annotate libgaim/core.h @ 14281:ddedf15a9420

[gaim-migrate @ 16966] If servconn is destroyed while it's in the process of being established, make sure the new fd is closed. Also, "0" is a valid file descriptor. It is pretty much ALWAYS set to either stdin, stdout or stderr, and then new file descriptors increment from there, but I don't think there's actually a standard that says that 0 must be one of those three. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Mon, 21 Aug 2006 22:58:26 +0000
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children
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1 /**
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2 * @defgroup core Gaim Core
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3 *
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4 * gaim
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5 *
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6 * Gaim is the legal property of its developers, whose names are too numerous
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7 * to list here. Please refer to the COPYRIGHT file distributed with this
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8 * source distribution.
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9 *
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10 * This program is free software; you can redistribute it and/or modify
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11 * it under the terms of the GNU General Public License as published by
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12 * the Free Software Foundation; either version 2 of the License, or
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13 * (at your option) any later version.
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14 *
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15 * This program is distributed in the hope that it will be useful,
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16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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18 * GNU General Public License for more details.
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19 *
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20 * You should have received a copy of the GNU General Public License
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21 * along with this program; if not, write to the Free Software
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22 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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23 */
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24 #ifndef _GAIM_CORE_H_
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25 #define _GAIM_CORE_H_
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26
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27 typedef struct GaimCore GaimCore;
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28
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29 typedef struct
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30 {
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31 void (*ui_prefs_init)(void);
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32 void (*debug_ui_init)(void); /* Unfortunate necessity. */
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33 void (*ui_init)(void);
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34 void (*quit)(void);
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35
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36 } GaimCoreUiOps;
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37
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38 #ifdef __cplusplus
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39 extern "C" {
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40 #endif
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41
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42 /**
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43 * Initializes the core of gaim.
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44 *
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45 * This will setup preferences for all the core subsystems.
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46 *
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47 * @param ui The ID of the UI using the core. This should be a
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48 * unique ID, registered with the gaim team.
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49 *
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50 * @return @c TRUE if successful, or @c FALSE otherwise.
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51 */
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52 gboolean gaim_core_init(const char *ui);
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53
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54 /**
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55 * Quits the core of gaim, which, depending on the UI, may quit the
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56 * application using the gaim core.
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57 */
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58 void gaim_core_quit(void);
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59
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60 /**
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61 * Calls gaim_core_quit(). This can be used as the function
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62 * passed to gaim_timeout_add() when you want to shutdown Gaim
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63 * in a specified amount of time. When shutting down Gaim
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64 * from a plugin, you must use this with a timeout value of 0:
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65 * gaim_timeout_add(0, gaim_core_quitcb, NULL);
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66 * This is ensures that code from your plugin is not being
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67 * executed when gaim_core_quit() is called. Otherwise you
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68 * would get a core dump after gaim_core_quit() executes and
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69 * control returns to your plugin because gaim_core_quit() frees
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70 * all plugins.
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71 */
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72 gboolean gaim_core_quit_cb(gpointer unused);
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73
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74 /**
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75 * Returns the version of the core library.
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76 *
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77 * @return The version of the core library.
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78 */
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79 const char *gaim_core_get_version(void);
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80
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81 /**
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82 * Returns the ID of the UI that is using the core.
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83 *
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84 * @return The ID of the UI that is currently using the core.
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85 */
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86 const char *gaim_core_get_ui(void);
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87
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88 /**
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89 * Returns a handle to the gaim core.
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90 *
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91 * This is used for such things as signals.
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92 */
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93 GaimCore *gaim_get_core(void);
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94
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95 /**
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96 * Sets the UI ops for the core.
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97 *
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98 * @param ops A UI ops structure for the core.
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99 */
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100 void gaim_core_set_ui_ops(GaimCoreUiOps *ops);
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101
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102 /**
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103 * Returns the UI ops for the core.
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104 *
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105 * @return The core's UI ops structure.
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106 */
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107 GaimCoreUiOps *gaim_core_get_ui_ops(void);
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108
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109 #ifdef __cplusplus
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110 }
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111 #endif
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112
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113 #endif /* _GAIM_CORE_H_ */
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114
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115 /*
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116
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117 /===-
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118 `//"\\ """"`---.___.-""
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119 ______-==| | | \\ _-"`
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120 __--""" ,-/-==\\ | | `\ ,'
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121 _-" /' | \\ ___ / / \ /
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122 .' / | \\ /" "\ /' / \ /'
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123 / ____ / | \`\.__/-"" D O \_/' / \/'
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124 /-'" """""---__ | "-/" O G R /' _--"`
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125 \_| / R __--_ t ), __--""
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126 '""--_/ T _-"_>--<_\ h '-" \
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127 {\__--_/} / \\__>--<__\ e B \
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128 /' (_/ _-" | |__>--<__| U |
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129 | _/) )-" | |__>--<__| R |
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130 / /" ,_/ / /__>---<__/ N |
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131 o-o _// /-"_>---<__-" I /
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132 (^(" /"_>---<__- N _-"
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133 ,/| /__>--<__/ A _-"
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Evan Schoenberg <evan.s@dreskin.net>
parents:
diff changeset
134 ,//('( |__>--<__| T / .----_
60b1bc8dbf37 [gaim-migrate @ 16863]
Evan Schoenberg <evan.s@dreskin.net>
parents:
diff changeset
135 ( ( ')) |__>--<__| | /' _---_"\
60b1bc8dbf37 [gaim-migrate @ 16863]
Evan Schoenberg <evan.s@dreskin.net>
parents:
diff changeset
136 `-)) )) ( |__>--<__| O | /' / "\`\
60b1bc8dbf37 [gaim-migrate @ 16863]
Evan Schoenberg <evan.s@dreskin.net>
parents:
diff changeset
137 ,/,'//( ( \__>--<__\ R \ /' // ||
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Evan Schoenberg <evan.s@dreskin.net>
parents:
diff changeset
138 ,( ( ((, )) "-__>--<_"-_ "--____---"' _/'/ /'
60b1bc8dbf37 [gaim-migrate @ 16863]
Evan Schoenberg <evan.s@dreskin.net>
parents:
diff changeset
139 `"/ )` ) ,/| "-_">--<_/-__ __-" _/
60b1bc8dbf37 [gaim-migrate @ 16863]
Evan Schoenberg <evan.s@dreskin.net>
parents:
diff changeset
140 ._-"//( )/ )) ` ""-'_/_/ /"""""""__--"
60b1bc8dbf37 [gaim-migrate @ 16863]
Evan Schoenberg <evan.s@dreskin.net>
parents:
diff changeset
141 ;'( ')/ ,)( """"""""""
60b1bc8dbf37 [gaim-migrate @ 16863]
Evan Schoenberg <evan.s@dreskin.net>
parents:
diff changeset
142 ' ') '( (/
60b1bc8dbf37 [gaim-migrate @ 16863]
Evan Schoenberg <evan.s@dreskin.net>
parents:
diff changeset
143 ' ' `
60b1bc8dbf37 [gaim-migrate @ 16863]
Evan Schoenberg <evan.s@dreskin.net>
parents:
diff changeset
144
60b1bc8dbf37 [gaim-migrate @ 16863]
Evan Schoenberg <evan.s@dreskin.net>
parents:
diff changeset
145 */