Mercurial > pidgin
annotate src/sound.c @ 7859:e873d0bd0e6c
[gaim-migrate @ 8513]
I changed some stuff with conversation menus. Stuff is renamed,
moved around, not grayed out, grayed out, visible, somewhat works
for chats, etc. Ima finish this tomorrow because it's 6 o'freaking
clock. It shouldn't make anything worse, and might make some things
better.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sun, 14 Dec 2003 11:03:54 +0000 |
parents | feb3d21a7794 |
children | fa6395637e2c |
rev | line source |
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1 | 1 /* |
2 * gaim | |
3 * | |
4561 | 4 * Copyright (C) 2003, Nathan Walp <faceprint@faceprint.com> |
1 | 5 * |
6 * This program is free software; you can redistribute it and/or modify | |
7 * it under the terms of the GNU General Public License as published by | |
8 * the Free Software Foundation; either version 2 of the License, or | |
9 * (at your option) any later version. | |
10 * | |
11 * This program is distributed in the hope that it will be useful, | |
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
14 * GNU General Public License for more details. | |
15 * | |
16 * You should have received a copy of the GNU General Public License | |
17 * along with this program; if not, write to the Free Software | |
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
19 * | |
20 */ | |
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21 #include "internal.h" |
3630 | 22 |
4561 | 23 #include "sound.h" |
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24 #include "prefs.h" |
1 | 25 |
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26 /* XXX CORE/UI: this goes away when away messages become sane */ |
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27 #include "gtkinternal.h" |
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28 #include "ui.h" |
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29 |
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30 |
5684 | 31 static GaimSoundUiOps *sound_ui_ops = NULL; |
3319 | 32 |
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33 void gaim_sound_set_ui_ops(GaimSoundUiOps *ops) |
4430 | 34 { |
5684 | 35 if(sound_ui_ops && sound_ui_ops->shutdown) |
36 sound_ui_ops->shutdown(); | |
37 sound_ui_ops = ops; | |
38 if(sound_ui_ops && sound_ui_ops->init) | |
39 sound_ui_ops->init(); | |
4430 | 40 } |
41 | |
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42 GaimSoundUiOps *gaim_sound_get_ui_ops(void) |
4430 | 43 { |
5684 | 44 return sound_ui_ops; |
4581 | 45 } |
46 | |
5684 | 47 void gaim_sound_init() |
48 { | |
49 gaim_prefs_add_none("/core/sound"); | |
50 gaim_prefs_add_bool("/core/sound/while_away", FALSE); | |
51 } | |
4581 | 52 |
5684 | 53 void gaim_sound_shutdown() |
4430 | 54 { |
5684 | 55 if(sound_ui_ops && sound_ui_ops->shutdown) |
56 sound_ui_ops->shutdown(); | |
57 } | |
4430 | 58 |
5684 | 59 void gaim_sound_play_file(const char *filename) |
60 { | |
61 if(awaymessage && !gaim_prefs_get_bool("/core/sound/while_away")) | |
4561 | 62 return; |
4430 | 63 |
5684 | 64 if(sound_ui_ops && sound_ui_ops->play_file) |
65 sound_ui_ops->play_file(filename); | |
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66 } |
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67 |
4561 | 68 void gaim_sound_play_event(GaimSoundEventID event) |
1 | 69 { |
5684 | 70 if(awaymessage && !gaim_prefs_get_bool("/core/sound/while_away")) |
4561 | 71 return; |
72 | |
5684 | 73 if(sound_ui_ops && sound_ui_ops->play_event) |
74 sound_ui_ops->play_event(event); | |
4561 | 75 } |