Mercurial > pidgin
annotate src/win32/wspell.c @ 12116:e75ef7aa913e
[gaim-migrate @ 14416]
" This patch implements a replacement for the queuing
system from 1.x. It also obsoletes a previous patch
[#1338873] I submitted to prioritize the unseen states
in gtk conversations.
The attached envelope.png is ripped from the
msgunread.png already included in gaim. It should be
dropped in the pixmaps directory (Makefile.am is
updated accordingly in this patch).
The two separate queuing preferences from 1.x, queuing
messages while away and queuing all new messages (from
docklet), are replaced with a single 3-way preference
for conversations. The new preference is "Hide new IM
conversations". This preference can be set to never,
away and always.
When a gtk conversation is created, it may be placed in
a hidden conversation window instead of being placed
normally. This decision is based upon the preference
and possibly the away state of the account the
conversation is being created for. This *will* effect
conversations the user explicitly requests to be
created, so in these cases the caller must be sure to
present the conversation to the user, using
gaim_gtkconv_present_conversation(). This is done
already in gtkdialogs.c which handles creating
conversations requested by the user from gaim proper
(menus, double-clicking on budy in blist, etc.).
The main advantage to not queuing messages is that the
conversations exist, the message is written to the
conversation (and logged if appropriate) and the unseen
state is set on the conversation. This means no
additional features are needed to track whether there
are queued messages or not, just use the unseen state
on conversations.
Since conversations may not be visible (messages
"queued"), gaim proper needs some notification that
there are messages waiting. I opted for a menutray icon
that shows up when an im conversation has an unseen
message. Clicking this icon will focus (and show if
hidden) the first conversation with an unseen message.
This is essentially the same behavior of the docklet in
cvs right now, except that the icon is only visible
when there is a conversation with an unread message.
The api that is added is flexible enough to allow
either the docklet or the new blist menutray icon to be
visible for conversations of any/all types and for
unseen messages >= any state. Currently they are set to
only IM conversations and only unseen states >= TEXT
(system messages and no log messages will not trigger
blinking the docklet or showing the blist tray icon),
but these could be made preferences relatively easily
in the future. Other plugins could probably benefit as
well: gaim_gtk_conversations_get_first_unseen().
There is probably some limit to comment size, so I'll
stop rambling now. If anyone has more
questions/comments, catch me in #gaim, here or on
gaim-devel."
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
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date | Wed, 16 Nov 2005 18:17:01 +0000 |
parents | 71945305a87e |
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rev | line source |
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1 /* |
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2 * gaim |
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3 * |
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4 * File: wspell.c |
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5 * Date: March, 2003 |
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6 * Description: Windows Gaim gtkspell interface. |
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7 * |
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8 * Copyright (C) 2002-2003, Herman Bloggs <hermanator12002@yahoo.com> |
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9 * |
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10 * This program is free software; you can redistribute it and/or modify |
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11 * it under the terms of the GNU General Public License as published by |
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12 * the Free Software Foundation; either version 2 of the License, or |
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13 * (at your option) any later version. |
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14 * |
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15 * This program is distributed in the hope that it will be useful, |
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16 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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18 * GNU General Public License for more details. |
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19 * |
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20 * You should have received a copy of the GNU General Public License |
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21 * along with this program; if not, write to the Free Software |
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22 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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23 * |
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24 */ |
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25 #include <windows.h> |
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26 #include <string.h> |
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27 #include <stdlib.h> |
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28 #include <glib.h> |
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29 #include <gtk/gtk.h> |
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30 #include <gtkspell/gtkspell.h> |
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31 #include "debug.h" |
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32 #include "win32dep.h" |
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33 |
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34 /* GTKSPELL DUMMY FUNCS */ |
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35 GtkSpell* wgtkspell_new_attach(GtkTextView *view, |
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36 const gchar *lang, |
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37 GError **error) {return NULL;} |
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38 GtkSpell* wgtkspell_get_from_text_view(GtkTextView *view) {return NULL;} |
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39 void wgtkspell_detach(GtkSpell *spell) {} |
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40 gboolean wgtkspell_set_language(GtkSpell *spell, |
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41 const gchar *lang, |
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42 GError **error) {return 0;} |
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43 void wgtkspell_recheck_all(GtkSpell *spell) {} |
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44 |
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45 /* GTKSPELL PROTOS */ |
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46 GtkSpell* (*wgaim_gtkspell_new_attach) (GtkTextView *, |
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47 const gchar *, |
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48 GError **) = wgtkspell_new_attach; |
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49 |
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50 GtkSpell* (*wgaim_gtkspell_get_from_text_view) (GtkTextView*) = wgtkspell_get_from_text_view; |
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51 |
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52 void (*wgaim_gtkspell_detach) (GtkSpell*) = wgtkspell_detach; |
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53 |
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54 gboolean (*wgaim_gtkspell_set_language) (GtkSpell*, |
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55 const gchar*, |
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56 GError**) = wgtkspell_set_language; |
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57 |
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58 void (*wgaim_gtkspell_recheck_all) (GtkSpell*) = wgtkspell_recheck_all; |
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59 |
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60 static void load_gtkspell() { |
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61 wgaim_gtkspell_new_attach = (void*)wgaim_find_and_loadproc("libgtkspell.dll", "gtkspell_new_attach" ); |
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62 wgaim_gtkspell_get_from_text_view = (void*)wgaim_find_and_loadproc("libgtkspell.dll", "gtkspell_get_from_text_view"); |
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63 wgaim_gtkspell_detach = (void*)wgaim_find_and_loadproc("libgtkspell.dll", "gtkspell_detach"); |
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64 wgaim_gtkspell_set_language = (void*)wgaim_find_and_loadproc("libgtkspell.dll", "gtkspell_set_language"); |
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65 wgaim_gtkspell_recheck_all = (void*)wgaim_find_and_loadproc("libgtkspell.dll", "gtkspell_recheck_all"); |
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66 } |
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67 |
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68 static char* lookup_aspell_path() { |
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69 char *path = NULL; |
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70 const char *tmp; |
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71 HKEY reg_key; |
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72 DWORD type; |
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73 DWORD nbytes; |
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74 gboolean found_reg_key; |
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75 LPCTSTR subkey = NULL; |
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76 |
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77 if ((tmp = g_getenv("GAIM_ASPELL_DIR"))) |
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78 return g_strdup(tmp); |
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79 |
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80 if (G_WIN32_HAVE_WIDECHAR_API ()) { |
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81 if (RegOpenKeyExW(HKEY_LOCAL_MACHINE, L"Software\\Aspell", 0, |
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82 KEY_QUERY_VALUE, |
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83 ®_key) == ERROR_SUCCESS) { |
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84 subkey = (LPCTSTR) L"Path"; |
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85 if (!(found_reg_key = RegQueryValueExW(reg_key, |
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86 (WCHAR*) subkey, NULL, |
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87 &type, NULL, &nbytes |
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88 ) == ERROR_SUCCESS)) { |
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89 subkey = NULL; |
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90 found_reg_key = (RegQueryValueExW(reg_key, |
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91 (WCHAR*) subkey, NULL, |
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92 &type, NULL, &nbytes |
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93 ) == ERROR_SUCCESS); |
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94 } |
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95 if (found_reg_key) { |
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96 wchar_t *wc_temp = g_new (wchar_t, (nbytes + 1) / 2 + 1); |
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97 RegQueryValueExW(reg_key, (WCHAR*) subkey, |
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98 NULL, &type, (LPBYTE) wc_temp, |
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99 &nbytes); |
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100 wc_temp[nbytes / 2] = '\0'; |
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101 path = g_utf16_to_utf8( |
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102 wc_temp, -1, NULL, NULL, NULL); |
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103 g_free (wc_temp); |
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104 } |
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105 } |
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106 } else { |
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107 if (RegOpenKeyExA(HKEY_LOCAL_MACHINE, "Software\\Aspell", 0, |
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108 KEY_QUERY_VALUE, ®_key |
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109 ) == ERROR_SUCCESS) { |
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110 subkey = "Path"; |
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111 if (!(found_reg_key = RegQueryValueExA(reg_key, subkey, |
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112 NULL, &type, NULL, |
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113 &nbytes |
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114 ) == ERROR_SUCCESS)) { |
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115 subkey = NULL; |
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116 found_reg_key = (RegQueryValueExA(reg_key, |
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117 subkey, NULL, &type, |
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118 NULL, &nbytes |
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119 ) == ERROR_SUCCESS); |
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120 } |
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121 if (found_reg_key) { |
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122 char *cp_temp = g_malloc (nbytes + 1); |
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123 RegQueryValueExA(reg_key, subkey, NULL, &type, |
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124 cp_temp, &nbytes); |
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125 cp_temp[nbytes] = '\0'; |
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126 path = g_locale_to_utf8( |
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127 cp_temp, -1, NULL, NULL, NULL); |
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128 g_free (cp_temp); |
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129 } |
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130 } |
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131 } |
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132 |
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133 if (reg_key != NULL) { |
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134 RegCloseKey(reg_key); |
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135 } |
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136 |
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137 return path; |
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138 } |
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139 |
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140 void wgaim_gtkspell_init() { |
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141 char *aspell_path = lookup_aspell_path(); |
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142 |
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143 if (aspell_path != NULL) { |
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144 char *tmp = g_strconcat(aspell_path, "\\aspell-15.dll", NULL); |
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145 if (g_file_test(tmp, G_FILE_TEST_EXISTS)) { |
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146 const char *path = g_getenv("PATH"); |
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147 gaim_debug_info("wspell", "Found Aspell in %s\n", aspell_path); |
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148 |
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149 g_free(tmp); |
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150 |
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151 tmp = g_strdup_printf("%s%s%s", (path ? path : ""), |
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152 (path ? G_SEARCHPATH_SEPARATOR_S : ""), |
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153 aspell_path); |
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154 |
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155 g_setenv("PATH", tmp, TRUE); |
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156 |
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157 load_gtkspell(); |
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158 } else { |
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159 gaim_debug_warning("wspell", "Couldn't find aspell-15.dll\n"); |
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160 } |
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161 |
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162 g_free(tmp); |
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163 g_free(aspell_path); |
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164 } else { |
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165 gaim_debug_warning("wspell", "Couldn't find path for Aspell\n"); |
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166 } |
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167 } |