14192
|
1 /*
|
|
2 * gaim
|
|
3 *
|
|
4 * Gaim is the legal property of its developers, whose names are too numerous
|
|
5 * to list here. Please refer to the COPYRIGHT file distributed with this
|
|
6 * source distribution.
|
|
7 *
|
|
8 * This program is free software; you can redistribute it and/or modify
|
|
9 * it under the terms of the GNU General Public License as published by
|
|
10 * the Free Software Foundation; either version 2 of the License, or
|
|
11 * (at your option) any later version.
|
|
12 *
|
|
13 * This program is distributed in the hope that it will be useful,
|
|
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
16 * GNU General Public License for more details.
|
|
17 *
|
|
18 * You should have received a copy of the GNU General Public License
|
|
19 * along with this program; if not, write to the Free Software
|
|
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
21 *
|
|
22 */
|
|
23 #include "internal.h"
|
|
24 #include "blist.h"
|
|
25 #include "conversation.h"
|
|
26 #include "debug.h"
|
|
27 #include "log.h"
|
|
28 #include "notify.h"
|
|
29 #include "prefs.h"
|
|
30 #include "privacy.h"
|
|
31 #include "prpl.h"
|
|
32 #include "request.h"
|
|
33 #include "signals.h"
|
|
34 #include "server.h"
|
|
35 #include "status.h"
|
|
36 #include "util.h"
|
|
37
|
|
38 #define SECS_BEFORE_RESENDING_AUTORESPONSE 600
|
|
39 #define SEX_BEFORE_RESENDING_AUTORESPONSE "Only after you're married"
|
|
40
|
|
41 unsigned int
|
|
42 serv_send_typing(GaimConnection *gc, const char *name, GaimTypingState state)
|
|
43 {
|
|
44 GaimPluginProtocolInfo *prpl_info = NULL;
|
|
45
|
|
46 if (gc != NULL && gc->prpl != NULL)
|
|
47 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl);
|
|
48
|
|
49 if (prpl_info && prpl_info->send_typing)
|
|
50 return prpl_info->send_typing(gc, name, state);
|
|
51
|
|
52 return 0;
|
|
53 }
|
|
54
|
|
55 static GSList *last_auto_responses = NULL;
|
|
56 struct last_auto_response {
|
|
57 GaimConnection *gc;
|
|
58 char name[80];
|
|
59 time_t sent;
|
|
60 };
|
|
61
|
|
62 static gboolean
|
|
63 expire_last_auto_responses(gpointer data)
|
|
64 {
|
|
65 GSList *tmp, *cur;
|
|
66 struct last_auto_response *lar;
|
|
67
|
|
68 tmp = last_auto_responses;
|
|
69
|
|
70 while (tmp) {
|
|
71 cur = tmp;
|
|
72 tmp = tmp->next;
|
|
73 lar = (struct last_auto_response *)cur->data;
|
|
74
|
|
75 if ((time(NULL) - lar->sent) > SECS_BEFORE_RESENDING_AUTORESPONSE) {
|
|
76 last_auto_responses = g_slist_remove(last_auto_responses, lar);
|
|
77 g_free(lar);
|
|
78 }
|
|
79 }
|
|
80
|
|
81 return FALSE; /* do not run again */
|
|
82 }
|
|
83
|
|
84 static struct last_auto_response *
|
|
85 get_last_auto_response(GaimConnection *gc, const char *name)
|
|
86 {
|
|
87 GSList *tmp;
|
|
88 struct last_auto_response *lar;
|
|
89
|
|
90 /* because we're modifying or creating a lar, schedule the
|
|
91 * function to expire them as the pref dictates */
|
|
92 gaim_timeout_add((SECS_BEFORE_RESENDING_AUTORESPONSE + 1) * 1000, expire_last_auto_responses, NULL);
|
|
93
|
|
94 tmp = last_auto_responses;
|
|
95
|
|
96 while (tmp) {
|
|
97 lar = (struct last_auto_response *)tmp->data;
|
|
98
|
|
99 if (gc == lar->gc && !strncmp(name, lar->name, sizeof(lar->name)))
|
|
100 return lar;
|
|
101
|
|
102 tmp = tmp->next;
|
|
103 }
|
|
104
|
|
105 lar = (struct last_auto_response *)g_new0(struct last_auto_response, 1);
|
|
106 g_snprintf(lar->name, sizeof(lar->name), "%s", name);
|
|
107 lar->gc = gc;
|
|
108 lar->sent = 0;
|
|
109 last_auto_responses = g_slist_prepend(last_auto_responses, lar);
|
|
110
|
|
111 return lar;
|
|
112 }
|
|
113
|
|
114 int serv_send_im(GaimConnection *gc, const char *name, const char *message,
|
|
115 GaimMessageFlags flags)
|
|
116 {
|
|
117 GaimConversation *conv;
|
|
118 GaimAccount *account;
|
|
119 GaimPresence *presence;
|
|
120 GaimPluginProtocolInfo *prpl_info;
|
|
121 int val = -EINVAL;
|
|
122 const gchar *auto_reply_pref;
|
|
123
|
|
124 g_return_val_if_fail(gc != NULL, val);
|
|
125 g_return_val_if_fail(gc->prpl != NULL, val);
|
|
126
|
|
127 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl);
|
|
128
|
|
129 account = gaim_connection_get_account(gc);
|
|
130 presence = gaim_account_get_presence(account);
|
|
131
|
|
132 conv = gaim_find_conversation_with_account(GAIM_CONV_TYPE_IM, name, gc->account);
|
|
133
|
|
134 if (prpl_info && prpl_info->send_im)
|
|
135 val = prpl_info->send_im(gc, name, message, flags);
|
|
136
|
|
137 /*
|
|
138 * XXX - If "only auto-reply when away & idle" is set, then shouldn't
|
|
139 * this only reset lar->sent if we're away AND idle?
|
|
140 */
|
|
141 auto_reply_pref = gaim_prefs_get_string("/core/away/auto_reply");
|
|
142 if ((gc->flags & GAIM_CONNECTION_AUTO_RESP) &&
|
|
143 !gaim_presence_is_available(presence) &&
|
|
144 strcmp(auto_reply_pref, "never")) {
|
|
145
|
|
146 struct last_auto_response *lar;
|
|
147 lar = get_last_auto_response(gc, name);
|
|
148 lar->sent = time(NULL);
|
|
149 }
|
|
150
|
|
151 if (conv && gaim_conv_im_get_send_typed_timeout(GAIM_CONV_IM(conv)))
|
|
152 gaim_conv_im_stop_send_typed_timeout(GAIM_CONV_IM(conv));
|
|
153
|
|
154 return val;
|
|
155 }
|
|
156
|
|
157 void serv_get_info(GaimConnection *gc, const char *name)
|
|
158 {
|
|
159 GaimPluginProtocolInfo *prpl_info = NULL;
|
|
160
|
|
161 if (gc != NULL && gc->prpl != NULL)
|
|
162 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl);
|
|
163
|
|
164 if (gc && prpl_info && prpl_info->get_info)
|
|
165 prpl_info->get_info(gc, name);
|
|
166 }
|
|
167
|
|
168 void serv_set_info(GaimConnection *gc, const char *info)
|
|
169 {
|
|
170 GaimPluginProtocolInfo *prpl_info = NULL;
|
|
171 GaimAccount *account;
|
|
172
|
|
173 if (gc != NULL && gc->prpl != NULL)
|
|
174 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl);
|
|
175
|
|
176 if (prpl_info && g_list_find(gaim_connections_get_all(), gc) &&
|
|
177 prpl_info->set_info) {
|
|
178
|
|
179 account = gaim_connection_get_account(gc);
|
|
180
|
|
181 if (gaim_signal_emit_return_1(gaim_accounts_get_handle(),
|
|
182 "account-setting-info", account, info))
|
|
183 return;
|
|
184
|
|
185 prpl_info->set_info(gc, info);
|
|
186
|
|
187 gaim_signal_emit(gaim_accounts_get_handle(),
|
|
188 "account-set-info", account, info);
|
|
189 }
|
|
190 }
|
|
191
|
|
192 /*
|
|
193 * Set buddy's alias on server roster/list
|
|
194 */
|
|
195 void serv_alias_buddy(GaimBuddy *b)
|
|
196 {
|
|
197 GaimPluginProtocolInfo *prpl_info = NULL;
|
|
198
|
|
199 if (b != NULL && b->account->gc->prpl != NULL)
|
|
200 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(b->account->gc->prpl);
|
|
201
|
|
202 if (b && prpl_info && prpl_info->alias_buddy) {
|
|
203 prpl_info->alias_buddy(b->account->gc, b->name, b->alias);
|
|
204 }
|
|
205 }
|
|
206
|
|
207 void
|
|
208 serv_got_alias(GaimConnection *gc, const char *who, const char *alias)
|
|
209 {
|
|
210 GaimAccount *account = gaim_connection_get_account(gc);
|
|
211 GSList *buds, *buddies = gaim_find_buddies(account, who);
|
|
212 GaimBuddy *b;
|
|
213 GaimConversation *conv;
|
|
214
|
|
215 for (buds = buddies; buds; buds = buds->next)
|
|
216 {
|
|
217 b = buds->data;
|
|
218 gaim_blist_server_alias_buddy(b, alias);
|
|
219
|
|
220 conv = gaim_find_conversation_with_account(GAIM_CONV_TYPE_IM, b->name, account);
|
|
221
|
|
222 if (conv != NULL && b->server_alias != NULL &&
|
|
223 strcmp(b->server_alias, alias))
|
|
224 {
|
|
225 char *tmp = g_strdup_printf(_("%s is now known as %s.\n"),
|
|
226 who, alias);
|
|
227
|
|
228 gaim_conversation_write(conv, NULL, tmp, GAIM_MESSAGE_SYSTEM,
|
|
229 time(NULL));
|
|
230
|
|
231 g_free(tmp);
|
|
232 }
|
|
233 }
|
|
234 g_slist_free(buddies);
|
|
235 }
|
|
236
|
|
237 /*
|
|
238 * Move a buddy from one group to another on server.
|
|
239 *
|
|
240 * Note: For now we'll not deal with changing gc's at the same time, but
|
|
241 * it should be possible. Probably needs to be done, someday. Although,
|
|
242 * the UI for that would be difficult, because groups are Gaim-wide.
|
|
243 */
|
|
244 void serv_move_buddy(GaimBuddy *b, GaimGroup *og, GaimGroup *ng)
|
|
245 {
|
|
246 GaimPluginProtocolInfo *prpl_info = NULL;
|
|
247
|
|
248 g_return_if_fail(b != NULL);
|
|
249 g_return_if_fail(og != NULL);
|
|
250 g_return_if_fail(ng != NULL);
|
|
251
|
|
252 if (b->account->gc != NULL && b->account->gc->prpl != NULL)
|
|
253 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(b->account->gc->prpl);
|
|
254
|
|
255 if (b->account->gc && og && ng) {
|
|
256 if (prpl_info && prpl_info->group_buddy) {
|
|
257 prpl_info->group_buddy(b->account->gc, b->name, og->name, ng->name);
|
|
258 }
|
|
259 }
|
|
260 }
|
|
261
|
|
262 void serv_add_permit(GaimConnection *g, const char *name)
|
|
263 {
|
|
264 GaimPluginProtocolInfo *prpl_info = NULL;
|
|
265
|
|
266 if (g != NULL && g->prpl != NULL)
|
|
267 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(g->prpl);
|
|
268
|
|
269 if (prpl_info && g_list_find(gaim_connections_get_all(), g) && prpl_info->add_permit)
|
|
270 prpl_info->add_permit(g, name);
|
|
271 }
|
|
272
|
|
273 void serv_add_deny(GaimConnection *g, const char *name)
|
|
274 {
|
|
275 GaimPluginProtocolInfo *prpl_info = NULL;
|
|
276
|
|
277 if (g != NULL && g->prpl != NULL)
|
|
278 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(g->prpl);
|
|
279
|
|
280 if (prpl_info && g_list_find(gaim_connections_get_all(), g) && prpl_info->add_deny)
|
|
281 prpl_info->add_deny(g, name);
|
|
282 }
|
|
283
|
|
284 void serv_rem_permit(GaimConnection *g, const char *name)
|
|
285 {
|
|
286 GaimPluginProtocolInfo *prpl_info = NULL;
|
|
287
|
|
288 if (g != NULL && g->prpl != NULL)
|
|
289 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(g->prpl);
|
|
290
|
|
291 if (prpl_info && g_list_find(gaim_connections_get_all(), g) && prpl_info->rem_permit)
|
|
292 prpl_info->rem_permit(g, name);
|
|
293 }
|
|
294
|
|
295 void serv_rem_deny(GaimConnection *g, const char *name)
|
|
296 {
|
|
297 GaimPluginProtocolInfo *prpl_info = NULL;
|
|
298
|
|
299 if (g != NULL && g->prpl != NULL)
|
|
300 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(g->prpl);
|
|
301
|
|
302 if (prpl_info && g_list_find(gaim_connections_get_all(), g) && prpl_info->rem_deny)
|
|
303 prpl_info->rem_deny(g, name);
|
|
304 }
|
|
305
|
|
306 void serv_set_permit_deny(GaimConnection *g)
|
|
307 {
|
|
308 GaimPluginProtocolInfo *prpl_info = NULL;
|
|
309
|
|
310 if (g != NULL && g->prpl != NULL)
|
|
311 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(g->prpl);
|
|
312
|
|
313 /*
|
|
314 * this is called when either you import a buddy list, and make lots
|
|
315 * of changes that way, or when the user toggles the permit/deny mode
|
|
316 * in the prefs. In either case you should probably be resetting and
|
|
317 * resending the permit/deny info when you get this.
|
|
318 */
|
|
319 if (prpl_info && g_list_find(gaim_connections_get_all(), g) && prpl_info->set_permit_deny)
|
|
320 prpl_info->set_permit_deny(g);
|
|
321 }
|
|
322
|
|
323 void serv_join_chat(GaimConnection *g, GHashTable *data)
|
|
324 {
|
|
325 GaimPluginProtocolInfo *prpl_info = NULL;
|
|
326
|
|
327 if (g != NULL && g->prpl != NULL)
|
|
328 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(g->prpl);
|
|
329
|
|
330 if (prpl_info && g_list_find(gaim_connections_get_all(), g) && prpl_info->join_chat)
|
|
331 prpl_info->join_chat(g, data);
|
|
332 }
|
|
333
|
|
334
|
|
335 void serv_reject_chat(GaimConnection *g, GHashTable *data)
|
|
336 {
|
|
337 GaimPluginProtocolInfo *prpl_info = NULL;
|
|
338
|
|
339 if (g != NULL && g->prpl != NULL)
|
|
340 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(g->prpl);
|
|
341
|
|
342 if (prpl_info && g_list_find(gaim_connections_get_all(), g) && prpl_info->reject_chat)
|
|
343 prpl_info->reject_chat(g, data);
|
|
344 }
|
|
345
|
|
346 void serv_chat_invite(GaimConnection *g, int id, const char *message, const char *name)
|
|
347 {
|
|
348 GaimPluginProtocolInfo *prpl_info = NULL;
|
|
349 GaimConversation *conv;
|
|
350 char *buffy = message && *message ? g_strdup(message) : NULL;
|
|
351
|
|
352 conv = gaim_find_chat(g, id);
|
|
353
|
|
354 if (conv == NULL)
|
|
355 return;
|
|
356
|
|
357 if (g != NULL && g->prpl != NULL)
|
|
358 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(g->prpl);
|
|
359
|
|
360 gaim_signal_emit(gaim_conversations_get_handle(), "chat-inviting-user",
|
|
361 conv, name, &buffy);
|
|
362
|
|
363 if (prpl_info && g_list_find(gaim_connections_get_all(), g) && prpl_info->chat_invite)
|
|
364 prpl_info->chat_invite(g, id, buffy, name);
|
|
365
|
|
366 gaim_signal_emit(gaim_conversations_get_handle(), "chat-invited-user",
|
|
367 conv, name, buffy);
|
|
368
|
|
369 g_free(buffy);
|
|
370 }
|
|
371
|
|
372 /* Ya know, nothing uses this except gaim_conversation_destroy(),
|
|
373 * I think I'll just merge it into that later...
|
|
374 * Then again, something might want to use this, from outside prpl-land
|
|
375 * to leave a chat without destroying the conversation.
|
|
376 */
|
|
377
|
|
378 void serv_chat_leave(GaimConnection *g, int id)
|
|
379 {
|
|
380 GaimPluginProtocolInfo *prpl_info = NULL;
|
|
381
|
|
382 if (!g_list_find(gaim_connections_get_all(), g))
|
|
383 return;
|
|
384
|
|
385 if (g->prpl != NULL)
|
|
386 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(g->prpl);
|
|
387
|
|
388 if (prpl_info && prpl_info->chat_leave)
|
|
389 prpl_info->chat_leave(g, id);
|
|
390 }
|
|
391
|
|
392 void serv_chat_whisper(GaimConnection *g, int id, const char *who, const char *message)
|
|
393 {
|
|
394 GaimPluginProtocolInfo *prpl_info = NULL;
|
|
395
|
|
396 if (g != NULL && g->prpl != NULL)
|
|
397 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(g->prpl);
|
|
398
|
|
399 if (prpl_info && prpl_info->chat_whisper)
|
|
400 prpl_info->chat_whisper(g, id, who, message);
|
|
401 }
|
|
402
|
|
403 int serv_chat_send(GaimConnection *gc, int id, const char *message, GaimMessageFlags flags)
|
|
404 {
|
|
405 int val = -EINVAL;
|
|
406 GaimPluginProtocolInfo *prpl_info = NULL;
|
|
407
|
|
408 if (gc->prpl != NULL)
|
|
409 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl);
|
|
410
|
|
411 if (prpl_info && prpl_info->chat_send)
|
|
412 val = prpl_info->chat_send(gc, id, message, flags);
|
|
413
|
|
414 return val;
|
|
415 }
|
|
416
|
|
417 void serv_set_buddyicon(GaimConnection *gc, const char *filename)
|
|
418 {
|
|
419 GaimPluginProtocolInfo *prpl_info = NULL;
|
|
420
|
|
421 if (gc->prpl != NULL)
|
|
422 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl);
|
|
423
|
|
424 if (prpl_info && prpl_info->set_buddy_icon)
|
|
425 prpl_info->set_buddy_icon(gc, filename);
|
|
426
|
|
427 }
|
|
428
|
|
429 /*
|
|
430 * woo. i'm actually going to comment this function. isn't that fun. make
|
|
431 * sure to follow along, kids
|
|
432 */
|
|
433 void serv_got_im(GaimConnection *gc, const char *who, const char *msg,
|
|
434 GaimMessageFlags flags, time_t mtime)
|
|
435 {
|
|
436 GaimAccount *account;
|
|
437 GaimConversation *cnv;
|
|
438 char *message, *name;
|
|
439 char *angel, *buffy;
|
|
440 int plugin_return;
|
|
441
|
|
442 g_return_if_fail(msg != NULL);
|
|
443
|
|
444 account = gaim_connection_get_account(gc);
|
|
445
|
|
446 if (GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl)->set_permit_deny == NULL) {
|
|
447 /* protocol does not support privacy, handle it ourselves */
|
|
448 if (!gaim_privacy_check(account, who))
|
|
449 return;
|
|
450 }
|
|
451
|
|
452 /*
|
|
453 * We should update the conversation window buttons and menu,
|
|
454 * if it exists.
|
|
455 */
|
|
456 cnv = gaim_find_conversation_with_account(GAIM_CONV_TYPE_IM, who, gc->account);
|
|
457
|
|
458 /*
|
|
459 * Plugin stuff. we pass a char ** but we don't want to pass what's
|
|
460 * been given us by the prpls. So we create temp holders and pass
|
|
461 * those instead. It's basically just to avoid segfaults.
|
|
462 */
|
|
463 buffy = g_malloc(MAX(strlen(msg) + 1, BUF_LONG));
|
|
464 strcpy(buffy, msg);
|
|
465 angel = g_strdup(who);
|
|
466
|
|
467 plugin_return = GPOINTER_TO_INT(
|
|
468 gaim_signal_emit_return_1(gaim_conversations_get_handle(),
|
|
469 "receiving-im-msg", gc->account,
|
|
470 &angel, &buffy, cnv, &flags));
|
|
471
|
|
472 if (!buffy || !angel || plugin_return) {
|
|
473 g_free(buffy);
|
|
474 g_free(angel);
|
|
475 return;
|
|
476 }
|
|
477
|
|
478 name = angel;
|
|
479 message = buffy;
|
|
480
|
|
481 gaim_signal_emit(gaim_conversations_get_handle(), "received-im-msg", gc->account,
|
|
482 name, message, cnv, flags);
|
|
483
|
|
484 /* search for conversation again in case it was created by received-im-msg handler */
|
|
485 if (cnv == NULL)
|
|
486 cnv = gaim_find_conversation_with_account(GAIM_CONV_TYPE_IM, name, gc->account);
|
|
487
|
|
488 /* Make sure URLs are clickable */
|
|
489 buffy = gaim_markup_linkify(message);
|
|
490 g_free(message);
|
|
491 message = buffy;
|
|
492
|
|
493 /*
|
|
494 * XXX: Should we be setting this here, or relying on prpls to set it?
|
|
495 */
|
|
496 flags |= GAIM_MESSAGE_RECV;
|
|
497
|
|
498 if (cnv == NULL)
|
|
499 cnv = gaim_conversation_new(GAIM_CONV_TYPE_IM, account, name);
|
|
500
|
|
501 gaim_conv_im_write(GAIM_CONV_IM(cnv), NULL, message, flags, mtime);
|
|
502 g_free(message);
|
|
503
|
|
504 /*
|
|
505 * Don't autorespond if:
|
|
506 *
|
|
507 * - it's not supported on this connection
|
|
508 * - we are available
|
|
509 * - or it's disabled
|
|
510 * - or we're not idle and the 'only auto respond if idle' pref
|
|
511 * is set
|
|
512 */
|
|
513 if (gc->flags & GAIM_CONNECTION_AUTO_RESP)
|
|
514 {
|
|
515 GaimPresence *presence;
|
|
516 GaimStatus *status;
|
|
517 GaimStatusType *status_type;
|
|
518 GaimStatusPrimitive primitive;
|
|
519 const gchar *auto_reply_pref;
|
|
520 const char *away_msg = NULL;
|
|
521
|
|
522 auto_reply_pref = gaim_prefs_get_string("/core/away/auto_reply");
|
|
523
|
|
524 presence = gaim_account_get_presence(account);
|
|
525 status = gaim_presence_get_active_status(presence);
|
|
526 status_type = gaim_status_get_type(status);
|
|
527 primitive = gaim_status_type_get_primitive(status_type);
|
|
528 if ((primitive == GAIM_STATUS_AVAILABLE) ||
|
|
529 (primitive == GAIM_STATUS_INVISIBLE) ||
|
|
530 (primitive == GAIM_STATUS_MOBILE) ||
|
|
531 !strcmp(auto_reply_pref, "never") ||
|
|
532 (!gaim_presence_is_idle(presence) && !strcmp(auto_reply_pref, "awayidle")))
|
|
533 {
|
|
534 g_free(name);
|
|
535 return;
|
|
536 }
|
|
537
|
|
538 away_msg = gaim_value_get_string(
|
|
539 gaim_status_get_attr_value(status, "message"));
|
|
540
|
|
541 if ((away_msg != NULL) && (*away_msg != '\0')) {
|
|
542 struct last_auto_response *lar;
|
|
543 time_t now = time(NULL);
|
|
544
|
|
545 /*
|
|
546 * This used to be based on the conversation window. But um, if
|
|
547 * you went away, and someone sent you a message and got your
|
|
548 * auto-response, and then you closed the window, and then they
|
|
549 * sent you another one, they'd get the auto-response back too
|
|
550 * soon. Besides that, we need to keep track of this even if we've
|
|
551 * got a queue. So the rest of this block is just the auto-response,
|
|
552 * if necessary.
|
|
553 */
|
|
554 lar = get_last_auto_response(gc, name);
|
|
555 if ((now - lar->sent) >= SECS_BEFORE_RESENDING_AUTORESPONSE)
|
|
556 {
|
|
557 /*
|
|
558 * We don't want to send an autoresponse in response to the other user's
|
|
559 * autoresponse. We do, however, not want to then send one in response to the
|
|
560 * _next_ message, so we still set lar->sent to now.
|
|
561 */
|
|
562 lar->sent = now;
|
|
563
|
|
564 if (!(flags & GAIM_MESSAGE_AUTO_RESP))
|
|
565 {
|
|
566 serv_send_im(gc, name, away_msg, GAIM_MESSAGE_AUTO_RESP);
|
|
567
|
|
568 gaim_conv_im_write(GAIM_CONV_IM(cnv), NULL, away_msg,
|
|
569 GAIM_MESSAGE_SEND | GAIM_MESSAGE_AUTO_RESP,
|
|
570 mtime);
|
|
571 }
|
|
572 }
|
|
573 }
|
|
574 }
|
|
575
|
|
576 g_free(name);
|
|
577 }
|
|
578
|
|
579 void serv_got_typing(GaimConnection *gc, const char *name, int timeout,
|
|
580 GaimTypingState state) {
|
|
581 GaimConversation *conv;
|
|
582 GaimConvIm *im = NULL;
|
|
583
|
|
584 conv = gaim_find_conversation_with_account(GAIM_CONV_TYPE_IM, name, gc->account);
|
|
585 if (conv != NULL) {
|
|
586 im = GAIM_CONV_IM(conv);
|
|
587
|
|
588 gaim_conv_im_set_typing_state(im, state);
|
|
589 gaim_conv_im_update_typing(im);
|
|
590 } else {
|
|
591 if (state == GAIM_TYPING)
|
|
592 {
|
|
593 gaim_signal_emit(gaim_conversations_get_handle(),
|
|
594 "buddy-typing", gc->account, name);
|
|
595 }
|
|
596 else
|
|
597 {
|
|
598 gaim_signal_emit(gaim_conversations_get_handle(),
|
|
599 "buddy-typed", gc->account, name);
|
|
600 }
|
|
601 }
|
|
602
|
|
603 if (conv != NULL && timeout > 0)
|
|
604 gaim_conv_im_start_typing_timeout(im, timeout);
|
|
605 }
|
|
606
|
|
607 void serv_got_typing_stopped(GaimConnection *gc, const char *name) {
|
|
608
|
|
609 GaimConversation *conv;
|
|
610 GaimConvIm *im;
|
|
611
|
|
612 conv = gaim_find_conversation_with_account(GAIM_CONV_TYPE_IM, name, gc->account);
|
|
613 if (conv != NULL)
|
|
614 {
|
|
615 im = GAIM_CONV_IM(conv);
|
|
616
|
|
617 if (im->typing_state == GAIM_NOT_TYPING)
|
|
618 return;
|
|
619
|
|
620 gaim_conv_im_stop_typing_timeout(im);
|
|
621 gaim_conv_im_set_typing_state(im, GAIM_NOT_TYPING);
|
|
622 gaim_conv_im_update_typing(im);
|
|
623 }
|
|
624 else
|
|
625 {
|
|
626 gaim_signal_emit(gaim_conversations_get_handle(),
|
|
627 "buddy-typing-stopped", gc->account, name);
|
|
628 }
|
|
629 }
|
|
630
|
|
631 struct chat_invite_data {
|
|
632 GaimConnection *gc;
|
|
633 GHashTable *components;
|
|
634 };
|
|
635
|
|
636 static void chat_invite_data_free(struct chat_invite_data *cid)
|
|
637 {
|
|
638 if (cid->components)
|
|
639 g_hash_table_destroy(cid->components);
|
|
640 g_free(cid);
|
|
641 }
|
|
642
|
|
643
|
|
644 static void chat_invite_reject(struct chat_invite_data *cid)
|
|
645 {
|
|
646 serv_reject_chat(cid->gc, cid->components);
|
|
647 chat_invite_data_free(cid);
|
|
648 }
|
|
649
|
|
650
|
|
651 static void chat_invite_accept(struct chat_invite_data *cid)
|
|
652 {
|
|
653 serv_join_chat(cid->gc, cid->components);
|
|
654 chat_invite_data_free(cid);
|
|
655 }
|
|
656
|
|
657
|
|
658
|
|
659 void serv_got_chat_invite(GaimConnection *gc, const char *name,
|
|
660 const char *who, const char *message, GHashTable *data)
|
|
661 {
|
|
662 GaimAccount *account;
|
|
663 char buf2[BUF_LONG];
|
|
664 struct chat_invite_data *cid = g_new0(struct chat_invite_data, 1);
|
|
665 int plugin_return;
|
|
666
|
|
667 account = gaim_connection_get_account(gc);
|
|
668 if (GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl)->set_permit_deny == NULL) {
|
|
669 /* protocol does not support privacy, handle it ourselves */
|
|
670 if (!gaim_privacy_check(account, who))
|
|
671 return;
|
|
672 }
|
|
673
|
|
674 plugin_return = GPOINTER_TO_INT(gaim_signal_emit_return_1(
|
|
675 gaim_conversations_get_handle(),
|
|
676 "chat-invited", account, who, name, message, data));
|
|
677
|
|
678 cid->gc = gc;
|
|
679 cid->components = data;
|
|
680
|
|
681 if (plugin_return == 0)
|
|
682 {
|
|
683 if (message != NULL)
|
|
684 {
|
|
685 g_snprintf(buf2, sizeof(buf2),
|
|
686 _("%s has invited %s to the chat room %s:\n%s"),
|
|
687 who, gaim_account_get_username(account), name, message);
|
|
688 }
|
|
689 else
|
|
690 g_snprintf(buf2, sizeof(buf2),
|
|
691 _("%s has invited %s to the chat room %s\n"),
|
|
692 who, gaim_account_get_username(account), name);
|
|
693
|
|
694
|
|
695 gaim_request_accept_cancel(gc, NULL, _("Accept chat invitation?"), buf2,
|
|
696 GAIM_DEFAULT_ACTION_NONE, cid,
|
|
697 G_CALLBACK(chat_invite_accept),
|
|
698 G_CALLBACK(chat_invite_reject));
|
|
699 }
|
|
700 else if (plugin_return > 0)
|
|
701 chat_invite_accept(cid);
|
|
702 else
|
|
703 chat_invite_reject(cid);
|
|
704 }
|
|
705
|
|
706 GaimConversation *serv_got_joined_chat(GaimConnection *gc,
|
|
707 int id, const char *name)
|
|
708 {
|
|
709 GaimConversation *conv;
|
|
710 GaimConvChat *chat;
|
|
711 GaimAccount *account;
|
|
712
|
|
713 account = gaim_connection_get_account(gc);
|
|
714
|
|
715 conv = gaim_conversation_new(GAIM_CONV_TYPE_CHAT, account, name);
|
|
716 chat = GAIM_CONV_CHAT(conv);
|
|
717
|
|
718 if (!g_slist_find(gc->buddy_chats, conv))
|
|
719 gc->buddy_chats = g_slist_append(gc->buddy_chats, conv);
|
|
720
|
|
721 gaim_conv_chat_set_id(chat, id);
|
|
722
|
|
723 gaim_signal_emit(gaim_conversations_get_handle(), "chat-joined", conv);
|
|
724
|
|
725 return conv;
|
|
726 }
|
|
727
|
|
728 void serv_got_chat_left(GaimConnection *g, int id)
|
|
729 {
|
|
730 GSList *bcs;
|
|
731 GaimConversation *conv = NULL;
|
|
732 GaimConvChat *chat = NULL;
|
|
733
|
|
734 for (bcs = g->buddy_chats; bcs != NULL; bcs = bcs->next) {
|
|
735 conv = (GaimConversation *)bcs->data;
|
|
736
|
|
737 chat = GAIM_CONV_CHAT(conv);
|
|
738
|
|
739 if (gaim_conv_chat_get_id(chat) == id)
|
|
740 break;
|
|
741
|
|
742 conv = NULL;
|
|
743 }
|
|
744
|
|
745 if (!conv)
|
|
746 return;
|
|
747
|
|
748 gaim_debug(GAIM_DEBUG_INFO, "server", "Leaving room: %s\n",
|
|
749 gaim_conversation_get_name(conv));
|
|
750
|
|
751 g->buddy_chats = g_slist_remove(g->buddy_chats, conv);
|
|
752
|
|
753 gaim_conv_chat_left(GAIM_CONV_CHAT(conv));
|
|
754
|
|
755 gaim_signal_emit(gaim_conversations_get_handle(), "chat-left", conv);
|
|
756 }
|
|
757
|
|
758 void serv_got_chat_in(GaimConnection *g, int id, const char *who,
|
|
759 GaimMessageFlags flags, const char *message, time_t mtime)
|
|
760 {
|
|
761 GSList *bcs;
|
|
762 GaimConversation *conv = NULL;
|
|
763 GaimConvChat *chat = NULL;
|
|
764 char *buf;
|
|
765 char *buffy, *angel;
|
|
766 int plugin_return;
|
|
767
|
|
768 g_return_if_fail(who != NULL);
|
|
769 g_return_if_fail(message != NULL);
|
|
770
|
|
771 for (bcs = g->buddy_chats; bcs != NULL; bcs = bcs->next) {
|
|
772 conv = (GaimConversation *)bcs->data;
|
|
773
|
|
774 chat = GAIM_CONV_CHAT(conv);
|
|
775
|
|
776 if (gaim_conv_chat_get_id(chat) == id)
|
|
777 break;
|
|
778
|
|
779 conv = NULL;
|
|
780 }
|
|
781
|
|
782 if (!conv)
|
|
783 return;
|
|
784
|
|
785 /*
|
|
786 * Plugin stuff. We pass a char ** but we don't want to pass what's
|
|
787 * been given us by the prpls. so we create temp holders and pass those
|
|
788 * instead. It's basically just to avoid segfaults. Of course, if the
|
|
789 * data is binary, plugins don't see it. Bitch all you want; i really
|
|
790 * don't want you to be dealing with it.
|
|
791 */
|
|
792
|
|
793 buffy = g_malloc(MAX(strlen(message) + 1, BUF_LONG));
|
|
794 strcpy(buffy, message);
|
|
795 angel = g_strdup(who);
|
|
796
|
|
797 plugin_return = GPOINTER_TO_INT(
|
|
798 gaim_signal_emit_return_1(gaim_conversations_get_handle(),
|
|
799 "receiving-chat-msg", g->account,
|
|
800 &angel, &buffy, conv, &flags));
|
|
801
|
|
802 if (!buffy || !angel || plugin_return) {
|
|
803 g_free(buffy);
|
|
804 g_free(angel);
|
|
805 return;
|
|
806 }
|
|
807 who = angel;
|
|
808 message = buffy;
|
|
809
|
|
810 gaim_signal_emit(gaim_conversations_get_handle(), "received-chat-msg", g->account,
|
|
811 who, message, conv, flags);
|
|
812
|
|
813 /* Make sure URLs are clickable */
|
|
814 buf = gaim_markup_linkify(message);
|
|
815
|
|
816 gaim_conv_chat_write(chat, who, buf, flags, mtime);
|
|
817
|
|
818 g_free(angel);
|
|
819 g_free(buf);
|
|
820 g_free(buffy);
|
|
821 }
|
|
822
|
|
823 void serv_send_file(GaimConnection *gc, const char *who, const char *file)
|
|
824 {
|
|
825 GaimPluginProtocolInfo *prpl_info = NULL;
|
|
826
|
|
827 if (gc != NULL && gc->prpl != NULL)
|
|
828 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl);
|
|
829
|
|
830 if (prpl_info && prpl_info->send_file) {
|
|
831 if (!prpl_info->can_receive_file || prpl_info->can_receive_file(gc, who)) {
|
|
832 prpl_info->send_file(gc, who, file);
|
|
833 }
|
|
834 }
|
|
835 }
|