6562
|
1 /**
|
|
2 * @file value.c Value wrapper API
|
|
3 * @ingroup core
|
|
4 *
|
|
5 * gaim
|
|
6 *
|
|
7 * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org>
|
|
8 *
|
|
9 * This program is free software; you can redistribute it and/or modify
|
|
10 * it under the terms of the GNU General Public License as published by
|
|
11 * the Free Software Foundation; either version 2 of the License, or
|
|
12 * (at your option) any later version.
|
|
13 *
|
|
14 * This program is distributed in the hope that it will be useful,
|
|
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
17 * GNU General Public License for more details.
|
|
18 *
|
|
19 * You should have received a copy of the GNU General Public License
|
|
20 * along with this program; if not, write to the Free Software
|
|
21 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
22 */
|
|
23 #include "internal.h"
|
|
24
|
|
25 #include "value.h"
|
|
26
|
|
27 #define OUTGOING_FLAG 0x01
|
|
28
|
|
29 GaimValue *
|
|
30 gaim_value_new(GaimType type, ...)
|
|
31 {
|
|
32 GaimValue *value;
|
|
33 va_list args;
|
|
34
|
|
35 g_return_val_if_fail(type != GAIM_TYPE_UNKNOWN, NULL);
|
|
36
|
|
37 value = g_new0(GaimValue, 1);
|
|
38
|
|
39 value->type = type;
|
|
40
|
|
41 va_start(args, type);
|
|
42
|
|
43 if (type == GAIM_TYPE_SUBTYPE)
|
|
44 value->u.subtype = va_arg(args, int);
|
|
45 else if (type == GAIM_TYPE_BOXED)
|
|
46 value->u.specific_type = g_strdup(va_arg(args, char *));
|
|
47
|
|
48 va_end(args);
|
|
49
|
|
50 return value;
|
|
51 }
|
|
52
|
|
53 GaimValue *
|
|
54 gaim_value_new_outgoing(GaimType type, ...)
|
|
55 {
|
|
56 GaimValue *value;
|
|
57 va_list args;
|
|
58
|
|
59 g_return_val_if_fail(type != GAIM_TYPE_UNKNOWN, NULL);
|
|
60
|
|
61 value = g_new0(GaimValue, 1);
|
|
62
|
|
63 value->type = type;
|
|
64
|
|
65 va_start(args, type);
|
|
66
|
|
67 if (type == GAIM_TYPE_SUBTYPE)
|
|
68 value->u.subtype = va_arg(args, int);
|
|
69 else if (type == GAIM_TYPE_BOXED)
|
|
70 value->u.specific_type = g_strdup(va_arg(args, char *));
|
|
71
|
|
72 va_end(args);
|
|
73
|
|
74 value->flags |= OUTGOING_FLAG;
|
|
75
|
|
76 return value;
|
|
77 }
|
|
78
|
|
79 void
|
|
80 gaim_value_destroy(GaimValue *value)
|
|
81 {
|
|
82 g_return_if_fail(value != NULL);
|
|
83
|
|
84 if (gaim_value_get_type(value) == GAIM_TYPE_BOXED)
|
|
85 {
|
|
86 if (value->u.specific_type != NULL)
|
|
87 g_free(value->u.specific_type);
|
|
88 }
|
|
89 else if (gaim_value_get_type(value) == GAIM_TYPE_STRING)
|
|
90 {
|
|
91 if (value->data.string_data != NULL)
|
|
92 g_free(value->data.string_data);
|
|
93 }
|
|
94
|
|
95 g_free(value);
|
|
96 }
|
|
97
|
|
98 GaimType
|
|
99 gaim_value_get_type(const GaimValue *value)
|
|
100 {
|
|
101 g_return_val_if_fail(value != NULL, GAIM_TYPE_UNKNOWN);
|
|
102
|
|
103 return value->type;
|
|
104 }
|
|
105
|
|
106 unsigned int
|
|
107 gaim_value_get_subtype(const GaimValue *value)
|
|
108 {
|
|
109 g_return_val_if_fail(value != NULL, 0);
|
|
110 g_return_val_if_fail(gaim_value_get_type(value) == GAIM_TYPE_SUBTYPE, 0);
|
|
111
|
|
112 return value->u.subtype;
|
|
113 }
|
|
114
|
|
115 const char *
|
|
116 gaim_value_get_specific_type(const GaimValue *value)
|
|
117 {
|
|
118 g_return_val_if_fail(value != NULL, NULL);
|
|
119 g_return_val_if_fail(gaim_value_get_type(value) == GAIM_TYPE_BOXED, NULL);
|
|
120
|
|
121 return value->u.specific_type;
|
|
122 }
|
|
123
|
|
124 gboolean
|
|
125 gaim_value_is_outgoing(const GaimValue *value)
|
|
126 {
|
|
127 g_return_val_if_fail(value != NULL, FALSE);
|
|
128
|
|
129 return (value->flags & OUTGOING_FLAG);
|
|
130 }
|
|
131
|
|
132 void
|
|
133 gaim_value_set_char(GaimValue *value, char data)
|
|
134 {
|
|
135 g_return_if_fail(value != NULL);
|
|
136
|
|
137 value->data.char_data = data;
|
|
138 }
|
|
139
|
|
140 void
|
|
141 gaim_value_set_uchar(GaimValue *value, unsigned char data)
|
|
142 {
|
|
143 g_return_if_fail(value != NULL);
|
|
144
|
|
145 value->data.uchar_data = data;
|
|
146 }
|
|
147
|
|
148 void
|
|
149 gaim_value_set_boolean(GaimValue *value, gboolean data)
|
|
150 {
|
|
151 g_return_if_fail(value != NULL);
|
|
152
|
|
153 value->data.boolean_data = data;
|
|
154 }
|
|
155
|
|
156 void
|
|
157 gaim_value_set_short(GaimValue *value, short data)
|
|
158 {
|
|
159 g_return_if_fail(value != NULL);
|
|
160
|
|
161 value->data.short_data = data;
|
|
162 }
|
|
163
|
|
164 void
|
|
165 gaim_value_set_ushort(GaimValue *value, unsigned short data)
|
|
166 {
|
|
167 g_return_if_fail(value != NULL);
|
|
168
|
|
169 value->data.ushort_data = data;
|
|
170 }
|
|
171
|
|
172 void
|
|
173 gaim_value_set_int(GaimValue *value, int data)
|
|
174 {
|
|
175 g_return_if_fail(value != NULL);
|
|
176
|
|
177 value->data.int_data = data;
|
|
178 }
|
|
179
|
|
180 void
|
|
181 gaim_value_set_uint(GaimValue *value, unsigned int data)
|
|
182 {
|
|
183 g_return_if_fail(value != NULL);
|
|
184
|
|
185 value->data.int_data = data;
|
|
186 }
|
|
187
|
|
188 void
|
|
189 gaim_value_set_long(GaimValue *value, long data)
|
|
190 {
|
|
191 g_return_if_fail(value != NULL);
|
|
192
|
|
193 value->data.long_data = data;
|
|
194 }
|
|
195
|
|
196 void
|
|
197 gaim_value_set_ulong(GaimValue *value, unsigned long data)
|
|
198 {
|
|
199 g_return_if_fail(value != NULL);
|
|
200
|
|
201 value->data.long_data = data;
|
|
202 }
|
|
203
|
|
204 void
|
|
205 gaim_value_set_int64(GaimValue *value, gint64 data)
|
|
206 {
|
|
207 g_return_if_fail(value != NULL);
|
|
208
|
|
209 value->data.int64_data = data;
|
|
210 }
|
|
211
|
|
212 void
|
|
213 gaim_value_set_uint64(GaimValue *value, guint64 data)
|
|
214 {
|
|
215 g_return_if_fail(value != NULL);
|
|
216
|
|
217 value->data.uint64_data = data;
|
|
218 }
|
|
219
|
|
220 void
|
|
221 gaim_value_set_string(GaimValue *value, const char *data)
|
|
222 {
|
|
223 g_return_if_fail(value != NULL);
|
|
224
|
|
225 if (value->data.string_data != NULL)
|
|
226 g_free(value->data.string_data);
|
|
227
|
|
228 value->data.string_data = (data == NULL ? NULL : g_strdup(data));
|
|
229 }
|
|
230
|
|
231 void
|
|
232 gaim_value_set_object(GaimValue *value, void *data)
|
|
233 {
|
|
234 g_return_if_fail(value != NULL);
|
|
235
|
|
236 value->data.object_data = data;
|
|
237 }
|
|
238
|
|
239 void
|
|
240 gaim_value_set_pointer(GaimValue *value, void *data)
|
|
241 {
|
|
242 g_return_if_fail(value != NULL);
|
|
243
|
|
244 value->data.pointer_data = data;
|
|
245 }
|
|
246
|
|
247 void
|
|
248 gaim_value_set_enum(GaimValue *value, int data)
|
|
249 {
|
|
250 g_return_if_fail(value != NULL);
|
|
251
|
|
252 value->data.enum_data = data;
|
|
253 }
|
|
254
|
|
255 void
|
|
256 gaim_value_set_boxed(GaimValue *value, void *data)
|
|
257 {
|
|
258 g_return_if_fail(value != NULL);
|
|
259
|
|
260 value->data.boxed_data = data;
|
|
261 }
|
|
262
|
|
263 char
|
|
264 gaim_value_get_char(const GaimValue *value)
|
|
265 {
|
|
266 g_return_val_if_fail(value != NULL, 0);
|
|
267
|
|
268 return value->data.char_data;
|
|
269 }
|
|
270
|
|
271 unsigned char
|
|
272 gaim_value_get_uchar(const GaimValue *value)
|
|
273 {
|
|
274 g_return_val_if_fail(value != NULL, 0);
|
|
275
|
|
276 return value->data.uchar_data;
|
|
277 }
|
|
278
|
|
279 gboolean
|
|
280 gaim_value_get_boolean(const GaimValue *value)
|
|
281 {
|
|
282 g_return_val_if_fail(value != NULL, FALSE);
|
|
283
|
|
284 return value->data.boolean_data;
|
|
285 }
|
|
286
|
|
287 short
|
|
288 gaim_value_get_short(const GaimValue *value)
|
|
289 {
|
|
290 g_return_val_if_fail(value != NULL, 0);
|
|
291
|
|
292 return value->data.short_data;
|
|
293 }
|
|
294
|
|
295 unsigned short
|
|
296 gaim_value_get_ushort(const GaimValue *value)
|
|
297 {
|
|
298 g_return_val_if_fail(value != NULL, 0);
|
|
299
|
|
300 return value->data.ushort_data;
|
|
301 }
|
|
302
|
|
303 int
|
|
304 gaim_value_get_int(const GaimValue *value)
|
|
305 {
|
|
306 g_return_val_if_fail(value != NULL, 0);
|
|
307
|
|
308 return value->data.int_data;
|
|
309 }
|
|
310
|
|
311 unsigned int
|
|
312 gaim_value_get_uint(const GaimValue *value)
|
|
313 {
|
|
314 g_return_val_if_fail(value != NULL, 0);
|
|
315
|
|
316 return value->data.int_data;
|
|
317 }
|
|
318
|
|
319 long
|
|
320 gaim_value_get_long(const GaimValue *value)
|
|
321 {
|
|
322 g_return_val_if_fail(value != NULL, 0);
|
|
323
|
|
324 return value->data.long_data;
|
|
325 }
|
|
326
|
|
327 unsigned long
|
|
328 gaim_value_get_ulong(const GaimValue *value)
|
|
329 {
|
|
330 g_return_val_if_fail(value != NULL, 0);
|
|
331
|
|
332 return value->data.long_data;
|
|
333 }
|
|
334
|
|
335 gint64
|
|
336 gaim_value_get_int64(const GaimValue *value)
|
|
337 {
|
|
338 g_return_val_if_fail(value != NULL, 0);
|
|
339
|
|
340 return value->data.int64_data;
|
|
341 }
|
|
342
|
|
343 guint64
|
|
344 gaim_value_get_uint64(const GaimValue *value)
|
|
345 {
|
|
346 g_return_val_if_fail(value != NULL, 0);
|
|
347
|
|
348 return value->data.uint64_data;
|
|
349 }
|
|
350
|
|
351 const char *
|
|
352 gaim_value_get_string(const GaimValue *value)
|
|
353 {
|
|
354 g_return_val_if_fail(value != NULL, NULL);
|
|
355
|
|
356 return value->data.string_data;
|
|
357 }
|
|
358
|
|
359 void *
|
|
360 gaim_value_get_object(const GaimValue *value)
|
|
361 {
|
|
362 g_return_val_if_fail(value != NULL, NULL);
|
|
363
|
|
364 return value->data.object_data;
|
|
365 }
|
|
366
|
|
367 void *
|
|
368 gaim_value_get_pointer(const GaimValue *value)
|
|
369 {
|
|
370 g_return_val_if_fail(value != NULL, NULL);
|
|
371
|
|
372 return value->data.pointer_data;
|
|
373 }
|
|
374
|
|
375 int
|
|
376 gaim_value_get_enum(const GaimValue *value)
|
|
377 {
|
|
378 g_return_val_if_fail(value != NULL, -1);
|
|
379
|
|
380 return value->data.enum_data;
|
|
381 }
|
|
382
|
|
383 void *
|
|
384 gaim_value_get_boxed(const GaimValue *value)
|
|
385 {
|
|
386 g_return_val_if_fail(value != NULL, NULL);
|
|
387
|
|
388 return value->data.boxed_data;
|
|
389 }
|
|
390
|