Mercurial > pidgin
annotate src/core.c @ 11064:e4459e8ccfb5
[gaim-migrate @ 13035]
Patch #1208082 from Levi Bard (tak_tak)
This patch modifies the chat-invited signal so plugins can programmatically accept or reject chat invitations.
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
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date | Thu, 07 Jul 2005 02:47:49 +0000 |
parents | 50224ac8184d |
children | ebb02ea3c789 |
rev | line source |
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1 /** |
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2 * @file core.c Gaim Core API |
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3 * @ingroup core |
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4 * |
2416 | 5 * gaim |
6 * | |
8046 | 7 * Gaim is the legal property of its developers, whose names are too numerous |
8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
9 * source distribution. | |
2416 | 10 * |
11 * This program is free software; you can redistribute it and/or modify | |
12 * it under the terms of the GNU General Public License as published by | |
13 * the Free Software Foundation; either version 2 of the License, or | |
14 * (at your option) any later version. | |
15 * | |
16 * This program is distributed in the hope that it will be useful, | |
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
19 * GNU General Public License for more details. | |
20 * | |
21 * You should have received a copy of the GNU General Public License | |
22 * along with this program; if not, write to the Free Software | |
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
24 */ | |
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25 #include "internal.h" |
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26 #include "cipher.h" |
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27 #include "connection.h" |
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28 #include "conversation.h" |
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29 #include "core.h" |
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30 #include "debug.h" |
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31 #include "network.h" |
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32 #include "plugin.h" |
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33 #include "pounce.h" |
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34 #include "prefs.h" |
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35 #include "privacy.h" |
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36 #include "proxy.h" |
10418 | 37 #include "savedstatuses.h" |
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38 #include "signals.h" |
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39 #include "sslconn.h" |
9944 | 40 #include "status.h" |
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41 #include "sound.h" |
2416 | 42 |
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43 struct GaimCore |
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44 { |
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45 char *ui; |
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46 |
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47 void *reserved; |
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48 }; |
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49 |
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50 static GaimCoreUiOps *_ops = NULL; |
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51 static GaimCore *_core = NULL; |
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52 |
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53 STATIC_PROTO_INIT |
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54 |
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55 gboolean |
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56 gaim_core_init(const char *ui) |
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57 { |
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58 GaimCoreUiOps *ops; |
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59 GaimCore *core; |
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60 |
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61 g_return_val_if_fail(ui != NULL, FALSE); |
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62 g_return_val_if_fail(gaim_get_core() == NULL, FALSE); |
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63 |
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64 _core = core = g_new0(GaimCore, 1); |
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65 core->ui = g_strdup(ui); |
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66 core->reserved = NULL; |
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67 |
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68 ops = gaim_core_get_ui_ops(); |
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69 |
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70 /* The signals subsystem is important and should be first. */ |
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71 gaim_signals_init(); |
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72 |
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73 gaim_signal_register(core, "quitting", gaim_marshal_VOID, NULL, 0); |
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74 |
10087 | 75 /* The prefs subsystem needs to be initialized before static protocols |
76 * for protocol prefs to work. */ | |
77 gaim_prefs_init(); | |
78 | |
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79 gaim_debug_init(); |
10448 | 80 |
9944 | 81 if (ops != NULL) |
82 { | |
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83 if (ops->ui_prefs_init != NULL) |
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84 ops->ui_prefs_init(); |
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85 |
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86 if (ops->debug_ui_init != NULL) |
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87 ops->debug_ui_init(); |
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88 } |
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89 |
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90 gaim_debug_register_category("main"); |
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91 |
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92 /* Initialize all static protocols. */ |
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93 static_proto_init(); |
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94 |
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95 /* Since plugins get probed so early we should probably initialize their |
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96 * subsystem right away too. |
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97 */ |
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98 gaim_plugins_init(); |
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99 gaim_plugins_probe(GAIM_PLUGIN_EXT); |
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100 |
10418 | 101 gaim_status_init(); |
102 gaim_savedstatuses_init(); | |
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103 gaim_accounts_init(); |
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104 gaim_ciphers_init(); |
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105 gaim_connections_init(); |
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106 gaim_conversations_init(); |
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107 gaim_blist_init(); |
7431 | 108 gaim_log_init(); |
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109 gaim_buddy_icons_init(); |
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110 gaim_network_init(); |
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111 gaim_privacy_init(); |
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112 gaim_pounces_init(); |
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113 gaim_proxy_init(); |
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114 gaim_sound_init(); |
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115 gaim_ssl_init(); |
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116 |
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117 if (ops != NULL && ops->ui_init != NULL) |
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118 ops->ui_init(); |
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119 |
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120 return TRUE; |
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121 } |
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122 |
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123 void |
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124 gaim_core_quit(void) |
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125 { |
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126 GaimCoreUiOps *ops; |
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127 GaimCore *core = gaim_get_core(); |
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128 |
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129 g_return_if_fail(core != NULL); |
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130 |
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131 /* The self destruct sequence has been initiated */ |
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132 gaim_signal_emit(gaim_get_core(), "quitting"); |
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133 |
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134 /* Transmission ends */ |
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135 gaim_connections_disconnect_all(); |
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136 |
8235 | 137 /* Save .xml files, remove signals, etc. */ |
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138 gaim_ssl_uninit(); |
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139 gaim_pounces_uninit(); |
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140 gaim_blist_uninit(); |
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141 gaim_ciphers_uninit(); |
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142 gaim_conversations_uninit(); |
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143 gaim_connections_uninit(); |
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144 gaim_buddy_icons_uninit(); |
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145 gaim_accounts_uninit(); |
10418 | 146 gaim_savedstatuses_uninit(); |
147 gaim_status_uninit(); | |
8235 | 148 gaim_prefs_uninit(); |
10322 | 149 gaim_sound_uninit(); |
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150 |
10448 | 151 gaim_debug_info("main", "Unloading all plugins\n"); |
9649 | 152 gaim_plugins_destroy_all(); |
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153 |
9649 | 154 ops = gaim_core_get_ui_ops(); |
155 if (ops != NULL && ops->quit != NULL) | |
156 ops->quit(); | |
157 | |
10479 | 158 gaim_plugins_uninit(); |
9649 | 159 gaim_signals_uninit(); |
9633 | 160 |
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161 if (core->ui != NULL) { |
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162 g_free(core->ui); |
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163 core->ui = NULL; |
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164 } |
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165 |
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166 /* I think this is where this should go */ |
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167 gaim_debug_unregister_category("main"); |
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168 |
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169 g_free(core); |
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170 |
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171 _core = NULL; |
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172 } |
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173 |
7646 | 174 gboolean |
175 gaim_core_quit_cb(gpointer unused) | |
176 { | |
177 gaim_core_quit(); | |
178 | |
179 return FALSE; | |
180 } | |
181 | |
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182 const char * |
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183 gaim_core_get_version(void) |
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184 { |
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185 return VERSION; |
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186 } |
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187 |
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188 const char * |
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189 gaim_core_get_ui(void) |
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190 { |
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191 GaimCore *core = gaim_get_core(); |
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192 |
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193 g_return_val_if_fail(core != NULL, NULL); |
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194 |
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195 return core->ui; |
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196 } |
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197 |
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198 GaimCore * |
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199 gaim_get_core(void) |
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200 { |
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201 return _core; |
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202 } |
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203 |
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204 void |
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205 gaim_core_set_ui_ops(GaimCoreUiOps *ops) |
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206 { |
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207 _ops = ops; |
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208 } |
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209 |
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210 GaimCoreUiOps * |
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211 gaim_core_get_ui_ops(void) |
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212 { |
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213 return _ops; |
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214 } |