comparison plugins/gaim-remote/remote-socket.h @ 5859:022786c7ab53

[gaim-migrate @ 6290] CUI is gone, long live gaim-remote! The old CUI functionality, which was for remote-controlling gaim, is now a Core Plugin, so any future UI (including the current, normal gaim gtk UI) can be remote-controlled. Applications will soon be able to link against the library and header files and provide their own remote-control of gaim, but why bother? :) If you use gaim-remote, make sure to load the new plugin. It won't auto-load. committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Sat, 14 Jun 2003 06:06:40 +0000
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1 /*
2 * gaim-remote
3 *
4 * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org>
5 * Copyright (C) 2002, Sean Egan <bj91704@binghamton.edu>
6 *
7 * This program is free software; you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation; either version 2 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 */
21 #ifndef _GAIM_SOCKET_H_
22 #define _GAIM_SOCKET_H_
23
24 #include <glib.h>
25
26 typedef struct
27 {
28 unsigned char type;
29 unsigned char subtype;
30 unsigned long length;
31 char *data;
32
33 } GaimRemotePacket;
34
35 void gaim_remote_session_send_packet(int fd, GaimRemotePacket *packet);
36 int gaim_remote_session_connect(int session);
37 gboolean gaim_remote_session_exists(int sess);
38 GaimRemotePacket *gaim_remote_session_read_packet(int fd);
39
40 GaimRemotePacket *gaim_remote_packet_new(guchar type, guchar subtype);
41 void gaim_remote_packet_free(GaimRemotePacket *p);
42 void gaim_remote_packet_append_string(GaimRemotePacket *p, char *str);
43 void gaim_remote_packet_append_char(GaimRemotePacket *p, char c);
44 void gaim_remote_packet_append_raw(GaimRemotePacket *p, char *str, int len);
45
46 #endif /* _GAIM_SOCKET_H_ */