Mercurial > pidgin
annotate src/win32/win32dep.c @ 12694:ebed1bbedb04
[gaim-migrate @ 15037]
SF Patch #1386297 from Lucio Maciel
"Add per pounce options, to pounce only when away/not
available.
Add pounce when receive a new im message
(received-im-msg signal)
Fix (pounce != GAIM_POUNCE_NONE) in
gaim_pounce_set_events()"
I changed this patch so that you can't create a pounce that sends an IM in response to receiving an IM. Auto-reply is messy.
I also cleaned up some little things that were bothering me in the pounce dialog.
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
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date | Tue, 03 Jan 2006 11:42:51 +0000 |
parents | bf01b160ab0d |
children | c61c0a4ba6de |
rev | line source |
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3630 | 1 /* |
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2 * gaim |
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3 * |
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4 * File: win32dep.c |
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5 * Date: June, 2002 |
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6 * Description: Windows dependant code for Gaim |
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7 * |
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8 * Copyright (C) 2002-2003, Herman Bloggs <hermanator12002@yahoo.com> |
3630 | 9 * |
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10 * This program is free software; you can redistribute it and/or modify |
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11 * it under the terms of the GNU General Public License as published by |
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12 * the Free Software Foundation; either version 2 of the License, or |
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13 * (at your option) any later version. |
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14 * |
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15 * This program is distributed in the hope that it will be useful, |
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16 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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18 * GNU General Public License for more details. |
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19 * |
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20 * You should have received a copy of the GNU General Public License |
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21 * along with this program; if not, write to the Free Software |
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22 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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23 * |
3630 | 24 */ |
25 #include <windows.h> | |
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26 #include <io.h> |
3630 | 27 #include <stdlib.h> |
28 #include <stdio.h> | |
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29 #include <winuser.h> |
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30 |
3630 | 31 #include <glib.h> |
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32 #include <glib/gstdio.h> |
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33 |
3630 | 34 #include "gaim.h" |
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35 #include "debug.h" |
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36 #include "notify.h" |
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37 |
3630 | 38 #include "resource.h" |
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39 #include "idletrack.h" |
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40 #include "zlib.h" |
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41 #include "untar.h" |
3630 | 42 |
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43 #include <libintl.h> |
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44 |
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45 #include "win32dep.h" |
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46 |
3630 | 47 /* |
48 * DEFINES & MACROS | |
49 */ | |
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50 #define _(x) gettext(x) |
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51 |
3630 | 52 /* |
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53 * DATA STRUCTS |
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54 */ |
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55 |
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56 /* For shfolder.dll */ |
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57 typedef HRESULT (CALLBACK* LPFNSHGETFOLDERPATHA)(HWND, int, HANDLE, DWORD, LPSTR); |
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58 typedef HRESULT (CALLBACK* LPFNSHGETFOLDERPATHW)(HWND, int, HANDLE, DWORD, LPWSTR); |
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59 |
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60 typedef enum { |
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61 SHGFP_TYPE_CURRENT = 0, /* current value for user, verify it exists */ |
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62 SHGFP_TYPE_DEFAULT = 1, /* default value, may not exist */ |
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63 } SHGFP_TYPE; |
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64 |
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65 /* |
3630 | 66 * LOCALS |
67 */ | |
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68 static char *app_data_dir, *install_dir, *lib_dir, *locale_dir; |
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69 |
3630 | 70 /* |
71 * GLOBALS | |
72 */ | |
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73 HINSTANCE gaimexe_hInstance = 0; |
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74 HINSTANCE gaimdll_hInstance = 0; |
3630 | 75 |
76 /* | |
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77 * PROTOS |
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78 */ |
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79 |
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80 FARPROC wgaim_find_and_loadproc(char*, char*); |
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81 extern void wgaim_gtkspell_init(); |
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82 char* wgaim_data_dir(void); |
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83 |
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84 /* |
3630 | 85 * STATIC CODE |
86 */ | |
87 | |
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88 static void wgaim_debug_print(GaimDebugLevel level, const char *category, const char *format, va_list args) { |
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89 char *str = NULL; |
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90 if (args != NULL) { |
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91 str = g_strdup_vprintf(format, args); |
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92 } else { |
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93 str = g_strdup(format); |
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94 } |
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95 printf("%s%s%s", category?category:"", category?": ":"",str); |
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96 g_free(str); |
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97 } |
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98 |
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99 static GaimDebugUiOps ops = { |
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100 wgaim_debug_print |
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101 }; |
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102 |
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103 /* |
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104 * PUBLIC CODE |
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105 */ |
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106 |
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107 HINSTANCE wgaim_hinstance(void) { |
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108 return gaimexe_hInstance; |
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109 } |
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110 |
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111 /* Escape windows dir separators. This is needed when paths are saved, |
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112 and on being read back have their '\' chars used as an escape char. |
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113 Returns an allocated string which needs to be freed. |
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114 */ |
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115 char* wgaim_escape_dirsep( char* filename ) { |
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116 int sepcount=0; |
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117 char* ret=NULL; |
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118 int cnt=0; |
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119 |
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120 ret = filename; |
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121 while(*ret) { |
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122 if(*ret == '\\') |
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123 sepcount++; |
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124 ret++; |
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125 } |
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126 ret = g_malloc0(strlen(filename) + sepcount + 1); |
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127 while(*filename) { |
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128 ret[cnt] = *filename; |
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129 if(*filename == '\\') |
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130 ret[++cnt] = '\\'; |
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131 filename++; |
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132 cnt++; |
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133 } |
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134 ret[cnt] = '\0'; |
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135 return ret; |
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136 } |
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137 |
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138 /* Determine whether the specified dll contains the specified procedure. |
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139 If so, load it (if not already loaded). */ |
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140 FARPROC wgaim_find_and_loadproc( char* dllname, char* procedure ) { |
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141 HMODULE hmod; |
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142 int did_load=0; |
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143 FARPROC proc = 0; |
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144 |
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145 if(!(hmod=GetModuleHandle(dllname))) { |
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146 gaim_debug(GAIM_DEBUG_WARNING, "wgaim", "%s not found. Loading it..\n", dllname); |
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147 if(!(hmod = LoadLibrary(dllname))) { |
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148 gaim_debug(GAIM_DEBUG_ERROR, "wgaim", "Could not load: %s\n", dllname); |
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149 return NULL; |
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150 } |
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151 else |
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152 did_load = 1; |
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153 } |
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154 |
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155 if((proc=GetProcAddress(hmod, procedure))) { |
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156 gaim_debug(GAIM_DEBUG_INFO, "wgaim", "This version of %s contains %s\n", |
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157 dllname, procedure); |
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158 return proc; |
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159 } |
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160 else { |
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161 gaim_debug(GAIM_DEBUG_WARNING, "wgaim", "Function %s not found in dll %s\n", |
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162 procedure, dllname); |
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163 if(did_load) { |
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164 /* unload dll */ |
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165 FreeLibrary(hmod); |
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166 } |
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167 return NULL; |
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168 } |
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169 } |
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170 |
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171 /* Determine Gaim Paths during Runtime */ |
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172 |
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173 /* Get paths to special Windows folders. */ |
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174 char *wgaim_get_special_folder(int folder_type) { |
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175 static LPFNSHGETFOLDERPATHA MySHGetFolderPathA = NULL; |
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176 char *retval = NULL; |
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177 #if GLIB_CHECK_VERSION(2,6,0) |
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178 static LPFNSHGETFOLDERPATHW MySHGetFolderPathW = NULL; |
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179 |
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180 if (!MySHGetFolderPathW) { |
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181 MySHGetFolderPathW = (LPFNSHGETFOLDERPATHW) |
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182 wgaim_find_and_loadproc("shfolder.dll", "SHGetFolderPathW"); |
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183 } |
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184 |
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185 if (MySHGetFolderPathW) { |
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186 wchar_t utf_16_dir[MAX_PATH + 1]; |
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187 |
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188 if (SUCCEEDED(MySHGetFolderPathW(NULL, folder_type, NULL, |
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189 SHGFP_TYPE_CURRENT, utf_16_dir))) { |
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190 retval = g_utf16_to_utf8(utf_16_dir, -1, NULL, NULL, NULL); |
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191 } |
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192 } |
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193 #endif |
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194 |
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195 if (!retval) { |
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196 if (!MySHGetFolderPathA) { |
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197 MySHGetFolderPathA = (LPFNSHGETFOLDERPATHA) |
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198 wgaim_find_and_loadproc("shfolder.dll", "SHGetFolderPathA"); |
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199 } |
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200 if (MySHGetFolderPathA) { |
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201 char locale_dir[MAX_PATH + 1]; |
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202 |
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203 if (SUCCEEDED(MySHGetFolderPathA(NULL, folder_type, NULL, |
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204 SHGFP_TYPE_CURRENT, locale_dir))) { |
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205 #if GLIB_CHECK_VERSION(2,6,0) |
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206 retval = g_locale_to_utf8(locale_dir, -1, NULL, NULL, NULL); |
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207 #else |
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208 retval = g_strdup(locale_dir); |
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209 #endif |
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210 } |
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211 } |
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212 } |
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213 |
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214 return retval; |
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215 } |
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216 |
3630 | 217 char* wgaim_install_dir(void) { |
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218 static gboolean initialized = FALSE; |
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220 if (!initialized) { |
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221 char *tmp = NULL; |
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222 if (G_WIN32_HAVE_WIDECHAR_API()) { |
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223 wchar_t winstall_dir[MAXPATHLEN]; |
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224 if (GetModuleFileNameW(NULL, winstall_dir, |
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225 MAXPATHLEN) > 0) { |
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226 tmp = g_utf16_to_utf8(winstall_dir, -1, |
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227 NULL, NULL, NULL); |
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228 } |
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229 } else { |
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230 gchar cpinstall_dir[MAXPATHLEN]; |
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231 if (GetModuleFileNameA(NULL, cpinstall_dir, |
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232 MAXPATHLEN) > 0) { |
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233 tmp = g_locale_to_utf8(cpinstall_dir, |
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234 -1, NULL, NULL, NULL); |
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235 } |
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236 } |
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237 |
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238 if (tmp == NULL) { |
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239 tmp = g_win32_error_message(GetLastError()); |
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240 gaim_debug(GAIM_DEBUG_ERROR, "wgaim", |
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241 "GetModuleFileName error: %s\n", tmp); |
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242 g_free(tmp); |
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243 return NULL; |
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244 } else { |
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245 install_dir = g_path_get_dirname(tmp); |
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246 g_free(tmp); |
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247 initialized = TRUE; |
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248 } |
3630 | 249 } |
250 | |
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251 return install_dir; |
3630 | 252 } |
253 | |
254 char* wgaim_lib_dir(void) { | |
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255 static gboolean initialized = FALSE; |
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256 |
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257 if (!initialized) { |
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258 char *inst_dir = wgaim_install_dir(); |
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259 if (inst_dir != NULL) { |
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260 lib_dir = g_strdup_printf("%s" G_DIR_SEPARATOR_S "plugins", inst_dir); |
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261 initialized = TRUE; |
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262 } else { |
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263 return NULL; |
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264 } |
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265 } |
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266 |
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267 return lib_dir; |
3630 | 268 } |
269 | |
270 char* wgaim_locale_dir(void) { | |
11323
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271 static gboolean initialized = FALSE; |
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272 |
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273 if (!initialized) { |
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274 char *inst_dir = wgaim_install_dir(); |
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275 if (inst_dir != NULL) { |
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276 locale_dir = g_strdup_printf("%s" G_DIR_SEPARATOR_S "locale", inst_dir); |
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277 initialized = TRUE; |
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278 } else { |
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279 return NULL; |
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280 } |
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281 } |
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282 |
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283 return locale_dir; |
3630 | 284 } |
285 | |
6848
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286 char* wgaim_data_dir(void) { |
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287 return app_data_dir; |
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288 } |
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289 |
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290 /* Miscellaneous */ |
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291 |
6437
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292 gboolean wgaim_read_reg_string(HKEY key, char* sub_key, char* val_name, LPBYTE data, LPDWORD data_len) { |
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293 HKEY hkey; |
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294 gboolean ret = FALSE; |
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295 |
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296 if(ERROR_SUCCESS == RegOpenKeyEx(key, |
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297 sub_key, |
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298 0, KEY_QUERY_VALUE, &hkey)) { |
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299 if(ERROR_SUCCESS == RegQueryValueEx(hkey, val_name, 0, NULL, data, data_len)) |
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300 ret = TRUE; |
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301 RegCloseKey(key); |
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302 } |
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303 return ret; |
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304 } |
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305 |
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306 int wgaim_gz_decompress(const char* in, const char* out) { |
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307 gzFile fin; |
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|
308 FILE *fout; |
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309 char buf[1024]; |
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310 int ret; |
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311 |
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312 if((fin = gzopen(in, "rb"))) { |
10589
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313 if(!(fout = g_fopen(out, "wb"))) { |
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314 gaim_debug(GAIM_DEBUG_ERROR, "wgaim_gz_decompress", "Error opening file: %s\n", out); |
5008
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315 gzclose(fin); |
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316 return 0; |
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317 } |
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318 } |
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319 else { |
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320 gaim_debug(GAIM_DEBUG_ERROR, "wgaim_gz_decompress", "gzopen failed to open: %s\n", in); |
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321 return 0; |
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322 } |
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323 |
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324 while((ret=gzread(fin, buf, 1024))) { |
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325 if(fwrite(buf, 1, ret, fout) < ret) { |
5854
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326 gaim_debug(GAIM_DEBUG_ERROR, "wgaim_gz_decompress", "Error writing %d bytes to file\n", ret); |
5008
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327 gzclose(fin); |
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328 fclose(fout); |
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329 return 0; |
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330 } |
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331 } |
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332 fclose(fout); |
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333 gzclose(fin); |
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334 |
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335 if(ret < 0) { |
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|
336 gaim_debug(GAIM_DEBUG_ERROR, "wgaim_gz_decompress", "gzread failed while reading: %s\n", in); |
5008
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337 return 0; |
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338 } |
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339 |
89a5b0e23ea4
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340 return 1; |
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341 } |
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342 |
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343 int wgaim_gz_untar(const char* filename, const char* destdir) { |
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344 char tmpfile[_MAX_PATH]; |
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|
345 char template[]="wgaimXXXXXX"; |
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346 |
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|
347 sprintf(tmpfile, "%s%s%s", g_get_tmp_dir(), G_DIR_SEPARATOR_S, _mktemp(template)); |
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348 if(wgaim_gz_decompress(filename, tmpfile)) { |
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349 int ret; |
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|
350 if(untar(tmpfile, destdir, UNTAR_FORCE | UNTAR_QUIET)) |
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351 ret=1; |
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352 else { |
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|
353 gaim_debug(GAIM_DEBUG_ERROR, "wgaim_gz_untar", "Failure untaring %s\n", tmpfile); |
5008
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354 ret=0; |
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355 } |
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356 g_unlink(tmpfile); |
5008
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357 return ret; |
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|
358 } |
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359 else { |
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|
360 gaim_debug(GAIM_DEBUG_ERROR, "wgaim_gz_untar", "Failed to gz decompress %s\n", filename); |
5008
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361 return 0; |
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|
362 } |
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|
363 } |
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|
364 |
10240
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changeset
|
365 void wgaim_notify_uri(const char *uri) { |
95ca0db2d01d
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|
366 SHELLEXECUTEINFO sinfo; |
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367 |
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368 memset(&sinfo, 0, sizeof(sinfo)); |
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parents:
10213
diff
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|
369 sinfo.cbSize = sizeof(sinfo); |
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diff
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370 sinfo.fMask = SEE_MASK_CLASSNAME; |
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parents:
10213
diff
changeset
|
371 sinfo.lpVerb = "open"; |
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[gaim-migrate @ 11377]
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parents:
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diff
changeset
|
372 sinfo.lpFile = uri; |
95ca0db2d01d
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parents:
10213
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|
373 sinfo.nShow = SW_SHOWNORMAL; |
95ca0db2d01d
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parents:
10213
diff
changeset
|
374 sinfo.lpClass = "http"; |
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375 |
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376 /* We'll allow whatever URI schemes are supported by the |
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377 default http browser. |
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378 */ |
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379 if(!ShellExecuteEx(&sinfo)) |
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380 gaim_debug_error("wgaim", "Error opening URI: %s error: %d\n", uri, (int)sinfo.hInstApp); |
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381 } |
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382 |
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383 void wgaim_init(HINSTANCE hint) { |
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384 WORD wVersionRequested; |
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385 WSADATA wsaData; |
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386 char *perlenv; |
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387 char *newenv; |
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388 |
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389 gaim_debug_set_ui_ops(&ops); |
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390 gaim_debug(GAIM_DEBUG_INFO, "wgaim", "wgaim_init start\n"); |
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391 |
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392 gaimexe_hInstance = hint; |
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393 |
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394 /* Winsock init */ |
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395 wVersionRequested = MAKEWORD( 2, 2 ); |
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396 WSAStartup( wVersionRequested, &wsaData ); |
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397 |
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398 /* Confirm that the winsock DLL supports 2.2 */ |
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399 /* Note that if the DLL supports versions greater than |
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400 2.2 in addition to 2.2, it will still return 2.2 in |
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401 wVersion since that is the version we requested. */ |
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402 if ( LOBYTE( wsaData.wVersion ) != 2 || |
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403 HIBYTE( wsaData.wVersion ) != 2 ) { |
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404 gaim_debug(GAIM_DEBUG_WARNING, "wgaim", "Could not find a usable WinSock DLL. Oh well.\n"); |
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405 WSACleanup(); |
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406 } |
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407 |
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408 /* Set Environmental Variables */ |
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409 /* Tell perl where to find Gaim's perl modules */ |
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410 perlenv = (char*) g_getenv("PERL5LIB"); |
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411 newenv = g_strdup_printf("PERL5LIB=%s%s%s%s", |
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412 perlenv ? perlenv : "", |
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413 perlenv ? ";" : "", |
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414 wgaim_install_dir(), |
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415 "\\perlmod;"); |
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416 if (putenv(newenv) < 0) |
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417 gaim_debug(GAIM_DEBUG_WARNING, "wgaim", "putenv failed\n"); |
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418 g_free(newenv); |
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419 |
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420 /* Set app data dir, used by gaim_home_dir */ |
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421 newenv = (char*) g_getenv("GAIMHOME"); |
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422 if (newenv) { |
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423 app_data_dir = g_strdup(newenv); |
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424 } else { |
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425 app_data_dir = wgaim_get_special_folder(CSIDL_APPDATA); |
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426 if (!app_data_dir) { |
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427 app_data_dir = g_strdup("C:"); |
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428 } |
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429 } |
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430 |
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431 gaim_debug(GAIM_DEBUG_INFO, "wgaim", "Gaim settings dir: %s\n", app_data_dir); |
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432 |
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433 /* IdleTracker Initialization */ |
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434 if(!wgaim_set_idlehooks()) |
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435 gaim_debug(GAIM_DEBUG_ERROR, "wgaim", "Failed to initialize idle tracker\n"); |
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436 |
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437 gaim_debug(GAIM_DEBUG_INFO, "wgaim", "wgaim_init end\n"); |
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439 |
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440 /* Windows Cleanup */ |
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441 |
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442 void wgaim_cleanup(void) { |
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443 gaim_debug(GAIM_DEBUG_INFO, "wgaim", "wgaim_cleanup\n"); |
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444 |
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445 /* winsock cleanup */ |
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446 WSACleanup(); |
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447 |
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448 /* Idle tracker cleanup */ |
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449 wgaim_remove_idlehooks(); |
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450 |
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451 g_free(app_data_dir); |
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452 } |
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453 |
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454 /* DLL initializer */ |
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455 BOOL WINAPI DllMain( HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved ) { |
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456 gaimdll_hInstance = hinstDLL; |
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457 return TRUE; |
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458 } |