Mercurial > pidgin
annotate src/prpl.h @ 9584:fe35f55ee984
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" When joining a jabber conference many jabber servers
send a recap of the last 20 or so messages. If you
have sounds enabled, this will result in either 20
sounds in row, or worse if mixing is available, a
horrible mix of 20 overlapping sounds. These recap
messages can be identifed be the presence of the
"jabber:x:delay". This patch identifies delayed
messages, passes that information through flags from
the prpl to the core, and then on to the gui. Detailed
changes:
Add GAIM_MESSAGE_DELAYED to GaimMessageFlags to
indicate a delayed message.
Change gtkconv.c to not play sounds when either
GAIM_MESSAGE_DELAYED or GAIM_MESSAGE_SYSTEM are set.
Add GaimConvChatFlags, parallel to GaimConvImFlags, to
pass flags from protocols to core. Currently contains
two flags:
GAIM_CONV_CHAT_WHISPER
GAIM_CONV_CHAT_DELAYED
Change fourth arg of serv_got_chat_in() from "int
whisper" to "GaimConvChatFlags chatflags".
Change jabber prpl to set delayed flag when the
"jabber:x:delay" element is present. Change toc
protocol since it uses the whisper flag." --Nathan Fredrickson
Date: 2004-07-24 00:49
Sender: marv_sfAccepting Donations
Logged In: YES
user_id=790708
I'm not sure I like naming the flags "DELAYED". I mean
that's okay inside jabber since that's what the jabber
protocol refers to it as, but for the the GAIM_*_DELAYED
flags, I think they should be named something else.
I thought about NOSOUND, but I decided that was wrong,
because the flag should say what kind of message it is, not
what to do with it, that's up to the UI to decide.
What's up with not playing sounds on GAIM_MESSAGE_SYSTEM?
This sounds unrelated to this. Are there times when we want
to play sounds on system messages?
Date: 2004-07-24 09:13
Sender: noif
Logged In: YES
user_id=365548
I purposely did not use a name that implied what the UI
should do with the flag. The only characteristic that makes
these messages unique is that they've been stored in the
server for some period of time and are not current. I'm
open to a better flag name than "DELAYED"... I thought about
"RECAP", but that seemed less generalized than "DELAYED".
As for not playing sounds on GAIM_MESSAGE_SYSTEM, that can
be removed if it's controversial. I think I slipped that
in since the setting of the topic was still playing a sound
every time you joined a jabber conference.
I think we can change the flag name ourselves if something else is better.
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Sat, 24 Jul 2004 15:18:32 +0000 |
parents | 670daf18649b |
children | db62420a53a2 |
rev | line source |
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1 /** |
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2 * @file prpl.h Protocol Plugin functions |
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3 * @ingroup core |
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4 * |
981 | 5 * gaim |
6 * | |
8046 | 7 * Gaim is the legal property of its developers, whose names are too numerous |
8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
9 * source distribution. | |
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10 * |
981 | 11 * This program is free software; you can redistribute it and/or modify |
12 * it under the terms of the GNU General Public License as published by | |
13 * the Free Software Foundation; either version 2 of the License, or | |
14 * (at your option) any later version. | |
15 * | |
16 * This program is distributed in the hope that it will be useful, | |
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
19 * GNU General Public License for more details. | |
20 * | |
21 * You should have received a copy of the GNU General Public License | |
22 * along with this program; if not, write to the Free Software | |
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
24 */ | |
25 | |
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26 /* this file should be all that prpls need to include. therefore, by including |
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27 * this file, they should get glib, proxy, gaim_connection, prpl, etc. */ |
981 | 28 |
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29 #ifndef _GAIM_PRPL_H_ |
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30 #define _GAIM_PRPL_H_ |
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31 |
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32 typedef struct _GaimPluginProtocolInfo GaimPluginProtocolInfo; |
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33 |
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34 /**************************************************************************/ |
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35 /** @name Basic Protocol Information */ |
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36 /**************************************************************************/ |
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37 /*@{*/ |
3572 | 38 |
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39 /** Default protocol plugin description */ |
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40 #define GAIM_PRPL_DESC(x) \ |
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41 "Allows gaim to use the " (x) " protocol.\n\n" \ |
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42 "Now that you have loaded this protocol, use the " \ |
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43 "Account Editor to add an account that uses this " \ |
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44 "protocol. You can access the Account Editor from " \ |
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45 "the \"Accounts\" button on the login window or " \ |
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46 "in the \"Tools\" menu in the buddy list window." |
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47 |
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48 /** Default protocol */ |
7956 | 49 #define GAIM_PROTO_DEFAULT "prpl-oscar" |
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50 |
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51 /*@}*/ |
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52 |
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53 /** |
6622 | 54 * Flags applicable to outgoing/incoming IMs from prpls. |
55 */ | |
56 typedef enum | |
57 { | |
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58 GAIM_CONV_IM_AUTO_RESP = 0x0001, /**< Auto response. */ |
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59 GAIM_CONV_IM_IMAGES = 0x0002 /**< Contains images. */ |
9584 | 60 } GaimConvImFlags; |
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61 |
9584 | 62 typedef enum |
63 { | |
64 GAIM_CONV_CHAT_WHISPER = 0x0001, /**< Whispered message.*/ | |
65 GAIM_CONV_CHAT_DELAYED = 0x0002 /**< Delayed message. */ | |
66 | |
67 } GaimConvChatFlags; | |
6622 | 68 |
9318 | 69 typedef enum { |
70 GAIM_ICON_SCALE_DISPLAY = 0x01, /**< We scale the icon when we display it */ | |
71 GAIM_ICON_SCALE_SEND = 0x02 /**< We scale the icon before we send it to the server */ | |
72 } GaimIconScaleRules; | |
73 | |
74 | |
9308 | 75 /** |
76 * A description of a Buddy Icon specification. This tells Gaim what kind of image file | |
77 * it should give this prpl, and what kind of image file it should expect back. | |
9316 | 78 * Dimensions less than 1 should be ignored and the image not scaled. |
9308 | 79 */ |
80 typedef struct { | |
81 char *format; /**< This is a comma-delimited list of image formats or NULL if icons are not supported. | |
82 * The core nor the prpl will actually check to see if the data it's given matches this, it's entirely | |
83 * up to the UI to do what it wants */ | |
9318 | 84 int min_width; /**< The minimum width of this icon */ |
85 int min_height; /**< The minimum height of this icon */ | |
86 int max_width; /**< The maximum width of this icon */ | |
87 int max_height; /**< The maximum height of this icon */ | |
88 GaimIconScaleRules scale_rules; /**< How to stretch this icon */ | |
9308 | 89 } GaimBuddyIconSpec; |
90 | |
91 /* This #define exists just to make it easier to fill out the buddy icon field in he prpl info struct for protocols that couldn't care less. */ | |
9318 | 92 #define NO_BUDDY_ICONS {NULL, 0, 0, 0, 0, 0} |
9308 | 93 |
8573 | 94 #include "blist.h" |
95 #include "proxy.h" | |
96 #include "plugin.h" | |
97 | |
6622 | 98 /** |
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99 * Protocol options |
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100 * |
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101 * These should all be stuff that some plugins can do and others can't. |
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102 */ |
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103 typedef enum |
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104 { |
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105 /** |
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106 * Use a unique name, not an alias, for chat rooms. |
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107 * |
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108 * Jabber lets you choose what name you want for chat. |
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109 * So it shouldn't be pulling the alias for when you're in chat; |
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110 * it gets annoying. |
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111 */ |
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112 OPT_PROTO_UNIQUE_CHATNAME = 0x00000004, |
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113 |
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114 /** |
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115 * Chat rooms have topics. |
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116 * |
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117 * IRC and Jabber support this. |
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118 */ |
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119 OPT_PROTO_CHAT_TOPIC = 0x00000008, |
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120 |
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121 /** |
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122 * Don't require passwords for sign-in. |
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123 * |
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124 * Zephyr doesn't require passwords, so there's no need for |
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125 * a password prompt. |
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126 */ |
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127 OPT_PROTO_NO_PASSWORD = 0x00000010, |
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128 |
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129 /** |
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130 * Notify on new mail. |
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131 * |
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132 * MSN and Yahoo notify you when you have new mail. |
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133 */ |
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134 OPT_PROTO_MAIL_CHECK = 0x00000020, |
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135 |
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136 /** |
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137 * Buddy icon support. |
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138 * |
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139 * Oscar and Jabber have buddy icons. |
9308 | 140 * |
141 * *We'll do this a bit more sophisticated like, now. | |
142 * | |
143 * OPT_PROTO_BUDDY_ICON = 0x00000040, | |
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144 */ |
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145 |
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146 /** |
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147 * Images in IMs. |
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148 * |
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149 * Oscar lets you send images in direct IMs. |
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150 */ |
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151 OPT_PROTO_IM_IMAGE = 0x00000080, |
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152 |
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153 /** |
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154 * Allow passwords to be optional. |
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155 * |
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156 * Passwords in IRC are optional, and are needed for certain |
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157 * functionality. |
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158 */ |
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159 OPT_PROTO_PASSWORD_OPTIONAL = 0x00000100, |
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160 |
5367 | 161 /** |
162 * Allows font size to be specified in sane point size | |
163 * | |
164 * Probably just Jabber and Y!M | |
165 */ | |
6063 | 166 OPT_PROTO_USE_POINTSIZE = 0x00000200 |
5367 | 167 |
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168 } GaimProtocolOptions; |
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169 |
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170 /** Custom away message. */ |
4596 | 171 #define GAIM_AWAY_CUSTOM _("Custom") |
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172 |
8113 | 173 /** Some structs defined in roomlist.h */ |
174 struct _GaimRoomlist; | |
175 struct _GaimRoomlistRoom; | |
176 | |
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177 /** |
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178 * A protocol plugin information structure. |
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179 * |
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180 * Every protocol plugin initializes this structure. It is the gateway |
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181 * between gaim and the protocol plugin. |
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182 */ |
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183 struct _GaimPluginProtocolInfo |
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184 { |
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185 unsigned int api_version; /**< API version number. */ |
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186 |
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187 GaimProtocolOptions options; /**< Protocol options. */ |
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188 |
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189 GList *user_splits; /* A GList of GaimAccountUserSplit */ |
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190 GList *protocol_options; /* A GList of GaimAccountOption */ |
9308 | 191 |
192 GaimBuddyIconSpec icon_spec; /* The icon spec. */ | |
193 | |
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194 /** |
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195 * Returns the base icon name for the given buddy and account. |
4687 | 196 * If buddy is NULL, it will return the name to use for the account's icon |
197 */ | |
6695 | 198 const char *(*list_icon)(GaimAccount *account, GaimBuddy *buddy); |
4687 | 199 |
200 /** | |
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201 * Fills the four char**'s with string identifiers for "emblems" |
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202 * that the UI will interpret and display as relevant |
4687 | 203 */ |
6695 | 204 void (*list_emblems)(GaimBuddy *buddy, char **se, char **sw, |
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205 char **nw, char **ne); |
4722 | 206 |
207 /** | |
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208 * Gets a short string representing this buddy's status. This will |
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209 * be shown on the buddy list. |
4722 | 210 */ |
6695 | 211 char *(*status_text)(GaimBuddy *buddy); |
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212 |
4724 | 213 /** |
214 * Gets a string to put in the buddy list tooltip. | |
215 */ | |
6695 | 216 char *(*tooltip_text)(GaimBuddy *buddy); |
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217 |
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218 GList *(*away_states)(GaimConnection *gc); |
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219 |
9030 | 220 GList *(*blist_node_menu)(GaimBlistNode *node); |
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221 GList *(*chat_info)(GaimConnection *); |
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222 |
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223 /* All the server-related functions */ |
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224 void (*login)(GaimAccount *); |
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225 void (*close)(GaimConnection *); |
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226 int (*send_im)(GaimConnection *, const char *who, |
6982 | 227 const char *message, |
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228 GaimConvImFlags flags); |
5954 | 229 void (*set_info)(GaimConnection *, const char *info); |
6059 | 230 int (*send_typing)(GaimConnection *, const char *name, int typing); |
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231 void (*get_info)(GaimConnection *, const char *who); |
6059 | 232 void (*set_away)(GaimConnection *, const char *state, const char *message); |
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233 void (*set_idle)(GaimConnection *, int idletime); |
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234 void (*change_passwd)(GaimConnection *, const char *old_pass, |
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235 const char *new_pass); |
9285 | 236 void (*add_buddy)(GaimConnection *, GaimBuddy *buddy, GaimGroup *group); |
237 void (*add_buddies)(GaimConnection *, GList *buddies, GList *groups); | |
238 void (*remove_buddy)(GaimConnection *, GaimBuddy *buddy, GaimGroup *group); | |
239 void (*remove_buddies)(GaimConnection *, GList *buddies, GList *groups); | |
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240 void (*add_permit)(GaimConnection *, const char *name); |
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241 void (*add_deny)(GaimConnection *, const char *name); |
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242 void (*rem_permit)(GaimConnection *, const char *name); |
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243 void (*rem_deny)(GaimConnection *, const char *name); |
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244 void (*set_permit_deny)(GaimConnection *); |
6059 | 245 void (*warn)(GaimConnection *, const char *who, int anonymous); |
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246 void (*join_chat)(GaimConnection *, GHashTable *components); |
8562 | 247 void (*reject_chat)(GaimConnection *, GHashTable *components); |
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248 void (*chat_invite)(GaimConnection *, int id, |
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249 const char *who, const char *message); |
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250 void (*chat_leave)(GaimConnection *, int id); |
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251 void (*chat_whisper)(GaimConnection *, int id, |
6059 | 252 const char *who, const char *message); |
253 int (*chat_send)(GaimConnection *, int id, const char *message); | |
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254 void (*keepalive)(GaimConnection *); |
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255 |
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256 /* new user registration */ |
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257 void (*register_user)(GaimAccount *); |
2956 | 258 |
259 /* get "chat buddy" info and away message */ | |
6059 | 260 void (*get_cb_info)(GaimConnection *, int, const char *who); |
261 void (*get_cb_away)(GaimConnection *, int, const char *who); | |
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262 |
3136 | 263 /* save/store buddy's alias on server list/roster */ |
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264 void (*alias_buddy)(GaimConnection *, const char *who, |
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265 const char *alias); |
3136 | 266 |
267 /* change a buddy's group on a server list/roster */ | |
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268 void (*group_buddy)(GaimConnection *, const char *who, |
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269 const char *old_group, const char *new_group); |
3136 | 270 |
3348 | 271 /* rename a group on a server list/roster */ |
9285 | 272 void (*rename_group)(GaimConnection *, const char *old_name, |
273 GaimGroup *group, GList *moved_buddies); | |
3348 | 274 |
6695 | 275 void (*buddy_free)(GaimBuddy *); |
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276 |
6059 | 277 void (*convo_closed)(GaimConnection *, const char *who); |
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278 |
7322 | 279 const char *(*normalize)(const GaimAccount *, const char *); |
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280 |
5842 | 281 void (*set_buddy_icon)(GaimConnection *, const char *filename); |
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282 |
9285 | 283 void (*remove_group)(GaimConnection *gc, GaimGroup *group); |
7398 | 284 |
285 char *(*get_cb_real_name)(GaimConnection *gc, int id, const char *who); | |
7971 | 286 |
287 void (*set_chat_topic)(GaimConnection *gc, int id, const char *topic); | |
7999 | 288 |
289 GaimChat *(*find_blist_chat)(GaimAccount *account, const char *name); | |
8113 | 290 |
291 /* room listing prpl callbacks */ | |
292 struct _GaimRoomlist *(*roomlist_get_list)(GaimConnection *gc); | |
293 void (*roomlist_cancel)(struct _GaimRoomlist *list); | |
8584 | 294 void (*roomlist_expand_category)(struct _GaimRoomlist *list, struct _GaimRoomlistRoom *category); |
9466 | 295 |
296 /* file transfer callbacks */ | |
297 gboolean (*can_receive_file)(GaimConnection *, const char *who); | |
298 void (*send_file)(GaimConnection *, const char *who, const char *filename); | |
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299 }; |
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300 |
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301 #define GAIM_IS_PROTOCOL_PLUGIN(plugin) \ |
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302 ((plugin)->info->type == GAIM_PLUGIN_PROTOCOL) |
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303 |
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304 #define GAIM_PLUGIN_PROTOCOL_INFO(plugin) \ |
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305 ((GaimPluginProtocolInfo *)(plugin)->info->extra_info) |
981 | 306 |
9030 | 307 /* It's not like we're going to run out of integers for this version |
308 number, but we only want to really change it once per release. */ | |
9473 | 309 /* GAIM_PRPL_API_VERSION last changed for version: 0.80 */ |
310 #define GAIM_PRPL_API_VERSION 6 | |
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311 |
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312 #ifdef __cplusplus |
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313 extern "C" { |
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314 #endif |
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315 |
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316 /** |
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317 * Finds a protocol plugin structure of the specified type. |
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318 * |
9000 | 319 * @param id The protocol plugin; |
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320 */ |
7956 | 321 GaimPlugin *gaim_find_prpl(const char *id); |
981 | 322 |
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323 #ifdef __cplusplus |
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324 } |
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325 #endif |
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326 |
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327 #endif /* _PRPL_H_ */ |