comparison src/main.c @ 5872:059d95c67cda

[gaim-migrate @ 6304] The legendary Header File Cleanup! Files now only include what they need. This should reduce the number of files that must recompile when a header file changes. It's a lot nicer. Trust me on it. I also added a couple new header files. I hope I didn't break TOO much! committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Sat, 14 Jun 2003 23:21:02 +0000
parents d6b5cab288bb
children 964e4f94fc56
comparison
equal deleted inserted replaced
5871:508adf90fbb9 5872:059d95c67cda
17 * along with this program; if not, write to the Free Software 17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 * 19 *
20 */ 20 */
21 21
22 #ifdef HAVE_CONFIG_H 22 #include "internal.h"
23 #include <config.h> 23
24 #endif 24 #include "account.h"
25 #include "conversation.h"
26 #include "debug.h"
27 #include "ft.h"
28 #include "log.h"
29 #include "notify.h"
30 #include "prefs.h"
31 #include "prpl.h"
32 #include "pounce.h"
33 #include "sound.h"
34 #include "util.h"
35
36 //#include "gaim.h"
37
38 #include "gtkaccount.h"
39 #include "gtkblist.h"
40 #include "gtkconn.h"
41 #include "gtkconv.h"
42 #include "gtkdebug.h"
43 #include "gtkft.h"
44 #include "gtknotify.h"
45 #include "gtkprefs.h"
46 #include "gtkrequest.h"
47 #include "gtksound.h"
48 #include "stock.h"
49
50 #include "ui.h"
51
52 #if HAVE_SIGNAL_H
53 # include <signal.h>
54 #endif
55
56 #include "locale.h"
57 #include <getopt.h>
58
59 #if 0
25 #ifdef GAIM_PLUGINS 60 #ifdef GAIM_PLUGINS
26 #ifndef _WIN32 61 # ifndef _WIN32
27 #include <dlfcn.h> 62 # include <dlfcn.h>
28 #endif 63 # endif
29 #endif /* GAIM_PLUGINS */ 64 #endif /* GAIM_PLUGINS */
65
30 #include <gtk/gtk.h> 66 #include <gtk/gtk.h>
31 #ifndef _WIN32 67 #ifndef _WIN32
32 #include <gdk/gdkx.h> 68 #include <gdk/gdkx.h>
33 #include <unistd.h> 69 #include <unistd.h>
34 #include <sys/socket.h> 70 #include <sys/socket.h>
67 #include <getopt.h> 103 #include <getopt.h>
68 104
69 #ifdef _WIN32 105 #ifdef _WIN32
70 #include "win32dep.h" 106 #include "win32dep.h"
71 #endif 107 #endif
108 #endif
109
110 extern void load_prefs();
111 extern void load_pounces();
72 112
73 static GtkWidget *name; 113 static GtkWidget *name;
74 static GtkWidget *pass; 114 static GtkWidget *pass;
75 115
76 GList *log_conversations = NULL;
77 GSList *away_messages = NULL; 116 GSList *away_messages = NULL;
78 GSList *message_queue = NULL; 117 GSList *message_queue = NULL;
79 GSList *unread_message_queue = NULL; 118 GSList *unread_message_queue = NULL;
80 GSList *away_time_queue = NULL; 119 GSList *away_time_queue = NULL;
81 120
146 #endif 185 #endif
147 186
148 /* and end it all... */ 187 /* and end it all... */
149 gtk_main_quit(); 188 gtk_main_quit();
150 } 189 }
190
151 191
152 static guint snd_tmout = 0; 192 static guint snd_tmout = 0;
153 static gboolean sound_timeout(gpointer data) 193 static gboolean sound_timeout(gpointer data)
154 { 194 {
155 gaim_gtk_sound_set_login_mute(FALSE); 195 gaim_gtk_sound_set_login_mute(FALSE);