annotate src/pounce.c @ 5061:f776f30a3b49

[gaim-migrate @ 5412] Moses Lei created some new emblems for AIM which are better than the old placeholders, but still should be considered placeholders until we get the super cool Ximian art. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Mon, 07 Apr 2003 16:50:04 +0000
parents abc8489b2e8f
children 9eb5b13fd412
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1 /**
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2 * @file pounce.h Buddy pounce API
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3 *
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4 * gaim
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5 *
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6 * Copyright (C) 2003, Christian Hammond <chipx86@gnupdate.org>
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7 *
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8 * This program is free software; you can redistribute it and/or modify
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9 * it under the terms of the GNU General Public License as published by
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10 * the Free Software Foundation; either version 2 of the License, or
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11 * (at your option) any later version.
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12 *
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13 * This program is distributed in the hope that it will be useful,
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14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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16 * GNU General Public License for more details.
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17 *
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18 * You should have received a copy of the GNU General Public License
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19 * along with this program; if not, write to the Free Software
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20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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21 *
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22 */
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23 #include <string.h>
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24 #include "gaim.h"
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25
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26 static GList *pounces = NULL;
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27
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28 struct gaim_pounce *
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29 gaim_pounce_new(struct gaim_account *pouncer, const char *pouncee,
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30 GaimPounceEvent event, gaim_pounce_cb cb,
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31 void *data, void (*free)(void *))
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32 {
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33 struct gaim_pounce *pounce;
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34
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35 if (pouncer == NULL || pouncee == NULL || event == 0 || cb == NULL)
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36 return NULL;
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37
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38 pounce = g_new0(struct gaim_pounce, 1);
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39
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40 pounce->pouncer = pouncer;
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41 pounce->pouncee = g_strdup(pouncee);
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42 pounce->events = event;
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43 pounce->callback = cb;
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44 pounce->data = data;
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45 pounce->free = free;
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46
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47 pounces = g_list_append(pounces, pounce);
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48
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49 return pounce;
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50 }
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51
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52 void
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53 gaim_pounce_destroy(struct gaim_pounce *pounce)
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54 {
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55 if (pounce == NULL)
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56 return;
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57
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58 if (pounce->pouncee != NULL)
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59 g_free(pounce->pouncee);
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60
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61 pounces = g_list_remove(pounces, pounce);
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62
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63 if (pounce->free != NULL && pounce->data != NULL)
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64 pounce->free(pounce->data);
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65
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66 g_free(pounce);
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67 }
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68
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69 void
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70 gaim_pounce_set_events(struct gaim_pounce *pounce, GaimPounceEvent events)
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71 {
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72 if (pounce == NULL || events == GAIM_POUNCE_NONE)
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73 return;
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74
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75 pounce->events = events;
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76 }
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77
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78 void
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79 gaim_pounce_set_pouncer(struct gaim_pounce *pounce,
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80 struct gaim_account *pouncer)
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81 {
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82 if (pounce == NULL || pouncer == NULL)
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83 return;
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84
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85 pounce->pouncer = pouncer;
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86 }
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87
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88 void
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89 gaim_pounce_set_pouncee(struct gaim_pounce *pounce, const char *pouncee)
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90 {
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91 if (pounce == NULL || pouncee == NULL)
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92 return;
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93
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94 if (pounce->pouncee != NULL)
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95 g_free(pounce->pouncee);
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96
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97 pounce->pouncee = (pouncee == NULL ? NULL : g_strdup(pouncee));
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98 }
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99
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100 void
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101 gaim_pounce_set_data(struct gaim_pounce *pounce, void *data)
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102 {
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103 if (pounce == NULL)
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104 return;
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105
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106 pounce->data = data;
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107 }
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108
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109 GaimPounceEvent
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110 gaim_pounce_get_events(const struct gaim_pounce *pounce)
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111 {
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112 if (pounce == NULL)
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113 return GAIM_POUNCE_NONE;
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114
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115 return pounce->events;
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116 }
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117
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118 struct gaim_account *
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119 gaim_pounce_get_pouncer(const struct gaim_pounce *pounce)
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120 {
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121 if (pounce == NULL)
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122 return NULL;
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123
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124 return pounce->pouncer;
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125 }
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126
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127 const char *
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128 gaim_pounce_get_pouncee(const struct gaim_pounce *pounce)
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129 {
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130 if (pounce == NULL)
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131 return NULL;
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132
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133 return pounce->pouncee;
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134 }
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135
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136 void *
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137 gaim_pounce_get_data(const struct gaim_pounce *pounce)
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138 {
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139 if (pounce == NULL)
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140 return NULL;
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141
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142 return pounce->data;
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143 }
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144
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145 void
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146 gaim_pounce_execute(const struct gaim_account *pouncer,
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147 const char *pouncee, GaimPounceEvent events)
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148 {
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149 struct gaim_pounce *pounce;
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150 GList *l;
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151
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152 if (events == GAIM_POUNCE_NONE || pouncer == NULL || pouncee == NULL)
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153 return;
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154
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155 for (l = gaim_get_pounces(); l != NULL; l = l->next) {
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156 pounce = (struct gaim_pounce *)l->data;
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157
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158 if ((gaim_pounce_get_events(pounce) & events) &&
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159 (gaim_pounce_get_pouncer(pounce) == pouncer) &&
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160 !strcmp(gaim_pounce_get_pouncee(pounce), pouncee)) {
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161
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162 if (pounce->callback != NULL)
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163 pounce->callback(pounce, events, gaim_pounce_get_data(pounce));
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164 }
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165 }
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166 }
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167
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168 struct gaim_pounce *
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169 gaim_find_pounce(const struct gaim_account *pouncer,
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170 const char *pouncee, GaimPounceEvent events)
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171 {
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172 struct gaim_pounce *pounce;
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173 GList *l;
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174
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175 if (events == GAIM_POUNCE_NONE || pouncer == NULL || pouncee == NULL)
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176 return NULL;
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177
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178 for (l = gaim_get_pounces(); l != NULL; l = l->next) {
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179 pounce = (struct gaim_pounce *)l->data;
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180
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181 if ((gaim_pounce_get_events(pounce) & events) &&
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182 (gaim_pounce_get_pouncer(pounce) == pouncer) &&
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183 !strcmp(gaim_pounce_get_pouncee(pounce), pouncee)) {
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184
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185 return pounce;
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186 }
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187 }
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188
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189 return NULL;
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190 }
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191
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192 GList *
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193 gaim_get_pounces(void)
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194 {
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195 return pounces;
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196 }