annotate src/core.h @ 7859:e873d0bd0e6c

[gaim-migrate @ 8513] I changed some stuff with conversation menus. Stuff is renamed, moved around, not grayed out, grayed out, visible, somewhat works for chats, etc. Ima finish this tomorrow because it's 6 o'freaking clock. It shouldn't make anything worse, and might make some things better. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sun, 14 Dec 2003 11:03:54 +0000
parents c8337162c712
children fa6395637e2c
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1 /**
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2 * @file core.h Gaim Core API
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3 * @defgroup core Gaim Core
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4 *
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5 * gaim
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6 *
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7 * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org>
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8 *
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9 * This program is free software; you can redistribute it and/or modify
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10 * it under the terms of the GNU General Public License as published by
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11 * the Free Software Foundation; either version 2 of the License, or
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12 * (at your option) any later version.
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13 *
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14 * This program is distributed in the hope that it will be useful,
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15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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17 * GNU General Public License for more details.
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18 *
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19 * You should have received a copy of the GNU General Public License
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20 * along with this program; if not, write to the Free Software
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21 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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22 */
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23 #ifndef _GAIM_CORE_H_
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24 #define _GAIM_CORE_H_
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25
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26 typedef struct GaimCore GaimCore;
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27
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28 typedef struct
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29 {
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30 void (*ui_prefs_init)(void);
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31 void (*debug_ui_init)(void); /* Unfortunate necessity. */
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32 void (*ui_init)(void);
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33 void (*quit)(void);
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34
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35 } GaimCoreUiOps;
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36
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37 #ifdef __cplusplus
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38 extern "C" {
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39 #endif
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40
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41 /**
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42 * Initializes the core of gaim.
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43 *
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44 * This will setup preferences for all the core subsystems.
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45 *
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46 * @param ui The ID of the UI using the core. This should be a
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47 * unique ID, registered with the gaim team.
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48 *
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49 * @return @c TRUE if successful, or @c FALSE otherwise.
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50 */
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51 gboolean gaim_core_init(const char *ui);
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52
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53 /**
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54 * Quits the core of gaim, which, depending on the UI, may quit the
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55 * application using the gaim core.
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56 */
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57 void gaim_core_quit(void);
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58
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59 /**
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60 * Calls gaim_core_quit(). This can be used as the function
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61 * passed to g_timeout_add() when you want to shutdown Gaim
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62 * in a specified amount of time. When shutting down Gaim
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63 * from a plugin, you must use this with a timeout value of 0:
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64 * g_timeout_add(0, gaim_core_quitcb, NULL);
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65 * This is ensures that code from your plugin is not being
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66 * executed when gaim_core_quit() is called. Otherwise you
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67 * would get a core dump after gaim_core_quit() executes and
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68 * control returns to your plugin because gaim_core_quit() frees
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69 * all plugins.
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70 */
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71 gboolean gaim_core_quit_cb(gpointer unused);
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72
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73 /**
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74 * Returns the version of the core library.
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75 *
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76 * @return The version of the core library.
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77 */
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78 const char *gaim_core_get_version(void);
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79
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80 /**
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81 * Returns whether or not there are any mainloop events pending.
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82 *
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83 * @return TRUE if there are mainloop events pending. FALSE otherwise.
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84 */
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85 gboolean gaim_core_mainloop_events_pending(void);
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86
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87 /**
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88 * Iterates once through the gaim mainloop.
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89 *
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90 * This is in actuality a wrapper around glib's mainloop iteration
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91 * function, but provides a nice, healthy level of abstraction.
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92 *
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93 * All UIs not using glib must call this in a timer.
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94 */
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95 void gaim_core_mainloop_iteration(void);
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96
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97 /**
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98 * Iterates through all remaining events in the mainloop.
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99 */
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100 void gaim_core_mainloop_finish_events(void);
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101
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102 /**
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103 * Returns the ID of the UI that is using the core.
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104 *
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105 * @return The ID of the UI that is currently using the core.
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106 */
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107 const char *gaim_core_get_ui(void);
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108
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109 /**
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110 * Returns a handle to the gaim core.
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111 *
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112 * This is used for such things as signals.
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113 */
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114 GaimCore *gaim_get_core(void);
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115
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116 /**
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117 * Sets the UI ops for the core.
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118 *
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119 * @param A UI ops structure for the core.
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120 */
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121 void gaim_core_set_ui_ops(GaimCoreUiOps *ops);
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122
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123 /**
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124 * Returns the UI ops for the core.
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125 *
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126 * @return The core's UI ops structure.
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127 */
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128 GaimCoreUiOps *gaim_core_get_ui_ops(void);
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129
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130 #ifdef __cplusplus
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131 }
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132 #endif
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133
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134 #endif /* _GAIM_CORE_H_ */
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135
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136 /*
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137
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138 /===-
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139 `//"\\ """"`---.___.-""
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140 ______-==| | | \\ _-"`
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141 __--""" ,-/-==\\ | | `\ ,'
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142 _-" /' | \\ ___ / / \ /
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143 .' / | \\ /" "\ /' / \ /'
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144 / ____ / | \`\.__/-"" D O \_/' / \/'
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145 /-'" """""---__ | "-/" O G R /' _--"`
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146 \_| / R __--_ t ), __--""
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147 '""--_/ T _-"_>--<_\ h '-" \
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148 {\__--_/} / \\__>--<__\ e B \
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149 /' (_/ _-" | |__>--<__| U |
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150 | _/) )-" | |__>--<__| R |
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151 / /" ,_/ / /__>---<__/ N |
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152 o-o _// /-"_>---<__-" I /
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153 (^(" /"_>---<__- N _-"
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154 ,/| /__>--<__/ A _-"
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155 ,//('( |__>--<__| T / .----_
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156 ( ( ')) |__>--<__| | /' _---_"\
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157 `-)) )) ( |__>--<__| O | /' / "\`\
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158 ,/,'//( ( \__>--<__\ R \ /' // ||
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159 ,( ( ((, )) "-__>--<_"-_ "--____---"' _/'/ /'
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160 `"/ )` ) ,/| "-_">--<_/-__ __-" _/
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161 ._-"//( )/ )) ` ""-'_/_/ /"""""""__--"
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162 ;'( ')/ ,)( """"""""""
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163 ' ') '( (/
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164 ' ' `
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165
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166 */