comparison src/gtkaccount.c @ 5872:059d95c67cda

[gaim-migrate @ 6304] The legendary Header File Cleanup! Files now only include what they need. This should reduce the number of files that must recompile when a header file changes. It's a lot nicer. Trust me on it. I also added a couple new header files. I hope I didn't break TOO much! committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Sat, 14 Jun 2003 23:21:02 +0000
parents 44d381ad19a9
children faf4363e56a8
comparison
equal deleted inserted replaced
5871:508adf90fbb9 5872:059d95c67cda
18 * 18 *
19 * You should have received a copy of the GNU General Public License 19 * You should have received a copy of the GNU General Public License
20 * along with this program; if not, write to the Free Software 20 * along with this program; if not, write to the Free Software
21 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 21 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 */ 22 */
23 23 #include "internal.h"
24 #include <sys/types.h> 24
25 #include <sys/stat.h>
26 #include <unistd.h>
27
28 #include <gtk/gtk.h>
29
30 #include "gtkaccount.h"
31 #include "account.h" 25 #include "account.h"
32 #include "accountopt.h" 26 #include "accountopt.h"
27 #include "debug.h"
33 #include "event.h" 28 #include "event.h"
29 #include "plugin.h"
34 #include "prefs.h" 30 #include "prefs.h"
35 #include "plugin.h" 31 #include "request.h"
32 #include "util.h"
33
34 #include "gaim-disclosure.h"
35 #include "gtkaccount.h"
36 #include "gtkblist.h"
37 #include "gtkutils.h"
36 #include "stock.h" 38 #include "stock.h"
37 #include "gtkblist.h" 39
38 #include "gaim-disclosure.h" 40 #include "ui.h"
41
42 /* XXX for do_quit() */
39 #include "gaim.h" 43 #include "gaim.h"
40
41 #ifdef _WIN32
42 # include <gdk/gdkwin32.h>
43 #else
44 # include <unistd.h>
45 # include <gdk/gdkx.h>
46 #endif
47
48 #include <string.h>
49 44
50 enum 45 enum
51 { 46 {
52 COLUMN_ICON, 47 COLUMN_ICON,
53 COLUMN_SCREENNAME, 48 COLUMN_SCREENNAME,