
43 | |
44 static GaimIdleUiOps *idle_ui_ops = NULL; | |
45 | |
46 /** | |
47 * This is needed for the I'dle Mak'er plugin to work correctly. We | |
48 * use it to determine if we're the ones who set our accounts idle | |
49 * or if someone else did it (the I'dle Mak'er plugin, for example). | |
12825 | 50 * Basically we just keep track of which accounts were set idle by us, |
51 * and then we'll only set these specific accounts unidle when the | |
52 * user returns. | |
12272 | 53 */ |
12825 | 54 static GList *idled_accts = NULL; |
12272 | 55 |
56 static guint idle_timer = 0; | |
57 | |
58 static time_t last_active_time = 0; | |
59 | |
60 static void | |
12825 | 61 set_account_idle(GaimAccount *account, int time_idle) |
12272 | 62 { |
63 GaimPresence *presence; | |
64 | |
65 presence = gaim_account_get_presence(account); | |
66 | |
67 if (gaim_presence_is_idle(presence)) | |
68 /* This account is already idle! */ | |
69 return; | |
70 | |
71 gaim_debug_info("idle", "Setting %s idle %d seconds\n", | |
72 gaim_account_get_username(account), time_idle); | |
73 gaim_presence_set_idle(presence, TRUE, time(NULL) - time_idle); | |
12825 | 74 idled_accts = g_list_prepend(idled_accts, account); |
12272 | 75 } |
76 | |
77 static void | |
12825 | 78 set_account_unidle(GaimAccount *account) |
12272 | 79 { |
80 GaimPresence *presence; | |
81 | |
82 presence = gaim_account_get_presence(account); | |
83 | |
12825 | 84 idled_accts = g_list_remove(idled_accts, account); |
85 | |
12272 | 86 if (!gaim_presence_is_idle(presence)) |
87 /* This account is already unidle! */ | |
88 return; | |
89 | |
90 gaim_debug_info("idle", "Setting %s unidle\n", | |
91 gaim_account_get_username(account)); | |
13722 | 92 gaim_presence_set_idle(presence, FALSE, 0); |
12272 | 93 } |
94 | |
95 /* | |
96 * This function should be called when you think your idle state | |
97 * may have changed. Maybe you're over the 10-minute mark and | |
98 * Gaim should start reporting idle time to the server. Maybe | |
99 * you've returned from being idle. Maybe your auto-away message | |
100 * should be set. | |
101 * | |
102 * There is no harm to calling this many many times, other than | |
103 * it will be kinda slow. This is called every 5 seconds by a | |
104 * timer set when Gaim starts. It is also called when | |
105 * you send an IM, a chat, etc. | |
106 * | |
107 * This function has 3 sections. | |
108 * 1. Get your idle time. It will query XScreenSaver or Windows | |
109 * or use the Gaim idle time. Whatever. | |
110 * 2. Set or unset your auto-away message. | |
111 * 3. Report your current idle time to the IM server. | |
112 */ | |
113 static gint | |
114 check_idleness() | |
115 { | |
116 time_t time_idle; | |
117 gboolean auto_away; | |
12573 | 118 const gchar *idle_reporting; |
12272 | 119 gboolean report_idle; |
120 GList *l; | |
121 | |
122 gaim_signal_emit(gaim_blist_get_handle(), "update-idle"); | |
123 | |
12573 | 124 idle_reporting = gaim_prefs_get_string("/core/away/idle_reporting"); |
125 report_idle = TRUE; | |
126 if (!strcmp(idle_reporting, "system") && | |
127 (idle_ui_ops != NULL) && (idle_ui_ops->get_time_idle != NULL)) | |
128 { | |
129 /* Use system idle time (mouse or keyboard movement, etc.) */ | |
12272 | 130 time_idle = idle_ui_ops->get_time_idle(); |
12573 | 131 } |
132 else if (!strcmp(idle_reporting, "gaim")) | |
133 { | |
12272 | 134 /* Use 'Gaim idle' */ |
135 time_idle = time(NULL) - last_active_time; | |
12573 | 136 } |
137 else | |
138 { | |
139 /* Don't report idle time */ | |
140 time_idle = 0; | |
141 report_idle = FALSE; | |
142 } | |
12272 | 143 |
144 /* Auto-away stuff */ | |
145 auto_away = gaim_prefs_get_bool("/core/away/away_when_idle"); | |
146 if (auto_away && | |
147 (time_idle > (60 * gaim_prefs_get_int("/core/away/mins_before_away")))) | |
148 { | |
14128 | 149 gaim_savedstatus_set_idleaway(TRUE); |
12272 | 150 } |
151 else if (time_idle < 60 * gaim_prefs_get_int("/core/away/mins_before_away")) | |
152 { | |
14128 | 153 gaim_savedstatus_set_idleaway(FALSE); |
12272 | 154 } |
155 | |
156 /* Idle reporting stuff */ | |
12825 | 157 if (report_idle && (time_idle >= IDLEMARK)) |
12272 | 158 { |
159 for (l = gaim_connections_get_all(); l != NULL; l = l->next) | |
12825 | 160 { |
161 GaimConnection *gc = l->data; | |
162 set_account_idle(gaim_connection_get_account(gc), time_idle); | |
163 } | |
12272 | 164 } |
12825 | 165 else if (!report_idle || (time_idle < IDLEMARK)) |
12272 | 166 { |
12825 | 167 while (idled_accts != NULL) |
168 set_account_unidle(idled_accts->data); | |
12272 | 169 } |
170 | |
171 return TRUE; | |
172 } | |
173 | |
174 static void | |
175 im_msg_sent_cb(GaimAccount *account, const char *receiver, | |
176 const char *message, void *data) | |
177 { | |
178 /* Check our idle time after an IM is sent */ | |
179 check_idleness(); | |
180 } | |
181 | |
12825 | 182 static void |
14127 | 183 signing_on_cb(GaimConnection *gc, void *data) |
184 { | |
185 /* When signing on a new account, check if the account should be idle */ | |
186 check_idleness(); | |
187 } | |
188 | |
189 static void | |
12825 | 190 signing_off_cb(GaimConnection *gc, void *data) |
191 { | |
192 GaimAccount *account; | |
193 | |
194 account = gaim_connection_get_account(gc); | |
14127 | 195 set_account_unidle(account); |
12825 | 196 } |
197 | |
12272 | 198 void |
199 gaim_idle_touch() | |
200 { | |
201 time(&last_active_time); | |
202 } | |
203 | |
204 void | |
205 gaim_idle_set(time_t time) | |
206 { | |
207 last_active_time = time; | |
208 } | |
209 | |
210 void | |
211 gaim_idle_set_ui_ops(GaimIdleUiOps *ops) | |
212 { | |
213 idle_ui_ops = ops; | |
214 } | |
215 | |
216 GaimIdleUiOps * | |
217 gaim_idle_get_ui_ops(void) | |
218 { | |
219 return idle_ui_ops; | |
220 } | |
221 | |
12412
a88ca6da0b38
[gaim-migrate @ 14719]
Richard Laager <rlaager@wiktel.com>
parents:
12272
diff
changeset
|
222 static void * |
12272 | 223 gaim_idle_get_handle() |
224 { | |
225 static int handle; | |
226 | |
227 return &handle; | |
228 } | |
229 | |
230 void | |
231 gaim_idle_init() | |
232 { | |
233 /* Add the timer to check if we're idle */ | |
234 idle_timer = gaim_timeout_add(IDLE_CHECK_INTERVAL * 1000, check_idleness, NULL); | |
235 | |
236 gaim_signal_connect(gaim_conversations_get_handle(), "sent-im-msg", | |
237 gaim_idle_get_handle(), | |
238 GAIM_CALLBACK(im_msg_sent_cb), NULL); | |
14127 | 239 gaim_signal_connect(gaim_connections_get_handle(), "signing-on", |
240 gaim_idle_get_handle(), | |
241 GAIM_CALLBACK(signing_on_cb), NULL); | |
12825 | 242 gaim_signal_connect(gaim_connections_get_handle(), "signing-off", |
243 gaim_idle_get_handle(), | |
244 GAIM_CALLBACK(signing_off_cb), NULL); | |
12272 | 245 |
246 gaim_idle_touch(); | |
247 } | |
248 | |
249 void | |
250 gaim_idle_uninit() | |
251 { | |
252 gaim_signals_disconnect_by_handle(gaim_idle_get_handle()); | |
253 | |
254 /* Remove the idle timer */ | |
255 if (idle_timer > 0) | |
256 gaim_timeout_remove(idle_timer); | |
257 idle_timer = 0; | |
258 } |