annotate README.plugins @ 1911:db3104dda736

[gaim-migrate @ 1921] Mike Heffner's redesigned UI. I changed around a lot of things from his patch, not because they weren't good or needed or anything like that; most of the changes I made just made the patch smaller. I moved functions back to where they originally where and renamed them back to what they originally were. Granted the names aren't as... good as the changes Mike made, but eh, it made my life a lot easier when I could see the meat of the changes without all the cosmetic details. The only thing I really changed about his patch was I made the list BROWSE instead of SINGLE so that there wouldn't be need for a deselect callback. Oh yeah, and update_show_plugins is called from different places (so that plugins can call load_plugin and have the window update properly). committer: Tailor Script <tailor@pidgin.im>
author Eric Warmenhoven <eric@warmenhoven.org>
date Tue, 29 May 2001 09:46:05 +0000
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1 Note:
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3 If you do not wish to enable the plugin support within GAIM, run the
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4 ./configure script with the --disable-plugins option and recompile your
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5 source code. This will prevent the ability to load plugins.
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7 'make install' puts the plugins in $PREFIX/lib/gaim (PREFIX being what you
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8 specified when you ./configure'd - it defaults to /usr/local). Gaim looks
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9 for the plugins in that directory by default, but they do not have to be
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10 there to use them. Also, plugins have a .so extension by default, though
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11 they do not have to.
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13 Enjoy and Happy Hacking!
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15 Rob Flynn
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