Mercurial > pidgin
annotate src/connection.h @ 10616:e874feeb91e3
[gaim-migrate @ 12080]
Patch #949998: Remove stale gaim-remote sockets.
committer: Tailor Script <tailor@pidgin.im>
author | Ethan Blanton <elb@pidgin.im> |
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date | Mon, 21 Feb 2005 14:48:52 +0000 |
parents | 6a043ae92db6 |
children | 4829abdc5c35 |
rev | line source |
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5563 | 1 /** |
2 * @file connection.h Connection API | |
3 * @ingroup core | |
4 * | |
5 * gaim | |
6 * | |
8046 | 7 * Gaim is the legal property of its developers, whose names are too numerous |
8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
9 * source distribution. | |
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10 * |
5563 | 11 * This program is free software; you can redistribute it and/or modify |
12 * it under the terms of the GNU General Public License as published by | |
13 * the Free Software Foundation; either version 2 of the License, or | |
14 * (at your option) any later version. | |
15 * | |
16 * This program is distributed in the hope that it will be useful, | |
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
19 * GNU General Public License for more details. | |
20 * | |
21 * You should have received a copy of the GNU General Public License | |
22 * along with this program; if not, write to the Free Software | |
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
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24 * |
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25 * @see @ref connection-signals |
5563 | 26 */ |
27 #ifndef _GAIM_CONNECTION_H_ | |
28 #define _GAIM_CONNECTION_H_ | |
29 | |
30 typedef struct _GaimConnection GaimConnection; | |
31 | |
6622 | 32 /** |
33 * Flags to change behavior of the client for a given connection. | |
34 */ | |
35 typedef enum | |
36 { | |
6982 | 37 GAIM_CONNECTION_HTML = 0x0001, /**< Connection sends/receives in 'HTML'. */ |
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38 GAIM_CONNECTION_NO_BGCOLOR = 0x0002, /**< Connection does not send/receive |
6982 | 39 background colors. */ |
8677 | 40 GAIM_CONNECTION_AUTO_RESP = 0x0004, /**< Send auto responses when away. */ |
41 GAIM_CONNECTION_FORMATTING_WBFO = 0x0008, /**< The text buffer must be formatted as a whole */ | |
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42 GAIM_CONNECTION_NO_NEWLINES = 0x0010, /**< No new lines are allowed in outgoing messages */ |
9041 | 43 GAIM_CONNECTION_NO_FONTSIZE = 0x0020, /**< Connection does not send/receive font sizes */ |
44 GAIM_CONNECTION_NO_URLDESC = 0x0040 /**< Connection does not support descriptions with links */ | |
10008 | 45 |
6622 | 46 } GaimConnectionFlags; |
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47 |
5563 | 48 typedef enum |
49 { | |
50 GAIM_DISCONNECTED = 0, /**< Disconnected. */ | |
51 GAIM_CONNECTED, /**< Connected. */ | |
52 GAIM_CONNECTING /**< Connecting. */ | |
53 | |
54 } GaimConnectionState; | |
55 | |
10021 | 56 #include <time.h> |
57 | |
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58 #include "account.h" |
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59 #include "plugin.h" |
10400 | 60 #include "status.h" |
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61 |
5563 | 62 typedef struct |
63 { | |
64 void (*connect_progress)(GaimConnection *gc, const char *text, | |
65 size_t step, size_t step_count); | |
66 void (*connected)(GaimConnection *gc); | |
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67 void (*disconnected)(GaimConnection *gc); |
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68 void (*notice)(GaimConnection *gc, const char *text); |
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69 void (*report_disconnect)(GaimConnection *gc, const char *text); |
5563 | 70 |
71 } GaimConnectionUiOps; | |
72 | |
73 struct _GaimConnection | |
74 { | |
75 GaimPlugin *prpl; /**< The protocol plugin. */ | |
6622 | 76 GaimConnectionFlags flags; /**< Connection flags. */ |
5563 | 77 |
78 GaimConnectionState state; /**< The connection state. */ | |
79 | |
80 GaimAccount *account; /**< The account being connected to. */ | |
81 int inpa; /**< The input watcher. */ | |
82 | |
83 GSList *buddy_chats; /**< A list of active chats. */ | |
84 void *proto_data; /**< Protocol-specific data. */ | |
85 | |
86 char *display_name; /**< The name displayed. */ | |
87 guint keep_alive; /**< Keep-alive. */ | |
88 | |
89 guint idle_timer; /**< The idle timer. */ | |
90 time_t login_time; /**< Time of login. */ | |
91 time_t last_sent_time; /**< The time something was last sent. */ | |
92 int is_idle; /**< Idle state of the connection. */ | |
93 | |
94 gboolean is_auto_away; /**< Whether or not it's auto-away. */ | |
95 | |
8430 | 96 gboolean wants_to_die; /**< Wants to Die state. This is set |
10272 | 97 when the user chooses to log out, |
8430 | 98 or when the protocol is |
99 disconnected and should not be | |
100 automatically reconnected | |
101 (incorrect password, etc.) */ | |
6393 | 102 guint disconnect_timeout; /**< Timer used for nasty stack tricks */ |
5563 | 103 }; |
104 | |
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105 #ifdef __cplusplus |
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106 extern "C" { |
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107 #endif |
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108 |
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109 /**************************************************************************/ |
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110 /** @name Connection API */ |
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111 /**************************************************************************/ |
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112 /*@{*/ |
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113 |
5563 | 114 /** |
115 * Creates a connection to the specified account. | |
116 * | |
117 * @param account The account the connection should be connecting to. | |
118 * | |
119 * @return The gaim connection. | |
120 */ | |
121 GaimConnection *gaim_connection_new(GaimAccount *account); | |
122 | |
123 /** | |
124 * Destroys and closes a gaim connection. | |
125 * | |
126 * @param gc The gaim connection to destroy. | |
127 */ | |
128 void gaim_connection_destroy(GaimConnection *gc); | |
129 | |
130 /** | |
10272 | 131 * Logs in to this connection. |
5563 | 132 * |
10272 | 133 * @param gc The connection to log in. |
10400 | 134 * @param status The status to login to. |
5563 | 135 * |
136 * @see gaim_connection_disconnect() | |
137 */ | |
10400 | 138 void gaim_connection_connect(GaimConnection *gc, GaimStatus *status); |
5563 | 139 |
140 /** | |
6581 | 141 * Registers a connection. |
142 * | |
143 * @param gc The connection to register. | |
144 */ | |
145 void gaim_connection_register(GaimConnection *gc); | |
146 | |
147 /** | |
10272 | 148 * Logs out of this connection. |
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149 * |
10272 | 150 * @param gc The connection to log out. |
5563 | 151 * |
152 * @see gaim_connection_connect() | |
153 */ | |
154 void gaim_connection_disconnect(GaimConnection *gc); | |
155 | |
156 /** | |
157 * Sets the connection state. | |
158 * | |
159 * @param gc The connection. | |
160 * @param state The connection state. | |
161 */ | |
162 void gaim_connection_set_state(GaimConnection *gc, GaimConnectionState state); | |
163 | |
164 /** | |
165 * Sets the connection's account. | |
166 * | |
167 * @param gc The connection. | |
168 * @param account The account. | |
169 */ | |
170 void gaim_connection_set_account(GaimConnection *gc, GaimAccount *account); | |
171 | |
172 /** | |
173 * Sets the connection's displayed name. | |
174 * | |
175 * @param gc The connection. | |
176 * @param name The displayed name. | |
177 */ | |
178 void gaim_connection_set_display_name(GaimConnection *gc, const char *name); | |
179 | |
180 /** | |
181 * Returns the connection state. | |
182 * | |
183 * @param gc The connection. | |
184 * | |
185 * @return The connection state. | |
186 */ | |
187 GaimConnectionState gaim_connection_get_state(const GaimConnection *gc); | |
188 | |
189 /** | |
9019 | 190 * Returns TRUE if the account is connected, otherwise returns FALSE. |
191 * | |
192 * @return TRUE if the account is connected, otherwise returns FALSE. | |
193 */ | |
194 #define GAIM_CONNECTION_IS_CONNECTED(gc) \ | |
195 (gc->state == GAIM_CONNECTED) | |
196 | |
197 /** | |
5563 | 198 * Returns the connection's account. |
199 * | |
200 * @param gc The connection. | |
201 * | |
202 * @return The connection's account. | |
203 */ | |
204 GaimAccount *gaim_connection_get_account(const GaimConnection *gc); | |
205 | |
206 /** | |
207 * Returns the connection's displayed name. | |
208 * | |
209 * @param gc The connection. | |
210 * | |
211 * @return The connection's displayed name. | |
212 */ | |
213 const char *gaim_connection_get_display_name(const GaimConnection *gc); | |
214 | |
215 /** | |
216 * Updates the connection progress. | |
217 * | |
218 * @param gc The connection. | |
219 * @param text Information on the current step. | |
220 * @param step The current step. | |
221 * @param count The total number of steps. | |
222 */ | |
223 void gaim_connection_update_progress(GaimConnection *gc, const char *text, | |
224 size_t step, size_t count); | |
225 | |
226 /** | |
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227 * Displays a connection-specific notice. |
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228 * |
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229 * @param gc The connection. |
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230 * @param text The notice text. |
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231 */ |
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232 void gaim_connection_notice(GaimConnection *gc, const char *text); |
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233 |
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234 /** |
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235 * Closes a connection with an error. |
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236 * |
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237 * @param gc The connection. |
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238 * @param reason The error text. |
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239 */ |
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240 void gaim_connection_error(GaimConnection *gc, const char *reason); |
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241 |
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242 /*@}*/ |
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243 |
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244 /**************************************************************************/ |
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245 /** @name Connections API */ |
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246 /**************************************************************************/ |
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247 /*@{*/ |
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248 |
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249 /** |
5563 | 250 * Disconnects from all connections. |
251 */ | |
252 void gaim_connections_disconnect_all(void); | |
253 | |
254 /** | |
10352 | 255 * Returns a list of all active connections. This does not |
256 * include connections that are in the process of connecting. | |
5563 | 257 * |
258 * @return A list of all active connections. | |
259 */ | |
260 GList *gaim_connections_get_all(void); | |
261 | |
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262 /** |
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263 * Returns a list of all connections in the process of connecting. |
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264 * |
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265 * @return A list of connecting connections. |
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266 */ |
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267 GList *gaim_connections_get_connecting(void); |
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268 |
9221 | 269 /** |
270 * Checks if gc is still a valid pointer to a gc. | |
271 * | |
272 * @return @c TRUE if gc is valid. | |
273 */ | |
274 #define GAIM_CONNECTION_IS_VALID(gc) (g_list_find(gaim_connections_get_all(), (gc)) || g_list_find(gaim_connections_get_connecting(), (gc))) | |
275 | |
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276 /*@}*/ |
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277 |
5563 | 278 /**************************************************************************/ |
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279 /** @name UI Registration Functions */ |
5563 | 280 /**************************************************************************/ |
281 /*@{*/ | |
282 | |
283 /** | |
284 * Sets the UI operations structure to be used for connections. | |
285 * | |
286 * @param ops The UI operations structure. | |
287 */ | |
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288 void gaim_connections_set_ui_ops(GaimConnectionUiOps *ops); |
5563 | 289 |
290 /** | |
291 * Returns the UI operations structure used for connections. | |
292 * | |
293 * @return The UI operations structure in use. | |
294 */ | |
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295 GaimConnectionUiOps *gaim_connections_get_ui_ops(void); |
5563 | 296 |
297 /*@}*/ | |
298 | |
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299 /**************************************************************************/ |
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300 /** @name Connections Subsystem */ |
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301 /**************************************************************************/ |
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302 /*@{*/ |
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303 |
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304 /** |
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305 * Initializes the connections subsystem. |
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306 */ |
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307 void gaim_connections_init(void); |
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308 |
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309 /** |
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310 * Uninitializes the connections subsystem. |
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311 */ |
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312 void gaim_connections_uninit(void); |
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313 |
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314 /** |
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315 * Returns the handle to the connections subsystem. |
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316 * |
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317 * @return The connections subsystem handle. |
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318 */ |
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319 void *gaim_connections_get_handle(void); |
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320 |
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321 /*@}*/ |
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322 |
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323 |
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324 #ifdef __cplusplus |
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325 } |
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326 #endif |
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327 |
5563 | 328 #endif /* _GAIM_CONNECTION_H_ */ |