annotate src/win32/libc_interface.h @ 12797:eda1572c788b

[gaim-migrate @ 15144] SF Patch #1390008 from Sadrul "GaimGtkConv: Update tab icons, and some other small changes" This seems to make the Send To menu update better. I haven't seen this patch make anything worse yet, so I'm committing it. If you start seeing weird update errors, let Sadrul or me know. I thought I had a case of the Send To menu not updating even with this patch, but I haven't yet been able to duplicate it. Sadrul's description: '1. Fixes the tab-icons/send-to menu updates by listening for the appropriate signals. This patch removes the "updated" field from conversation-uiops. There is an existing "-updated" signal which can replace the uiops. 2. If having conversations with more than one accounts of a contact, and the buddy-icon of an inactive account is changed, then the new icon is showed (I think), even though it is not the buddy icon for the currently active conversation. This patch fixes that. 3. Emit "buddy-typing" and "-stopped" signal whenever the typing-state is changed. Currently, the typing-state of a conversation is sometimes changed without emitting the signal. This patch fixes that.' I rejected #4. '5. Emits the "chat-left" signal *after* setting "chat->left" to TRUE. 6. Show a buddy for an account only once in the SendTo menu (currently Gaim shows the same buddy more than once if the buddy exists in more than one groups). This is done by keeping a list of GaimPresence -- since that's the only thing the blist-nodes for the same buddy share.' committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Mon, 09 Jan 2006 21:29:53 +0000
parents 13276711babc
children b04212d6b115
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1 /*
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2 * gaim
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3 *
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4 * File: libc_interface.h
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5 *
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6 * Copyright (C) 2002-2003, Herman Bloggs <hermanator12002@yahoo.com>
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7 *
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8 * This program is free software; you can redistribute it and/or modify
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9 * it under the terms of the GNU General Public License as published by
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10 * the Free Software Foundation; either version 2 of the License, or
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11 * (at your option) any later version.
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12 *
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13 * This program is distributed in the hope that it will be useful,
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14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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16 * GNU General Public License for more details.
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17 *
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18 * You should have received a copy of the GNU General Public License
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19 * along with this program; if not, write to the Free Software
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20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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21 *
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22 */
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23 #ifndef _LIBC_INTERFACE_H_
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24 #define _LIBC_INTERFACE_H_
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25 #include <winsock2.h>
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26 #include <ws2tcpip.h>
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27 #include <io.h>
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28 #include <errno.h>
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29 #include "libc_internal.h"
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30 #include <glib.h>
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31
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32 /* sys/socket.h */
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33 int wgaim_socket(int namespace, int style, int protocol);
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34 #define socket( namespace, style, protocol ) \
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35 wgaim_socket( namespace, style, protocol )
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36
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37 int wgaim_connect(int socket, struct sockaddr *addr, u_long length);
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38 #define connect( socket, addr, length ) \
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39 wgaim_connect( socket, addr, length )
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41 int wgaim_getsockopt(int socket, int level, int optname, void *optval, socklen_t *optlenptr);
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42 #define getsockopt( args... ) \
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43 wgaim_getsockopt( args )
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45 int wgaim_setsockopt(int socket, int level, int optname, const void *optval, socklen_t optlen);
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46 #define setsockopt( args... ) \
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47 wgaim_setsockopt( args )
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48
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49 int wgaim_getsockname (int socket, struct sockaddr *addr, socklen_t *lenptr);
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50 #define getsockname( socket, addr, lenptr ) \
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51 wgaim_getsockname( socket, addr, lenptr )
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52
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53 int wgaim_bind(int socket, struct sockaddr *addr, socklen_t length);
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54 #define bind( socket, addr, length ) \
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55 wgaim_bind( socket, addr, length )
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56
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57 int wgaim_listen(int socket, unsigned int n);
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58 #define listen( socket, n ) \
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59 wgaim_listen( socket, n )
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60
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61 int wgaim_sendto(int socket, const void *buf, size_t len, int flags, const struct sockaddr *to, socklen_t tolen);
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62 #define sendto(socket, buf, len, flags, to, tolen) \
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63 wgaim_sendto(socket, buf, len, flags, to, tolen)
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64
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65 /* sys/ioctl.h */
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66 int wgaim_ioctl(int fd, int command, void* opt);
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67 #define ioctl( fd, command, val ) \
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68 wgaim_ioctl( fd, command, val )
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69
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70 /* fcntl.h */
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71 int wgaim_fcntl(int socket, int command, int val);
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72 #define fcntl( fd, command, val ) \
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73 wgaim_fcntl( fd, command, val )
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74
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75 #if !GLIB_CHECK_VERSION(2,6,0)
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76 # define open( args... ) _open( args )
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77 #endif
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78
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79 /* arpa/inet.h */
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80 int wgaim_inet_aton(const char *name, struct in_addr *addr);
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81 #define inet_aton( name, addr ) \
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82 wgaim_inet_aton( name, addr )
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83
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84 /* netdb.h */
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85 struct hostent* wgaim_gethostbyname(const char *name);
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86 #define gethostbyname( name ) \
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87 wgaim_gethostbyname( name )
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88
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89 /* netinet/in.h */
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90 #define ntohl( netlong ) \
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91 (unsigned int)ntohl( netlong )
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92
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93 /* string.h */
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94 char* wgaim_strerror( int errornum );
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95 #define hstrerror( herror ) \
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96 wgaim_strerror( errno )
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97 #define strerror( errornum ) \
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98 wgaim_strerror( errornum )
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99
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100 #define bzero( dest, size ) memset( dest, 0, size )
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101
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102 /* unistd.h */
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103 int wgaim_read(int fd, void *buf, unsigned int size);
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104 #define read( fd, buf, buflen ) \
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105 wgaim_read( fd, buf, buflen )
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106
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107 int wgaim_write(int fd, const void *buf, unsigned int size);
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108 #define write( socket, buf, buflen ) \
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109 wgaim_write( socket, buf, buflen )
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110
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111 int wgaim_recv(int fd, void *buf, size_t len, int flags);
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112 #define recv(fd, buf, len, flags) \
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113 wgaim_recv(fd, buf, len, flags)
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114
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115 int wgaim_close(int fd);
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116 #define close( fd ) \
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117 wgaim_close( fd )
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118
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119 #ifndef sleep
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120 #define sleep(x) Sleep((x)*1000)
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121 #endif
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122
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123 int wgaim_gethostname(char *name, size_t size);
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124 #define gethostname( name, size ) \
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125 wgaim_gethostname( name, size )
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126
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127 /* sys/time.h */
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128 int wgaim_gettimeofday(struct timeval *p, struct timezone *z);
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129 #define gettimeofday( timeval, timezone ) \
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130 wgaim_gettimeofday( timeval, timezone )
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131
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132 /* stdio.h */
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133 #define snprintf _snprintf
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134 #define vsnprintf _vsnprintf
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135
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136 int wgaim_rename(const char *oldname, const char *newname);
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137 #define rename( oldname, newname ) \
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138 wgaim_rename( oldname, newname )
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139
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140 #if GLIB_CHECK_VERSION(2,6,0)
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141 #ifdef g_rename
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142 # undef g_rename
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143 #endif
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144 /* This is necessary because we want rename on win32 to be able to overwrite an existing file, it is done in internal.h if GLib < 2.6*/
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145 #define g_rename(oldname, newname) \
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146 wgaim_rename(oldname, newname)
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147 #endif
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148
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149
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150 /* sys/stat.h */
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151
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152 #if !GLIB_CHECK_VERSION(2,6,0)
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153 #define mkdir(a,b) _mkdir((a))
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154 #endif
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155 #define fchmod(a,b)
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156
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157 /* time.h */
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158 struct tm *wgaim_localtime_r(const time_t *time, struct tm *resultp);
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159 #define localtime_r( time, resultp ) \
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160 wgaim_localtime_r( time, resultp )
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161
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162 #endif /* _LIBC_INTERFACE_H_ */