Mercurial > pidgin
annotate src/blist.c @ 10702:f51e040affc6
[gaim-migrate @ 12284]
I think this leaked
committer: Tailor Script <tailor@pidgin.im>
author | Stu Tomlinson <stu@nosnilmot.com> |
---|---|
date | Sun, 20 Mar 2005 01:16:43 +0000 |
parents | 54ac161a876e |
children | a4ae4fb7f939 |
rev | line source |
---|---|
5228 | 1 /* |
2 * gaim | |
3 * | |
8046 | 4 * Gaim is the legal property of its developers, whose names are too numerous |
5 * to list here. Please refer to the COPYRIGHT file distributed with this | |
6 * source distribution. | |
5228 | 7 * |
8 * This program is free software; you can redistribute it and/or modify | |
9 * it under the terms of the GNU General Public License as published by | |
10 * the Free Software Foundation; either version 2 of the License, or | |
11 * (at your option) any later version. | |
12 * | |
13 * This program is distributed in the hope that it will be useful, | |
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
16 * GNU General Public License for more details. | |
17 * | |
18 * You should have received a copy of the GNU General Public License | |
19 * along with this program; if not, write to the Free Software | |
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
21 * | |
22 */ | |
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23 #include "internal.h" |
5228 | 24 #include "blist.h" |
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25 #include "conversation.h" |
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26 #include "debug.h" |
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27 #include "notify.h" |
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28 #include "prefs.h" |
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29 #include "privacy.h" |
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30 #include "prpl.h" |
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31 #include "server.h" |
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32 #include "signals.h" |
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33 #include "util.h" |
10431 | 34 #include "value.h" |
7132 | 35 #include "xmlnode.h" |
5228 | 36 |
37 #define PATHSIZE 1024 | |
38 | |
10426 | 39 static GaimBlistUiOps *blist_ui_ops = NULL; |
40 | |
41 static GaimBuddyList *gaimbuddylist = NULL; | |
10428 | 42 static guint save_timer = 0; |
10426 | 43 static gboolean blist_loaded = FALSE; |
7693 | 44 |
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45 |
10428 | 46 /********************************************************************* |
47 * Private utility functions * | |
48 *********************************************************************/ | |
49 | |
5228 | 50 static GaimBlistNode *gaim_blist_get_last_sibling(GaimBlistNode *node) |
51 { | |
52 GaimBlistNode *n = node; | |
53 if (!n) | |
54 return NULL; | |
55 while (n->next) | |
56 n = n->next; | |
57 return n; | |
58 } | |
6695 | 59 |
5228 | 60 static GaimBlistNode *gaim_blist_get_last_child(GaimBlistNode *node) |
61 { | |
62 if (!node) | |
63 return NULL; | |
64 return gaim_blist_get_last_sibling(node->child); | |
65 } | |
66 | |
5247 | 67 struct _gaim_hbuddy { |
68 char *name; | |
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69 GaimAccount *account; |
5758 | 70 GaimBlistNode *group; |
5247 | 71 }; |
72 | |
9285 | 73 static guint _gaim_blist_hbuddy_hash(struct _gaim_hbuddy *hb) |
5247 | 74 { |
75 return g_str_hash(hb->name); | |
76 } | |
77 | |
9285 | 78 static guint _gaim_blist_hbuddy_equal(struct _gaim_hbuddy *hb1, struct _gaim_hbuddy *hb2) |
5247 | 79 { |
5758 | 80 return ((!strcmp(hb1->name, hb2->name)) && hb1->account == hb2->account && hb1->group == hb2->group); |
5247 | 81 } |
82 | |
6742 | 83 static void _gaim_blist_hbuddy_free_key(struct _gaim_hbuddy *hb) |
84 { | |
85 g_free(hb->name); | |
86 g_free(hb); | |
87 } | |
88 | |
10428 | 89 |
90 /********************************************************************* | |
10429 | 91 * Writing to disk * |
10428 | 92 *********************************************************************/ |
93 | |
94 static void | |
10430 | 95 value_to_xmlnode(gpointer key, gpointer hvalue, gpointer user_data) |
10428 | 96 { |
10429 | 97 const char *name; |
10430 | 98 GaimValue *value; |
10429 | 99 xmlnode *node, *child; |
100 char buf[20]; | |
101 | |
102 name = (const char *)key; | |
10430 | 103 value = (GaimValue *)hvalue; |
10429 | 104 node = (xmlnode *)user_data; |
105 | |
10475 | 106 g_return_if_fail(value != NULL); |
107 | |
10429 | 108 child = xmlnode_new_child(node, "setting"); |
109 xmlnode_set_attrib(child, "name", name); | |
110 | |
10430 | 111 if (gaim_value_get_type(value) == GAIM_TYPE_INT) { |
10429 | 112 xmlnode_set_attrib(child, "type", "int"); |
10430 | 113 snprintf(buf, sizeof(buf), "%d", gaim_value_get_int(value)); |
10429 | 114 xmlnode_insert_data(child, buf, -1); |
10428 | 115 } |
10430 | 116 else if (gaim_value_get_type(value) == GAIM_TYPE_STRING) { |
10429 | 117 xmlnode_set_attrib(child, "type", "string"); |
10430 | 118 xmlnode_insert_data(child, gaim_value_get_string(value), -1); |
10429 | 119 } |
10430 | 120 else if (gaim_value_get_type(value) == GAIM_TYPE_BOOLEAN) { |
10429 | 121 xmlnode_set_attrib(child, "type", "bool"); |
10430 | 122 snprintf(buf, sizeof(buf), "%d", gaim_value_get_boolean(value)); |
10429 | 123 xmlnode_insert_data(child, buf, -1); |
124 } | |
10428 | 125 } |
126 | |
127 static void | |
10429 | 128 chat_component_to_xmlnode(gpointer key, gpointer value, gpointer user_data) |
10428 | 129 { |
10429 | 130 const char *name; |
131 const char *data; | |
132 xmlnode *node, *child; | |
133 | |
134 name = (const char *)key; | |
135 data = (const char *)value; | |
136 node = (xmlnode *)user_data; | |
137 | |
10431 | 138 g_return_if_fail(data != NULL); |
139 | |
10429 | 140 child = xmlnode_new_child(node, "component"); |
141 xmlnode_set_attrib(child, "name", name); | |
142 xmlnode_insert_data(child, data, -1); | |
143 } | |
144 | |
145 xmlnode * | |
146 buddy_to_xmlnode(GaimBlistNode *bnode) | |
147 { | |
148 xmlnode *node, *child; | |
149 GaimBuddy *buddy; | |
150 | |
151 buddy = (GaimBuddy *)bnode; | |
152 | |
153 node = xmlnode_new("buddy"); | |
154 xmlnode_set_attrib(node, "account", gaim_account_get_username(buddy->account)); | |
155 xmlnode_set_attrib(node, "proto", gaim_account_get_protocol_id(buddy->account)); | |
156 | |
157 child = xmlnode_new_child(node, "name"); | |
158 xmlnode_insert_data(child, buddy->name, -1); | |
159 | |
160 if (buddy->alias != NULL) | |
161 { | |
162 child = xmlnode_new_child(node, "alias"); | |
163 xmlnode_insert_data(child, buddy->alias, -1); | |
10428 | 164 } |
165 | |
10429 | 166 /* Write buddy settings */ |
10430 | 167 g_hash_table_foreach(buddy->node.settings, value_to_xmlnode, node); |
10429 | 168 |
169 return node; | |
10428 | 170 } |
171 | |
10429 | 172 xmlnode * |
173 contact_to_xmlnode(GaimBlistNode *cnode) | |
10428 | 174 { |
10429 | 175 xmlnode *node, *child; |
176 GaimContact *contact; | |
177 GaimBlistNode *bnode; | |
178 | |
179 contact = (GaimContact *)cnode; | |
180 | |
181 node = xmlnode_new("contact"); | |
182 | |
183 if (contact->alias != NULL) | |
184 { | |
185 xmlnode_set_attrib(node, "alias", contact->alias); | |
10428 | 186 } |
10429 | 187 |
188 /* Write buddies */ | |
189 for (bnode = cnode->child; bnode != NULL; bnode = bnode->next) | |
190 { | |
191 if (!GAIM_BLIST_NODE_SHOULD_SAVE(bnode)) | |
192 continue; | |
193 if (GAIM_BLIST_NODE_IS_BUDDY(bnode)) | |
194 { | |
195 child = buddy_to_xmlnode(bnode); | |
196 xmlnode_insert_child(node, child); | |
10428 | 197 } |
198 } | |
199 | |
10429 | 200 /* Write contact settings */ |
10430 | 201 g_hash_table_foreach(cnode->settings, value_to_xmlnode, node); |
10429 | 202 |
203 return node; | |
10428 | 204 } |
205 | |
10429 | 206 xmlnode * |
207 chat_to_xmlnode(GaimBlistNode *cnode) | |
10428 | 208 { |
10429 | 209 xmlnode *node, *child; |
210 GaimChat *chat; | |
211 | |
212 chat = (GaimChat *)cnode; | |
213 | |
214 node = xmlnode_new("chat"); | |
215 xmlnode_set_attrib(node, "proto", gaim_account_get_protocol_id(chat->account)); | |
216 xmlnode_set_attrib(node, "account", gaim_account_get_username(chat->account)); | |
217 | |
218 if (chat->alias != NULL) | |
219 { | |
220 child = xmlnode_new_child(node, "alias"); | |
221 xmlnode_insert_data(child, chat->alias, -1); | |
10428 | 222 } |
223 | |
10429 | 224 /* Write chat components */ |
225 g_hash_table_foreach(chat->components, chat_component_to_xmlnode, node); | |
226 | |
227 /* Write chat settings */ | |
10430 | 228 g_hash_table_foreach(chat->node.settings, value_to_xmlnode, node); |
10429 | 229 |
230 return node; | |
10428 | 231 } |
232 | |
10429 | 233 xmlnode * |
234 group_to_xmlnode(GaimBlistNode *gnode) | |
10428 | 235 { |
10429 | 236 xmlnode *node, *child; |
237 GaimGroup *group; | |
238 GaimBlistNode *cnode; | |
239 | |
240 group = (GaimGroup *)gnode; | |
241 | |
242 node = xmlnode_new("group"); | |
243 xmlnode_set_attrib(node, "name", group->name); | |
244 | |
245 /* Write settings */ | |
10430 | 246 g_hash_table_foreach(group->node.settings, value_to_xmlnode, node); |
10429 | 247 |
248 /* Write contacts and chats */ | |
249 for (cnode = gnode->child; cnode != NULL; cnode = cnode->next) | |
250 { | |
251 if (!GAIM_BLIST_NODE_SHOULD_SAVE(cnode)) | |
252 continue; | |
253 if (GAIM_BLIST_NODE_IS_CONTACT(cnode)) | |
254 { | |
255 child = contact_to_xmlnode(cnode); | |
256 xmlnode_insert_child(node, child); | |
257 } | |
258 else if (GAIM_BLIST_NODE_IS_CHAT(cnode)) | |
259 { | |
260 child = chat_to_xmlnode(cnode); | |
261 xmlnode_insert_child(node, child); | |
10428 | 262 } |
263 } | |
264 | |
10429 | 265 return node; |
10428 | 266 } |
267 | |
10429 | 268 xmlnode * |
269 accountprivacy_to_xmlnode(GaimAccount *account) | |
10428 | 270 { |
10429 | 271 xmlnode *node, *child; |
272 GSList *cur; | |
273 char buf[10]; | |
274 | |
275 node = xmlnode_new("account"); | |
276 xmlnode_set_attrib(node, "proto", gaim_account_get_protocol_id(account)); | |
277 xmlnode_set_attrib(node, "name", gaim_account_get_username(account)); | |
278 snprintf(buf, sizeof(buf), "%d", account->perm_deny); | |
279 xmlnode_set_attrib(node, "mode", buf); | |
280 | |
281 for (cur = account->permit; cur; cur = cur->next) | |
282 { | |
283 child = xmlnode_new_child(node, "permit"); | |
284 xmlnode_insert_data(child, cur->data, -1); | |
10428 | 285 } |
286 | |
10429 | 287 for (cur = account->deny; cur; cur = cur->next) |
288 { | |
289 child = xmlnode_new_child(node, "block"); | |
290 xmlnode_insert_data(child, cur->data, -1); | |
10428 | 291 } |
292 | |
10429 | 293 return node; |
10428 | 294 } |
295 | |
10429 | 296 xmlnode * |
297 blist_to_xmlnode() | |
10428 | 298 { |
10429 | 299 xmlnode *node, *child, *grandchild; |
10428 | 300 GaimBlistNode *gnode; |
10429 | 301 GList *cur; |
302 | |
303 node = xmlnode_new("gaim"); | |
304 xmlnode_set_attrib(node, "version", "1.0"); | |
305 | |
306 /* Write groups */ | |
307 child = xmlnode_new_child(node, "blist"); | |
308 for (gnode = gaimbuddylist->root; gnode != NULL; gnode = gnode->next) | |
309 { | |
310 if (!GAIM_BLIST_NODE_SHOULD_SAVE(gnode)) | |
311 continue; | |
10428 | 312 if (GAIM_BLIST_NODE_IS_GROUP(gnode)) |
10429 | 313 { |
314 grandchild = group_to_xmlnode(gnode); | |
315 xmlnode_insert_child(child, grandchild); | |
316 } | |
10428 | 317 } |
318 | |
10429 | 319 /* Write privacy settings */ |
320 child = xmlnode_new_child(node, "privacy"); | |
321 for (cur = gaim_accounts_get_all(); cur != NULL; cur = cur->next) | |
322 { | |
323 grandchild = accountprivacy_to_xmlnode(cur->data); | |
324 xmlnode_insert_child(child, grandchild); | |
10428 | 325 } |
326 | |
10429 | 327 return node; |
10428 | 328 } |
329 | |
330 void | |
331 gaim_blist_sync() | |
10378 | 332 { |
10429 | 333 xmlnode *node; |
334 char *data; | |
335 | |
336 if (!blist_loaded) | |
337 { | |
338 gaim_debug_error("blist", "Attempted to save buddy list before it " | |
339 "was read!\n"); | |
10428 | 340 return; |
341 } | |
342 | |
10429 | 343 node = blist_to_xmlnode(); |
344 data = xmlnode_to_formatted_str(node, NULL); | |
345 gaim_util_write_data_to_file("blist.xml", data, -1); | |
346 g_free(data); | |
347 xmlnode_free(node); | |
10428 | 348 } |
349 | |
350 static gboolean | |
351 save_cb(gpointer data) | |
352 { | |
353 gaim_blist_sync(); | |
354 save_timer = 0; | |
355 return FALSE; | |
356 } | |
357 | |
358 static void | |
359 schedule_blist_save() | |
360 { | |
361 if (save_timer == 0) | |
362 save_timer = gaim_timeout_add(5000, save_cb, NULL); | |
363 } | |
364 | |
365 | |
366 /********************************************************************* | |
367 * Reading from disk * | |
368 *********************************************************************/ | |
369 | |
370 static void | |
371 parse_setting(GaimBlistNode *node, xmlnode *setting) | |
372 { | |
373 const char *name = xmlnode_get_attrib(setting, "name"); | |
374 const char *type = xmlnode_get_attrib(setting, "type"); | |
375 char *value = xmlnode_get_data(setting); | |
376 | |
377 if (!value) | |
378 return; | |
379 | |
380 if (!type || !strcmp(type, "string")) | |
381 gaim_blist_node_set_string(node, name, value); | |
382 else if (!strcmp(type, "bool")) | |
383 gaim_blist_node_set_bool(node, name, atoi(value)); | |
384 else if (!strcmp(type, "int")) | |
385 gaim_blist_node_set_int(node, name, atoi(value)); | |
386 | |
387 g_free(value); | |
388 } | |
389 | |
390 static void | |
391 parse_buddy(GaimGroup *group, GaimContact *contact, xmlnode *bnode) | |
392 { | |
393 GaimAccount *account; | |
394 GaimBuddy *buddy; | |
395 char *name = NULL, *alias = NULL; | |
396 const char *acct_name, *proto, *protocol; | |
397 xmlnode *x; | |
398 | |
399 acct_name = xmlnode_get_attrib(bnode, "account"); | |
400 protocol = xmlnode_get_attrib(bnode, "protocol"); | |
401 proto = xmlnode_get_attrib(bnode, "proto"); | |
402 | |
403 if (!acct_name || (!proto && !protocol)) | |
404 return; | |
405 | |
406 account = gaim_accounts_find(acct_name, proto ? proto : protocol); | |
407 | |
408 if (!account) | |
409 return; | |
410 | |
411 if ((x = xmlnode_get_child(bnode, "name"))) | |
412 name = xmlnode_get_data(x); | |
413 | |
414 if (!name) | |
415 return; | |
416 | |
417 if ((x = xmlnode_get_child(bnode, "alias"))) | |
418 alias = xmlnode_get_data(x); | |
419 | |
420 buddy = gaim_buddy_new(account, name, alias); | |
421 gaim_blist_add_buddy(buddy, contact, group, | |
422 gaim_blist_get_last_child((GaimBlistNode*)contact)); | |
423 | |
424 for (x = xmlnode_get_child(bnode, "setting"); x; x = xmlnode_get_next_twin(x)) { | |
425 parse_setting((GaimBlistNode*)buddy, x); | |
426 } | |
427 | |
428 g_free(name); | |
429 if (alias) | |
430 g_free(alias); | |
10378 | 431 } |
432 | |
10428 | 433 static void |
434 parse_contact(GaimGroup *group, xmlnode *cnode) | |
435 { | |
436 GaimContact *contact = gaim_contact_new(); | |
437 xmlnode *x; | |
438 const char *alias; | |
439 | |
440 gaim_blist_add_contact(contact, group, | |
441 gaim_blist_get_last_child((GaimBlistNode*)group)); | |
442 | |
443 if ((alias = xmlnode_get_attrib(cnode, "alias"))) { | |
444 gaim_contact_set_alias(contact, alias); | |
445 } | |
446 | |
447 for (x = cnode->child; x; x = x->next) { | |
448 if (x->type != XMLNODE_TYPE_TAG) | |
449 continue; | |
450 if (!strcmp(x->name, "buddy")) | |
451 parse_buddy(group, contact, x); | |
452 else if (!strcmp(x->name, "setting")) | |
453 parse_setting((GaimBlistNode*)contact, x); | |
454 } | |
455 | |
456 /* if the contact is empty, don't keep it around. it causes problems */ | |
457 if (!((GaimBlistNode*)contact)->child) | |
458 gaim_blist_remove_contact(contact); | |
459 } | |
460 | |
461 static void | |
462 parse_chat(GaimGroup *group, xmlnode *cnode) | |
463 { | |
464 GaimChat *chat; | |
465 GaimAccount *account; | |
466 const char *acct_name, *proto, *protocol; | |
467 xmlnode *x; | |
468 char *alias = NULL; | |
469 GHashTable *components; | |
470 | |
471 acct_name = xmlnode_get_attrib(cnode, "account"); | |
472 protocol = xmlnode_get_attrib(cnode, "protocol"); | |
473 proto = xmlnode_get_attrib(cnode, "proto"); | |
474 | |
475 if (!acct_name || (!proto && !protocol)) | |
476 return; | |
477 | |
478 account = gaim_accounts_find(acct_name, proto ? proto : protocol); | |
479 | |
480 if (!account) | |
481 return; | |
482 | |
483 if ((x = xmlnode_get_child(cnode, "alias"))) | |
484 alias = xmlnode_get_data(x); | |
485 | |
486 components = g_hash_table_new_full(g_str_hash, g_str_equal, g_free, g_free); | |
487 | |
488 for (x = xmlnode_get_child(cnode, "component"); x; x = xmlnode_get_next_twin(x)) { | |
489 const char *name; | |
490 char *value; | |
491 | |
492 name = xmlnode_get_attrib(x, "name"); | |
493 value = xmlnode_get_data(x); | |
494 g_hash_table_replace(components, g_strdup(name), value); | |
495 } | |
496 | |
497 chat = gaim_chat_new(account, alias, components); | |
498 gaim_blist_add_chat(chat, group, | |
499 gaim_blist_get_last_child((GaimBlistNode*)group)); | |
500 | |
501 for (x = xmlnode_get_child(cnode, "setting"); x; x = xmlnode_get_next_twin(x)) { | |
502 parse_setting((GaimBlistNode*)chat, x); | |
503 } | |
504 | |
505 if (alias) | |
506 g_free(alias); | |
507 } | |
508 | |
509 static void | |
510 parse_group(xmlnode *groupnode) | |
511 { | |
512 const char *name = xmlnode_get_attrib(groupnode, "name"); | |
513 GaimGroup *group; | |
514 xmlnode *cnode; | |
515 | |
516 if (!name) | |
517 name = _("Buddies"); | |
518 | |
519 group = gaim_group_new(name); | |
520 gaim_blist_add_group(group, | |
521 gaim_blist_get_last_sibling(gaimbuddylist->root)); | |
522 | |
523 for (cnode = groupnode->child; cnode; cnode = cnode->next) { | |
524 if (cnode->type != XMLNODE_TYPE_TAG) | |
525 continue; | |
526 if (!strcmp(cnode->name, "setting")) | |
527 parse_setting((GaimBlistNode*)group, cnode); | |
528 else if (!strcmp(cnode->name, "contact") || | |
529 !strcmp(cnode->name, "person")) | |
530 parse_contact(group, cnode); | |
531 else if (!strcmp(cnode->name, "chat")) | |
532 parse_chat(group, cnode); | |
533 } | |
534 } | |
535 | |
536 /* TODO: Make static and rename to load_blist */ | |
537 void | |
538 gaim_blist_load() | |
539 { | |
540 xmlnode *gaim, *blist, *privacy; | |
541 | |
542 blist_loaded = TRUE; | |
543 | |
544 gaim = gaim_util_read_xml_from_file("blist.xml", _("buddy list")); | |
545 | |
546 if (gaim == NULL) | |
547 return; | |
548 | |
549 blist = xmlnode_get_child(gaim, "blist"); | |
550 if (blist) { | |
551 xmlnode *groupnode; | |
552 for (groupnode = xmlnode_get_child(blist, "group"); groupnode != NULL; | |
553 groupnode = xmlnode_get_next_twin(groupnode)) { | |
554 parse_group(groupnode); | |
555 } | |
556 } | |
557 | |
558 privacy = xmlnode_get_child(gaim, "privacy"); | |
559 if (privacy) { | |
560 xmlnode *anode; | |
561 for (anode = privacy->child; anode; anode = anode->next) { | |
562 xmlnode *x; | |
563 GaimAccount *account; | |
564 const char *acct_name, *proto, *mode, *protocol; | |
565 | |
566 acct_name = xmlnode_get_attrib(anode, "name"); | |
567 protocol = xmlnode_get_attrib(anode, "protocol"); | |
568 proto = xmlnode_get_attrib(anode, "proto"); | |
569 mode = xmlnode_get_attrib(anode, "mode"); | |
570 | |
571 if (!acct_name || (!proto && !protocol) || !mode) | |
572 continue; | |
573 | |
574 account = gaim_accounts_find(acct_name, proto ? proto : protocol); | |
575 | |
576 if (!account) | |
577 continue; | |
578 | |
579 account->perm_deny = atoi(mode); | |
580 | |
581 for (x = anode->child; x; x = x->next) { | |
582 char *name; | |
583 if (x->type != XMLNODE_TYPE_TAG) | |
584 continue; | |
585 | |
586 if (!strcmp(x->name, "permit")) { | |
587 name = xmlnode_get_data(x); | |
588 gaim_privacy_permit_add(account, name, TRUE); | |
589 g_free(name); | |
590 } else if (!strcmp(x->name, "block")) { | |
591 name = xmlnode_get_data(x); | |
592 gaim_privacy_deny_add(account, name, TRUE); | |
593 g_free(name); | |
594 } | |
595 } | |
596 } | |
597 } | |
598 | |
599 xmlnode_free(gaim); | |
600 } | |
601 | |
602 | |
603 /********************************************************************* | |
604 * Stuff * | |
605 *********************************************************************/ | |
606 | |
607 static void | |
608 gaim_contact_compute_priority_buddy(GaimContact *contact) | |
6843 | 609 { |
610 GaimBlistNode *bnode; | |
9949 | 611 GaimBuddy *new_priority = NULL; |
9285 | 612 |
613 g_return_if_fail(contact != NULL); | |
614 | |
6870 | 615 contact->priority = NULL; |
9949 | 616 for (bnode = ((GaimBlistNode*)contact)->child; |
617 bnode != NULL; | |
618 bnode = bnode->next) | |
619 { | |
6843 | 620 GaimBuddy *buddy; |
7420 | 621 |
9285 | 622 if (!GAIM_BLIST_NODE_IS_BUDDY(bnode)) |
6843 | 623 continue; |
9949 | 624 |
6843 | 625 buddy = (GaimBuddy*)bnode; |
9949 | 626 |
9285 | 627 if (!gaim_account_is_connected(buddy->account)) |
6843 | 628 continue; |
9949 | 629 if (new_priority == NULL) |
630 new_priority = buddy; | |
631 else | |
632 { | |
633 int cmp; | |
10427 | 634 |
10368 | 635 cmp = gaim_presence_compare(gaim_buddy_get_presence(new_priority), |
636 gaim_buddy_get_presence(buddy)); | |
9949 | 637 |
638 if (cmp > 0 || (cmp == 0 && | |
10368 | 639 gaim_prefs_get_bool("/core/contact/last_match"))) |
9949 | 640 { |
641 new_priority = buddy; | |
642 } | |
643 } | |
6843 | 644 } |
9949 | 645 |
646 contact->priority = new_priority; | |
10378 | 647 contact->priority_valid = TRUE; |
6843 | 648 } |
649 | |
650 | |
5228 | 651 /***************************************************************************** |
652 * Public API functions * | |
653 *****************************************************************************/ | |
654 | |
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655 GaimBuddyList *gaim_blist_new() |
5228 | 656 { |
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657 GaimBuddyList *gbl = g_new0(GaimBuddyList, 1); |
5228 | 658 |
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659 gbl->ui_ops = gaim_blist_get_ui_ops(); |
5228 | 660 |
6742 | 661 gbl->buddies = g_hash_table_new_full((GHashFunc)_gaim_blist_hbuddy_hash, |
662 (GEqualFunc)_gaim_blist_hbuddy_equal, | |
663 (GDestroyNotify)_gaim_blist_hbuddy_free_key, NULL); | |
5247 | 664 |
5228 | 665 if (gbl->ui_ops != NULL && gbl->ui_ops->new_list != NULL) |
666 gbl->ui_ops->new_list(gbl); | |
667 | |
668 return gbl; | |
669 } | |
670 | |
671 void | |
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672 gaim_set_blist(GaimBuddyList *list) |
5228 | 673 { |
674 gaimbuddylist = list; | |
675 } | |
676 | |
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677 GaimBuddyList * |
9285 | 678 gaim_get_blist() |
5228 | 679 { |
680 return gaimbuddylist; | |
681 } | |
682 | |
9285 | 683 void gaim_blist_show() |
5228 | 684 { |
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685 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
9285 | 686 |
687 if (ops && ops->show) | |
5228 | 688 ops->show(gaimbuddylist); |
689 } | |
690 | |
691 void gaim_blist_destroy() | |
692 { | |
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693 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
9285 | 694 |
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695 gaim_debug(GAIM_DEBUG_INFO, "blist", "Destroying\n"); |
9285 | 696 |
697 if (ops && ops->destroy) | |
5228 | 698 ops->destroy(gaimbuddylist); |
699 } | |
700 | |
9285 | 701 void gaim_blist_set_visible(gboolean show) |
5228 | 702 { |
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703 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
9285 | 704 |
705 if (ops && ops->set_visible) | |
5228 | 706 ops->set_visible(gaimbuddylist, show); |
707 } | |
708 | |
9285 | 709 static gboolean presence_update_timeout_cb(GaimBuddy *buddy) |
710 { | |
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711 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
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712 GaimConversation *conv; |
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713 |
9285 | 714 g_return_val_if_fail(buddy != NULL, FALSE); |
715 | |
716 if (buddy->present == GAIM_BUDDY_SIGNING_ON) { | |
5228 | 717 buddy->present = GAIM_BUDDY_ONLINE; |
9285 | 718 } else if (buddy->present == GAIM_BUDDY_SIGNING_OFF) { |
5228 | 719 buddy->present = GAIM_BUDDY_OFFLINE; |
6860 | 720 ((GaimContact*)((GaimBlistNode*)buddy)->parent)->online--; |
9285 | 721 if (((GaimContact*)((GaimBlistNode*)buddy)->parent)->online == 0) |
6860 | 722 ((GaimGroup *)((GaimBlistNode *)buddy)->parent->parent)->online--; |
5228 | 723 } |
724 | |
725 buddy->timer = 0; | |
726 | |
9285 | 727 if (ops && ops->update) |
5228 | 728 ops->update(gaimbuddylist, (GaimBlistNode*)buddy); |
729 | |
10246 | 730 conv = gaim_find_conversation_with_account(GAIM_CONV_IM, buddy->name, |
731 buddy->account); | |
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732 if (conv) { |
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733 if (buddy->present == GAIM_BUDDY_ONLINE) |
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734 gaim_conversation_update(conv, GAIM_CONV_ACCOUNT_ONLINE); |
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735 else if (buddy->present == GAIM_BUDDY_OFFLINE) |
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736 gaim_conversation_update(conv, GAIM_CONV_ACCOUNT_OFFLINE); |
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737 } |
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738 |
5228 | 739 return FALSE; |
740 } | |
741 | |
10052 | 742 void |
743 gaim_blist_update_buddy_status(GaimBuddy *buddy, GaimStatus *old_status) | |
9285 | 744 { |
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745 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
10052 | 746 GaimPresence *presence; |
747 GaimStatus *status; | |
9285 | 748 |
749 g_return_if_fail(buddy != NULL); | |
5228 | 750 |
10052 | 751 presence = gaim_buddy_get_presence(buddy); |
752 status = gaim_presence_get_active_status(presence); | |
753 | |
754 gaim_debug_info("blist", "Updating buddy status\n"); | |
755 | |
756 if (gaim_status_is_online(status) && | |
757 !gaim_status_is_online(old_status)) { | |
6901 | 758 int old_present = buddy->present; |
10052 | 759 |
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760 gaim_signal_emit(gaim_blist_get_handle(), "buddy-signed-on", buddy); |
9285 | 761 if (old_present != GAIM_BUDDY_SIGNING_OFF) { |
6901 | 762 ((GaimContact*)((GaimBlistNode*)buddy)->parent)->online++; |
9285 | 763 if (((GaimContact*)((GaimBlistNode*)buddy)->parent)->online == 1) |
6901 | 764 ((GaimGroup *)((GaimBlistNode *)buddy)->parent->parent)->online++; |
765 } | |
10052 | 766 if (buddy->timer > 0) |
767 gaim_timeout_remove(buddy->timer); | |
768 buddy->timer = gaim_timeout_add(10000, (GSourceFunc)presence_update_timeout_cb, buddy); | |
769 | |
770 } else if (!gaim_status_is_online(status) && | |
771 gaim_status_is_online(old_status)) { | |
5228 | 772 buddy->present = GAIM_BUDDY_SIGNING_OFF; |
10475 | 773 gaim_blist_node_set_int(&buddy->node, "last_seen", time(NULL)); |
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774 gaim_signal_emit(gaim_blist_get_handle(), "buddy-signed-off", buddy); |
10052 | 775 if (buddy->timer > 0) |
776 gaim_timeout_remove(buddy->timer); | |
777 buddy->timer = gaim_timeout_add(10000, (GSourceFunc)presence_update_timeout_cb, buddy); | |
778 | |
779 } else if (gaim_status_is_available(status) && | |
780 !gaim_status_is_available(old_status)) { | |
781 gaim_signal_emit(gaim_blist_get_handle(), "buddy-back", buddy); | |
782 | |
783 } else if (!gaim_status_is_available(status) && | |
784 gaim_status_is_available(old_status)) { | |
785 gaim_signal_emit(gaim_blist_get_handle(), "buddy-away", buddy); | |
786 | |
5228 | 787 } |
788 | |
10205 | 789 /* |
790 * This function used to only call the following two functions if one of | |
791 * the above signals had been triggered, but that's not good, because | |
792 * if someone's away message changes and they don't go from away to back | |
793 * to away then no signal is triggered. | |
794 * | |
795 * It's a safe assumption that SOMETHING called this function. PROBABLY | |
796 * because something, somewhere changed. Calling the stuff below | |
797 * certainly won't hurt anything. Unless you're on a K6-2 300. | |
798 */ | |
10378 | 799 gaim_contact_invalidate_priority_buddy(gaim_buddy_get_contact(buddy)); |
10205 | 800 if (ops && ops->update) |
801 ops->update(gaimbuddylist, (GaimBlistNode *)buddy); | |
5228 | 802 } |
803 | |
9285 | 804 void gaim_blist_update_buddy_icon(GaimBuddy *buddy) |
5228 | 805 { |
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806 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
9285 | 807 |
808 g_return_if_fail(buddy != NULL); | |
809 | |
810 if (ops && ops->update) | |
811 ops->update(gaimbuddylist, (GaimBlistNode *)buddy); | |
812 } | |
813 | |
814 /* | |
10428 | 815 * TODO: Maybe remove the call to this from server.c and call it |
9285 | 816 * from oscar.c and toc.c instead? |
817 */ | |
818 void gaim_blist_rename_buddy(GaimBuddy *buddy, const char *name) | |
819 { | |
820 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; | |
821 struct _gaim_hbuddy *hb; | |
822 | |
823 g_return_if_fail(buddy != NULL); | |
824 | |
825 hb = g_new(struct _gaim_hbuddy, 1); | |
8675 | 826 hb->name = g_strdup(gaim_normalize(buddy->account, buddy->name)); |
827 hb->account = buddy->account; | |
828 hb->group = ((GaimBlistNode *)buddy)->parent->parent; | |
829 g_hash_table_remove(gaimbuddylist->buddies, hb); | |
830 | |
831 g_free(hb->name); | |
832 hb->name = g_strdup(gaim_normalize(buddy->account, name)); | |
833 g_hash_table_replace(gaimbuddylist->buddies, hb, buddy); | |
834 | |
5634 | 835 g_free(buddy->name); |
5228 | 836 buddy->name = g_strdup(name); |
9285 | 837 |
838 schedule_blist_save(); | |
839 | |
840 if (ops && ops->update) | |
841 ops->update(gaimbuddylist, (GaimBlistNode *)buddy); | |
5228 | 842 } |
5234 | 843 |
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844 void gaim_blist_alias_chat(GaimChat *chat, const char *alias) |
5234 | 845 { |
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846 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
5234 | 847 |
9285 | 848 g_return_if_fail(chat != NULL); |
849 | |
5237 | 850 g_free(chat->alias); |
9285 | 851 if ((alias != NULL) && (*alias != '\0')) |
5237 | 852 chat->alias = g_strdup(alias); |
853 else | |
854 chat->alias = NULL; | |
855 | |
9285 | 856 schedule_blist_save(); |
857 | |
858 if (ops && ops->update) | |
859 ops->update(gaimbuddylist, (GaimBlistNode *)chat); | |
5234 | 860 } |
861 | |
9285 | 862 void gaim_blist_alias_buddy(GaimBuddy *buddy, const char *alias) |
5228 | 863 { |
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864 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
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865 GaimConversation *conv; |
5228 | 866 |
9285 | 867 g_return_if_fail(buddy != NULL); |
868 | |
5228 | 869 g_free(buddy->alias); |
9285 | 870 if ((alias != NULL) && (*alias != '\0')) |
5228 | 871 buddy->alias = g_strdup(alias); |
872 else | |
873 buddy->alias = NULL; | |
874 | |
9285 | 875 schedule_blist_save(); |
876 | |
877 if (ops && ops->update) | |
878 ops->update(gaimbuddylist, (GaimBlistNode *)buddy); | |
5228 | 879 |
10246 | 880 conv = gaim_find_conversation_with_account(GAIM_CONV_IM, buddy->name, |
881 buddy->account); | |
5228 | 882 if (conv) |
883 gaim_conversation_autoset_title(conv); | |
884 } | |
885 | |
9285 | 886 void gaim_blist_server_alias_buddy(GaimBuddy *buddy, const char *alias) |
6058 | 887 { |
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888 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
6058 | 889 GaimConversation *conv; |
890 | |
9285 | 891 g_return_if_fail(buddy != NULL); |
892 | |
6058 | 893 g_free(buddy->server_alias); |
9285 | 894 if ((alias != NULL) && (*alias != '\0') && g_utf8_validate(alias, -1, NULL)) |
6058 | 895 buddy->server_alias = g_strdup(alias); |
896 else | |
897 buddy->server_alias = NULL; | |
898 | |
9285 | 899 schedule_blist_save(); |
900 | |
901 if (ops && ops->update) | |
902 ops->update(gaimbuddylist, (GaimBlistNode *)buddy); | |
6058 | 903 |
10246 | 904 conv = gaim_find_conversation_with_account(GAIM_CONV_IM, buddy->name, |
905 buddy->account); | |
6058 | 906 if (conv) |
907 gaim_conversation_autoset_title(conv); | |
908 } | |
909 | |
9285 | 910 /* |
10428 | 911 * TODO: If merging, prompt the user if they want to merge. |
9285 | 912 */ |
913 void gaim_blist_rename_group(GaimGroup *source, const char *new_name) | |
5228 | 914 { |
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915 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
9285 | 916 GaimGroup *dest; |
917 gchar *old_name; | |
918 GList *moved_buddies = NULL; | |
5346 | 919 GSList *accts; |
920 | |
9285 | 921 g_return_if_fail(source != NULL); |
922 g_return_if_fail(new_name != NULL); | |
923 | |
924 if (*new_name == '\0' || !strcmp(new_name, source->name)) | |
5346 | 925 return; |
9285 | 926 |
927 dest = gaim_find_group(new_name); | |
928 if (dest != NULL) { | |
929 /* We're merging two groups */ | |
930 GaimBlistNode *prev, *child, *next; | |
931 | |
932 prev = gaim_blist_get_last_child((GaimBlistNode*)dest); | |
933 child = ((GaimBlistNode*)source)->child; | |
934 | |
935 /* | |
10428 | 936 * TODO: This seems like a dumb way to do this... why not just |
9285 | 937 * append all children from the old group to the end of the new |
938 * one? PRPLs might be expecting to receive an add_buddy() for | |
939 * each moved buddy... | |
940 */ | |
941 while (child) | |
5346 | 942 { |
943 next = child->next; | |
9285 | 944 if (GAIM_BLIST_NODE_IS_CONTACT(child)) { |
6695 | 945 GaimBlistNode *bnode; |
9285 | 946 gaim_blist_add_contact((GaimContact *)child, dest, prev); |
947 for (bnode = child->child; bnode != NULL; bnode = bnode->next) { | |
948 gaim_blist_add_buddy((GaimBuddy *)bnode, (GaimContact *)child, | |
6695 | 949 NULL, bnode->prev); |
9285 | 950 moved_buddies = g_list_append(moved_buddies, bnode); |
951 } | |
5346 | 952 prev = child; |
9285 | 953 } else if (GAIM_BLIST_NODE_IS_CHAT(child)) { |
954 gaim_blist_add_chat((GaimChat *)child, dest, prev); | |
5346 | 955 prev = child; |
956 } else { | |
957 gaim_debug(GAIM_DEBUG_ERROR, "blist", | |
9285 | 958 "Unknown child type in group %s\n", source->name); |
5346 | 959 } |
960 child = next; | |
961 } | |
9285 | 962 |
963 /* Make a copy of the old group name and then delete the old group */ | |
964 old_name = g_strdup(source->name); | |
965 gaim_blist_remove_group(source); | |
5346 | 966 } else { |
9285 | 967 /* A simple rename */ |
968 GaimBlistNode *cnode, *bnode; | |
969 | |
970 /* Build a GList of all buddies in this group */ | |
971 for (cnode = ((GaimBlistNode *)source)->child; cnode != NULL; cnode = cnode->next) { | |
972 if (GAIM_BLIST_NODE_IS_CONTACT(cnode)) | |
973 for (bnode = cnode->child; bnode != NULL; bnode = bnode->next) | |
974 moved_buddies = g_list_append(moved_buddies, bnode); | |
5346 | 975 } |
9285 | 976 |
977 old_name = source->name; | |
978 source->name = g_strdup(new_name); | |
979 | |
5346 | 980 } |
9285 | 981 |
982 /* Save our changes */ | |
983 schedule_blist_save(); | |
984 | |
985 /* Update the UI */ | |
986 if (ops && ops->update) | |
987 ops->update(gaimbuddylist, (GaimBlistNode*)source); | |
988 | |
989 /* Notify all PRPLs */ | |
990 for (accts = gaim_group_get_accounts(source); accts; accts = g_slist_remove(accts, accts->data)) { | |
991 GaimAccount *account = accts->data; | |
992 serv_rename_group(account->gc, old_name, source, moved_buddies); | |
993 } | |
994 g_list_free(moved_buddies); | |
995 g_free(old_name); | |
5228 | 996 } |
5234 | 997 |
9285 | 998 static void gaim_blist_node_initialize_settings(GaimBlistNode *node); |
7693 | 999 |
7125 | 1000 GaimChat *gaim_chat_new(GaimAccount *account, const char *alias, GHashTable *components) |
5234 | 1001 { |
9285 | 1002 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
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1003 GaimChat *chat; |
9285 | 1004 |
1005 g_return_val_if_fail(account != NULL, FALSE); | |
1006 g_return_val_if_fail(components != NULL, FALSE); | |
5234 | 1007 |
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1008 chat = g_new0(GaimChat, 1); |
5234 | 1009 chat->account = account; |
9285 | 1010 if ((alias != NULL) && (*alias != '\0')) |
5237 | 1011 chat->alias = g_strdup(alias); |
5234 | 1012 chat->components = components; |
9285 | 1013 gaim_blist_node_initialize_settings((GaimBlistNode *)chat); |
1014 ((GaimBlistNode *)chat)->type = GAIM_BLIST_CHAT_NODE; | |
5234 | 1015 |
1016 if (ops != NULL && ops->new_node != NULL) | |
1017 ops->new_node((GaimBlistNode *)chat); | |
1018 | |
1019 return chat; | |
1020 } | |
1021 | |
7125 | 1022 char *gaim_chat_get_display_name(GaimChat *chat) |
6034 | 1023 { |
1024 char *name; | |
1025 | |
9285 | 1026 g_return_val_if_fail(chat != NULL, FALSE); |
1027 | |
1028 if (chat->alias != NULL) { | |
6034 | 1029 name = g_strdup(chat->alias); |
9285 | 1030 } else { |
6034 | 1031 GList *parts; |
1032 GaimPlugin *prpl; | |
1033 GaimPluginProtocolInfo *prpl_info; | |
1034 struct proto_chat_entry *pce; | |
1035 | |
7956 | 1036 prpl = gaim_find_prpl(gaim_account_get_protocol_id(chat->account)); |
6034 | 1037 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(prpl); |
1038 | |
1039 parts = prpl_info->chat_info(chat->account->gc); | |
1040 | |
1041 pce = parts->data; | |
1042 name = g_markup_escape_text(g_hash_table_lookup(chat->components, | |
1043 pce->identifier), -1); | |
1044 g_list_free(parts); | |
1045 } | |
1046 | |
1047 return name; | |
1048 } | |
1049 | |
6695 | 1050 GaimBuddy *gaim_buddy_new(GaimAccount *account, const char *screenname, const char *alias) |
5228 | 1051 { |
9285 | 1052 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
1053 GaimBuddy *buddy; | |
1054 | |
1055 g_return_val_if_fail(account != NULL, FALSE); | |
1056 g_return_val_if_fail(screenname != NULL, FALSE); | |
1057 | |
1058 buddy = g_new0(GaimBuddy, 1); | |
9949 | 1059 buddy->account = account; |
1060 buddy->name = g_strdup(screenname); | |
1061 buddy->alias = g_strdup(alias); | |
1062 buddy->presence = gaim_presence_new_for_buddy(buddy); | |
1063 | |
10052 | 1064 gaim_presence_set_status_active(buddy->presence, "offline", TRUE); |
1065 | |
9285 | 1066 gaim_blist_node_initialize_settings((GaimBlistNode *)buddy); |
1067 ((GaimBlistNode *)buddy)->type = GAIM_BLIST_BUDDY_NODE; | |
1068 | |
1069 if (ops && ops->new_node) | |
1070 ops->new_node((GaimBlistNode *)buddy); | |
1071 | |
1072 return buddy; | |
5228 | 1073 } |
5634 | 1074 |
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1075 void |
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1076 gaim_buddy_set_icon(GaimBuddy *buddy, GaimBuddyIcon *icon) |
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1077 { |
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1078 g_return_if_fail(buddy != NULL); |
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1079 |
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1080 if (buddy->icon != icon) |
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1081 { |
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1082 if (buddy->icon != NULL) |
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1083 gaim_buddy_icon_unref(buddy->icon); |
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1084 |
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1085 buddy->icon = (icon == NULL ? NULL : gaim_buddy_icon_ref(icon)); |
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1086 } |
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1087 |
9324 | 1088 if (buddy->icon) |
1089 gaim_buddy_icon_cache(icon, buddy); | |
1090 else | |
1091 gaim_blist_node_remove_setting((GaimBlistNode *)buddy, "buddy_icon"); | |
9299 | 1092 |
1093 schedule_blist_save(); | |
9926 | 1094 |
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1095 gaim_blist_update_buddy_icon(buddy); |
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1096 } |
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1097 |
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1098 GaimAccount * |
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1099 gaim_buddy_get_account(const GaimBuddy *buddy) |
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1100 { |
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1101 g_return_val_if_fail(buddy != NULL, NULL); |
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1102 |
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1103 return buddy->account; |
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1104 } |
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1105 |
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1106 const char * |
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1107 gaim_buddy_get_name(const GaimBuddy *buddy) |
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1108 { |
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1109 g_return_val_if_fail(buddy != NULL, NULL); |
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1110 |
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1111 return buddy->name; |
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1112 } |
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1113 |
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1114 GaimBuddyIcon * |
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1115 gaim_buddy_get_icon(const GaimBuddy *buddy) |
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1116 { |
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1117 g_return_val_if_fail(buddy != NULL, NULL); |
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1118 |
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1119 return buddy->icon; |
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1120 } |
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1121 |
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1122 void gaim_blist_add_chat(GaimChat *chat, GaimGroup *group, GaimBlistNode *node) |
5234 | 1123 { |
9285 | 1124 GaimBlistNode *cnode = (GaimBlistNode*)chat; |
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1125 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
6774 | 1126 |
1127 g_return_if_fail(chat != NULL); | |
9285 | 1128 g_return_if_fail(GAIM_BLIST_NODE_IS_CHAT((GaimBlistNode *)chat)); |
1129 | |
1130 if (node == NULL) { | |
1131 if (group == NULL) { | |
1132 group = gaim_group_new(_("Chats")); | |
1133 gaim_blist_add_group(group, | |
5634 | 1134 gaim_blist_get_last_sibling(gaimbuddylist->root)); |
5234 | 1135 } |
1136 } else { | |
9285 | 1137 group = (GaimGroup*)node->parent; |
5234 | 1138 } |
1139 | |
1140 /* if we're moving to overtop of ourselves, do nothing */ | |
9285 | 1141 if (cnode == node) |
5234 | 1142 return; |
1143 | |
1144 if (cnode->parent) { | |
1145 /* This chat was already in the list and is | |
1146 * being moved. | |
1147 */ | |
6695 | 1148 ((GaimGroup *)cnode->parent)->totalsize--; |
5855 | 1149 if (gaim_account_is_connected(chat->account)) { |
6695 | 1150 ((GaimGroup *)cnode->parent)->online--; |
1151 ((GaimGroup *)cnode->parent)->currentsize--; | |
5287 | 1152 } |
9285 | 1153 if (cnode->next) |
5234 | 1154 cnode->next->prev = cnode->prev; |
9285 | 1155 if (cnode->prev) |
5234 | 1156 cnode->prev->next = cnode->next; |
9285 | 1157 if (cnode->parent->child == cnode) |
5234 | 1158 cnode->parent->child = cnode->next; |
1159 | |
1160 ops->remove(gaimbuddylist, cnode); | |
1161 | |
9285 | 1162 schedule_blist_save(); |
5234 | 1163 } |
1164 | |
9285 | 1165 if (node != NULL) { |
1166 if (node->next) | |
1167 node->next->prev = cnode; | |
1168 cnode->next = node->next; | |
1169 cnode->prev = node; | |
1170 cnode->parent = node->parent; | |
1171 node->next = cnode; | |
1172 ((GaimGroup *)node->parent)->totalsize++; | |
5855 | 1173 if (gaim_account_is_connected(chat->account)) { |
9285 | 1174 ((GaimGroup *)node->parent)->online++; |
1175 ((GaimGroup *)node->parent)->currentsize++; | |
5287 | 1176 } |
5234 | 1177 } else { |
9285 | 1178 if (((GaimBlistNode *)group)->child) |
1179 ((GaimBlistNode *)group)->child->prev = cnode; | |
1180 cnode->next = ((GaimBlistNode *)group)->child; | |
5634 | 1181 cnode->prev = NULL; |
9285 | 1182 ((GaimBlistNode *)group)->child = cnode; |
1183 cnode->parent = (GaimBlistNode *)group; | |
1184 group->totalsize++; | |
5855 | 1185 if (gaim_account_is_connected(chat->account)) { |
9285 | 1186 group->online++; |
1187 group->currentsize++; | |
5287 | 1188 } |
5234 | 1189 } |
1190 | |
9285 | 1191 schedule_blist_save(); |
1192 | |
1193 if (ops && ops->update) | |
1194 ops->update(gaimbuddylist, (GaimBlistNode *)cnode); | |
5234 | 1195 } |
1196 | |
7879 | 1197 void gaim_blist_add_buddy(GaimBuddy *buddy, GaimContact *contact, GaimGroup *group, GaimBlistNode *node) |
5228 | 1198 { |
6695 | 1199 GaimBlistNode *cnode, *bnode; |
1200 GaimGroup *g; | |
1201 GaimContact *c; | |
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1202 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
5247 | 1203 struct _gaim_hbuddy *hb; |
6695 | 1204 |
1205 g_return_if_fail(buddy != NULL); | |
6774 | 1206 g_return_if_fail(GAIM_BLIST_NODE_IS_BUDDY((GaimBlistNode*)buddy)); |
6695 | 1207 |
1208 bnode = (GaimBlistNode *)buddy; | |
5228 | 1209 |
6695 | 1210 /* if we're moving to overtop of ourselves, do nothing */ |
9285 | 1211 if (bnode == node || (!node && bnode->parent && |
6695 | 1212 contact && bnode->parent == (GaimBlistNode*)contact |
1213 && bnode == bnode->parent->child)) | |
1214 return; | |
1215 | |
9285 | 1216 if (node && GAIM_BLIST_NODE_IS_BUDDY(node)) { |
6695 | 1217 c = (GaimContact*)node->parent; |
1218 g = (GaimGroup*)node->parent->parent; | |
9285 | 1219 } else if (contact) { |
6695 | 1220 c = contact; |
9285 | 1221 g = (GaimGroup *)((GaimBlistNode *)c)->parent; |
1222 } else { | |
1223 if (group) { | |
6695 | 1224 g = group; |
1225 } else { | |
5228 | 1226 g = gaim_group_new(_("Buddies")); |
5634 | 1227 gaim_blist_add_group(g, |
1228 gaim_blist_get_last_sibling(gaimbuddylist->root)); | |
5228 | 1229 } |
6695 | 1230 c = gaim_contact_new(); |
1231 gaim_blist_add_contact(c, g, | |
1232 gaim_blist_get_last_child((GaimBlistNode*)g)); | |
5228 | 1233 } |
1234 | |
6695 | 1235 cnode = (GaimBlistNode *)c; |
5228 | 1236 |
9285 | 1237 if (bnode->parent) { |
1238 if (GAIM_BUDDY_IS_ONLINE(buddy)) { | |
6695 | 1239 ((GaimContact*)bnode->parent)->online--; |
9285 | 1240 if (((GaimContact*)bnode->parent)->online == 0) |
6695 | 1241 ((GaimGroup*)bnode->parent->parent)->online--; |
1242 } | |
9285 | 1243 if (gaim_account_is_connected(buddy->account)) { |
6695 | 1244 ((GaimContact*)bnode->parent)->currentsize--; |
9285 | 1245 if (((GaimContact*)bnode->parent)->currentsize == 0) |
6695 | 1246 ((GaimGroup*)bnode->parent->parent)->currentsize--; |
1247 } | |
1248 ((GaimContact*)bnode->parent)->totalsize--; | |
1249 /* the group totalsize will be taken care of by remove_contact below */ | |
1250 | |
9285 | 1251 if (bnode->parent->parent != (GaimBlistNode*)g) |
6695 | 1252 serv_move_buddy(buddy, (GaimGroup *)bnode->parent->parent, g); |
5277 | 1253 |
9285 | 1254 if (bnode->next) |
5228 | 1255 bnode->next->prev = bnode->prev; |
9285 | 1256 if (bnode->prev) |
5228 | 1257 bnode->prev->next = bnode->next; |
9285 | 1258 if (bnode->parent->child == bnode) |
5228 | 1259 bnode->parent->child = bnode->next; |
1260 | |
1261 ops->remove(gaimbuddylist, bnode); | |
1262 | |
9285 | 1263 schedule_blist_save(); |
1264 | |
1265 if (bnode->parent->parent != (GaimBlistNode*)g) { | |
6742 | 1266 hb = g_new(struct _gaim_hbuddy, 1); |
7261 | 1267 hb->name = g_strdup(gaim_normalize(buddy->account, buddy->name)); |
6742 | 1268 hb->account = buddy->account; |
1269 hb->group = bnode->parent->parent; | |
6775 | 1270 g_hash_table_remove(gaimbuddylist->buddies, hb); |
7162 | 1271 g_free(hb->name); |
6742 | 1272 g_free(hb); |
1273 } | |
6794 | 1274 |
9285 | 1275 if (!bnode->parent->child) { |
6794 | 1276 gaim_blist_remove_contact((GaimContact*)bnode->parent); |
7003 | 1277 } else { |
10378 | 1278 gaim_contact_invalidate_priority_buddy((GaimContact*)bnode->parent); |
7003 | 1279 ops->update(gaimbuddylist, bnode->parent); |
1280 } | |
5228 | 1281 } |
1282 | |
9285 | 1283 if (node && GAIM_BLIST_NODE_IS_BUDDY(node)) { |
1284 if (node->next) | |
6695 | 1285 node->next->prev = bnode; |
1286 bnode->next = node->next; | |
1287 bnode->prev = node; | |
1288 bnode->parent = node->parent; | |
1289 node->next = bnode; | |
5228 | 1290 } else { |
9285 | 1291 if (cnode->child) |
6695 | 1292 cnode->child->prev = bnode; |
1293 bnode->prev = NULL; | |
1294 bnode->next = cnode->child; | |
1295 cnode->child = bnode; | |
1296 bnode->parent = cnode; | |
5228 | 1297 } |
1298 | |
9285 | 1299 if (GAIM_BUDDY_IS_ONLINE(buddy)) { |
6695 | 1300 ((GaimContact*)bnode->parent)->online++; |
9285 | 1301 if (((GaimContact*)bnode->parent)->online == 1) |
6695 | 1302 ((GaimGroup*)bnode->parent->parent)->online++; |
1303 } | |
9285 | 1304 if (gaim_account_is_connected(buddy->account)) { |
6695 | 1305 ((GaimContact*)bnode->parent)->currentsize++; |
9285 | 1306 if (((GaimContact*)bnode->parent)->currentsize == 1) |
6695 | 1307 ((GaimGroup*)bnode->parent->parent)->currentsize++; |
1308 } | |
1309 ((GaimContact*)bnode->parent)->totalsize++; | |
1310 | |
6742 | 1311 hb = g_new(struct _gaim_hbuddy, 1); |
7261 | 1312 hb->name = g_strdup(gaim_normalize(buddy->account, buddy->name)); |
5247 | 1313 hb->account = buddy->account; |
6695 | 1314 hb->group = ((GaimBlistNode*)buddy)->parent->parent; |
5247 | 1315 |
6742 | 1316 g_hash_table_replace(gaimbuddylist->buddies, hb, buddy); |
5247 | 1317 |
10378 | 1318 gaim_contact_invalidate_priority_buddy(gaim_buddy_get_contact(buddy)); |
9285 | 1319 |
1320 schedule_blist_save(); | |
1321 | |
1322 if (ops && ops->update) | |
5228 | 1323 ops->update(gaimbuddylist, (GaimBlistNode*)buddy); |
1324 } | |
1325 | |
6695 | 1326 GaimContact *gaim_contact_new() |
5228 | 1327 { |
9285 | 1328 GaimBlistUiOps *ops = gaim_blist_get_ui_ops(); |
1329 | |
1330 GaimContact *contact = g_new0(GaimContact, 1); | |
1331 contact->totalsize = 0; | |
1332 contact->currentsize = 0; | |
1333 contact->online = 0; | |
1334 gaim_blist_node_initialize_settings((GaimBlistNode *)contact); | |
1335 ((GaimBlistNode *)contact)->type = GAIM_BLIST_CONTACT_NODE; | |
1336 | |
1337 if (ops && ops->new_node) | |
1338 ops->new_node((GaimBlistNode *)contact); | |
1339 | |
1340 return contact; | |
6695 | 1341 } |
1342 | |
9285 | 1343 void gaim_contact_set_alias(GaimContact *contact, const char *alias) |
6755 | 1344 { |
7245 | 1345 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
1346 | |
6755 | 1347 g_return_if_fail(contact != NULL); |
1348 | |
9285 | 1349 if (contact->alias != NULL) |
6755 | 1350 g_free(contact->alias); |
1351 | |
9285 | 1352 if ((alias != NULL) && (*alias != '\0')) |
7245 | 1353 contact->alias = g_strdup(alias); |
1354 else | |
1355 contact->alias = NULL; | |
1356 | |
9285 | 1357 schedule_blist_save(); |
1358 | |
1359 if (ops && ops->update) | |
7245 | 1360 ops->update(gaimbuddylist, (GaimBlistNode*)contact); |
6755 | 1361 } |
1362 | |
1363 const char *gaim_contact_get_alias(GaimContact* contact) | |
1364 { | |
9285 | 1365 g_return_val_if_fail(contact != NULL, NULL); |
1366 | |
1367 if (contact->alias) | |
7312 | 1368 return contact->alias; |
1369 | |
10378 | 1370 return gaim_buddy_get_alias(gaim_contact_get_priority_buddy(contact)); |
6755 | 1371 } |
1372 | |
9787 | 1373 gboolean gaim_contact_on_account(GaimContact *c, GaimAccount *account) |
1374 { | |
1375 GaimBlistNode *bnode, *cnode = (GaimBlistNode *) c; | |
1376 | |
1377 g_return_val_if_fail(c != NULL, FALSE); | |
1378 g_return_val_if_fail(account != NULL, FALSE); | |
1379 | |
1380 for (bnode = cnode->child; bnode; bnode = bnode->next) { | |
1381 GaimBuddy *buddy; | |
1382 | |
1383 if (! GAIM_BLIST_NODE_IS_BUDDY(bnode)) | |
1384 continue; | |
1385 | |
1386 buddy = (GaimBuddy *)bnode; | |
1387 if (buddy->account == account) | |
1388 return TRUE; | |
1389 } | |
1390 return FALSE; | |
1391 } | |
1392 | |
10428 | 1393 void gaim_contact_invalidate_priority_buddy(GaimContact *contact) |
1394 { | |
1395 g_return_if_fail(contact != NULL); | |
1396 | |
1397 contact->priority_valid = FALSE; | |
1398 } | |
1399 | |
6695 | 1400 GaimGroup *gaim_group_new(const char *name) |
1401 { | |
9285 | 1402 GaimBlistUiOps *ops = gaim_blist_get_ui_ops(); |
1403 GaimGroup *group = gaim_find_group(name); | |
1404 | |
1405 if (group != NULL) | |
1406 return group; | |
1407 | |
1408 group = g_new0(GaimGroup, 1); | |
1409 group->name = g_strdup(name); | |
1410 group->totalsize = 0; | |
1411 group->currentsize = 0; | |
1412 group->online = 0; | |
1413 gaim_blist_node_initialize_settings((GaimBlistNode *)group); | |
1414 ((GaimBlistNode *)group)->type = GAIM_BLIST_GROUP_NODE; | |
1415 | |
1416 if (ops && ops->new_node) | |
1417 ops->new_node((GaimBlistNode *)group); | |
1418 | |
1419 return group; | |
5228 | 1420 } |
1421 | |
6695 | 1422 void gaim_blist_add_contact(GaimContact *contact, GaimGroup *group, GaimBlistNode *node) |
1423 { | |
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1424 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
6695 | 1425 GaimGroup *g; |
6742 | 1426 GaimBlistNode *gnode, *cnode, *bnode; |
6695 | 1427 |
6774 | 1428 g_return_if_fail(contact != NULL); |
1429 g_return_if_fail(GAIM_BLIST_NODE_IS_CONTACT((GaimBlistNode*)contact)); | |
6695 | 1430 |
9285 | 1431 if ((GaimBlistNode*)contact == node) |
6975 | 1432 return; |
1433 | |
9285 | 1434 if (node && (GAIM_BLIST_NODE_IS_CONTACT(node) || |
6695 | 1435 GAIM_BLIST_NODE_IS_CHAT(node))) |
1436 g = (GaimGroup*)node->parent; | |
9285 | 1437 else if (group) |
6695 | 1438 g = group; |
1439 else { | |
1440 g = gaim_group_new(_("Buddies")); | |
1441 gaim_blist_add_group(g, | |
1442 gaim_blist_get_last_sibling(gaimbuddylist->root)); | |
1443 } | |
1444 | |
1445 gnode = (GaimBlistNode*)g; | |
1446 cnode = (GaimBlistNode*)contact; | |
1447 | |
9285 | 1448 if (cnode->parent) { |
1449 if (cnode->parent->child == cnode) | |
6731 | 1450 cnode->parent->child = cnode->next; |
9285 | 1451 if (cnode->prev) |
6695 | 1452 cnode->prev->next = cnode->next; |
9285 | 1453 if (cnode->next) |
6695 | 1454 cnode->next->prev = cnode->prev; |
1455 | |
9285 | 1456 if (cnode->parent != gnode) { |
9928 | 1457 bnode = cnode->child; |
1458 while (bnode) { | |
1459 GaimBlistNode *next_bnode = bnode->next; | |
6742 | 1460 GaimBuddy *b = (GaimBuddy*)bnode; |
1461 | |
1462 struct _gaim_hbuddy *hb = g_new(struct _gaim_hbuddy, 1); | |
7261 | 1463 hb->name = g_strdup(gaim_normalize(b->account, b->name)); |
6742 | 1464 hb->account = b->account; |
1465 hb->group = cnode->parent; | |
1466 | |
6776 | 1467 g_hash_table_remove(gaimbuddylist->buddies, hb); |
6742 | 1468 |
9285 | 1469 if (!gaim_find_buddy_in_group(b->account, b->name, g)) { |
8328 | 1470 hb->group = gnode; |
1471 g_hash_table_replace(gaimbuddylist->buddies, hb, b); | |
1472 | |
9285 | 1473 if (b->account->gc) |
1474 serv_move_buddy(b, (GaimGroup *)cnode->parent, g); | |
8328 | 1475 } else { |
9928 | 1476 gboolean empty_contact = FALSE; |
1477 | |
8328 | 1478 /* this buddy already exists in the group, so we're |
1479 * gonna delete it instead */ | |
1480 g_free(hb->name); | |
1481 g_free(hb); | |
9285 | 1482 if (b->account->gc) |
1483 serv_remove_buddy(b->account->gc, b, (GaimGroup *)cnode->parent); | |
1484 | |
1485 if (!cnode->child->next) | |
8328 | 1486 empty_contact = TRUE; |
1487 gaim_blist_remove_buddy(b); | |
9928 | 1488 |
1489 /** in gaim_blist_remove_buddy(), if the last buddy in a | |
1490 * contact is removed, the contact is cleaned up and | |
1491 * g_free'd, so we mustn't try to reference bnode->next */ | |
1492 if (empty_contact) | |
1493 return; | |
8328 | 1494 } |
9928 | 1495 bnode = next_bnode; |
6742 | 1496 } |
1497 } | |
9928 | 1498 |
1499 if (contact->online > 0) | |
1500 ((GaimGroup*)cnode->parent)->online--; | |
1501 if (contact->currentsize > 0) | |
1502 ((GaimGroup*)cnode->parent)->currentsize--; | |
1503 ((GaimGroup*)cnode->parent)->totalsize--; | |
1504 | |
1505 ops->remove(gaimbuddylist, cnode); | |
1506 | |
1507 schedule_blist_save(); | |
6695 | 1508 } |
1509 | |
9285 | 1510 if (node && (GAIM_BLIST_NODE_IS_CONTACT(node) || |
6695 | 1511 GAIM_BLIST_NODE_IS_CHAT(node))) { |
9285 | 1512 if (node->next) |
6695 | 1513 node->next->prev = cnode; |
1514 cnode->next = node->next; | |
1515 cnode->prev = node; | |
1516 cnode->parent = node->parent; | |
1517 node->next = cnode; | |
1518 } else { | |
9285 | 1519 if (gnode->child) |
6695 | 1520 gnode->child->prev = cnode; |
1521 cnode->prev = NULL; | |
1522 cnode->next = gnode->child; | |
1523 gnode->child = cnode; | |
1524 cnode->parent = gnode; | |
1525 } | |
1526 | |
9285 | 1527 if (contact->online > 0) |
6695 | 1528 g->online++; |
9285 | 1529 if (contact->currentsize > 0) |
6695 | 1530 g->currentsize++; |
1531 g->totalsize++; | |
1532 | |
9285 | 1533 schedule_blist_save(); |
1534 | |
1535 if (ops && cnode->child) | |
6695 | 1536 ops->update(gaimbuddylist, cnode); |
6775 | 1537 |
9285 | 1538 for (bnode = cnode->child; bnode; bnode = bnode->next) |
6775 | 1539 ops->update(gaimbuddylist, bnode); |
6695 | 1540 } |
1541 | |
7246 | 1542 void gaim_blist_merge_contact(GaimContact *source, GaimBlistNode *node) |
6965 | 1543 { |
1544 GaimBlistNode *sourcenode = (GaimBlistNode*)source; | |
7246 | 1545 GaimBlistNode *targetnode; |
1546 GaimBlistNode *prev, *cur, *next; | |
1547 GaimContact *target; | |
1548 | |
9285 | 1549 g_return_if_fail(source != NULL); |
1550 g_return_if_fail(node != NULL); | |
1551 | |
1552 if (GAIM_BLIST_NODE_IS_CONTACT(node)) { | |
1553 target = (GaimContact *)node; | |
7246 | 1554 prev = gaim_blist_get_last_child(node); |
9285 | 1555 } else if (GAIM_BLIST_NODE_IS_BUDDY(node)) { |
1556 target = (GaimContact *)node->parent; | |
7246 | 1557 prev = node; |
1558 } else { | |
6965 | 1559 return; |
7246 | 1560 } |
1561 | |
9285 | 1562 if (source == target || !target) |
7246 | 1563 return; |
1564 | |
9285 | 1565 targetnode = (GaimBlistNode *)target; |
7246 | 1566 next = sourcenode->child; |
1567 | |
9285 | 1568 while (next) { |
7246 | 1569 cur = next; |
1570 next = cur->next; | |
9285 | 1571 if (GAIM_BLIST_NODE_IS_BUDDY(cur)) { |
1572 gaim_blist_add_buddy((GaimBuddy *)cur, target, NULL, prev); | |
7246 | 1573 prev = cur; |
1574 } | |
6965 | 1575 } |
1576 } | |
1577 | |
9285 | 1578 void gaim_blist_add_group(GaimGroup *group, GaimBlistNode *node) |
5228 | 1579 { |
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1580 GaimBlistUiOps *ops; |
5228 | 1581 GaimBlistNode *gnode = (GaimBlistNode*)group; |
1582 | |
6774 | 1583 g_return_if_fail(group != NULL); |
9285 | 1584 g_return_if_fail(GAIM_BLIST_NODE_IS_GROUP((GaimBlistNode *)group)); |
1585 | |
5228 | 1586 ops = gaimbuddylist->ui_ops; |
1587 | |
1588 if (!gaimbuddylist->root) { | |
1589 gaimbuddylist->root = gnode; | |
1590 return; | |
1591 } | |
1592 | |
1593 /* if we're moving to overtop of ourselves, do nothing */ | |
9285 | 1594 if (gnode == node) |
5228 | 1595 return; |
1596 | |
1597 if (gaim_find_group(group->name)) { | |
1598 /* This is just being moved */ | |
1599 | |
9285 | 1600 ops->remove(gaimbuddylist, (GaimBlistNode *)group); |
1601 | |
1602 if (gnode == gaimbuddylist->root) | |
5228 | 1603 gaimbuddylist->root = gnode->next; |
9285 | 1604 if (gnode->prev) |
5228 | 1605 gnode->prev->next = gnode->next; |
9285 | 1606 if (gnode->next) |
5228 | 1607 gnode->next->prev = gnode->prev; |
1608 } | |
1609 | |
6695 | 1610 if (node && GAIM_BLIST_NODE_IS_GROUP(node)) { |
5634 | 1611 gnode->next = node->next; |
1612 gnode->prev = node; | |
9285 | 1613 if (node->next) |
5634 | 1614 node->next->prev = gnode; |
1615 node->next = gnode; | |
1616 } else { | |
9285 | 1617 if (gaimbuddylist->root) |
6807 | 1618 gaimbuddylist->root->prev = gnode; |
5634 | 1619 gnode->next = gaimbuddylist->root; |
1620 gnode->prev = NULL; | |
1621 gaimbuddylist->root = gnode; | |
1622 } | |
1623 | |
9285 | 1624 schedule_blist_save(); |
1625 | |
1626 if (ops && ops->update) { | |
5228 | 1627 ops->update(gaimbuddylist, gnode); |
9285 | 1628 for (node = gnode->child; node; node = node->next) |
5228 | 1629 ops->update(gaimbuddylist, node); |
1630 } | |
1631 } | |
1632 | |
9285 | 1633 void gaim_blist_remove_contact(GaimContact *contact) |
5228 | 1634 { |
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1635 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
9285 | 1636 GaimBlistNode *node, *gnode; |
1637 | |
1638 g_return_if_fail(contact != NULL); | |
1639 | |
1640 node = (GaimBlistNode *)contact; | |
1641 gnode = node->parent; | |
1642 | |
1643 if (node->child) { | |
1644 /* | |
1645 * If this contact has children then remove them. When the last | |
10166 | 1646 * buddy is removed from the contact, the contact is automatically |
1647 * deleted. | |
9285 | 1648 */ |
10166 | 1649 while (node->child->next) { |
9285 | 1650 gaim_blist_remove_buddy((GaimBuddy*)node->child); |
6695 | 1651 } |
10166 | 1652 /* |
1653 * Remove the last buddy and trigger the deletion of the contact. | |
1654 * It would probably be cleaner if contact-deletion was done after | |
1655 * a timeout? Or if it had to be done manually, like below? | |
1656 */ | |
1657 gaim_blist_remove_buddy((GaimBuddy*)node->child); | |
6695 | 1658 } else { |
9285 | 1659 /* Remove the node from its parent */ |
1660 if (gnode->child == node) | |
1661 gnode->child = node->next; | |
1662 if (node->prev) | |
1663 node->prev->next = node->next; | |
1664 if (node->next) | |
1665 node->next->prev = node->prev; | |
1666 | |
1667 schedule_blist_save(); | |
1668 | |
1669 /* Update the UI */ | |
1670 if (ops && ops->remove) | |
1671 ops->remove(gaimbuddylist, node); | |
1672 | |
1673 /* Delete the node */ | |
10504 | 1674 g_hash_table_destroy(contact->node.settings); |
6695 | 1675 g_free(contact); |
1676 } | |
1677 } | |
1678 | |
9285 | 1679 void gaim_blist_remove_buddy(GaimBuddy *buddy) |
6695 | 1680 { |
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1681 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
9285 | 1682 GaimBlistNode *node, *cnode, *gnode; |
1683 GaimContact *contact; | |
6695 | 1684 GaimGroup *group; |
6742 | 1685 struct _gaim_hbuddy hb; |
5228 | 1686 |
9285 | 1687 g_return_if_fail(buddy != NULL); |
1688 | |
1689 node = (GaimBlistNode *)buddy; | |
6695 | 1690 cnode = node->parent; |
9285 | 1691 gnode = cnode->parent; |
1692 contact = (GaimContact *)cnode; | |
1693 group = (GaimGroup *)gnode; | |
1694 | |
1695 /* Remove the node from its parent */ | |
5228 | 1696 if (node->prev) |
1697 node->prev->next = node->next; | |
1698 if (node->next) | |
1699 node->next->prev = node->prev; | |
9285 | 1700 if (cnode->child == node) |
6695 | 1701 cnode->child = node->next; |
9285 | 1702 |
1703 /* Adjust size counts */ | |
1704 if (GAIM_BUDDY_IS_ONLINE(buddy)) { | |
1705 contact->online--; | |
1706 if (contact->online == 0) | |
1707 group->online--; | |
6695 | 1708 } |
9285 | 1709 if (gaim_account_is_connected(buddy->account)) { |
1710 contact->currentsize--; | |
1711 if (contact->currentsize == 0) | |
1712 group->currentsize--; | |
8194 | 1713 } |
9285 | 1714 contact->totalsize--; |
1715 | |
1716 schedule_blist_save(); | |
1717 | |
1718 /* Re-sort the contact */ | |
1719 if (contact->priority == buddy) { | |
10378 | 1720 gaim_contact_invalidate_priority_buddy(contact); |
9285 | 1721 if (ops && ops->update) |
1722 ops->update(gaimbuddylist, cnode); | |
1723 } | |
1724 | |
1725 /* Remove this buddy from the buddies hash table */ | |
7261 | 1726 hb.name = g_strdup(gaim_normalize(buddy->account, buddy->name)); |
5247 | 1727 hb.account = buddy->account; |
6695 | 1728 hb.group = ((GaimBlistNode*)buddy)->parent->parent; |
6742 | 1729 g_hash_table_remove(gaimbuddylist->buddies, &hb); |
7162 | 1730 g_free(hb.name); |
5247 | 1731 |
9285 | 1732 /* Update the UI */ |
1733 if (ops && ops->remove) | |
1734 ops->remove(gaimbuddylist, node); | |
1735 | |
1736 /* Delete the node */ | |
1737 if (buddy->timer > 0) | |
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1738 gaim_timeout_remove(buddy->timer); |
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1739 if (buddy->icon != NULL) |
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1740 gaim_buddy_icon_unref(buddy->icon); |
7693 | 1741 g_hash_table_destroy(buddy->node.settings); |
9944 | 1742 gaim_presence_remove_buddy(buddy->presence, buddy); |
1743 gaim_presence_destroy(buddy->presence); | |
5228 | 1744 g_free(buddy->name); |
1745 g_free(buddy->alias); | |
10504 | 1746 g_free(buddy->server_alias); |
5228 | 1747 g_free(buddy); |
6755 | 1748 |
9285 | 1749 /* If the contact is empty then remove it */ |
1750 if (!cnode->child) | |
1751 gaim_blist_remove_contact(contact); | |
5228 | 1752 } |
1753 | |
9285 | 1754 void gaim_blist_remove_chat(GaimChat *chat) |
5234 | 1755 { |
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1756 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
9285 | 1757 GaimBlistNode *node, *gnode; |
6695 | 1758 GaimGroup *group; |
5234 | 1759 |
9285 | 1760 g_return_if_fail(chat != NULL); |
1761 | |
1762 node = (GaimBlistNode *)chat; | |
5234 | 1763 gnode = node->parent; |
6695 | 1764 group = (GaimGroup *)gnode; |
5234 | 1765 |
9285 | 1766 /* Remove the node from its parent */ |
1767 if (gnode->child == node) | |
5234 | 1768 gnode->child = node->next; |
1769 if (node->prev) | |
1770 node->prev->next = node->next; | |
1771 if (node->next) | |
1772 node->next->prev = node->prev; | |
9285 | 1773 |
1774 /* Adjust size counts */ | |
5855 | 1775 if (gaim_account_is_connected(chat->account)) { |
5394 | 1776 group->online--; |
9285 | 1777 group->currentsize--; |
5394 | 1778 } |
9285 | 1779 group->totalsize--; |
1780 | |
1781 schedule_blist_save(); | |
1782 | |
1783 /* Update the UI */ | |
1784 if (ops && ops->remove) | |
1785 ops->remove(gaimbuddylist, node); | |
1786 | |
1787 /* Delete the node */ | |
5234 | 1788 g_hash_table_destroy(chat->components); |
10504 | 1789 g_hash_table_destroy(chat->node.settings); |
5234 | 1790 g_free(chat->alias); |
1791 g_free(chat); | |
1792 } | |
1793 | |
9285 | 1794 void gaim_blist_remove_group(GaimGroup *group) |
5228 | 1795 { |
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1796 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
9285 | 1797 GaimBlistNode *node; |
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1798 GList *l; |
5228 | 1799 |
9285 | 1800 g_return_if_fail(group != NULL); |
1801 | |
1802 node = (GaimBlistNode *)group; | |
1803 | |
1804 /* Make sure the group is empty */ | |
1805 if (node->child) { | |
5228 | 1806 char *buf; |
1807 int count = 0; | |
9285 | 1808 GaimBlistNode *child; |
1809 | |
1810 for (child = node->child; child != NULL; child = child->next) | |
5228 | 1811 count++; |
1812 | |
6308 | 1813 buf = g_strdup_printf(ngettext("%d buddy from group %s was not removed " |
1814 "because its account was not logged in." | |
1815 " This buddy and the group were not " | |
1816 "removed.\n", | |
1817 "%d buddies from group %s were not " | |
1818 "removed because their accounts were " | |
6336 | 1819 "not logged in. These buddies and " |
1820 "the group were not removed.\n", count), | |
6308 | 1821 count, group->name); |
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1822 gaim_notify_error(NULL, NULL, _("Group not removed"), buf); |
5228 | 1823 g_free(buf); |
1824 return; | |
1825 } | |
1826 | |
9285 | 1827 /* Remove the node from its parent */ |
1828 if (gaimbuddylist->root == node) | |
5228 | 1829 gaimbuddylist->root = node->next; |
1830 if (node->prev) | |
1831 node->prev->next = node->next; | |
1832 if (node->next) | |
1833 node->next->prev = node->prev; | |
1834 | |
9285 | 1835 schedule_blist_save(); |
1836 | |
1837 /* Update the UI */ | |
1838 if (ops && ops->remove) | |
1839 ops->remove(gaimbuddylist, node); | |
1840 | |
1841 /* Remove the group from all accounts that are online */ | |
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1842 for (l = gaim_connections_get_all(); l != NULL; l = l->next) |
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1843 { |
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1844 GaimConnection *gc = (GaimConnection *)l->data; |
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1845 |
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|
1846 if (gaim_connection_get_state(gc) == GAIM_CONNECTED) |
9285 | 1847 serv_remove_group(gc, group); |
6885
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|
1848 } |
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|
1849 |
9285 | 1850 /* Delete the node */ |
10504 | 1851 g_hash_table_destroy(group->node.settings); |
5228 | 1852 g_free(group->name); |
1853 g_free(group); | |
1854 } | |
1855 | |
9285 | 1856 GaimBuddy *gaim_contact_get_priority_buddy(GaimContact *contact) |
1857 { | |
1858 g_return_val_if_fail(contact != NULL, NULL); | |
1859 | |
10378 | 1860 if (!contact->priority_valid) |
1861 gaim_contact_compute_priority_buddy(contact); | |
1862 | |
6843 | 1863 return contact->priority; |
6695 | 1864 } |
1865 | |
9620 | 1866 const char *gaim_buddy_get_alias_only(GaimBuddy *buddy) |
9285 | 1867 { |
1868 g_return_val_if_fail(buddy != NULL, NULL); | |
1869 | |
1870 if ((buddy->alias != NULL) && (*buddy->alias != '\0')) { | |
1871 return buddy->alias; | |
1872 } else if ((buddy->server_alias != NULL) && | |
10389 | 1873 (*buddy->server_alias != '\0')) { |
9285 | 1874 |
1875 return buddy->server_alias; | |
5545
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|
1876 } |
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|
1877 |
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|
1878 return NULL; |
5228 | 1879 } |
1880 | |
9620 | 1881 |
1882 const char *gaim_buddy_get_contact_alias(GaimBuddy *buddy) | |
5228 | 1883 { |
9620 | 1884 GaimContact *c; |
1885 | |
1886 g_return_val_if_fail(buddy != NULL, NULL); | |
1887 | |
1888 /* Search for an alias for the buddy. In order of precedence: */ | |
1889 /* The buddy alias */ | |
1890 if (buddy->alias != NULL) | |
1891 return buddy->alias; | |
1892 | |
1893 /* The contact alias */ | |
1894 c = gaim_buddy_get_contact(buddy); | |
1895 if ((c != NULL) && (c->alias != NULL)) | |
1896 return c->alias; | |
1897 | |
10349 | 1898 /* The server alias */ |
1899 if ((buddy->server_alias) && (*buddy->server_alias)) | |
9620 | 1900 return buddy->server_alias; |
1901 | |
1902 /* The buddy's user name (i.e. no alias) */ | |
1903 return buddy->name; | |
5228 | 1904 } |
1905 | |
9620 | 1906 |
1907 const char *gaim_buddy_get_alias(GaimBuddy *buddy) | |
1908 { | |
1909 g_return_val_if_fail(buddy != NULL, NULL); | |
1910 | |
1911 /* Search for an alias for the buddy. In order of precedence: */ | |
1912 /* The buddy alias */ | |
1913 if (buddy->alias != NULL) | |
1914 return buddy->alias; | |
1915 | |
1916 /* The server alias, if preferences say so */ | |
10389 | 1917 if ((buddy->server_alias) && (*buddy->server_alias)) |
9620 | 1918 return buddy->server_alias; |
1919 | |
1920 /* The buddy's user name (i.e. no alias) */ | |
1921 return buddy->name; | |
1922 } | |
1923 | |
10349 | 1924 const char *gaim_buddy_get_local_alias(GaimBuddy *buddy) |
1925 { | |
1926 GaimContact *c; | |
1927 | |
1928 g_return_val_if_fail(buddy != NULL, NULL); | |
1929 | |
1930 /* Search for an alias for the buddy. In order of precedence: */ | |
1931 /* The buddy alias */ | |
1932 if (buddy->alias != NULL) | |
1933 return buddy->alias; | |
1934 | |
1935 /* The contact alias */ | |
1936 c = gaim_buddy_get_contact(buddy); | |
1937 if ((c != NULL) && (c->alias != NULL)) | |
1938 return c->alias; | |
1939 | |
1940 /* The buddy's user name (i.e. no alias) */ | |
1941 return buddy->name; | |
1942 } | |
9620 | 1943 |
7125 | 1944 const char *gaim_chat_get_name(GaimChat *chat) |
6744 | 1945 { |
9285 | 1946 struct proto_chat_entry *pce; |
1947 GList *parts, *tmp; | |
1948 char *ret; | |
1949 | |
1950 g_return_val_if_fail(chat != NULL, NULL); | |
1951 | |
1952 if ((chat->alias != NULL) && (*chat->alias != '\0')) | |
6744 | 1953 return chat->alias; |
9285 | 1954 |
1955 parts = GAIM_PLUGIN_PROTOCOL_INFO(chat->account->gc->prpl)->chat_info(chat->account->gc); | |
1956 pce = parts->data; | |
1957 ret = g_hash_table_lookup(chat->components, pce->identifier); | |
1958 for (tmp = parts; tmp; tmp = tmp->next) | |
1959 g_free(tmp->data); | |
1960 g_list_free(parts); | |
1961 | |
1962 return ret; | |
6744 | 1963 } |
1964 | |
6695 | 1965 GaimBuddy *gaim_find_buddy(GaimAccount *account, const char *name) |
5228 | 1966 { |
6695 | 1967 GaimBuddy *buddy; |
5247 | 1968 struct _gaim_hbuddy hb; |
5758 | 1969 GaimBlistNode *group; |
5228 | 1970 |
9285 | 1971 g_return_val_if_fail(gaimbuddylist != NULL, NULL); |
1972 g_return_val_if_fail(account != NULL, NULL); | |
1973 g_return_val_if_fail((name != NULL) && (*name != '\0'), NULL); | |
5228 | 1974 |
7429 | 1975 hb.account = account; |
7261 | 1976 hb.name = g_strdup(gaim_normalize(account, name)); |
7429 | 1977 |
9285 | 1978 for (group = gaimbuddylist->root; group; group = group->next) { |
5758 | 1979 hb.group = group; |
7162 | 1980 if ((buddy = g_hash_table_lookup(gaimbuddylist->buddies, &hb))) { |
1981 g_free(hb.name); | |
5758 | 1982 return buddy; |
7162 | 1983 } |
5758 | 1984 } |
7162 | 1985 g_free(hb.name); |
9285 | 1986 |
5758 | 1987 return NULL; |
5228 | 1988 } |
1989 | |
6872 | 1990 GaimBuddy *gaim_find_buddy_in_group(GaimAccount *account, const char *name, |
1991 GaimGroup *group) | |
1992 { | |
1993 struct _gaim_hbuddy hb; | |
7162 | 1994 GaimBuddy *ret; |
6872 | 1995 |
9285 | 1996 g_return_val_if_fail(gaimbuddylist != NULL, NULL); |
1997 g_return_val_if_fail(account != NULL, NULL); | |
1998 g_return_val_if_fail((name != NULL) && (*name != '\0'), NULL); | |
6872 | 1999 |
7261 | 2000 hb.name = g_strdup(gaim_normalize(account, name)); |
6872 | 2001 hb.account = account; |
2002 hb.group = (GaimBlistNode*)group; | |
2003 | |
7162 | 2004 ret = g_hash_table_lookup(gaimbuddylist->buddies, &hb); |
2005 g_free(hb.name); | |
9285 | 2006 |
7162 | 2007 return ret; |
6872 | 2008 } |
2009 | |
6245 | 2010 GSList *gaim_find_buddies(GaimAccount *account, const char *name) |
2011 { | |
2012 struct buddy *buddy; | |
2013 struct _gaim_hbuddy hb; | |
9285 | 2014 GaimBlistNode *node; |
6245 | 2015 GSList *ret = NULL; |
2016 | |
9285 | 2017 g_return_val_if_fail(gaimbuddylist != NULL, NULL); |
2018 g_return_val_if_fail(account != NULL, NULL); | |
2019 g_return_val_if_fail((name != NULL) && (*name != '\0'), NULL); | |
6245 | 2020 |
7261 | 2021 hb.name = g_strdup(gaim_normalize(account, name)); |
6245 | 2022 hb.account = account; |
2023 | |
9285 | 2024 for (node = gaimbuddylist->root; node != NULL; node = node->next) { |
2025 hb.group = node; | |
6245 | 2026 if ((buddy = g_hash_table_lookup(gaimbuddylist->buddies, &hb)) != NULL) |
2027 ret = g_slist_append(ret, buddy); | |
2028 } | |
7162 | 2029 g_free(hb.name); |
9285 | 2030 |
6245 | 2031 return ret; |
2032 } | |
2033 | |
6695 | 2034 GaimGroup *gaim_find_group(const char *name) |
5228 | 2035 { |
2036 GaimBlistNode *node; | |
9285 | 2037 |
2038 g_return_val_if_fail(gaimbuddylist != NULL, NULL); | |
2039 g_return_val_if_fail((name != NULL) && (*name != '\0'), NULL); | |
2040 | |
2041 for (node = gaimbuddylist->root; node != NULL; node = node->next) { | |
6695 | 2042 if (!strcmp(((GaimGroup *)node)->name, name)) |
2043 return (GaimGroup *)node; | |
5228 | 2044 } |
9285 | 2045 |
5228 | 2046 return NULL; |
2047 } | |
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|
2048 |
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|
2049 GaimChat * |
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|
2050 gaim_blist_find_chat(GaimAccount *account, const char *name) |
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|
2051 { |
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|
2052 char *chat_name; |
7118
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|
2053 GaimChat *chat; |
6456
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diff
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|
2054 GaimPlugin *prpl; |
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diff
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|
2055 GaimPluginProtocolInfo *prpl_info = NULL; |
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diff
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|
2056 struct proto_chat_entry *pce; |
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diff
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|
2057 GaimBlistNode *node, *group; |
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diff
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|
2058 GList *parts; |
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diff
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|
2059 |
9285 | 2060 g_return_val_if_fail(gaimbuddylist != NULL, NULL); |
2061 g_return_val_if_fail((name != NULL) && (*name != '\0'), NULL); | |
2062 | |
2063 if (!gaim_account_is_connected(account)) | |
7970 | 2064 return NULL; |
2065 | |
7999 | 2066 prpl = gaim_find_prpl(gaim_account_get_protocol_id(account)); |
2067 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(prpl); | |
2068 | |
9285 | 2069 if (prpl_info->find_blist_chat != NULL) |
7999 | 2070 return prpl_info->find_blist_chat(account, name); |
2071 | |
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|
2072 for (group = gaimbuddylist->root; group != NULL; group = group->next) { |
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parents:
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diff
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|
2073 for (node = group->child; node != NULL; node = node->next) { |
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parents:
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diff
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|
2074 if (GAIM_BLIST_NODE_IS_CHAT(node)) { |
ccfdf9f2cdd1
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diff
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|
2075 |
7118
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diff
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|
2076 chat = (GaimChat*)node; |
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ccfdf9f2cdd1
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parents:
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diff
changeset
|
2077 |
9285 | 2078 if (account != chat->account) |
7970 | 2079 continue; |
2080 | |
6456
ccfdf9f2cdd1
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parents:
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diff
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|
2081 parts = prpl_info->chat_info( |
ccfdf9f2cdd1
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parents:
6450
diff
changeset
|
2082 gaim_account_get_connection(chat->account)); |
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parents:
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diff
changeset
|
2083 |
ccfdf9f2cdd1
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diff
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|
2084 pce = parts->data; |
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diff
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|
2085 chat_name = g_hash_table_lookup(chat->components, |
ccfdf9f2cdd1
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parents:
6450
diff
changeset
|
2086 pce->identifier); |
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parents:
6450
diff
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|
2087 |
9153 | 2088 if (chat->account == account && chat_name != NULL && |
6456
ccfdf9f2cdd1
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parents:
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diff
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|
2089 name != NULL && !strcmp(chat_name, name)) { |
ccfdf9f2cdd1
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parents:
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diff
changeset
|
2090 |
ccfdf9f2cdd1
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diff
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|
2091 return chat; |
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parents:
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diff
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|
2092 } |
ccfdf9f2cdd1
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parents:
6450
diff
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|
2093 } |
ccfdf9f2cdd1
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parents:
6450
diff
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|
2094 } |
ccfdf9f2cdd1
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Christian Hammond <chipx86@chipx86.com>
parents:
6450
diff
changeset
|
2095 } |
ccfdf9f2cdd1
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parents:
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diff
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|
2096 |
ccfdf9f2cdd1
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|
2097 return NULL; |
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|
2098 } |
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diff
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|
2099 |
6695 | 2100 GaimGroup * |
7125 | 2101 gaim_chat_get_group(GaimChat *chat) |
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parents:
6450
diff
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|
2102 { |
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diff
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|
2103 g_return_val_if_fail(chat != NULL, NULL); |
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diff
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|
2104 |
6695 | 2105 return (GaimGroup *)(((GaimBlistNode *)chat)->parent); |
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parents:
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diff
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|
2106 } |
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|
2107 |
9285 | 2108 GaimContact *gaim_buddy_get_contact(GaimBuddy *buddy) |
2109 { | |
2110 g_return_val_if_fail(buddy != NULL, NULL); | |
2111 | |
2112 return (GaimContact*)((GaimBlistNode*)buddy)->parent; | |
2113 } | |
2114 | |
9949 | 2115 GaimPresence *gaim_buddy_get_presence(const GaimBuddy *buddy) |
2116 { | |
2117 g_return_val_if_fail(buddy != NULL, NULL); | |
2118 return buddy->presence; | |
2119 } | |
2120 | |
2121 | |
6695 | 2122 GaimGroup *gaim_find_buddys_group(GaimBuddy *buddy) |
5228 | 2123 { |
9285 | 2124 g_return_val_if_fail(buddy != NULL, NULL); |
6706
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diff
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|
2125 |
854a435d2cc3
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diff
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|
2126 if (((GaimBlistNode *)buddy)->parent == NULL) |
854a435d2cc3
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parents:
6695
diff
changeset
|
2127 return NULL; |
854a435d2cc3
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6695
diff
changeset
|
2128 |
6695 | 2129 return (GaimGroup *)(((GaimBlistNode*)buddy)->parent->parent); |
5228 | 2130 } |
2131 | |
9285 | 2132 GSList *gaim_group_get_accounts(GaimGroup *group) |
5228 | 2133 { |
2134 GSList *l = NULL; | |
6695 | 2135 GaimBlistNode *gnode, *cnode, *bnode; |
2136 | |
9285 | 2137 gnode = (GaimBlistNode *)group; |
2138 | |
2139 for (cnode = gnode->child; cnode; cnode = cnode->next) { | |
6695 | 2140 if (GAIM_BLIST_NODE_IS_CHAT(cnode)) { |
9285 | 2141 if (!g_slist_find(l, ((GaimChat *)cnode)->account)) |
7118
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parents:
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diff
changeset
|
2142 l = g_slist_append(l, ((GaimChat *)cnode)->account); |
9285 | 2143 } else if (GAIM_BLIST_NODE_IS_CONTACT(cnode)) { |
2144 for (bnode = cnode->child; bnode; bnode = bnode->next) { | |
2145 if (GAIM_BLIST_NODE_IS_BUDDY(bnode)) { | |
2146 if (!g_slist_find(l, ((GaimBuddy *)bnode)->account)) | |
6695 | 2147 l = g_slist_append(l, ((GaimBuddy *)bnode)->account); |
2148 } | |
2149 } | |
2150 } | |
5228 | 2151 } |
6695 | 2152 |
5228 | 2153 return l; |
2154 } | |
2155 | |
5563
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diff
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|
2156 void gaim_blist_add_account(GaimAccount *account) |
5234 | 2157 { |
7098
770233dad86c
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parents:
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diff
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|
2158 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
6695 | 2159 GaimBlistNode *gnode, *cnode, *bnode; |
5234 | 2160 |
9285 | 2161 g_return_if_fail(gaimbuddylist != NULL); |
2162 | |
2163 if (!ops || !ops->update) | |
6695 | 2164 return; |
2165 | |
9285 | 2166 for (gnode = gaimbuddylist->root; gnode; gnode = gnode->next) { |
2167 if (!GAIM_BLIST_NODE_IS_GROUP(gnode)) | |
5234 | 2168 continue; |
9285 | 2169 for (cnode = gnode->child; cnode; cnode = cnode->next) { |
2170 if (GAIM_BLIST_NODE_IS_CONTACT(cnode)) { | |
6956 | 2171 gboolean recompute = FALSE; |
9285 | 2172 for (bnode = cnode->child; bnode; bnode = bnode->next) { |
2173 if (GAIM_BLIST_NODE_IS_BUDDY(bnode) && | |
6695 | 2174 ((GaimBuddy*)bnode)->account == account) { |
6956 | 2175 recompute = TRUE; |
6695 | 2176 ((GaimContact*)cnode)->currentsize++; |
9285 | 2177 if (((GaimContact*)cnode)->currentsize == 1) |
6695 | 2178 ((GaimGroup*)gnode)->currentsize++; |
2179 ops->update(gaimbuddylist, bnode); | |
2180 } | |
2181 } | |
9285 | 2182 if (recompute || |
8960 | 2183 gaim_blist_node_get_bool(cnode, "show_offline")) { |
10378 | 2184 gaim_contact_invalidate_priority_buddy((GaimContact*)cnode); |
6956 | 2185 ops->update(gaimbuddylist, cnode); |
2186 } | |
9285 | 2187 } else if (GAIM_BLIST_NODE_IS_CHAT(cnode) && |
7118
bf630f7dfdcd
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Christian Hammond <chipx86@chipx86.com>
parents:
7117
diff
changeset
|
2188 ((GaimChat*)cnode)->account == account) { |
6901 | 2189 ((GaimGroup *)gnode)->online++; |
2190 ((GaimGroup *)gnode)->currentsize++; | |
2191 ops->update(gaimbuddylist, cnode); | |
5234 | 2192 } |
2193 } | |
6695 | 2194 ops->update(gaimbuddylist, gnode); |
5234 | 2195 } |
2196 } | |
2197 | |
5563
9eb5b13fd412
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Christian Hammond <chipx86@chipx86.com>
parents:
5545
diff
changeset
|
2198 void gaim_blist_remove_account(GaimAccount *account) |
5228 | 2199 { |
7098
770233dad86c
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parents:
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diff
changeset
|
2200 GaimBlistUiOps *ops = gaimbuddylist->ui_ops; |
6695 | 2201 GaimBlistNode *gnode, *cnode, *bnode; |
5234 | 2202 |
9285 | 2203 g_return_if_fail(gaimbuddylist != NULL); |
2204 | |
2205 for (gnode = gaimbuddylist->root; gnode; gnode = gnode->next) { | |
2206 if (!GAIM_BLIST_NODE_IS_GROUP(gnode)) | |
5234 | 2207 continue; |
9285 | 2208 for (cnode = gnode->child; cnode; cnode = cnode->next) { |
2209 if (GAIM_BLIST_NODE_IS_CONTACT(cnode)) { | |
6957 | 2210 gboolean recompute = FALSE; |
9285 | 2211 for (bnode = cnode->child; bnode; bnode = bnode->next) { |
2212 if (!GAIM_BLIST_NODE_IS_BUDDY(bnode)) | |
6695 | 2213 continue; |
9285 | 2214 if (account == ((GaimBuddy *)bnode)->account) { |
10557 | 2215 GaimPresence *presence; |
6957 | 2216 recompute = TRUE; |
9285 | 2217 if (((GaimBuddy*)bnode)->present == GAIM_BUDDY_ONLINE || |
6695 | 2218 ((GaimBuddy*)bnode)->present == GAIM_BUDDY_SIGNING_ON) { |
2219 ((GaimContact*)cnode)->online--; | |
9285 | 2220 if (((GaimContact*)cnode)->online == 0) |
6695 | 2221 ((GaimGroup*)gnode)->online--; |
10475 | 2222 gaim_blist_node_set_int(&((GaimBuddy *)bnode)->node, |
2223 "last_seen", time(NULL)); | |
6695 | 2224 } |
2225 ((GaimContact*)cnode)->currentsize--; | |
9285 | 2226 if (((GaimContact*)cnode)->currentsize == 0) |
6695 | 2227 ((GaimGroup*)gnode)->currentsize--; |
2228 | |
2229 ((GaimBuddy*)bnode)->present = GAIM_BUDDY_OFFLINE; | |
2230 | |
10557 | 2231 presence = gaim_buddy_get_presence((GaimBuddy*)bnode); |
2232 gaim_presence_set_status_active(presence, "offline", TRUE); | |
2233 | |
6803 | 2234 ((GaimBuddy*)bnode)->uc = 0; |
10428 | 2235 /* TODO: ((GaimBuddy*)bnode)->idle = 0; */ |
6945 | 2236 |
9285 | 2237 if (ops && ops->remove) |
6695 | 2238 ops->remove(gaimbuddylist, bnode); |
2239 } | |
5234 | 2240 } |
9285 | 2241 if (recompute) { |
10378 | 2242 gaim_contact_invalidate_priority_buddy((GaimContact*)cnode); |
9285 | 2243 if (ops && ops->update) |
6983 | 2244 ops->update(gaimbuddylist, cnode); |
2245 } | |
9285 | 2246 } else if (GAIM_BLIST_NODE_IS_CHAT(cnode) && |
7118
bf630f7dfdcd
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parents:
7117
diff
changeset
|
2247 ((GaimChat*)cnode)->account == account) { |
6695 | 2248 ((GaimGroup*)gnode)->currentsize--; |
2249 ((GaimGroup*)gnode)->online--; | |
9285 | 2250 if (ops && ops->remove) |
6695 | 2251 ops->remove(gaimbuddylist, cnode); |
5228 | 2252 } |
2253 } | |
2254 } | |
2255 } | |
2256 | |
9285 | 2257 gboolean gaim_group_on_account(GaimGroup *g, GaimAccount *account) |
2258 { | |
9787 | 2259 GaimBlistNode *cnode; |
9285 | 2260 for (cnode = ((GaimBlistNode *)g)->child; cnode; cnode = cnode->next) { |
2261 if (GAIM_BLIST_NODE_IS_CONTACT(cnode)) { | |
9787 | 2262 if(gaim_contact_on_account((GaimContact *) cnode, account)) |
2263 return TRUE; | |
9285 | 2264 } else if (GAIM_BLIST_NODE_IS_CHAT(cnode)) { |
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bf630f7dfdcd
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Christian Hammond <chipx86@chipx86.com>
parents:
7117
diff
changeset
|
2265 GaimChat *chat = (GaimChat *)cnode; |
9285 | 2266 if ((!account && gaim_account_is_connected(chat->account)) |
6695 | 2267 || chat->account == account) |
2268 return TRUE; | |
2269 } | |
5228 | 2270 } |
2271 return FALSE; | |
2272 } | |
2273 | |
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9946001989a3
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parents:
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diff
changeset
|
2274 void |
9946001989a3
[gaim-migrate @ 7623]
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parents:
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diff
changeset
|
2275 gaim_blist_request_add_buddy(GaimAccount *account, const char *username, |
9946001989a3
[gaim-migrate @ 7623]
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parents:
7035
diff
changeset
|
2276 const char *group, const char *alias) |
9946001989a3
[gaim-migrate @ 7623]
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parents:
7035
diff
changeset
|
2277 { |
7098
770233dad86c
[gaim-migrate @ 7663]
Christian Hammond <chipx86@chipx86.com>
parents:
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diff
changeset
|
2278 GaimBlistUiOps *ui_ops; |
7060
9946001989a3
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parents:
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diff
changeset
|
2279 |
9946001989a3
[gaim-migrate @ 7623]
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parents:
7035
diff
changeset
|
2280 ui_ops = gaim_blist_get_ui_ops(); |
9946001989a3
[gaim-migrate @ 7623]
Christian Hammond <chipx86@chipx86.com>
parents:
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diff
changeset
|
2281 |
9946001989a3
[gaim-migrate @ 7623]
Christian Hammond <chipx86@chipx86.com>
parents:
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diff
changeset
|
2282 if (ui_ops != NULL && ui_ops->request_add_buddy != NULL) |
9946001989a3
[gaim-migrate @ 7623]
Christian Hammond <chipx86@chipx86.com>
parents:
7035
diff
changeset
|
2283 ui_ops->request_add_buddy(account, username, group, alias); |
9946001989a3
[gaim-migrate @ 7623]
Christian Hammond <chipx86@chipx86.com>
parents:
7035
diff
changeset
|
2284 } |
9946001989a3
[gaim-migrate @ 7623]
Christian Hammond <chipx86@chipx86.com>
parents:
7035
diff
changeset
|
2285 |
9946001989a3
[gaim-migrate @ 7623]
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parents:
7035
diff
changeset
|
2286 void |
9754 | 2287 gaim_blist_request_add_chat(GaimAccount *account, GaimGroup *group, |
2288 const char *alias, const char *name) | |
7060
9946001989a3
[gaim-migrate @ 7623]
Christian Hammond <chipx86@chipx86.com>
parents:
7035
diff
changeset
|
2289 { |
7098
770233dad86c
[gaim-migrate @ 7663]
Christian Hammond <chipx86@chipx86.com>
parents:
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diff
changeset
|
2290 GaimBlistUiOps *ui_ops; |
7060
9946001989a3
[gaim-migrate @ 7623]
Christian Hammond <chipx86@chipx86.com>
parents:
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diff
changeset
|
2291 |
9946001989a3
[gaim-migrate @ 7623]
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parents:
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diff
changeset
|
2292 ui_ops = gaim_blist_get_ui_ops(); |
9946001989a3
[gaim-migrate @ 7623]
Christian Hammond <chipx86@chipx86.com>
parents:
7035
diff
changeset
|
2293 |
9946001989a3
[gaim-migrate @ 7623]
Christian Hammond <chipx86@chipx86.com>
parents:
7035
diff
changeset
|
2294 if (ui_ops != NULL && ui_ops->request_add_chat != NULL) |
9754 | 2295 ui_ops->request_add_chat(account, group, alias, name); |
7060
9946001989a3
[gaim-migrate @ 7623]
Christian Hammond <chipx86@chipx86.com>
parents:
7035
diff
changeset
|
2296 } |
9946001989a3
[gaim-migrate @ 7623]
Christian Hammond <chipx86@chipx86.com>
parents:
7035
diff
changeset
|
2297 |
9946001989a3
[gaim-migrate @ 7623]
Christian Hammond <chipx86@chipx86.com>
parents:
7035
diff
changeset
|
2298 void |
9946001989a3
[gaim-migrate @ 7623]
Christian Hammond <chipx86@chipx86.com>
parents:
7035
diff
changeset
|
2299 gaim_blist_request_add_group(void) |
9946001989a3
[gaim-migrate @ 7623]
Christian Hammond <chipx86@chipx86.com>
parents:
7035
diff
changeset
|
2300 { |
7098
770233dad86c
[gaim-migrate @ 7663]
Christian Hammond <chipx86@chipx86.com>
parents:
7060
diff
changeset
|
2301 GaimBlistUiOps *ui_ops; |
7060
9946001989a3
[gaim-migrate @ 7623]
Christian Hammond <chipx86@chipx86.com>
parents:
7035
diff
changeset
|
2302 |
9946001989a3
[gaim-migrate @ 7623]
Christian Hammond <chipx86@chipx86.com>
parents:
7035
diff
changeset
|
2303 ui_ops = gaim_blist_get_ui_ops(); |
9946001989a3
[gaim-migrate @ 7623]
Christian Hammond <chipx86@chipx86.com>
parents:
7035
diff
changeset
|
2304 |
9946001989a3
[gaim-migrate @ 7623]
Christian Hammond <chipx86@chipx86.com>
parents:
7035
diff
changeset
|
2305 if (ui_ops != NULL && ui_ops->request_add_group != NULL) |
9946001989a3
[gaim-migrate @ 7623]
Christian Hammond <chipx86@chipx86.com>
parents:
7035
diff
changeset
|
2306 ui_ops->request_add_group(); |
9946001989a3
[gaim-migrate @ 7623]
Christian Hammond <chipx86@chipx86.com>
parents:
7035
diff
changeset
|
2307 } |
9946001989a3
[gaim-migrate @ 7623]
Christian Hammond <chipx86@chipx86.com>
parents:
7035
diff
changeset
|
2308 |
10430 | 2309 static void |
2310 gaim_blist_node_setting_free(gpointer data) | |
7693 | 2311 { |
10430 | 2312 GaimValue *value; |
2313 | |
2314 value = (GaimValue *)data; | |
2315 | |
2316 gaim_value_destroy(value); | |
7693 | 2317 } |
2318 | |
9285 | 2319 static void gaim_blist_node_initialize_settings(GaimBlistNode *node) |
7693 | 2320 { |
9285 | 2321 if (node->settings) |
5228 | 2322 return; |
7693 | 2323 |
2324 node->settings = g_hash_table_new_full(g_str_hash, g_str_equal, g_free, | |
2325 (GDestroyNotify)gaim_blist_node_setting_free); | |
2326 } | |
2327 | |
2328 void gaim_blist_node_remove_setting(GaimBlistNode *node, const char *key) | |
2329 { | |
2330 g_return_if_fail(node != NULL); | |
2331 g_return_if_fail(node->settings != NULL); | |
2332 g_return_if_fail(key != NULL); | |
2333 | |
2334 g_hash_table_remove(node->settings, key); | |
9285 | 2335 |
2336 schedule_blist_save(); | |
5228 | 2337 } |
2338 | |
10430 | 2339 void |
10548 | 2340 gaim_blist_node_set_flags(GaimBlistNode *node, GaimBlistNodeFlags flags) |
2341 { | |
2342 g_return_if_fail(node != NULL); | |
2343 | |
2344 node->flags = flags; | |
2345 } | |
2346 | |
2347 GaimBlistNodeFlags | |
2348 gaim_blist_node_get_flags(GaimBlistNode *node) | |
2349 { | |
2350 g_return_val_if_fail(node != NULL, 0); | |
2351 | |
2352 return node->flags; | |
2353 } | |
2354 | |
2355 void | |
10430 | 2356 gaim_blist_node_set_bool(GaimBlistNode* node, const char *key, gboolean data) |
7693 | 2357 { |
10430 | 2358 GaimValue *value; |
7693 | 2359 |
2360 g_return_if_fail(node != NULL); | |
2361 g_return_if_fail(node->settings != NULL); | |
2362 g_return_if_fail(key != NULL); | |
2363 | |
10430 | 2364 value = gaim_value_new(GAIM_TYPE_BOOLEAN); |
2365 gaim_value_set_boolean(value, data); | |
2366 | |
2367 g_hash_table_replace(node->settings, g_strdup(key), value); | |
9285 | 2368 |
2369 schedule_blist_save(); | |
7693 | 2370 } |
2371 | |
10430 | 2372 gboolean |
2373 gaim_blist_node_get_bool(GaimBlistNode* node, const char *key) | |
7693 | 2374 { |
10430 | 2375 GaimValue *value; |
7693 | 2376 |
2377 g_return_val_if_fail(node != NULL, FALSE); | |
2378 g_return_val_if_fail(node->settings != NULL, FALSE); | |
2379 g_return_val_if_fail(key != NULL, FALSE); | |
2380 | |
10430 | 2381 value = g_hash_table_lookup(node->settings, key); |
2382 | |
2383 if (value == NULL) | |
7849 | 2384 return FALSE; |
2385 | |
10430 | 2386 g_return_val_if_fail(gaim_value_get_type(value) == GAIM_TYPE_BOOLEAN, FALSE); |
2387 | |
2388 return gaim_value_get_boolean(value); | |
5228 | 2389 } |
2390 | |
10430 | 2391 void |
2392 gaim_blist_node_set_int(GaimBlistNode* node, const char *key, int data) | |
7693 | 2393 { |
10430 | 2394 GaimValue *value; |
7693 | 2395 |
2396 g_return_if_fail(node != NULL); | |
2397 g_return_if_fail(node->settings != NULL); | |
2398 g_return_if_fail(key != NULL); | |
2399 | |
10430 | 2400 value = gaim_value_new(GAIM_TYPE_INT); |
2401 gaim_value_set_int(value, data); | |
2402 | |
2403 g_hash_table_replace(node->settings, g_strdup(key), value); | |
9285 | 2404 |
2405 schedule_blist_save(); | |
7693 | 2406 } |
2407 | |
10430 | 2408 int |
2409 gaim_blist_node_get_int(GaimBlistNode* node, const char *key) | |
7693 | 2410 { |
10430 | 2411 GaimValue *value; |
7693 | 2412 |
2413 g_return_val_if_fail(node != NULL, 0); | |
2414 g_return_val_if_fail(node->settings != NULL, 0); | |
2415 g_return_val_if_fail(key != NULL, 0); | |
2416 | |
10430 | 2417 value = g_hash_table_lookup(node->settings, key); |
2418 | |
2419 if (value == NULL) | |
7849 | 2420 return 0; |
2421 | |
10430 | 2422 g_return_val_if_fail(gaim_value_get_type(value) == GAIM_TYPE_INT, 0); |
2423 | |
2424 return gaim_value_get_int(value); | |
7693 | 2425 } |
2426 | |
10430 | 2427 void |
2428 gaim_blist_node_set_string(GaimBlistNode* node, const char *key, const char *data) | |
5906 | 2429 { |
10430 | 2430 GaimValue *value; |
7693 | 2431 |
2432 g_return_if_fail(node != NULL); | |
2433 g_return_if_fail(node->settings != NULL); | |
2434 g_return_if_fail(key != NULL); | |
2435 | |
10430 | 2436 value = gaim_value_new(GAIM_TYPE_STRING); |
2437 gaim_value_set_string(value, data); | |
2438 | |
2439 g_hash_table_replace(node->settings, g_strdup(key), value); | |
9285 | 2440 |
2441 schedule_blist_save(); | |
7693 | 2442 } |
2443 | |
10430 | 2444 const char * |
2445 gaim_blist_node_get_string(GaimBlistNode* node, const char *key) | |
7693 | 2446 { |
10430 | 2447 GaimValue *value; |
7693 | 2448 |
2449 g_return_val_if_fail(node != NULL, NULL); | |
2450 g_return_val_if_fail(node->settings != NULL, NULL); | |
2451 g_return_val_if_fail(key != NULL, NULL); | |
2452 | |
10430 | 2453 value = g_hash_table_lookup(node->settings, key); |
2454 | |
2455 if (value == NULL) | |
7849 | 2456 return NULL; |
2457 | |
10430 | 2458 g_return_val_if_fail(gaim_value_get_type(value) == GAIM_TYPE_STRING, NULL); |
2459 | |
2460 return gaim_value_get_string(value); | |
7693 | 2461 } |
2462 | |
10662
54ac161a876e
[gaim-migrate @ 12199]
Etan Reisner <pidgin@unreliablesource.net>
parents:
10567
diff
changeset
|
2463 GList * |
54ac161a876e
[gaim-migrate @ 12199]
Etan Reisner <pidgin@unreliablesource.net>
parents:
10567
diff
changeset
|
2464 gaim_blist_node_get_extended_menu(GaimBlistNode *n) |
7693 | 2465 { |
8710
36b043fe2740
[gaim-migrate @ 9464]
Christian Hammond <chipx86@chipx86.com>
parents:
8675
diff
changeset
|
2466 GList *menu = NULL; |
9030 | 2467 |
10662
54ac161a876e
[gaim-migrate @ 12199]
Etan Reisner <pidgin@unreliablesource.net>
parents:
10567
diff
changeset
|
2468 g_return_val_if_fail(n != NULL, NULL); |
9030 | 2469 |
2470 gaim_signal_emit(gaim_blist_get_handle(), | |
2471 "blist-node-extended-menu", | |
2472 n, &menu); | |
8710
36b043fe2740
[gaim-migrate @ 9464]
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parents:
8675
diff
changeset
|
2473 return menu; |
36b043fe2740
[gaim-migrate @ 9464]
Christian Hammond <chipx86@chipx86.com>
parents:
8675
diff
changeset
|
2474 } |
36b043fe2740
[gaim-migrate @ 9464]
Christian Hammond <chipx86@chipx86.com>
parents:
8675
diff
changeset
|
2475 |
9030 | 2476 GaimBlistNodeAction * |
2477 gaim_blist_node_action_new(char *label, | |
10662
54ac161a876e
[gaim-migrate @ 12199]
Etan Reisner <pidgin@unreliablesource.net>
parents:
10567
diff
changeset
|
2478 void (*callback)(GaimBlistNode *, gpointer), |
54ac161a876e
[gaim-migrate @ 12199]
Etan Reisner <pidgin@unreliablesource.net>
parents:
10567
diff
changeset
|
2479 gpointer data, GList *children) |
9030 | 2480 { |
2481 GaimBlistNodeAction *act = g_new0(GaimBlistNodeAction, 1); | |
2482 act->label = label; | |
2483 act->callback = callback; | |
2484 act->data = data; | |
10662
54ac161a876e
[gaim-migrate @ 12199]
Etan Reisner <pidgin@unreliablesource.net>
parents:
10567
diff
changeset
|
2485 act->children = children; |
9030 | 2486 return act; |
8952 | 2487 } |
2488 | |
9285 | 2489 int gaim_blist_get_group_size(GaimGroup *group, gboolean offline) |
2490 { | |
2491 if (!group) | |
5228 | 2492 return 0; |
2493 | |
5277 | 2494 return offline ? group->totalsize : group->currentsize; |
5228 | 2495 } |
2496 | |
9285 | 2497 int gaim_blist_get_group_online_count(GaimGroup *group) |
2498 { | |
2499 if (!group) | |
5228 | 2500 return 0; |
2501 | |
5277 | 2502 return group->online; |
5228 | 2503 } |
2504 | |
7035
feb3d21a7794
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parents:
7003
diff
changeset
|
2505 void |
7098
770233dad86c
[gaim-migrate @ 7663]
Christian Hammond <chipx86@chipx86.com>
parents:
7060
diff
changeset
|
2506 gaim_blist_set_ui_ops(GaimBlistUiOps *ops) |
7035
feb3d21a7794
[gaim-migrate @ 7598]
Christian Hammond <chipx86@chipx86.com>
parents:
7003
diff
changeset
|
2507 { |
feb3d21a7794
[gaim-migrate @ 7598]
Christian Hammond <chipx86@chipx86.com>
parents:
7003
diff
changeset
|
2508 blist_ui_ops = ops; |
feb3d21a7794
[gaim-migrate @ 7598]
Christian Hammond <chipx86@chipx86.com>
parents:
7003
diff
changeset
|
2509 } |
feb3d21a7794
[gaim-migrate @ 7598]
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parents:
7003
diff
changeset
|
2510 |
7098
770233dad86c
[gaim-migrate @ 7663]
Christian Hammond <chipx86@chipx86.com>
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diff
changeset
|
2511 GaimBlistUiOps * |
7035
feb3d21a7794
[gaim-migrate @ 7598]
Christian Hammond <chipx86@chipx86.com>
parents:
7003
diff
changeset
|
2512 gaim_blist_get_ui_ops(void) |
feb3d21a7794
[gaim-migrate @ 7598]
Christian Hammond <chipx86@chipx86.com>
parents:
7003
diff
changeset
|
2513 { |
feb3d21a7794
[gaim-migrate @ 7598]
Christian Hammond <chipx86@chipx86.com>
parents:
7003
diff
changeset
|
2514 return blist_ui_ops; |
feb3d21a7794
[gaim-migrate @ 7598]
Christian Hammond <chipx86@chipx86.com>
parents:
7003
diff
changeset
|
2515 } |
feb3d21a7794
[gaim-migrate @ 7598]
Christian Hammond <chipx86@chipx86.com>
parents:
7003
diff
changeset
|
2516 |
feb3d21a7794
[gaim-migrate @ 7598]
Christian Hammond <chipx86@chipx86.com>
parents:
7003
diff
changeset
|
2517 |
6485
70d5122bc3ff
[gaim-migrate @ 6999]
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diff
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|
2518 void * |
70d5122bc3ff
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diff
changeset
|
2519 gaim_blist_get_handle(void) |
70d5122bc3ff
[gaim-migrate @ 6999]
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diff
changeset
|
2520 { |
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diff
changeset
|
2521 static int handle; |
5228 | 2522 |
6485
70d5122bc3ff
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|
2523 return &handle; |
70d5122bc3ff
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diff
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|
2524 } |
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|
2525 |
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changeset
|
2526 void |
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diff
changeset
|
2527 gaim_blist_init(void) |
70d5122bc3ff
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|
2528 { |
70d5122bc3ff
[gaim-migrate @ 6999]
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changeset
|
2529 void *handle = gaim_blist_get_handle(); |
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diff
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|
2530 |
6564
800ef4a51096
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diff
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|
2531 gaim_signal_register(handle, "buddy-away", |
800ef4a51096
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parents:
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diff
changeset
|
2532 gaim_marshal_VOID__POINTER, NULL, 1, |
800ef4a51096
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parents:
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diff
changeset
|
2533 gaim_value_new(GAIM_TYPE_SUBTYPE, |
800ef4a51096
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diff
changeset
|
2534 GAIM_SUBTYPE_BLIST_BUDDY)); |
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diff
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|
2535 |
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diff
changeset
|
2536 gaim_signal_register(handle, "buddy-back", |
800ef4a51096
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parents:
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diff
changeset
|
2537 gaim_marshal_VOID__POINTER, NULL, 1, |
800ef4a51096
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parents:
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diff
changeset
|
2538 gaim_value_new(GAIM_TYPE_SUBTYPE, |
800ef4a51096
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diff
changeset
|
2539 GAIM_SUBTYPE_BLIST_BUDDY)); |
6485
70d5122bc3ff
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diff
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|
2540 |
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diff
changeset
|
2541 gaim_signal_register(handle, "buddy-idle", |
6564
800ef4a51096
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parents:
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diff
changeset
|
2542 gaim_marshal_VOID__POINTER, NULL, 1, |
800ef4a51096
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parents:
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diff
changeset
|
2543 gaim_value_new(GAIM_TYPE_SUBTYPE, |
800ef4a51096
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diff
changeset
|
2544 GAIM_SUBTYPE_BLIST_BUDDY)); |
6485
70d5122bc3ff
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diff
changeset
|
2545 gaim_signal_register(handle, "buddy-unidle", |
6564
800ef4a51096
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parents:
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diff
changeset
|
2546 gaim_marshal_VOID__POINTER, NULL, 1, |
800ef4a51096
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parents:
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diff
changeset
|
2547 gaim_value_new(GAIM_TYPE_SUBTYPE, |
800ef4a51096
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diff
changeset
|
2548 GAIM_SUBTYPE_BLIST_BUDDY)); |
9109
9f21659ecf11
[gaim-migrate @ 9886]
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parents:
9030
diff
changeset
|
2549 gaim_signal_register(handle, "buddy-idle-updated", |
9f21659ecf11
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diff
changeset
|
2550 gaim_marshal_VOID__POINTER, NULL, 1, |
9f21659ecf11
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diff
changeset
|
2551 gaim_value_new(GAIM_TYPE_SUBTYPE, |
9f21659ecf11
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diff
changeset
|
2552 GAIM_SUBTYPE_BLIST_BUDDY)); |
6485
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|
2553 |
70d5122bc3ff
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changeset
|
2554 gaim_signal_register(handle, "buddy-signed-on", |
6564
800ef4a51096
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parents:
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diff
changeset
|
2555 gaim_marshal_VOID__POINTER, NULL, 1, |
800ef4a51096
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parents:
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diff
changeset
|
2556 gaim_value_new(GAIM_TYPE_SUBTYPE, |
800ef4a51096
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parents:
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diff
changeset
|
2557 GAIM_SUBTYPE_BLIST_BUDDY)); |
800ef4a51096
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diff
changeset
|
2558 |
6485
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changeset
|
2559 gaim_signal_register(handle, "buddy-signed-off", |
6564
800ef4a51096
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parents:
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diff
changeset
|
2560 gaim_marshal_VOID__POINTER, NULL, 1, |
800ef4a51096
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parents:
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diff
changeset
|
2561 gaim_value_new(GAIM_TYPE_SUBTYPE, |
800ef4a51096
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parents:
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diff
changeset
|
2562 GAIM_SUBTYPE_BLIST_BUDDY)); |
6485
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diff
changeset
|
2563 |
6564
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parents:
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diff
changeset
|
2564 gaim_signal_register(handle, "update-idle", gaim_marshal_VOID, NULL, 0); |
9030 | 2565 |
2566 gaim_signal_register(handle, "blist-node-extended-menu", | |
8710
36b043fe2740
[gaim-migrate @ 9464]
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parents:
8675
diff
changeset
|
2567 gaim_marshal_VOID__POINTER_POINTER, NULL, 2, |
36b043fe2740
[gaim-migrate @ 9464]
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parents:
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diff
changeset
|
2568 gaim_value_new(GAIM_TYPE_SUBTYPE, |
9030 | 2569 GAIM_SUBTYPE_BLIST_NODE), |
8952 | 2570 gaim_value_new(GAIM_TYPE_BOXED, "GList **")); |
6485
70d5122bc3ff
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parents:
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diff
changeset
|
2571 } |
70d5122bc3ff
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parents:
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diff
changeset
|
2572 |
70d5122bc3ff
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parents:
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diff
changeset
|
2573 void |
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Christian Hammond <chipx86@chipx86.com>
parents:
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diff
changeset
|
2574 gaim_blist_uninit(void) |
70d5122bc3ff
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parents:
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diff
changeset
|
2575 { |
10428 | 2576 if (save_timer != 0) |
2577 { | |
2578 gaim_timeout_remove(save_timer); | |
2579 save_timer = 0; | |
9285 | 2580 gaim_blist_sync(); |
2581 } | |
2582 | |
6485
70d5122bc3ff
[gaim-migrate @ 6999]
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parents:
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diff
changeset
|
2583 gaim_signals_unregister_by_instance(gaim_blist_get_handle()); |
70d5122bc3ff
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parents:
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diff
changeset
|
2584 } |